General and Gaming > Classic Video Games
What You Hate About Some Video Games (level types) Challenges Your Weakest Point
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emporerdragon:
I hate collectables that are there for only for the sake of collecting. If they are there for upgrades or worldbuilding, that's great, I like those. But if all I get out of finding all 100 templars/film reels/pigeons is that the game says I did, then yeah, screw that.
Limeface:
I hate it when a game throws every enemy at you as the last mission before a boss. (Looking at you Deadpool) Not only can it be tricky in the most annoying ways, it just feels lazy.
On that same note of end game, when a game introduces a new mechanic near the end of the game it feels just misplaced. I don't need to learn a new mechanic 30 minutes before the game comes to an end.
doafan:

--- Quote from: burningdoom on March 08, 2017, 10:44:54 am ---Disappearing blocks. F* disappearing blocks! Mega Man is notorious for the damn things, but it's not alone. So many 8-bit offenders.
--- End quote ---

Wait a minute I'm an 8-Bit fan and am not offended, at contrary have seen this damn blocks at Mario Galaxy 2 and even when they are much easier than the ones at the MM saga still hate them  >:(
ignition365:
Rubber band mechanics in racing games.  If I suck, let me lose with grace, don't make me catch up because they are toying with me.  If I'm winning, don't magically give the AI a jet engine so they can rocket past me.

Water levels.  2D, 3D, doesn't matter.  Water levels suck.
zemmy:
I hate motion controls in 3DS games, my 3ds XL feels to large to move it arround while playing and the 3d effect hurts my eyes when the screen is not perfectly in front of me.
At least some games have the option to disable them, like Starfox64 3D. Where you can choose to play with the original N64 controls.

And I hate grind fests, one of the main reasons I quit WOW.
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