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General and Gaming => Modern Video Games => Topic started by: weirdfeline on June 09, 2026, 06:18:13 am
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+ Nintendo Treehouse: Live | June 2026
Tune in June 9 at 7 a.m. PT | 10 a.m. ET for a Nintendo Direct followed by Nintendo Treehouse: Live
Join us on June 9 at 7am PT / 10am ET for Nintendo Direct 6.9.2026 followed immediately by Nintendo Treehouse: Live | June 2026.
The livestream kicks off with Nintendo Direct 6.9.2026, which will run for roughly 50 minutes and highlight upcoming Nintendo Switch 2 and Nintendo Switch games. Immediately following, Nintendo Treehouse: Live | June 2026 will premiere and last around 95 minutes, showcasing gameplay of select titles featured during the Nintendo Direct.
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I'd love to see Switch ports of Twilight Princess HD, Wind Waker HD, and the rumored OOT remake. If any of those are announced, though, I'm fully expecting Nintendo to make them Switch 2 exclusive to further shaft everyone who bought the original Switch.
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After a decade of dashed hopes for Twilight Princess HD getting ported to Switch, I think I've given up on it.
Still, Ocarina of Time Remake should be a good thing. Needing more info and to see it in action but it could be the tipping point for me buying the family a Switch 2.
As dumb as it sounds, the Sports Resort looked like fun nostalgia as well.
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As a presentation that mostly covered games previously announced or announcing Switch 2 ports, this wasn't a particularly strong event.
Big Walk
There's nothing worth noting about the game itself since it's been shown plenty elsewhere, but I will comment on just how awful Nintendo's version of this announcement is with a narrated trailer.
Deltarune Chapter 5
I thought this was to be the final chapter, but apparently a sixth and seventh are planned. Good news for Deltarune fans, I suppose.
Final Fantasy Resonance
Square Enix's iconic franchise makes a return to form with HD-2D graphics, and it looks great. However, I'd much rather it be its own standalone adventure without cameos from other installments. Of course, Cloud from Final Fantasy VII was shown. Perhaps those elements will be optional. Also, I suppose this is being considered a spin-off title, so I do wonder how premium its content will be.
Edit: Apparently, this is an adaptation of some of the mobile game Final Fantasy Brave Exvius. I'm considerably less interested in this now.
Kingdom Hearts IV
The announcement's purpose was to inform that it will be releasing day one on Nintendo Switch 2. As a fan of the series, this specific trailer didn't do much for me. It came across as foreign, and this is from the perspective of someone who's watched mobile game story cutscene compilations to fill in the narrative gaps. I think more than anything, a console remake of the mobile games that somehow re-envisions gameplay is needed.
The Legend of Zelda: Ocarina of Time
Of course, this was Nintendo's biggest announcement, saved for the end. Surprisingly, it's releasing in 2026. I've never played Ocarina of Time and was always set on playing the original version for Nintendo 64, but maybe I'll play this instead. Or, I suppose I could just play the 3DS remake.
Nintendo Switch Sports Resort
This doesn't look all that different from Wii Sports Resort, just with updated graphics. Thumb Wrestling as an activity is certainly a choice. It's interesting that the overview presented Nintendo losing in the gameplay demonstration—I can't think of any other time they've done that before.
Pikuniku 2
This is a full 3D sequel, and in some ways it looks worse because of it. It looks like silly fun like from before, but I'm not particularly interested in this since the first game didn't leave much of an impression on me.
Pokémon Pokopia
A free update is releasing in August, and three paid DLCs are releasing in time, with the first also releasing in August. With this kind of developer support, I'm sure the game will continue to sell well.
Rhythm Heaven Groove
The battle and multiplayer modes look fun, though I almost certainly won't be engaging with the latter. It will be a while before I get around to playing this specific title anyway, since I like to space my time between entries and still need to play the previous one.
If any of those are announced, though, I'm fully expecting Nintendo to make them Switch 2 exclusive to further shaft everyone who bought the original Switch.
I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
After a decade of dashed hopes for Twilight Princess HD getting ported to Switch, I think I've given up on it.
For the Switch? Definitely not. But now your dashed hopes can carry over to the Switch 2 which I think such a port will have a greater chance of appearing on now.
