General and Gaming > Classic Video Games
how would you rank your collecting experience per console
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alligo:
It's not really for the collection aspect but more out of experience and appreciation of the console / hardware.
zenimus:
I've never really considered myself a collector of Switch games, since they're still being made. But man, somehow I've gotten over 100 games for it. It has such an unbelievably good variety of games. It's gotta be Nintendo's best system since the SNES.

About 20 years ago, I got really into Neo Geo AES collecting. Since I never had a Neo growing up, it was like making my own childhood fantasies come true. At $80-$350 a pop, they weren't cheap, so each one was like getting a new treasure. In 2011 or so, the prices started really rising, and I sold them to help pay for my wedding... I kinda wish I didn't sell, I could never get them back now!
bikingjahuty:

--- Quote from: Warmsignal on January 19, 2024, 10:51:56 am ---
--- Quote from: bikingjahuty on January 18, 2024, 01:26:15 am ---
PS5: I struggle to even call myself a PS5 collector since I know full well its physical games are more or less glorified CD keys. I don't think there is any future in collecting for the PS5 since I know these games will have no longevity in a decade or so from now when Sony pulls the plug on its servers. Nearly every PS5 game I've played requires at least half the game be downloaded, if not way, way more than that. And I've never been able to have more than a dozen or so games downloaded onto my PS5 at a time given how much space they take up and also there being no way to update the HDD in them. If not for the games being petty fun, this would be a straight up F Tier console in terms of collecting for me.

--- End quote ---

I often hear this argument being tossed around. My question to those who espouse this - couldn't the same logic be applied also to PS4 and even PS3 games, since there are quite some games even from that time period that saw updates and patches not included on the game disc? When Sony shuts down the server for those legacy platforms, and you can't get the patches directly from them, is there no point in collecting those either? I think the downloads included with many disc games are just a prioritized method of getting the latest version, when you have an Internet connection. Not that there isn't any version on the disc.

I acknowledge that it can be worse now when developers release a beta on disc and then patch it day one, but that's usually the exception and not the rule. It mostly applies to rushed triple A games, which is far from being every PS5 physical release. Sometimes there are definitive edition physical releases, if the game is a big enough success, but there's also a lot of smaller release and indie titles which are complete on the disc. I think too much is made of the issue. SomeOrdinaryGamers once did a video demonstrating that yes, you can in fact install and play games like Demon Souls remake and others without any Internet connection at all to his PS5. So there certainly is something on the disc with the physical games, more so than the hearsay is leading people to believe. Sometimes EA or Ubisoft will pull some crap in pursuit of their bottom lines, and screw the consumer of a complete or accessible product. But it's not a reason to write of PS5 collecting enitrely, IMO.

--- End quote ---


You are absolutely right, it does apply to the PS4 and PS3. The key differences is I can update the HDD to accommodate most, if not all my games plus all the patches and content. I did exactly this when Sony was threatening to shut down the PS3's servers a couple years ago or so. Given, this will not be as easy with the PS4 since the download sizes are much larger, but with a few PS4's and cloning the HDDs, I can have some reassurance that I can preserve those games. The PS5 on the other hand has everything tied to the specific console. In other words, you can't repair, replace, or upgrade any of the internal hardware on your own. Only Sony can. Maybe someday, someone will find a way around this, but I found this out the hard way when my PS5's disc drive crapped our after just one year. Luckily Sony did a good faith out of warranty repair on it for free, but it still left a bad taste in my mouth that I'd either have to own a dozen or more PS5's to fit all the game data for a moderately sized collection, or accept the fact that the games will be useless in another decade or so.
Warmsignal:

--- Quote from: bikingjahuty on January 19, 2024, 05:30:40 pm ---
--- Quote from: Warmsignal on January 19, 2024, 10:51:56 am ---
--- Quote from: bikingjahuty on January 18, 2024, 01:26:15 am ---
PS5: I struggle to even call myself a PS5 collector since I know full well its physical games are more or less glorified CD keys. I don't think there is any future in collecting for the PS5 since I know these games will have no longevity in a decade or so from now when Sony pulls the plug on its servers. Nearly every PS5 game I've played requires at least half the game be downloaded, if not way, way more than that. And I've never been able to have more than a dozen or so games downloaded onto my PS5 at a time given how much space they take up and also there being no way to update the HDD in them. If not for the games being petty fun, this would be a straight up F Tier console in terms of collecting for me.

