| General and Gaming > Classic Video Games |
| I heard retro game prices have peaked |
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| tripredacus:
--- Quote from: Warmsignal on July 07, 2017, 12:46:26 pm ---What about for example SNES NA vs Saturn NA? Saturn was a flop, yet the prices on it are still higher on average than the very nostalgic SNES. PS1 NA was a very popular platform, yet it remains with a lower average of prices. What about more modern platforms with really expensive games like PS2 and GameCube? Even Wii U? That to me is indiciative that you can take them all as a whole. The same people who will pay out big money for a "rare" PS2 game are essentially the same ones collecting SNES. I think most collectors are cross-platform, cross-gen collectors who basically go for most of the mainstream consoles all at once. Everybody is in competition over just about everything, in my view. Hence we've seen averages increase with every platform save 7th gen, since the mid 2000s. --- End quote --- Saturn prices are high (and have been relatively so for many years) due to the limited supply. All Nintendo games have a popular markup, and their availability (or supply) does not hinder their values. This covers Gamecube. PS1 is on the rise. I do not consider PS2 to be "the platform with really expensive games." That is to say all PS2 games are expensive (they are not) as the average PS2 game value might be $2. This is in contrast to NES, where the average game value is much higher. Of course, there are always "1%" titles of any library that are well above the average or "above average" portion of the valuation spectrum. These types of titles cannot be used for overall valuation of the library. The problem with lumping everything together is not taking into account that the different platforms fluctuate independently. So if you say you are seeing all game prices, on average, increase, you are not taking into account that Atari 2600 prices have fallen and something else has taken up that slack to make up the difference. |
| sworddude:
Well you could lump up all systems with simular types of games. Atari stone age systems nes sega 8 bit systems 16 bit systems snes till sega saturn early to mid 3D systems dreamcast gamecube xbox till ps2 wii advanced 3D realistic ps3 xbox 360 onwards If a market chances for a certain genre of games it has to have some connection since many consoles share simular types of games that people play for such systems. |
| Warmsignal:
--- Quote from: tripredacus on July 07, 2017, 03:07:16 pm --- --- Quote from: Warmsignal on July 07, 2017, 12:46:26 pm ---What about for example SNES NA vs Saturn NA? Saturn was a flop, yet the prices on it are still higher on average than the very nostalgic SNES. PS1 NA was a very popular platform, yet it remains with a lower average of prices. What about more modern platforms with really expensive games like PS2 and GameCube? Even Wii U? That to me is indiciative that you can take them all as a whole. The same people who will pay out big money for a "rare" PS2 game are essentially the same ones collecting SNES. I think most collectors are cross-platform, cross-gen collectors who basically go for most of the mainstream consoles all at once. Everybody is in competition over just about everything, in my view. Hence we've seen averages increase with every platform save 7th gen, since the mid 2000s. --- End quote --- Saturn prices are high (and have been relatively so for many years) due to the limited supply. All Nintendo games have a popular markup, and their availability (or supply) does not hinder their values. This covers Gamecube. PS1 is on the rise. I do not consider PS2 to be "the platform with really expensive games." That is to say all PS2 games are expensive (they are not) as the average PS2 game value might be $2. This is in contrast to NES, where the average game value is much higher. Of course, there are always "1%" titles of any library that are well above the average or "above average" portion of the valuation spectrum. These types of titles cannot be used for overall valuation of the library. The problem with lumping everything together is not taking into account that the different platforms fluctuate independently. So if you say you are seeing all game prices, on average, increase, you are not taking into account that Atari 2600 prices have fallen and something else has taken up that slack to make up the difference. --- End quote --- It's my understanding that the Atari collecting boom receded before most other platforms took off. VGPC shows that most consoles began rapid increase in price starting in the late 2000s. While you might consider PS2 games to be cheap compared to SNES, they've still increased a lot since in 7 years. $10, $15, $20 is a lot more than PS2 games were in the late 2000s. PS2 is not 20 years old yet, and has already seen a resurgence of interest in it's library, and the value of it's games while those considered to be uncommon already fetching hundreds of dollars. That's a symptom of game collecting as a whole. 7 years ago it didn't matter if a PS2 was "rare". Now there are Wii U games going for hundreds of dollars because they're "rare". I'm sticking with my prediction that when it does crash, it will be cross-generation because very few game collectors focus on one particular generation, or one specific console. I think the exception for Atari was that many people who fondly remember Atari from back in the day stopped following the game scene after the 83' crash in NA. Most people I personally know who played Atari, didn't go on to play Nintendo or Sega in the late 80s. |
