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What Is Your Favorite And Least Favorite 2D Platformers and Why
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oldgamerz:




My favorite 2D platformer is Duke Nukem 1 and 2. On the MS/DOS PC computers. Duke Nukem 1 and 2 lets you destroy almost anything like some walls, crates, and most of the enemies can be destroyed but not all of them.

This game is vary fair, while still giving you enough challenge, you have unlimited lives and chances to win this game, and you can literally fall from the top of the level and hit the ground without dying.

 If you run into lava or spikes you only lose 1 unit of health off your health bar every second you stay in most hazards. there is no time limits either. The bosses in the 2nd Duke Nukem game are tougher then the first games boss fights were.

But once you kill the enemies they stay dead. (in both games) and will not re-spawn again. Until you start the level over again.

there is save points, (at the beginning of each level). However you cannot save on either game, during the levels.  The first game will remind you to save your game. In a hallway. Before moving onto the next level. the 2nd game does not have a save hallway, but still lets you save at the start of each level. regardless

If you have a copy of Duke Nukem 3D the physical game CD. Then you have both of these 2D platformers The Full Version of both Duke Nukem 1 and 2 can be found inside the "goodies" folder on all of the CD based Duke Nukem 3D copies.



My least favorite is just about all console platformers, for example I think Metroid would have been a fun game on the NES IF you could destroy the enemies, instead of having no weapons and needing to jump over the enemies, and Megaman 1 and 2 is just too tough of a 2d platformer game, in order to have fun with it

What makes a good 2D platformer in my opinion. Is allowing you to shoot duck, and blow stuff up, just like in Duke Nukem 1 and 2 and even in duke nukem 3D.

I Believe if you are ever limited in any of your combat, jumping, crouching, shooting, and heath and life capabilities. And on top that off the enemies constantly come back to life after you kill them and attack you

and you have a timer it makes me wounder why, I mean Duke Nukem 1 and 2 is just non-stop action and all systems go and you are not timed either :-\
kamikazekeeg:
Favorite would probably be like Super Mario World or Shovel Knight.  Super Mario World was the pinnacle of 2D Mario games, I never was drawn into the 2D Mario games as much as that one afterwards, they all felt like they just wanted to mostly rehash stuff like Super Mario 3.  Shovel Knight is this huge re-emergence of the 2D platformer, by being an incredible retro throwback to so many games from back in the day, while also being a very good modern game with its own fun ideas and the amount of content they released for the game was great with the three extra campaigns, bonus features, and its own arena fighter mode.




Really not sure what I would put for worst, there's too many terrible 2D platformers out there, but if I had to pick something notable, I'd say Sonic the Hedgehog.  I love the style, attitude, and music of Sonic games, I think they are absolutely terrible games to play, even the new throwback with Sonic Mania.  Most of those games are just you blindly rolling into stuff you can't see or react or too and while they do have some okay platforming stuff in between, I've generally found the games to be one of those "Enjoy, but also hate" things, in that I never really beat most any of the old ones, because I'd just get to a point in the games where I would just get fed up with the game and stop.  I didn't like 2D platforming in Sonic till most Sonic Generations, where they pulled the camera back more and you can kinda react to stuff better.

98dgreen:
Yoshi's Island would be my favorite but I don't know which would be my least.
thewelshman:
I suck at platformers, but I really enjoy the Shantae games. I have really fond memories of the Super Mario games and remember watching my brother play through Super Mario Bros. 2 and trying to figure out why it's so much different than the first release. Of course, we all know now why it's so different.

I don't really know what my least favorite would be since I don't play them that often. I can say that I hate it when non-platformer games try to add it into their games. I absolutely hated the Pitioss Ruins dungeon in Final Fantasy XV.

Cartagia:

--- Quote from: kamikazekeeg on July 09, 2020, 01:38:29 am ---Favorite would probably be like Super Mario World or Shovel Knight.
[...]
I love the style, attitude, and music of Sonic games, I think they are absolutely terrible games to play, even the new throwback with Sonic Mania.
--- End quote ---

Get out of my head.
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