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What's your breaking point with a video game?
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dreama1:
What's your breaking point with a video game? How many hours would you consider reasonable or honourable before you quit/drop it?

Has anyone actually hated a game but sunk maybe 10+ hours into it and actually ended up loving it? or it's just some sunken costs fallacy.
oldgamerz:
Any game where you need to get stealthy in a 3D first or 3rd person camera angle environment. But As far as hours go it depends on how frustratingly difficult the game is, I usually drop a game when it becomes a choir to play.

Here is a whopper of a game that for me, went from all time favorite to I don't want to play this game again feeling.


Red Faction 1 for the PlayStation 2 where I played and loved the first part of the game, but then comes the mission where I have all my guns stripped from me, except for a pistil with vary limited ammo.

And I need to pass a stealth mission. in which when ANY NPC or hidden camera sees you. It triggers an alarm and you all of a sudden get infinite amount of guards that spawn into the level. And they do not drop ANY ammo when they die, pretty much all you can do once your seen is to die and do the whole thing over.

I watched someone on Youtube that got farther then I did in the original Red Faction for the PlayStation 2, and he said there is another stealth mission soon after that one on an even more brutal difficulty.

Red Faction is so difficult that the guy I saw I YouTube said out right flat he did not ever finish that games campaign.
pzeke:
I used to get annoyed with Slippy whenever I played StarFox 64, but I'm sure most that played the game did as well. This is also true for Ashley Graham from Resident Evil 4. "Leon! Help!"

That aside, back when I was a kid not being able to beat a stage or a boss would break me the most, but these days I'm long past that. Nowadays as soon as I my patience starts to get tested, I put the controller down and move to another game or away to do something else. Playing games in the hardest difficulty as often as possible I would say has kind of coarsened me a bit.
kamikazekeeg:
I don't think there should really ever be a minimum time one should have to put into a game before dropping it, like I've played something for a half hour and known right there that it wasn't for me, or I've put 30 hours into a game and hit a point where I'm just like "This isn't doing it for me anymore." Like I put 30 hours into Persona 5, dropped the game, I was kinda fed up with it. 

On the other hand, I put 30 hours into Red Dead 2, realized that I was getting fed up with it, but wanted to finish the story and then dumped another 20 hours or so into it to beat it, which really wasn't worth all that time, but yeah that's definitely the whole "sunk cost" thing for sure.  It just depends on the experience the game offers as Persona 5 is a very limited experience, while RDR2 still offers a pretty open experience to tackle things how I want, which is more enjoyable for me to deal with.

I don't really know if there's a game I've ever forced myself to play and then actually liked it more after not really liking it to begin with.
dreama1:

--- Quote from: oldgamerz on February 08, 2020, 06:13:33 pm ---Any game where you need to get stealthy in a 3D first or 3rd person camera angle environment. But As far as hours go it depends on how frustratingly difficult the game is, I usually drop a game when it becomes a choir to play.

Here is a whopper of a game that for me, went from all time favorite to I don't want to play this game again feeling.


Red Faction 1 for the PlayStation 2 where I played and loved the first part of the game, but then comes the mission where I have all my guns stripped from me, except for a pistil with vary limited ammo.

And I need to pass a stealth mission. in which when ANY NPC or hidden camera sees you. It triggers an alarm and you all of a sudden get infinite amount of guards that spawn into the level. And they do not drop ANY ammo when they die, pretty much all you can do once your seen is to die and do the whole thing over.

I watched someone on Youtube that got farther then I did in the original Red Faction for the PlayStation 2, and he said there is another stealth mission soon after that one on an even more brutal difficulty.

Red Faction is so difficult that the guy I saw I YouTube said out right flat he did not ever finish that games campaign.

--- End quote ---
Could of swore you were talking about metal gear solid. What do you think of metal gear solid then?
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