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52 Games Challenge 2025!!!

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bikingjahuty:
44. Minecraft (PS3)

Before people think I decided to start playing Minecraft because of the recent release of the live action movie and its subsequent success, I've actually been meaning to return to Minecraft for some time. I bought Minecraft on the PS3 many years ago when it was more or less at the peak of its popularity. Keep in mind at the time I first tried Minecraft, I was a good 10-years older than your typical Minecraft fan, so it was something I felt a little skeptical going into at the time. What ensued was me pouring dozens of hours into the game's creative mode and building huge fantasy style cities and kingdoms, while also exploring my map's vast underground caves. I eventually put the game down and sadly haven't picked it back up in years despite it briefly being my addiction for about a month. Well, I decided to pick Minecraft back up again and it's just as much of a fun, engaging experience as it was when I first played it a while back.


The premise of Minecraft's gameplay is so simple and basic, yet so genius at the same time. Everything more or less consists blocks and whether you're destroying them or building with them, you can more or less create anything you want in this game. As I mentioned, I typically love building high fntasy style cities and structures, but I also love just digging and seeing what I can discover deep underground. I know this game has a survival mode as well, which I've dabbled in, but the real selling point for me has always been Minecraft's creative mode which allows you to make whatever, where ever you want. I pretty much lost this entire last weekend to Minecraft where I seriously could not stop playing and even had trouble sleeping because I kept imagining what I was going to work on next when creating my massive, epic fantasy city. Couple this with putting on some really well made video game retrospectives on the Metal Gear and Resident Evil series in the background and I pretty much felt like I was in heaven.


Minecraft's art style is one that could be argued for and against for various reasons, but personally I think this game is very visually appealing despite its very blocky aesthetic and graphics. This game definitely has a look and feel that distinctly belongs to it. There are limitations on what you can create, or at least how good you can make it look with blocky nature of all the building items, but overall it all works very well. There are also various alternative texture packs and bonus blocks/items you can use, but at least the ones included in the PS3 version of Minecraft didn't really make this game any more enjoyable for me on the hole.


The audio in Minecraft mostly consists of soothing instrumental tracks which go perfectly with creative atmosphere of this game and will put you mind at ease, allowing you to create to your heart's content. I do wish there were more tracks to listen to, especially with how long you're likely to spend playing this game, but for what's here, it isn't bad at all. Sound effects are all pretty limited and mostly just involve a handful of noises when destroying certain types of blocks or objects, and the occasional Minecraft creature noises here and there. It's all definitely above average, but still takes a back seat to the excellent gameplay and visuals.


As someone who is naturally very creative, but works 40+ hours in a field that allows that side of me little opportunity to be expressed, games like Minecraft really tap into something I sorely need more of in my life. I love losing myself into whatever I'm building or exploring in Minecraft. It gives me several hours to let my imagination run wild and also focus on building some massive tower next to a castle I'm building, or where I'm going to put the peasant houses in relation to the rest of the kingdom I'm building. I think up little stories in my ahead about the lore behind my city, who rules over it, what wars or conflicts their involved in, and just so many other things that don't even directly relate to whatever I'm building at any given moment. Minecraft definitely scratches that creative itch like few other things in my life do, which is probably why I easily get addicted to this game whenever I decide to sink any amount of time into it. I love Minecraft and I think it has something for everyone if building things and being creative is your thing. (4/14/25) [44/50]

kamikazekeeg:
9 - Minecraft: Beyond Depth (PC) - ENDLESS/DROPPED - With the recent Minecraft stuff and a video series I got into, got me into the mood for Minecraft.  Turns out base Minecraft is incredibly boring these days lol So I found a pretty reasonable mod that greatly expands the game into more of an entertaining adventure, more challenge, and tons of content and things to find.  An annoying downside is that they never did anything to change mob amount and the sort of enemies you get coming after you at night can be impossible to fight, despite having way better gear.  It's so frustrating because it just doesn't feel balanced at all.  When it was just base game zombies, spiders, and skeletons, it was okay, but now there's crazy fast or powerful enemies that'll stomp you almost immediately.  It's ridiculous.  Been abit since I've rage quit a game, but I got fed up trying to make runs back to my body in the nether lol

It's a really great mod, there's so much more to do and while I feel like a lot of the loot sucks, so often not getting much of value, there were really good moments and there was still so much to explore, I think more dimensions beyond the Undergrowth and Nether, but I'm tired of getting swamped by mobs I literally can't kill fast enough despite having the best gear I can get at that moment lol I played a bunch of hours, but I think I got what I wanted for a return to Minecraft for now.

ignition365:
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--- Quote from: Legend ---bold games are games that have been beaten, previously beaten, or are unbeatable.

