In my opinion,
This whole move to mobile has been quite a kick in the teeth, especially since they haven't produced many console games in the last few years. I think that the move is due to them seeing mobile as a more profitable market( which it is in Japan) and there is most defenitely restructuring within their divisions, especially since it seems that they have a ton of other business ventures within Japan, and they do need cost-cutting measure, which is also probably the reason why their arcade game division has been pretty dead for the last 5-6 years as well.
I'm hoping that the move to mobile will hopefully give us some quality mobile titles. I would like to see a gradius title that was fun, had good level design and enemies, and had precise controls( kind of like what CAVE did for their iOS titles), and make sure that it gets properly supported so that the game doesn't break and unplayable after system updates, which seems to be an increasingly bothersome issue in recent years like many games ( looking at CAVE mobile ports). I think the biggest problem for Konami mobile games will be in the NA market, due to the rivals who have f2p mechanics and more time-wasters instead of real games. I also hope that the move will give them more leverage to create more unique titles for mobile, which is weak for most mobile games in the NA market as well.
However, I think that it's not the best decision for them to put all of their eggs into mobile, since although the overhead is quite a bit lower compared to the costs of console development, it's become pretty hard to make a lot of sales in the NA/EU markets unless its incorperating freemium aspects or that you invest a lot of money into the game. So I feel like Konami is catering this move towards the JP market, where it will be easier to adopt a strategy, although I don't think it will really work in other markets. It still isn't good for console gamers, and it doesn't help that many of their ips( like a few other companies) are sitting dormant and aren't getting used by the company or allowing another company to use it.
In conclusion, its just business, but unfortunately it's just hurting the consumer, and it defenitely isn't going to help the game industry in its current state. We're going to need an overhaul at some point or else we'll probably see another crash.