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Honestly surprised Ocarina of Time was announced and for this year, but that's great. It's a very Nintendo 64 oriented year for them apparently lol
That and Deltarune Chapter 5 getting a really soon release date is all that there was for me as far I can tell. I do like the art for the Final Fantasy game, always love to see pixel art, but not sure if I'll check it out or not.
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I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
For mainline Zelda games we got: A port of a Wii U game that I disliked because it deviated way too far from the formula and chased every game design trend of that time, and a direct sequel to that Wii U game that did nothing to address the game's major flaws (and was the only mainline Zelda game native to the Switch). Then we got a remake of an obscure GameBoy game, and a port of Skyward Sword (which is definitely on the low end of Zelda games). Not exactly good support, especially when the WII U got HD remasters of Twilight Princess and Wind Waker in addition to BOTW, and the Switch 2 is getting the OOT remake and at least one new Zelda game unrelated to BOTW in the future. Heck, even the 3DS got remasters of OOT and Majora's Mask. The Switch didn't even get its own Mario Kart, while the Wii U and Switch 2 did.
Anyhow, the OOT remake is revealed to be a Switch 2 exclusive like I thought it would be. Great for Switch 2 owners, but I'll never get to play it because I'm never buying a Switch 2. I promised myself years ago that I'd only buy one console this gen. Nonetheless, Nintendo won this year's announcement week, because the new benchmark for the industry is who has the best remake, and this one blew the others out of the water.
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Newest ocarina of time being a return to dark zelda's, it's about fking time :o
Do wonder if it's gonna be faithfull or a total reimagining hoping for the latter since you'd have a different game than.
I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
tbf botw/ totk are not classic foruma 3D zelda games and sandbox exploration games and ports of older stuff that allot of fans already played don't really count. The dungeons and bosses are a heavy downgrade although better executed in the sequel still way worse.
and we also don't count spinoffs. and the 2d toy style stuff can kiss my ass, it's mid.
also ever since windwaker we lost the more dark zelda zelda games, we haven't gotten once since twilight princess if where talking about the non gameplay aspect.
I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
For mainline Zelda games we got: A port of a Wii U game that I disliked because it deviated way too far from the formula and chased every game design trend of that time, and a direct sequel to that Wii U game that did nothing to address the game's major flaws
for my taste totk fixed some massive flaws of BOTW. superior boss variety, more enemy variety which was terrible in botw and improved dungeons. I mean it ain't classic 3D zelda and allot of those aspects are still watered down with the open world but they where massive improvements for some of botw's most massive flaws. for me personally BOTW was a 6/10 game it was quite barebones especially withouth the dlc it had promise but also allot of flaws. TOTK bumped it up to be a 9/10 game far less empty and more quality in terms of the actual content. There where some things that where better in botw like the shield parries and the guardians but not really worth the trade off for all that it lacks. you could argue that certain simple creations in totk made travelling a bit too ez killing the exploration a bit.
Totk Is still a sandbox zelda though if that was your biggest flaw with it and wanting a more traditional experience.
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That was awful. "Highlights" were Nintendo Switch Sports Resort, Ninjala 2 and Pikuniku 2.
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Nothing really both new and exciting for me announced this year all around, just follow-up trailers and showcases to games announced in the past few years that are coming soon.
So while I am quite happy with the selection of games we have in coming months, I kind of worry about what comes after that because nothing really sticks out for me. We'll cross that bridge when we get there I guess, for now it does look like I have a good selection of games to look forward to.
Looks like the new FE will have the same Time Management systems that 3H had, which I was kinda hopping they would move away from and just offer a classic style with chapters featuring some story content, a battle, and some more story content and that's it. All these extra activates were cool for like an hour or two but they start to really pad out the playtime and drag things out. A single playthrough of 3H took me nearly 100 hours I think, while the average for the rest of the series for me was usually between 20-40 hours. I'll still pick it up close to Day 1 I am sure and play the hell out of it though...
OoT remake is cool too and I'm looking forward to it. It's my second favorite Zelda behind BotW, and one of my favorite games of all time. So of course I'm playing it day 1. It being a remake though kinda bumps it down on the excitement though compared to a new Zelda.
