| General and Gaming > Classic Video Games |
| GoldenEye 007 the classic FPS for N64 is 25 years old. |
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| bikingjahuty:
A neighbor kid and good friend of mine got this game around the time it came out. I remember going over to this house and literally not wanting to stop playing even after hours of playing with him. I'd literally think about this game at all waking hours during the summer of 1997 until I used allowance/chore money to buy my own copy. I played the snot out of this game for several years after that, even getting within a mission or two of completing every mission on 00-Agent. I also unlocked about 90% of the cheats. Since then I've played this game so much over the years and it's even usurped Perfect Dark as being my favorite Rareware FPS game from that era. |
| oldgamerz:
--- Quote from: bikingjahuty on August 27, 2022, 10:41:30 pm ---A neighbor kid and good friend of mine got this game around the time it came out. I remember going over to this house and literally not wanting to stop playing even after hours of playing with him. I'd literally think about this game at all waking hours during the summer of 1997 until I used allowance/chore money to buy my own copy. I played the snot out of this game for several years after that, even getting within a mission or two of completing every mission on 00-Agent. I also unlocked about 90% of the cheats. Since then I've played this game so much over the years and it's even usurped Perfect Dark as being my favorite Rareware FPS game from that era. --- End quote --- What was your strategy on how to beat that one single player level where towards the end you needed to defend the women while she was hacking a computer for a long time all the while she was standing in a open pit and enemies spawn at random locations every time above her all aiming at her and not shooting you and if she died you needed to complete the entire mission over again? I tried that mission a dozen times with no success and on the easiest difficulty setting, all the enemies spawn in random locations with a large square around her, and most times you can't even see whos firing at her next because the level is so big at this part. Enemies will ignore you and run at her and shoot to kill her "your objective" is to defend her all by yourself against an army of bad guys all spawning around her is a huge square where she is in the middle in a pit, and you also start this part of this mission off in the pit yourself with no clue as when the first enemy will spawn each try. You are left clueless as where to aim your gun first because the bad guys come in 3 or 4 random locations and each time the first bad guy spawns in a different place then there is no set pattern as to when or where the next guy will spawn, leaving you the player running around a large 3/4's of a square in a room where bad guys come in 4 spawning directions a room with various desks and computers and book shelfs on top of the matter, if you stand in the pit you can't see the men firing at your objective, if you leave the pit chances are a bad guy will spawn across the pit and you won't be able to see him to shoot him in time before your objective dies, your left running back and forth in a large room balcony to a pit and your objective is right in the middle of the pit on the back wall yet you can't see the guys firing at her from across the pit. and all guys are coming form 4 different locations surrounding this pit :-\ here is a video I'm watching this now https://www.youtube.com/watch?v=a2EJFVIcfDI and this playlist https://www.youtube.com/playlist?list=PL-zOWmGvo0G8iae3Ohy3VRPBbAoaF752M |
| Warmsignal:
Yep, it was a groundbreaking moment in games for me when it first released. I remember being super impressed with the level of detail and realism implemented into the game. They really captured a cinematic feel and a story line in a game that could actually hold my interest for once. In contrast to other shooters like Doom, or even Duke Nukem 3D, the level design in Golden Eye felt vastly superior, and quite varied. In those days, just exploring simple maps like those was a fascinating trip. Of course, multiplayer was some of the most fun I've ever had playing a game with others to this day. Certainly, it was a game that spent probably more than a year in frequent rotation on my N64. |
| bizzgeburt:
--- Quote from: raggerreadfish on August 26, 2022, 05:02:10 pm ---I don't care what anyone says, 4 player license to kill slappers only is still just about the most fun you can have --- End quote --- you nailed it. This awesome game was my entry into FPS in total ... up until CoD BO2 -.- I could still scroll through facility w eyes closed :D |
| bikingjahuty:
--- Quote from: oldgamerz on August 28, 2022, 06:41:29 am --- --- Quote from: bikingjahuty on August 27, 2022, 10:41:30 pm ---A neighbor kid and good friend of mine got this game around the time it came out. I remember going over to this house and literally not wanting to stop playing even after hours of playing with him. I'd literally think about this game at all waking hours during the summer of 1997 until I used allowance/chore money to buy my own copy. I played the snot out of this game for several years after that, even getting within a mission or two of completing every mission on 00-Agent. I also unlocked about 90% of the cheats. Since then I've played this game so much over the years and it's even usurped Perfect Dark as being my favorite Rareware FPS game from that era. --- End quote --- What was your strategy on how to beat that one single player level where towards the end you needed to defend the women while she was hacking a computer for a long time all the while she was standing in a open pit and enemies spawn at random locations every time above her all aiming at her and not shooting you and if she died you needed to complete the entire mission over again? I tried that mission a dozen times with no success and on the easiest difficulty setting, all the enemies spawn in random locations with a large square around her, and most times you can't even see whos firing at her next because the level is so big at this part. Enemies will ignore you and run at her and shoot to kill her "your objective" is to defend her all by yourself against an army of bad guys all spawning around her is a huge square where she is in the middle in a pit, and you also start this part of this mission off in the pit yourself with no clue as when the first enemy will spawn each try. You are left clueless as where to aim your gun first because the bad guys come in 3 or 4 random locations and each time the first bad guy spawns in a different place then there is no set pattern as to when or where the next guy will spawn, leaving you the player running around a large 3/4's of a square in a room where bad guys come in 4 spawning directions a room with various desks and computers and book shelfs on top of the matter, if you stand in the pit you can't see the men firing at your objective, if you leave the pit chances are a bad guy will spawn across the pit and you won't be able to see him to shoot him in time before your objective dies, your left running back and forth in a large room balcony to a pit and your objective is right in the middle of the pit on the back wall yet you can't see the guys firing at her from across the pit. and all guys are coming form 4 different locations surrounding this pit :-\ here is a video I'm watching this now https://www.youtube.com/watch?v=a2EJFVIcfDI and this playlist https://www.youtube.com/playlist?list=PL-zOWmGvo0G8iae3Ohy3VRPBbAoaF752M --- End quote --- you just have to move around a lot and stay on top of the enemies coming in. That is admittedly one of the harder parts of the game and probably wasn't designed very well if i'm bering honest. pretty much if more than 3 enemies are firing on you and Natalia at that part you've already lost. |
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