27 - Starfield (PC 2023) - DROPPED - Man, I'm struggling abit with new games lately lol First I can't get through FF16 and now I can't get through Starfield. Starfield is a much more flawed game though and I kinda went into it not expecting it to grab me, as the trailers were never all that enticing for me. I put about 17 to 18 hours into the game, and I've tried a little bit of everything, but it's not coming together. I'm a big Fallout fan, and fully aware of the faults that game has, but I think the setting and tone of that game does a lot for me compared to Starfield which is a lot more bland and straightforward in its tone, so the faults of Starfield aren't being covered up with things I enjoy.
At my core with these games, I'm a loot goblin, I love gathering up armor sets and cool outfits, and getting interesting guns and all that. Here, it's all mildly similar space suits, and the clothes can be kinda colo, and the weapons are okay, but they then went and really limited storage space in this game. In Fallout 4, I had Sanctuary, so I could take my haul, organize it there with resources and gear and all that, but they made ship cargo holds fairly small, and I had the first level of ship storage filled up in like the first two hours of the game and that's just from very normal collecting of weapon and gear and resources. You can upgrade the ship to be like 4 times the base I think, but I didn't want a huge bloated ship, so I modded this out.
The biggest problems to me is that the combat isn't very good, the AI isn't very good, interactions with characters and looting is all basically the same as it was in Fallout 4, but even less so as there's no VATS, there's no back and forther dialogue like with Fallout 4, not even like camera switching, so I almost never see my character unless I purposefully stay in third person. Fallout 4 is 8 years ago, this game needed to be way better. The stuff they added isn't very good either. I use to love exploring, because it was one big map with unique locations and stuff, and now it's all these mostly randomly generated locations on planets that you get to with lots of loading screen stuff inbetween. It's incredibly immersion breaking and just disconnects you from the experience. Ship combat is also pretty lame. You can still have a lot of random events like before happen, but it's not the same to me.
Also I just don't think the main story is very interesting, it's got kind of a slow, boring, intro, all the characters and companions are very bland and standard, the side stuff can be okay, but wasn't enough to keep me engaged. Visually, while I like this "NASA Punk" aesthetic, it also just leads to a dull game. My first fight was against pirates in red spacesuits. I then came across Spacers, which are basically scavengers in grey space suits. I then once came across a group called Ecliptic I think, fighting pirates, who are just guys in green space suits, but not the Var'uun, who are cultists that also wear a green space suit, but there's is cooler. You can see how boring that gets compared to Fallout with Super Mutants, Ghouls, Raiders, Mercs, Brotherhood with their more unique elements, or Skyrim with all sorts of fantasy creatures.
I've seen a lot of people REALLY get into the game, great for them (I think people giving it 10's are kinda way off the mark though lol), but as a continuation of the Bethesda formula, it doesn't do anything to draw me in. The faults of Fallout I could let slide, because I loved the aesthetics and setting and crazy characters and interactions and that's not happening in the same way as Starfield. Starfield has longer term play potential because it has NG+ stuff and all the randomized content creates infinite stuff to do basically, but I'd rather have a 100 hour game that I enjoy a lot and complete, than a game I could play for 500 hours and still not be finished with.