Rhythm Heaven has been one of those easy to miss games that are hidden gems since the first title on the GBA. The are always great, but they don't get the attention or fanfare of a Zelda or Mario. I'm looking forward to it though because I already know it'll be a fun time.
Lastly, FF Resonance looks like it's be a great JRPG to play over the holidays. Apparently its based on the mobile game Brave Exvius, which explains the appearance of characters from various games in the series. I just hope it is done well and doesn't feel like a cheap port of the mobile game. Should be ok though because they said "it has been refined and extensively rebuilt as a full-fledged console-quality RPG experience".
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I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
For mainline Zelda games we got: A port of a Wii U game that I disliked because it deviated way too far from the formula and chased every game design trend of that time, and a direct sequel to that Wii U game that did nothing to address the game's major flaws (and was the only mainline Zelda game native to the Switch). Then we got a remake of an obscure GameBoy game, and a port of Skyward Sword (which is definitely on the low end of Zelda games). Not exactly good support, especially when the WII U got HD remasters of Twilight Princess and Wind Waker in addition to BOTW, and the Switch 2 is getting the OOT remake and at least one new Zelda game unrelated to BOTW in the future. Heck, even the 3DS got remasters of OOT and Majora's Mask. The Switch didn't even get its own Mario Kart, while the Wii U and Switch 2 did.
Anyhow, the OOT remake is revealed to be a Switch 2 exclusive like I thought it would be. Great for Switch 2 owners, but I'll never get to play it because I'm never buying a Switch 2. I promised myself years ago that I'd only buy one console this gen. Nonetheless, Nintendo won this year's announcement week, because the new benchmark for the industry is who has the best remake, and this one blew the others out of the water.
The last sentence is actually really depressing... but accurate. I am happy more people are waking up from the Matrix. People act as if its manditory to buy the new consoles. I'm done with modern gaming. Based on hardware sales i'm far from the only. This has been bar none the weakest lineup for the big 3 ever I believe. And it couldn't come at a worse time. Nintendo has operated a system of recent that simply aims to recycle as much as corperately possible to maximize ROI. Strip as much rights from the player and push as much market manipulation as possible. It feels like someone getting off and you're left neglected. Look at Switch 2 already. We get a BOTW Port, A TOTK Port, which as far as im concerned are a waste of plastic. a N64 Renake of a 30 yr old game. For Kirby we get a Forgotten Land Port from Switch at a 70 dollar price point. They dont even have the decensy to price appropriately for a port. You got game devs charging less for remakes than Nintnedo does for ports. For Mario we get nothing of merit. For Pokémon you get a derivative albeit inventive Animal crossing rip off and tons of micro transactions and dlc saddled on top. And 20 dollar emulated broken gameboy advance games. A poorly reviewed mid tier Mario kart game that launched 20 dollars overpriced and never recovered from the bad PR of that.
Donkey Kong Bananza remains the sole console seller subjectively for me. Everything else this company has been up to is truly liquid ass. Its bad bad. From the contractual signing away ownership of your hardware to the copy and paste formula. Hive mind is the only thing keeping them afloat.
With that said my Stance on this direct.
This is the weakest of the 3. Sony clearly had the largest showcase of New ajd incentive games. Not remaking PS2 games like Xbox and Nintendo. Not wierd 3rd party low budget meme games. Advertising 3rd party shooters that are corpses. And not anything as atrocious as Call of Duty DLCs being portrayed as showcase worthy. Their lineup wasnt perfect or jump out of bed worthy but it had depth. Franchises that are iconic to them are getting spin offs rather than recycle overuse. Wolverine is a fresh change of face for the insomniac game marvel heritage. Lauffey is fresh and unique. Almost fantastical. And that alone is 2 big budget console selling games you can say stand out.
I do find it hilarious how Lauffey has come under more flack or general distain of people saying it is stupid or is "woke" unecessary non buy than both Halo Combat Evolved, a remaster of a port of a port of a port of a port of a collection HD legacy game that is older than Michael Keaton. And a Orcarina of time remake that is of course pretty but a remake of a game that has been released on everything except a fridgerator since 1996. That is beaten to death. Ocarina of time 2 would require being an actual producer of games and not a packager of nostalgia. Which Nintnedo has no intention of being full time.