--- End quote ---

32. PictoQuest (PC)
I love me some picross/nonograms.  This one and another one have been sitting on my backlog for far too long and this one came up in PT dungeon iirc.  This one is just a series of picross puzzles across a Mario World overworld map with some little dialogue here and there.  Overall a really enjoyable picross experience.  The other picross game, which to date I have yet to play, sounds way more interactive and I have concerns that it might hinder the puzzle experiences, but overall, this one is real good and I recommend it.
Rating: Soft recommendation

33. 100 hidden gnomes (PC)
Another 100 hidden game.  There are a finite number of these games and a lot of them are profile limited, but as they leave profile limited status I'll continue playing these.  Are these games worth your time, idk, I enjoy them despite them being 10 minute games, but they are easy 100%s for game completion stats on steam and other sites... and that's kind of the only reason to really play these.  I mean if you enjoy hidden object games like this where there's no puzzles or stories, just find the things, then it's great, but again only for 10 minutes and zero replay value.
Rating: Soft pass

34. Katamari Damacy REROLL (PC)
I love Katamari games, but the only reason I played this was because it got selected for me for PoP because I had previously won the game in a giveaway.  Fantastic game, would've loved to go for 100% but it was just too much of a time investment to fill out the compendium or whatever it's called having rolled up every available item throughout the game.  If not for that achievement, I surely would've went for 100%, but I know how annoying it can be to find every tiny thing given that certain items only appear in certain levels and items do despawn as you shift from size to size.  Ignoring that stuff, the game is a classic and absolutely fantastic.  Highly recommended for its goofy and addictive gameplay
Rating: Solid recommendation

35. Devil May Cry 5 (PC)
I played this as part of my franchise run of the DMC franchise years ago and I didn't enjoy this game.  The art is beautiful and afaik spawned a lot of SFM content, but I just don't enjoy DMC style hack and slash content, I'm also not big on score attack type games that rate you constantly.  These are all things that detract from the experience for me, but I knew I didn't give this game a solid chance my first time around because I wasn't enjoying any of the games in the franchise, but was just playing them to check boxes and be able to say, yeah, I've played the DMC games.  That's kind of the running thing with the franchise runs is just checking boxes so I can say yeah, I've played all of the games in that franchise, has nothing to do with whether or not I like the games, but more about the whole "1000 games to play before you die" type of thing where I definitely take suggestions from others and books and whatnot, but I also want to be able to form my own suggestions and it's nice to have outliers playing games others might not have given a chance.  Usually ends with stuff like this where I wouldn't recommend a single DMC game as a must play, but that's definitely bias driven.  I think I did do better this time around playing the game as I had played it before, knew what to expect, and wasn't burnt out on hack and slash gameplay... but I still didn't really enjoy the game.  I also really hate that Dante looks like Matt Mercer, that will never not irk me.
Rating: Soft pass

36. Ghostwire: Tokyo (PC)
This is one of those games where I kinda wish I had played it on another platform, but it was a gift and I needed to play it because it was picked for me for PoP.  I think I would've had a better time on PS5/XS, not that I had a bad time necessarily, but I know the steam deck doesn't look nearly as nice as PS5/XS.  Game was largely enjoyable to play, I would've liked to put more time into the game to do more collectible stuff, but traveling and traversing was actually quite a chore in this game, and I feel like there were some achievements in the game that would've made the 100% a real pain in the ass, so I just couldn't be bothered to do more without the intent of aiming for 100%... looking back it looks like there is a lot to do, but nothing dealbreaking, it just would've taken me another 30 hours to 100% which was more time than I was willing to invest at the time.  I'll consider going back to it, but again, it's tough justifying.  I really really hate how late I am with writing this stuff.  I didn't care for a lot of the story telling in this, it's definitely one of those situations where I as a character wouldn't have made the choices that I was forced into making, but the game mechanically is very solid and enjoyable, though a lot of the combat was just plain tiresome.  It gives me Death Stranding vibes in that way, I enjoy the most of the game, but the combat really brings the experience down.  I'm also concerned that I'll decide to go back to the game to finish up stuff and I won't be able to recall the systems and mechanics and will push off from the game because of it.
Rating: Soft recommendation

