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What's your favorite ten console games of the second gen?
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pacpix:

--- Quote from: thecrypticodor on March 30, 2014, 08:45:20 pm ---
--- Quote from: pacpix on March 30, 2014, 08:09:33 pm ---
3. Wizard of Wor (2600)

--- End quote ---
Wizard of Wor is definitely a solid arcade port one of the best on the 2600. I just hate that to play a 1 player game of it you have to switch over to joystick port 2 for some bizarre reason.

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I always forget about that every time I play and get mad at the game ha.  I love the game though, it's like Berzerk-Pac-Man with Co-Op multiplayer.  My only problem with the game is the flickering.
thecrypticodor:

--- Quote from: pacpix on March 30, 2014, 11:18:18 pm ---I always forget about that every time I play and get mad at the game ha.  I love the game though, it's like Berzerk-Pac-Man with Co-Op multiplayer.  My only problem with the game is the flickering.

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The 2600 flickering is not as bad when played on a CRT. The 2600 can only display two sprites at a time so programmers at the time used a trick to give the illusion of more sprites existing at the same time by alternating sprites between screen refreshes. This effect works better on CRT because the phosphor used in CRT screens would glow and fade out. On a LCD the sprites won't do that they'll just cut in and out. This is why Stella has a Phosphor effect option.
burningdoom:
I'm not a big fan of the popular classic arcade-style games of the time, so my list will probably look a little different than others.

1. The Swiss Family Robinson (Commodore 64)
2. Blue Max (Commodore 64)
3. The Oregon Trail (Apple II)
4. Artillery (Apple II)
5. H.E.R.O. (Atari 2600)
6. Mario Bros. (Atari 2600)
7. Dig Dug (Atari 2600)
8. Phoenix (Atari 2600)
9. Star Wars: The Arcade Game (Atari 2600)
10. Super Breakout (Atari 2600)
pacpix:

--- Quote from: thecrypticodor on March 31, 2014, 12:09:28 am ---
--- Quote from: pacpix on March 30, 2014, 11:18:18 pm ---I always forget about that every time I play and get mad at the game ha.  I love the game though, it's like Berzerk-Pac-Man with Co-Op multiplayer.  My only problem with the game is the flickering.

--- End quote ---
The 2600 flickering is not as bad when played on a CRT. The 2600 can only display two sprites at a time so programmers at the time used a trick to give the illusion of more sprites existing at the same time by alternating sprites between screen refreshes. This effect works better on CRT because the phosphor used in CRT screens would glow and fade out. On a LCD the sprites won't do that they'll just cut in and out. This is why Stella has a Phosphor effect option.

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Huh that is interesting.  I have only ever played it on an LCD TV.  This just gives me another reason to have a CRT TV in my eventual Game Room.
zenimus:
1. Kaboom! (2600)
2. Frogger (Colecovision)
3. Pepper II (Colecovision)
4. River Raid (2600)
5. Spy Hunter (Colecovision)
6. Burgertime (Colecovision)
7. Frenzy (Colecovision)
8. Venture (Colecovision)
9. Donkey Kong (Colecovision)
10. Atlantis (2600)

The CV was an awesome system with a tragically short lifespan.
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