Id hope Ocarina of time is a reimagining with a complete new system of battle, some new quests and maybe even new plc and sections of the open world map to explore. Is that possible? Maybe. Is itlikely? No. But we can pray.
A Switch sports remake? Seriously?
To hell with Nintendo already. I cant wait for GTA 6 to drop. Strangle the software market and hurt Nintendo even further becsuse their POS console wont be able to run it. Holiday 2026 is gonna look lovely for them.
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I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
For mainline Zelda games we got: A port of a Wii U game that I disliked because it deviated way too far from the formula and chased every game design trend of that time, and a direct sequel to that Wii U game that did nothing to address the game's major flaws (and was the only mainline Zelda game native to the Switch). Then we got a remake of an obscure GameBoy game, and a port of Skyward Sword (which is definitely on the low end of Zelda games). Not exactly good support
tbf botw/ totk are not classic foruma 3D zelda games and sandbox exploration games and ports of older stuff that allot of fans already played don't really count. The dungeons and bosses are a heavy downgrade although better executed in the sequel still way worse.
and we also don't count spinoffs. and the 2d toy style stuff can kiss my ass, it's mid.
It's comments like these that demonstrate personal bias. Of the five The Legend of Zelda titles considered to be main series entries for Nintendo Switch, they're all critically acclaimed both by critics and audiences and sell well accordingly. That a title doesn't pander to your specific interests or if it's not something you believe should "count" is, ultimately, irrelevant to the matter that The Legend of Zelda was one of the most supported first-party series for the platform by total title count—third to Pokémon with 24 games and software and Super Mario with twelve games, respectively.
Including the four actual spin-off entries from The Legend of Zelda franchise, there were nine total games released for Nintendo Switch: Breath of the Wild, Hyrule Warriors: Definitive Edition, Cadence of Hyrule, Link's Awakening, Hyrule Warriors: Age of Calamity, Skyward Sword HD, Tears of the Kingdom, Echoes of Wisdom, and Hyrule Warriors: Age of Imprisonment.
Again, most fans of the series are happy and for good reason too.
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I mean, five series titles released for the Switch. I'd argue that The Legend of Zelda fans should be more than happy with that kind of support.
For mainline Zelda games we got: A port of a Wii U game that I disliked because it deviated way too far from the formula and chased every game design trend of that time, and a direct sequel to that Wii U game that did nothing to address the game's major flaws (and was the only mainline Zelda game native to the Switch). Then we got a remake of an obscure GameBoy game, and a port of Skyward Sword (which is definitely on the low end of Zelda games). Not exactly good support
tbf botw/ totk are not classic foruma 3D zelda games and sandbox exploration games and ports of older stuff that allot of fans already played don't really count. The dungeons and bosses are a heavy downgrade although better executed in the sequel still way worse.
and we also don't count spinoffs. and the 2d toy style stuff can kiss my ass, it's mid.
It's comments like these that demonstrate personal bias. Of the five The Legend of Zelda titles considered to be main series entries for Nintendo Switch, they're all critically acclaimed both by critics and audiences and sell well accordingly. That a title doesn't pander to your specific interests or if it's not something you believe should "count" is, ultimately, irrelevant to the matter that The Legend of Zelda was one of the most supported first-party series for the platform by total title count—third to Pokémon with 24 games and software and Super Mario with twelve games, respectively.
Including the four actual spin-off entries from The Legend of Zelda franchise, there were nine total games released for Nintendo Switch: Breath of the Wild, Hyrule Warriors: Definitive Edition, Cadence of Hyrule, Link's Awakening, Hyrule Warriors: Age of Calamity, Skyward Sword HD, Tears of the Kingdom, Echoes of Wisdom, and Hyrule Warriors: Age of Imprisonment.
Again, most fans of the series are happy and for good reason too.
you do however have to admit that while it gets plenty of support. like with many ip's if you change it too much you leave old fans behind. which is my main point with that comment, has zelda been more popular than ever since botw yes. heck even with twilight princess sales zelda was just a little bit more popular over the average nintendo ip botw made it comparable to mario. doesn't mean that all fans got what they want. especially ones that wanted a more traditional 3d zelda.
