25. Half Life: Opposing Force (PC)
While I really, really like the first Half Life game, I'm not necessarily one of those people that worships it and acts like it's the greatest FPS ever made. Because of this, I've been slow to play its acclaimed expansion, Opposing Force as well as Blue Shift. Well, I finally got around to playing the better regarded of the two and I'm here to say, yeah, it's pretty freakin good!
While I didn't enjoy Opposing Force as much as the core Half Life game (I'm not sure there are many that do), I will say that in terms of visuals and sound, it's right up there with the game its based on. Half life and by extension Opposing Force were some of the best looking video games out at the time, period. It's still impressive how much detail and love went into crafting the various diverse areas of Black Mesa, and it definitely keeps the game fresh and interesting throughout. Audio, the voice acting is actually slightly better than it was in the original, but where Opposing Force lacks over core Half Life is the OST. It's not dramatically worse, but just a tiny bit less memorable as that game's soundtrack. The real tie breaker that makes core Half Life better than this expansion is the gameplay. There definitely seemed to be a lot more thought and effort put into stage design in the original Half Life, and there was almost always an intuitive sense of where you were supposed to go and what you were supposed to do. Opposing Force is a lot more stop, go, stop, go, in the sense that you'll struggle to figure out what to do or where to go, finally figure it out or look up a walkthrough, get a little further, and then be forced to do it again. This is pretty much the pacing of Opposing Force, and it wouldn't be as big a of deal if the game didn't have you doing things in one part to progress that you never had to do previous or again later on. And often, these ways of progressing involved some poorly laid out platforming, toggling the jump and crouch buttons to get up on ledges that you aren't able to get on, just by jumping (which is how it should be), or doing some other nonsense that has you fighting against the limitations of the controls and gameplay. This definitely lowered my enjoyment of Opposing Force ever so slightly compared to the first Half Life, but other than that I enjoyed all the same things that made the core game great, while being annoyed or frustrated with the things about the core game that weren't that great as well. One other thing of note when comparing the original game with Opposing Force is the latter game is several degrees more challenging, which core Half Life was no slouch in the difficulty department. Get ready to save scum a lot because you will likely die way more than you did in the original Half Life.
More or less, if you love Half Life, you're almost guaranteed to love Opposing Force. Beyond everything I mentioned above, Opposing Force dives deeper into the Black Mesa facility and what the researchers were really up to, and allows you to explore new areas, as well as some familiar ones too. The game certainly delivers on the Half Life mythos and lore, which was a big part of why I found the game fairly addicting as I played though its five or six hour campaign. Now, just need to play Blue Shift at some point so I can consider myself a REAL Half Life fan lol. (3/7/25) [38/50]