Metroid: Zero Mission (GBA 2004) - BEAT - With Metroid Dread coming out, I figured it was about time I go play Metroid, a series I never really attempted to get into much, for whatever reason, other than I think I put some time into Metroid Prime. I've played a bunch of metroidvania inspired games, but until recently, I only just beat a handful of Castlevania games 2 years ago, and Metroid now. Initially I was going to do "story order", so Zero Mission, Samus Returns, Super Metroid, and Fusion, but I think after playing this, I'm going to do Super Metroid next, Fusion after, and then end with Samus Returns since it's the newer game
Overall I was alright with Zero Mission, it didn't really wow me all that much, not that I think it's specifically bad, the game just didn't do a whole lot to excite me. Movement and combat felt fairly stiff to me, took a while to settle into it. Bosses were kinda weak, I just didn't really enjoy any particular fight, and that Mother Brain fight sucks, it's just not fun. Also that epilogue mission they added wasn't good either, though I didn't get some enjoyment when I got the suit and I was able to just blast away the pirates. I think most of what I liked is that it's good pixel art, the music was nice even though I think my emulator for the game was running it a little wonky, didn't feel particularly crisp like it should, and the general hunting of items was good. So kind of a mixed bag, but I didn't hate my time playing it.
Super Metroid up next.