Also I'd argue with most fans, most new fans, in zelda forums botw was quite a hot topic. still plenty of old fans that love it, but plenty that dislike it
still personal bias aside in that same comment I did state that totk is pretty solid. imo botw is an empty tech demo in comparison
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Look at Switch 2 already. We get a BOTW Port, A TOTK Port, which as far as im concerned are a waste of plastic. a N64 Renake of a 30 yr old game. For Kirby we get a Forgotten Land Port from Switch at a 70 dollar price point. They dont even have the decensy to price appropriately for a port. You got game devs charging less for remakes than Nintnedo does for ports. A poorly reviewed mid tier Mario kart game that launched 20 dollars overpriced and never recovered from the bad PR of that.
This is no different than what Sony and Microsoft started this console generation with games being advertised both by themselves and third-party developers in the compatibility descriptions online or even on box art that PlayStation 4 and Xbox One software may be upgraded to PlayStation 5 or Xbox Series X quality. At times, those games are published physically such as Horizon Forbidden West (213801 (https://vgcollect.com/item/213801) and 214284 (https://vgcollect.com/item/214284)) and Tony Hawk's Pro Skater 1 + 2 (179065 (https://vgcollect.com/item/179065) and 209880 (https://vgcollect.com/item/209880)). A digital upgrade path is offered in each circumstance. On that note, it is not as if consumers are required to pay the full dollar amount (or any amount, at times, as sometimes the upgrades are free) should they already own the lesser-quality option and are wanting the better-quality one. So, for example, the upgrade pack for Kirby and the Forgotten Land that also includes DLC is priced at $19.99 individually (https://www.nintendo.com/us/store/products/kirby-and-the-forgotten-land-nintendo-switch-2-edition-plus-star-crossed-world-upgrade-pack-switch-2/). And for games that are remastered, the option is typically available too, as evident from this blog post about Horizon Forbidden West Remastered (https://blog.playstation.com/2024/09/24/horizon-zero-dawn-remastered-is-coming-to-ps5-pc-october-31-2024/) with the upgrade offer being priced at $9.99.
And while one's personal opinion toward Mario Kart: World Tour may not be favorable, it certainly wasn't "poorly reviewed." Here are some of its review scores (https://en.wikipedia.org/wiki/Mario_Kart_World#Reception) which can be compared to Mario Kart 8's review scores (https://en.wikipedia.org/wiki/Mario_Kart_8#Reception_and_legacy). They're more-or-less the same.
Sony clearly had the largest showcase of New ajd incentive games. Not remaking PS2 games like Xbox and Nintendo.
From Sony's State of Play, Dynasty Warriors 3 Remastered and Rayman Legends Retold were covered, which are a remastered version and remake of PlayStation 2 and PlayStation 3 era games. They themselves may not be developing those games, but they prioritized them in their presentation.
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Look at Switch 2 already. We get a BOTW Port, A TOTK Port, which as far as im concerned are a waste of plastic. a N64 Renake of a 30 yr old game. For Kirby we get a Forgotten Land Port from Switch at a 70 dollar price point. They dont even have the decensy to price appropriately for a port. You got game devs charging less for remakes than Nintnedo does for ports. A poorly reviewed mid tier Mario kart game that launched 20 dollars overpriced and never recovered from the bad PR of that.
This is no different than what Sony and Microsoft started this console generation with games being advertised both by themselves and third-party developers in the compatibility descriptions online or even on box art that PlayStation 4 and Xbox One software may be upgraded to PlayStation 5 or Xbox Series X quality. At times, those games are published physically such as Horizon Forbidden West (213801 (https://vgcollect.com/item/213801) and 214284 (https://vgcollect.com/item/214284)) and Tony Hawk's Pro Skater 1 + 2 (179065 (https://vgcollect.com/item/179065) and 209880 (https://vgcollect.com/item/209880)). A digital upgrade path is offered in each circumstance. On that note, it is not as if consumers are required to pay the full dollar amount (or any amount, at times, as sometimes the upgrades are free) should they already own the lesser-quality option and are wanting the better-quality one. So, for example, the upgrade pack for Kirby and the Forgotten Land that also includes DLC is priced at $19.99 individually (https://www.nintendo.com/us/store/products/kirby-and-the-forgotten-land-nintendo-switch-2-edition-plus-star-crossed-world-upgrade-pack-switch-2/). And for games that are remastered, the option is typically available too, as evident from this blog post about Horizon Forbidden West Remastered (https://blog.playstation.com/2024/09/24/horizon-zero-dawn-remastered-is-coming-to-ps5-pc-october-31-2024/) with the upgrade offer being priced at $9.99.