37. Forza Horizon 5 (XS)
As always, I'm playing this game off and on.  This time around I was playing to aim to get all events done in the given series 4 seasons.  I did everything in every season to get the awards and I think the achievement for it.  I'm actually wondering now if I got all of the items but didn't get the achievement because I missed some stupid event that was really time sensitive, but I was playing this game daily for weeks to attempt to do this.  I'd be really sour if I found out in retrospect I never earned that achievement.  I'm not going to look, I don't want to know for sure.  I tried to check out some of the new content that released when the game launched for PS5, but I think I didn't delve into it too much, I'll write about that maybe next year lmao.  Anyway, this game is a joy and it's definitely sad that as good as this game is, it'll be a piece of shit as soon as it gets delisted.  I need to give Horizon 4 a go now that it's delisted and see what's left to be played now that there is no support for the game, that will be telling about how feasible this game will be once it goes offline.  AFAIK Horizon 2/3 are the last good Horizon games because they weren't quite service games.
Rating: Highly recommended

38. Car Mechanic Simulator 2021 (XS)
I've been playing this game off and on for like a year or so.  It's a real good time waster and I've been enjoying my time with it when I just want something to do without needing to worry about language or violence.  I did look at a guide and it seems you can get the 100% a bit quicker via some shenanigans, which I could do, but then I wouldn't have the game to rely on as a time waster, so while I'm considering it, I probably won't take advantage.  Game is simple enough that it's not too much of a chore to play, but the game is tedious enough that it does get tiresome.  I tried to do the barn stuff and I'm just like I'm not sure I get the point of being able to buy used parts essentially.  I can repair some parts, but I can't repair others, and there is no visible icon or anything that lets you know if a part is repairable and you definitely can't repair parts under 15% health, so I've basically just ignored used parts.  Maybe it would save some money, but I don't even know if the used parts values are really cheaper than just buying them new, and parts are cheap enough and you get enough for selling fixed up cars that I just couldn't be bothered with that mechanic.  I go to the barns just to find cache crates because that's the only viable way to get XP to level up to get the achievement for hitting level 50.  I think I might have one of the older versions of this game on Steam, so I'll definitely give that a try at some point to see how the series has changed over the years.  Game does have a lot of DLC but gratefully the game didn't add DLC achievements, otherwise I'd be really not considering spending more time in the game given I'd never get the 100%.
Rating: Soft recommendation

39. Days Gone (PC)
Another game that I think I might have enjoyed playing on console over PC.  Game played relatively fine on steam deck, but I bet would've played a bit better on PS5 via BC, though at this point I'm irked about the PS5 remaster and the shenanigans with that.  Shortly after I beat this game they released new DLC for PC, paid DLC, so I'll never get the 100% now.  I considered coming back to it for the 100% but I knew I couldn't get it before the DLC so I said nah.  Another game that I enjoyed but gets held back by its combat.  The game starts real slow, to the point that I had played it on PS4 originally, but abandoned it fairly quickly because of how slow the game started.  I got this picked for me as a PoP game due to it being a gift that needed to be played, so I committed to the game because of that.  That said, once you get over the hump the game is actually quite good.  Has a good story, good characters, proper drama, good gameplay, but a lot of the combat can get tiresome and annoying and while the horde stuff is interesting once you're equipped enough to do so, but a single horde will empty your entire inventory clearing it out and it's such a fucking slog to refill your inventory.  So while it's a great thing to do late or post game and really enjoyable, having to prepare in the first place and having to prepare for the next horde after finishing a horde basically ruins the fun of the experience given how much effort goes into filling your inventory back up.  The game is quite long compared to what I expected.  I expected an Uncharted level time to beat for the game, but the game is easily 40 hours to beat, which is just awesome, but on the other hand, and I hate to recommend it, this game would've been better had it been split into 2 games or even 3 games with even more story.  By the time you hit the point that you go to the south area, the game already feels like a full fucking game and could've been a good sort of cliffhanger ending with the sequel taking place in the south.  Don't get me wrong, who am I to complain that a game has too much content, but I think the game would've been more palatable that way.  The game stuck around a bit too long.  Really good game despite its flaws.
Rating: Soft to solid recommendation

40. A Castle Full of Cats (PC)
I'm pretty sure I had previously beaten this game, but the game added content and achievements, so I went back to it to finish it out.  Yeah, I had beaten the game last year and they had an update at some point that added 4 additional achievements and some extra areas in the game.
More info from 2024
Rating: Soft recommendation

41. Cats Hidden in Italy (PC)
Another hidden object game.  These are just one big scene with cats hidden about.  I don't care for this style of hidden object, 1 really big screen that you have to zoom in on, but it's still enjoyable.
Rating: Soft pass

42. Sex with the Devil (PC)
Man this year is being a bit unhinged with these awful NSFW games.  This one, I don't think it was a gift, but I think it did pop up in dungeon, but maybe it was a gift, I can't recall.  Anyway, NSFW content in the game is fucking weird and awful, but I don't think it's necessarily the point of the game.  Gameplay is wandering through a maze, not getting murdered, and finding items to unlock a door to continue the game.  Real basic stuff, story doesn't have a good ending as you shouldn't be surprised.
Rating: Solid pass

