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52 Games Challenge 2024!!!!!

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bikingjahuty:
27. Mega Man X2 (PS4)

I've decided to branch out beyond the Mega Man X games I grew up with and played around the time they first came out. Aside from X on the SNES, I never played X2 or X3; I returned to the series for X4, but was so underwhelmed by X5 that I would drop the series once again. I need to replay X4 and X5 since it's been probably around 2 decades since i last played them, but for now X is my baseline for all the sequels that would follow.


X2 is a pretty good game for the most part, however I found it inferior to the original X in neraly every way. Mostly everything is slightly worse, but that's not to say X2 isn't a good time, because it is...mostly. The level design, the boss design and mechanics, as well as the power ups you receive by beating them just feel under developed and at times even poorly designed. I also found Mega Man's upgrades like the heart and health containers to be a lot more obscure and difficult to obtain for the most part. I thought the inclusion of the X Hunters was pretty cool, but I still prefer how you obtain Mega Man's suit upgrades more in X. The audio in X2 is pretty awesome, and while I disagree that it's as good as X's, it's still pretty rockin and one of the better ones I've heard on the SNES, which is saying quite a bit. While I certainly don't like X2 as much as X, it was still worthwhile to finally play it, and I'm curious to see how it stacks up against the later titles in the X series, especially X3 which seems to be the game that fights for X2 for second place when it comes to the best Mega Man X game on the SNES lol. (5/2/24) [33/50]

telly:
Game 8 - 3D Dot Game Heroes (PS3) - 17 Hours

I found this game to be a very charming experience. It's a simple classic take on a Zelda-style adventure game but with some modern ideas under the hood. The most striking is the 3D pixel look which is very unique visually, even though it felt more like a gimmick to me. I think where this game really stands out is your 3D sword that you can suspend in midair and increase it's length and width to cover more of the screen. It's honestly really interesting to use and separates the gameplay from Zelda just a touch.

Other than that, it's essentially the same. You do have an expansive world to explore with plenty of secrets and side quests to indulge in. There's also a huge collection of minigames to try out and they're actually pretty fun! I think the dungeons were kind of tedious and a little boring though. The game doesn't really throw much at you that's super interesting. There's also very little puzzle solving - everything is either communicated directly to you by your fairy friend or you have a magic spell that will straight up tell you the solution.

Lastly, this game had a lot of charm to it that I really appreciated. As a total throwback to classic games, the game sports a very "retro" style to it with a lot of hidden secrets and 4th wall-breaking dialogue. This also comes through in the music which is very retro, but is a little inconsistent - some of it is great, but a few songs are really bad - the fire temple in particular was awful.

Other than that I had a good time playing - on to the next stop on the console tour, the PS1 with another Zelda-style game - Alundra!

bikingjahuty:
28. Raiden III (Switch)

I've mentioned this often when discussing my history with the SHMUP genre, but the Raiden series is was initially got me interested in the genre way back in the 90s. Since then, I've played and beat every Raiden game, including the spinoffs, except for what many consider to be one of the best games in the series, Raiden III. I will say, me not beating Raiden 3 until today was not due to lack of trying, but rather bad luck. I've owned Raiden III on the PS2 for probably 15 years, however I found out years ago my copy did not work. I then bought another copy, didn't play it for years, and then when I tried to play it, it didn't work either! Finally, i ended up picking up the Switch release and finally got to jump into this cool SHMUP.


Raiden III has surprisingly balanced, and well designed gameplay. My only major gripe is the movement speed of your ship which feels way to slow given what the game typiically throws at you. Still, with enough planning and good reflexes you can dodge most of what this game has to throw at you. Visually, Raiden III is pretty good looking and even has a somewhat cinematic quality to it at times. However, given that it's in full 3D, it did make me lament how amazing the 2D sprites looked in the older titles. Still, for a 3D SHMUP, this game looks great; the stages are interesting and cool, the bosses look epic and unique, and everything else is also visually pleasing for the most part. The audio is probably Raiden III's greatest asset, as there was almost not a single bad or forgettable track in the entire game. It certainly holds the distinction of having one of the best OST's in the series, that's for sure. I'm glad I finally got around to playing Raiden III and seeing what all the fuss was about with it. (5/4/24) [34/50]

kamikazekeeg:

--- Quote from: telly on May 03, 2024, 09:28:10 am ---Game 8 - 3D Dot Game Heroes (PS3) - 17 Hours

I found this game to be a very charming experience. It's a simple classic take on a Zelda-style adventure game but with some modern ideas under the hood. The most striking is the 3D pixel look which is very unique visually, even though it felt more like a gimmick to me. I think where this game really stands out is your 3D sword that you can suspend in midair and increase it's length and width to cover more of the screen. It's honestly really interesting to use and separates the gameplay from Zelda just a touch.

Other than that, it's essentially the same. You do have an expansive world to explore with plenty of secrets and side quests to indulge in. There's also a huge collection of minigames to try out and they're actually pretty fun! I think the dungeons were kind of tedious and a little boring though. The game doesn't really throw much at you that's super interesting. There's also very little puzzle solving - everything is either communicated directly to you by your fairy friend or you have a magic spell that will straight up tell you the solution.

Lastly, this game had a lot of charm to it that I really appreciated. As a total throwback to classic games, the game sports a very "retro" style to it with a lot of hidden secrets and 4th wall-breaking dialogue. This also comes through in the music which is very retro, but is a little inconsistent - some of it is great, but a few songs are really bad - the fire temple in particular was awful.

Other than that I had a good time playing - on to the next stop on the console tour, the PS1 with another Zelda-style game - Alundra!

--- End quote ---

I really wanted to love that game, it's so cool, but the hardcore depth of field visuals killed it for me, it's like the extreme version of what was done with the Link's Awakening remake, another one I didn't like.

bikingjahuty:
29. Raiden V: Director's Cut (PS4)

I played Raiden V years ago around the time it first came out, and while I remember not liking it, I almost regret replaying it because I like it even less than I did. Raiden V may be one of the worst SHMUPs I've ever played. From a presentation standpoint it looks worse than the two games that proceeded it. On top of that, some of the levels make it hard to see the projectiles flying at you, creating an unfair situation that is squarly the game's fault. The OST is decent, however the chatter of various characters that accompany you throughout the game never shut up and create this constant chatter that drowns out what is otherwise a decent OST. I cannot stress how annoying these NPC character's chatter is as they are talking for 95% of the time you are playing. It would be one thing if they were actually saying anything interesting, but they're not and it just sounds like they're mumbling half the time. Other than that, the gameplay is okay, but often comes across as sloppy and poorly planned out. There is an additional fire mode called the Cheer system, but it amounts to little more than an alternative bomb attack that you can only use under certain circumstances. Raiden V is absolutely a stain on this franchise and I game I will remember never to return to. (5/4/24) [20/50]

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