| rudo8198:
Interesting topic and replies. The way I see it is the only way prices have peaked is if the economy is about to take a dump. Only a major major recession will crash prices and at that point everything will be cheaper because cash is king in a recession. New collectors will always be coming into the market and others leaving. 20 years from now people will still be collecting these old games because they are still fun. I'm in the process of re-purchasing all the games I sold over the years. I have a 18 month old son now and want to put together a nice game room at my house. I want to have a nice collection to play with my kids and lots of others are like me. |
| sworddude:
--- Quote from: Warmsignal on July 07, 2017, 07:43:58 pm --- --- Quote from: tripredacus on July 07, 2017, 03:07:16 pm --- --- Quote from: Warmsignal on July 07, 2017, 12:46:26 pm ---What about for example SNES NA vs Saturn NA? Saturn was a flop, yet the prices on it are still higher on average than the very nostalgic SNES. PS1 NA was a very popular platform, yet it remains with a lower average of prices. What about more modern platforms with really expensive games like PS2 and GameCube? Even Wii U? That to me is indiciative that you can take them all as a whole. The same people who will pay out big money for a "rare" PS2 game are essentially the same ones collecting SNES. I think most collectors are cross-platform, cross-gen collectors who basically go for most of the mainstream consoles all at once. Everybody is in competition over just about everything, in my view. Hence we've seen averages increase with every platform save 7th gen, since the mid 2000s. --- End quote --- Saturn prices are high (and have been relatively so for many years) due to the limited supply. All Nintendo games have a popular markup, and their availability (or supply) does not hinder their values. This covers Gamecube. PS1 is on the rise. I do not consider PS2 to be "the platform with really expensive games." That is to say all PS2 games are expensive (they are not) as the average PS2 game value might be $2. This is in contrast to NES, where the average game value is much higher. Of course, there are always "1%" titles of any library that are well above the average or "above average" portion of the valuation spectrum. These types of titles cannot be used for overall valuation of the library. The problem with lumping everything together is not taking into account that the different platforms fluctuate independently. So if you say you are seeing all game prices, on average, increase, you are not taking into account that Atari 2600 prices have fallen and something else has taken up that slack to make up the difference. --- End quote --- and the value of it's games while those considered to be uncommon already fetching hundreds of dollars. That's a symptom of game collecting as a whole. 7 years ago it didn't matter if a PS2 was "rare". Now there are Wii U games going for hundreds of dollars because they're "rare". --- End quote --- There is one misconception about rare games being valuable and the collecting aspect. Usually the ones that do go for nice money are good excellentgames wich are rare so were not only talking about pure collecting aspect, There are truly rare ps2 games wich are pretty bad yet not really valuable since the games are trash. Bad games are only valuable if the games are superbly rare and hyped for being rare since otherwise none know. Usually far less valuable than more common good rare titles wich go for nice money even if it is known to be rare. the sega saturn especially the japanese one, the really expensive games are all solid titles that pretty much everyone wants to play just to name one example. Yes you have daytona link edition for 1 grant but it is hyped and it is considered extemely rare. for this instance you have full set collectors yet for the good games you have allot more people who want to have them The market for full sets and rare games is allot smaller than people who want to collect games that they want to enjoy. I don't see why any collector who collects games that one could enjoy would need this game unless your going for a full set wich means you would also need all the trash, Or ofcourse the collectors who collect for rarity and value. There is a very limited market for truly rare items, for the sought after good games the market is allot larger. For expensive rare mediocre games there might just only be a handfull of people who want one. |
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