And while one's personal opinion toward Mario Kart: World Tour may not be favorable, it certainly wasn't "poorly reviewed." Here are some of its review scores (https://en.wikipedia.org/wiki/Mario_Kart_World#Reception) which can be compared to Mario Kart 8's review scores (https://en.wikipedia.org/wiki/Mario_Kart_8#Reception_and_legacy). They're more-or-less the same.
Sony clearly had the largest showcase of New ajd incentive games. Not remaking PS2 games like Xbox and Nintendo.
From Sony's State of Play, Dynasty Warriors 3 Remastered and Rayman Legends Retold were covered, which are a remastered version and remake of PlayStation 2 and PlayStation 3 era games. They themselves may not be developing those games, but they prioritized them in their presentation.
Neither of those games are their first party exclusives nor were they even remotely prioritized. How were they prioritized? Idk what you mean. Wolverine was 1st in the presentation and allocated like 15x more time had commentary and all and I never stated Sony doesn't do the things I distain. They do. I simply said they had more incentive fresh ideas this go around because they centered their first party franchises around new ideas. Wolverine and Lauffey New games. Nintendos two big pushes are both remade legacy games one was completely unnecessary. And Xbox is a dead body rehashing the same old formula but did slightly better because at least Gears is new and named appropriately. But Halo? Seriously? You gotta grasp to say Sony didnt have more original content displayed this year. (Excluding 3rd party)
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Anyone else think that kid Link looks super weird? The photorealism is doing him no favors.
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Sony clearly had the largest showcase of New ajd incentive games. Not remaking PS2 games like Xbox and Nintendo.
From Sony's State of Play, Dynasty Warriors 3 Remastered and Rayman Legends Retold were covered, which are a remastered version and remake of PlayStation 2 and PlayStation 3 era games. They themselves may not be developing those games, but they prioritized them in their presentation.
Neither of those games are their first party exclusives nor were they even remotely prioritized. How were they prioritized? Idk what you mean. Wolverine was 1st in the presentation and allocated like 15x more time had commentary and all and I never stated Sony doesn't do the things I distain. They do. I simply said they had more incentive fresh ideas this go around because they centered their first party franchises around new ideas. Wolverine and Lauffey New games. Nintendos two big pushes are both remade legacy games one was completely unnecessary. And Xbox is a dead body rehashing the same old formula but did slightly better because at least Gears is new and named appropriately. But Halo? Seriously? You gotta grasp to say Sony didnt have more original content displayed this year. (Excluding 3rd party)
Perhaps "prioritized" was the wrong word to use, but the games I mentioned certainly were given ample time in a relatively short presentation with only so many open slots available for announcements.
My post wasn't arguing that Sony had more or less "original" announcements—it was pointing out that all three major companies conduct the same business practices that you were specifically criticizing Nintendo for to varying and fluctuating degrees. The same practices can be found quite recently from Sony with titles like the aforementioned Horizon Forbidden West Remastered alongside Days Gone Remastered, Death Stranding: Director's Cut, Ghost of Tsushima: Director's Cut, The Last of Us Part I, and The Last of Us Part II Remastered which are, needless to say, all first-party published titles.
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Anyone else think that kid Link looks super weird? The photorealism is doing him no favors.
To some degree, yes, but only when seeing how Link appears during actual gameplay will we be able to know how uncanny the visual style really is. The only shot of Link in this specific trailer even draws out a creepy, voyeuristic feel which certainly is doing no favors.
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Anyone else think that kid Link looks super weird? The photorealism is doing him no favors.
I'm less bothered by the more realistic take they are going with if that's the plan, but yeah the proportions feel a tad off, at least in that shot they had, it's abit more person with dwarfism than kid, but need a better shot of something actually ingame to say for sure.