43. 100 hidden mushrooms (PC)
Another 100 hidden game, again, not much to say, not really worth the time, but I do it to bulk up my achievement count and my completed game count.  Feels cheap to do so, but it is what it is.  Also do it to build fast rep in PlayTracker, which I'm hoping when guilds releases is something I'll be able to take advantage of, but looking at what guilds are at the moment, I won't be surprised if it stays locked to developers and publishers.
Rating: Soft pass

44. Cats (PC)
What a game name lmao. This is a hidden object game, I can't recall if it's the same dev as other ones, but it only has 2 achievements and takes all of 4 minutes to complete, again, not worth the time
Rating: Solid pass

45. Stray Cats in Cozy Town (PC)
I enjoy this dev's games mostly because I know they donate their profits to shelters and stuff which is cool, this one is a little neighborhood with cats hidden all over and it's pretty neat.  I think I needed hints or something for the last couple of cats.  I do enjoy the DevCats games and at least the proceeds go to a good cause, but again they aren't really worth the time and unfortunately the dev has started to include DLC achievements in their games which is unfortunate for folks who care about such things.  This one for instance, the dev added paid DLC but it has no achievements which is nice, but I think one of their newer games they added achievements with the DLC, so at least this one is completable without the DLC, but have to be careful going forward.
Rating: Soft pass

46. Wordle (PC)
I've played other entries in this series, mind you it predates Wordle as you know it, but it's a shitty little letter word game.
See Game #20 2024 for more info
Rating: Solid pass

47. Like a Dragon Gaiden: The Man Who Erased His Name (PS5)
Man, Kiryu, I keep expecting to be done with him and he keeps coming back.  I thought Y6 was a good send off, then Y7 gave more of a send off, and then this game gave even more of a send off... and then Y8 gives him presumably a final send off.  I appreciate Kiryu keeping coming back, and I do love Kiryu, but I just, I have so many mixed feelings about what they've done to Kiryu, but it definitely feels like one of those we have to end the character so people can drop it, we tried to let him go off into the sunset and that wasn't good enough, so now he gets to go away for good.  I'm really trying not to spoiler anything, but I think the writing is on the wall here.  This is the last true Yakuza game and it's so good.  I do hope to see more Gaiden games whether it be younger Kiryu or other characters, I do really hope it becomes a mainstay.  This one is sort of a side tale telling what happens with kiryu between Y6 and Y7 and sort of taking place during Y7.  Absolutely highly recommended for anyone who has played Y0-6 because this one is just an amazing send off for Kiryu, handled much better than Y8 did, Y8 did Kiryu dirty... even if I do understand the reasoning
Rating: Solid recommendation

48. Cats Hidden in Germany (PC)
and you thought we were done, never... here's another one of the crummy full picture city based find the cats games.  Again, not worth your time.  I keep saying that despite me continually playing them.  I have no defense to it other than quick easy 100 achievements and real easy to pick up and play and get through the whole game in a single sitting, though at 4-10 minutes, it's still not worth the cost of entry.
Rating: Soft pass

49. Street Fighter (PC)
I'll be honest, I think I always had it in my head that the first Street Fighter game was Street Fighter 2010 or whatever for the NES, which I think isn't even a traditional fighter game.  I had been gifted one of the Street Fighter collections and rolled it as a backlog game and decided that I would beat at least 1 Street Fighter game, to make progress on a franchise run, every time it shows up in backlog dungeon.  Though, I think I just months later, rolled it again and skipped it, I don't know why I did that, might have been an accident.  Anyway, this one you can only play as Ken or Ryu and the controls are really stupid simple and janky and the game is tough as balls.  Really don't recommend it.  I do have to make the consideration if I'm going to make the effort to get all of the character's arcade endings in each game as I do recall in Street Fighter II that there are character endings.  Like I vaguely recall Chun-li's character ending in SF2.
Rating: Solid pass

50. Nonogram - Master's Legacy (PC)
Just a nonogram game, I love me some nonogram.  I played this one for all of 20 minutes to get the majority of the achievements, this game's claim to "fame" is that it has a community area where you can create your own nonograms.  That's neat, but what's a nonogram game without a tightly curated list of nonograms to do.  Honestly, not really worth the time, there are way better nonogram games, though the majority of them probably don't have a nonogram creator mode... so :shrug:
Rating: Soft pass

