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What failed 90s console do you think had the most potential?
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burningdoom:
Saturn. Had Sega left the 32X alone, and not released it, gamers wouldn't have felt overwhelmed. And had they launched the Saturn properly, rather than surprising retailers and game developers months too soon, the Saturn would have done well financially, I'm sure. It had the Sega name behind it, which back then Sony really didn't have a name in gaming. And it's performance in Japan shows that it was a system that could produce great games for many genres. (Japan didn't have the 32X or a botched launch.)
dreama1:

--- Quote from: burningdoom on November 27, 2016, 11:13:39 pm ---Saturn. Had Sega left the 32X alone, and not released it, gamers wouldn't have felt overwhelmed. And had they launched the Saturn properly, rather than surprising retailers and game developers months too soon, the Saturn would have done well financially, I'm sure. It had the Sega name behind it, which back then Sony really didn't have a name in gaming. And it's performance in Japan shows that it was a system that could produce great games for many genres. (Japan didn't have the 32X or a botched launch.)

--- End quote ---
I wonder how far they could of pushed the 32X of course in a perfect world presuming it had a life, rather than the baby in the basket. The 32X versions of virtua fighter and virtua racing weren't inferior ports.
kashell:
The Sega Saturn. That surprise launch was kind of like an omen to it's slow decline. Things were already off to a rocky start and it just got worse as time, and the PlayStation, went on.
bikingjahuty:
Dreamcast, hands down. It is still having new games developed on it and still has a rabid fan base. You can still log into private servers and play many of the games online still as well.
Flashback2012:

--- Quote from: burningdoom on November 27, 2016, 11:13:39 pm ---Saturn. Had Sega left the 32X alone, and not released it, gamers wouldn't have felt overwhelmed. And had they launched the Saturn properly, rather than surprising retailers and game developers months too soon, the Saturn would have done well financially, I'm sure. It had the Sega name behind it, which back then Sony really didn't have a name in gaming. And it's performance in Japan shows that it was a system that could produce great games for many genres. (Japan didn't have the 32X or a botched launch.)

--- End quote ---

Japan did have the 32X. Sangokushi IV (Romance of the Three Kingdoms) was a Japanese exclusive.  :)

Saturn and Dreamcast are the obvious answers but I think the Turbografx/DUO could have been something good if it was handled properly.
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