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Does the name of "Croc" ring any bells?
Maybe it should after all the development story of the game is kinda connected to Nintendo and some classic names that worked in the 90s making great games.
Anyway trying to summary, Croc was one of the first real attemps for making a 3D platformer title alongside the game of a Bobcat and a plumber, and playing a few hours of Croc it start to be pretty notable the early ideas for the concept.
First of all, Croc has tank controllers just like Resident Evil or Tomb Raider, and second you can start noting that all levels of the game are like small or medium rooms instead of just a huge level like it became pretty standard with games like Mario 64 or Banjo-Kazooie.
Overall I think Croc is a classic or at least is worthy play it a few hours just for take a look how were the first attemps making a genre that had such popularity in the late 90s and 2000s, the graphics looks pretty cute and some of the tunes are truly memorable like some of the ice world.
Maybe the worst problem of Croc is that sometimes the challenges that the game request to the player are just way too difficult to perform with the tank controllers and you can start feeling that indeed the game of the plumber had more luck with the platforming, and I can't stop feeling the game sometimes just like to cheat the player making not pretty clear that destroying a box stop the player from getting all collectables without restarting first or some minigames are just way too hard with once again the tank controllers making it harder it should be.
Just to finish, I think Croc is not perfect but is a classic, at least myself I don't consider that all classic must be perfect games, yes, you can make your own argument about my thought, I am kinda curious about what other people think, Croc is one of the pioneers for the 3D platforming genre and I think it is worthy at least a few hours of gameplay.
- You are welcome to disagree with me.