--- End quote ---

I often hear this argument being tossed around. My question to those who espouse this - couldn't the same logic be applied also to PS4 and even PS3 games, since there are quite some games even from that time period that saw updates and patches not included on the game disc? When Sony shuts down the server for those legacy platforms, and you can't get the patches directly from them, is there no point in collecting those either? I think the downloads included with many disc games are just a prioritized method of getting the latest version, when you have an Internet connection. Not that there isn't any version on the disc.

I acknowledge that it can be worse now when developers release a beta on disc and then patch it day one, but that's usually the exception and not the rule. It mostly applies to rushed triple A games, which is far from being every PS5 physical release. Sometimes there are definitive edition physical releases, if the game is a big enough success, but there's also a lot of smaller release and indie titles which are complete on the disc. I think too much is made of the issue. SomeOrdinaryGamers once did a video demonstrating that yes, you can in fact install and play games like Demon Souls remake and others without any Internet connection at all to his PS5. So there certainly is something on the disc with the physical games, more so than the hearsay is leading people to believe. Sometimes EA or Ubisoft will pull some crap in pursuit of their bottom lines, and screw the consumer of a complete or accessible product. But it's not a reason to write of PS5 collecting enitrely, IMO.

--- End quote ---


You are absolutely right, it does apply to the PS4 and PS3. The key differences is I can update the HDD to accommodate most, if not all my games plus all the patches and content. I did exactly this when Sony was threatening to shut down the PS3's servers a couple years ago or so. Given, this will not be as easy with the PS4 since the download sizes are much larger, but with a few PS4's and cloning the HDDs, I can have some reassurance that I can preserve those games. The PS5 on the other hand has everything tied to the specific console. In other words, you can't repair, replace, or upgrade any of the internal hardware on your own. Only Sony can. Maybe someday, someone will find a way around this, but I found this out the hard way when my PS5's disc drive crapped our after just one year. Luckily Sony did a good faith out of warranty repair on it for free, but it still left a bad taste in my mouth that I'd either have to own a dozen or more PS5's to fit all the game data for a moderately sized collection, or accept the fact that the games will be useless in another decade or so.

--- End quote ---

Interesting. So when you store a PS5 game on a external, those games are only accessible from the specific console they were first installed on, and not verifiable through your actual PlayStation account? That's odd. They had to consider that people might not have the same console over time. I have to assume you can access the games that were digitally downloaded, but why not the ones you installed while on your account, and then stored?
telekill:

--- Quote from: bikingjahuty on January 18, 2024, 01:26:15 am ---PS5: I struggle to even call myself a PS5 collector since I know full well its physical games are more or less glorified CD keys. I don't think there is any future in collecting for the PS5 since I know these games will have no longevity in a decade or so from now when Sony pulls the plug on its servers. Nearly every PS5 game I've played requires at least half the game be downloaded, if not way, way more than that. And I've never been able to have more than a dozen or so games downloaded onto my PS5 at a time given how much space they take up and also there being no way to update the HDD in them. If not for the games being petty fun, this would be a straight up F Tier console in terms of collecting for me.

--- End quote ---

Wait a sec. I've actually updated the SSD in my PS5, adding 1TB of storage to the system. I think it supports up to 4TB or more now after firmware updates. So you can upgrade the amount of internal space. Then you can also use external HDDs to hold install data for your games. You can transfer those files from the HDD to the internal SSD for use when you want to play them again, and then transfer the install data back to the HDD for long term storage when you want to free up space to play something else. While not convienent, it's surely do-able if you're wanting to play games on the PS5 20 years from now.
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