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This talk about Switch 2 only having or showing remakes is kinda strange to me, considering the OoT remake was only a 1:38 trailer. The Star Fox trailer was only 0:42, and Switch Sports Resort (is it even a remake? or is it a sequel? I dunno I haven't played the other ones tbh) was 2:27.
But in the same presentation there was a trailer for the new Rhythm Heaven which lasted 2:55, the new Fire Emblem which lasted 2:47, Xenoblade Genesis at 2:34, Dusk Bloods for 1:02, and Splatoon Raiders for 2:59. From a first party perspective, the majority of the games covered were new titles, and they got a bigger time share of the presentation.
Maybe I'm misunderstanding the conversation but from my perspective the Switch 2 presentation had no shortage of new first party titles to look forward to. As opposed to the SoP, which only showed off Wolverine, God of War and Phantom Blade 0 (which isn't even a console exclusive, it's also coming to steam and supposedly coming to Xbox at a later date cause it is only a timed exclusive).
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Starfox switch 2 does have longer trailers/ gameplay footage from some time ago that being said I would assume that ocarina time is not going to be just a simple remake like on 3ds. it's gonna be a re imagining. but it will still remain a classic 3d zelda.
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I do have to admit, Final Fantasy Resonance does look really good. I'd be psyched if Square-Enix hadn't burnt away all of my goodwill with the unfinished FFXV and the butchered FFVII Remake Trilogy. Ten years ago, I would've been all over this. Also, funny that they're bringing back airships and world maps in FF Resonance and FFVII Revelations, after telling us since the PS2 days that it was too hard to do in a modern game. Funny how they just figured out something they knew how to do 30 years ago.
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Chiming in a bit late here, but the only thing that caught my interest was the OoT remake, and for whatever reason it didn't make me feel as excited as I thought it would. Sure, I'm very curious to see how it all turns out, but I guess the original is still such a massive classic and still one of the best games ever made, to where I genuinely wonder how modern Nintendo plans to capture even half that specialness. They've pulled feats like this before so I don't lack complete faith in them, but I am still somewhat on the fence. However, if there was a killer app to get me to buy a Switch 2, a universally praised OoT remake is probably one of the best ways of doing that.
Other than that, I didn't really care about any of the games mentioned.
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It is suprising how we haven't gotten a mainline 3d mario, that's quite a huge loss regardless if you are hardcore or casual. and we ain't going to get a new smash bros anytime soon if where going by what sakurai said.
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It is suprising how we haven't gotten a mainline 3d mario, that's quite a huge loss regardless if you are hardcore or casual. and we ain't going to get a new smash bros anytime soon if where going by what sakurai said.
The Odyssey team made Bananza.
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It is suprising how we haven't gotten a mainline 3d mario, that's quite a huge loss regardless if you are hardcore or casual. and we ain't going to get a new smash bros anytime soon if where going by what sakurai said.
The Odyssey team made Bananza.
I came here to say this. Between Wonder coming out a couple years ago and this, I think a new mainline Mario game is probably another 3 years out at least.
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It is suprising how we haven't gotten a mainline 3d mario, that's quite a huge loss regardless if you are hardcore or casual. and we ain't going to get a new smash bros anytime soon if where going by what sakurai said.
The Odyssey team made Bananza.
Bonanza does not replace a 3d mario it just doesn't. big mistake for em to think donkey kong is equal to mario
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It is suprising how we haven't gotten a mainline 3d mario, that's quite a huge loss regardless if you are hardcore or casual. and we ain't going to get a new smash bros anytime soon if where going by what sakurai said.
The Odyssey team made Bananza.
Bonanza does not replace a 3d mario it just doesn't. big mistake for em to think donkey kong is equal to mario
100% agree. If anything a new 3D Mario should have been released while Bonanza was what waited down the road years from now.
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For any who were interested in Dragon's Dogma 2: Dark Arisen, it turns out that it WILL get a physical release on PS5 and XBOX Series X. Previously only the Switch 2 box was shown and Capcom said the expansion would be DLC for other consoles, but recently Amazon and Play-Asia listings have shown up for physical PS5/XSX copies. I'm very happy about this as I love when a game gets re-released with updates and DLC on the disc, especially these days.