51. Heroes & Legends: Conquerors of Kolhar (PC)
I won this on steamgifts nearly 10 years ago, it's one of my oldest wins, mind you I only have like 7 wins that are older than 2 years ago as I was off the site for like 8 years.  Game is fairly short, not too much of a chore and actually a quite enjoyable game.  It wasn't until the last level or two that I really had to spend time grinding for xp which was a little annoying that the game had a curve at the end that required grinding.  Personally, I'm not a fan of games extending their playtime by requiring you to arbitrarily have to grind for XP, games lose points for that with me.  The abilities are nice, they are simple enough that you don't have to really "learn" them like some more complex games, but they do make a natural synergy and flow that does give combat depth and strategy.  That all said, it is a really old game at this point and really doesn't do anything noteworthy, not a bad game, but not worth checking out honestly.
Rating: Soft pass

52. Bots are Stupid (PC)
I love puzzle games and I enjoy programming, so games like these tend to grab my attention.  Now even with my attention, they are generally hit or miss, some are a joy like Kaizen and Zachtronics games, but then you have ones like this which start okay, but just aren't that enjoyable and I wind up suffering through it just to be done with it.  It's an okay game, but the mechanics and flow just aren't that enjoyable and I didn't find myself with the a-ha moments like I'd get with Kaizen or Human Resource Machine.  It started that way, which was enjoyable, but after so many levels the game started getting convoluted and outstayed its welcome.  I think a big part of it was the weird granularity of the wait system that made it truly a chore.  You have to set the wait command to such an exact value "1.14 seconds" for instance, that makes the trial and error nature that much more annoying and forces the trial and error nature as well, which takes away from a lot of the ability for it to be a "programming" game as you can plan a bit, but you wind up spending a ton of your time trial and erroring for the exact wait time between commands.
Rating: Soft pass

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marvelvscapcom2:
22. Golden Axe III [Sega Genesis] Finished - Apr 17th, 2025



Golden axe 1 - Slipknot tribute band
Golden Axe 3 - Metallica


Review - Today I decided to fire up one of our handy dandy genesis compilations as a affordable way to try some of genesis's greatest games. From Sonic spinball, to comix zone (excellent) and of course the golden Axe series of beat em up games. I got deep into 1 in particular.  Golden Axe 3.  Which has shockingly blown me away. Its a chef's kiss. I love the sprites. Art work. Enemies. And overall vibe. Which The first massively lacks.


Now i'll put it bluntly...

Golden Axe 1 is worst than a line at the registry of motor vehicles


Perhaps hyperbole lol. But golden Axe 1 felt so clunky, It was beyond unwieldy. Simple jumps felt like what I can only describe trying to throw a ping pong ball into a cup without it hitting rim. The sword slashing felt in slow motion. I know this to not be a issue of the compilation port as ive played this one on OG hardware too. It was so uninventive and playing it after playing altered beast felt like a major step down. But I didn't lose hope. And sailed on through troubled waters directly to Golden Axe III and boy oh boy did this quickly become one of my.favorite beat em ups!  It was the lighthouse after the storm.


What it lacks in plot and innovation it makes up for it consistency and powers. I love the way everything is mapped out.  Multi branching level paths was so ahead of its time even for the 16 bit generations. The power system is fun. Multiple playable characters? Sick.  The soundtrack? Radical.  I do wish games back then had save points. Really does make so many games 10x harder just having to climb up from the depths. I call it faux difficulty. Not difficult off actual combat but difficult off marathon resource management and trying not to die for like 2 hours. 


Golden Axe has a couple of note worthy bosses. Preferably falcon dude. The campfire cutscenes are really cool. Like a warrior having some smores after a long days work battling with long sword to the death many of foes. It has a very anime end sequence feel.


Overall I really enjoyed my time with Golden Axe 3. Last year I beat Turtles in Time. I still place the turtle games a little higher than the likes of Golden Axe III. But considering how hard it is to get your hands on a physical copy of III in a fair price range. I am happy I got to play it in a comfortable medium.


Rating - 81/100

kashell:
32. Death Mark

A good friend of mine likes mysteries, spooks, and games that don't require any dexterity. So, I watched her play Death Mark. It was a lot of fun for me because it was like looking at an old (and scary) photo album. She had fun, too! Thanks again to FlashBack for gifting me this a few Secret Santas ago. We're going to play NG next and I can't wait!

33. Blue Prince

Another game that I played with someone, although with this one, we traded off the controller. Really, really cool yet relaxing yet addictive yet engaging in terms of premise and gameplay. Also, it doesn't hurt that it looks like a PlayStation 2 cel-shaded masterpiece. I definitely recommend this one.

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