| General and Gaming > Classic Video Games |
| Why did renting games become less popular in the modern era? |
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| marvelvscapcom2:
--- Quote from: sworddude on April 25, 2018, 07:00:56 pm --- More like 50 - 70 $ before tax except for some compilations of older games that's like 100$ each game The console was more expensive on release so this is already a bit later considering that street fighter alpha 2 is one of the last snes releases And while inflation is a thing this was allot of money back than Chrono trigger was 80 brand new and phantasy star 4 for the sega genesis a whopping 100$ proabably without taxes :o would be like 170 ish for phantasy star 4 excluding taxes. Don't forget that very few titles hold that 50 60$ mark most drop in value by quite allot in just a couple of months if not weeks if were talking about ps4 etc People had less money to spend and games were more pricy, no fast major price drops etc. Allot of titles don't even release for the original high retail prices anymore. your ad has older games wich already sold allot of copies so naturally price get lower a bit as years go by. However it doesn't happen in just a few weeks like current gen games --- End quote --- Did the governemnt or some higher power place a protocol or rule on how they can price their games? I only ask because it seems now a days every single new release is 60 USD if it's not a collectors or limited. Sometimes amazon or walmart has cheaper but it seems regardless of console all 3 of the big consoles have the same starting MSRP. Was this implimented by the government or something? :) Because based on your ad some games started at 70-100 while others were 50-60. Seems like their was no real governing of it at all. I'm not too in the know of the laws or how it works. But now it seems like their is less guessing involved. every new game will most likely be 60 in the US. :D. But this is definitely a great reason as to why. It seems like games were insanely priced back then especially with the economy at that time and the buying power of the dollar. Seems like games dropped probably due to the cost to make them because carts were so costly to make and maybe people wouldn't rent anymore because they could afford it outright now :). |
| emporerdragon:
--- Quote from: marvelvscapcom2 on April 25, 2018, 09:56:45 pm ---Did the governemnt or some higher power place a protocol or rule on how they can price their games? I only ask because it seems now a days every single new release is 60 USD if it's not a collectors or limited. Sometimes amazon or walmart has cheaper but it seems regardless of console all 3 of the big consoles have the same starting MSRP. Was this implimented by the government or something? :) --- End quote --- It's because of human psychology that we see pricing like this in items. A company can certainly release a game at a lower price point than the average, but it will then carry a stigma of being a lower-quality budget game and will sell less as a result. Conversely, if they instead chose to release the game at a higher price, then the company would need to prove as to why the game is worth more and as such should cost more. However, most people would not find any reason for the price increase to be acceptable, thus also hurting sales, as by raising the price, they're now making the competition look like better deals. Because of this, companies were forced to find other ways to make more money out of their games, and so, because of this, we now have DLC, microtransactions, and lootboxes. |
| sworddude:
--- Quote from: emporerdragon on April 25, 2018, 10:33:07 pm --- --- Quote from: marvelvscapcom2 on April 25, 2018, 09:56:45 pm ---Did the governemnt or some higher power place a protocol or rule on how they can price their games? I only ask because it seems now a days every single new release is 60 USD if it's not a collectors or limited. Sometimes amazon or walmart has cheaper but it seems regardless of console all 3 of the big consoles have the same starting MSRP. Was this implimented by the government or something? :) --- End quote --- It's because of human psychology that we see pricing like this in items. A company can certainly release a game at a lower price point than the average, but it will then carry a stigma of being a lower-quality budget game and will sell less as a result. Conversely, if they instead chose to release the game at a higher price, then the company would need to prove as to why the game is worth more and as such should cost more. However, most people would not find any reason for the price increase to be acceptable, thus also hurting sales, as by raising the price, they're now making the competition look like better deals. Because of this, companies were forced to find other ways to make more money out of their games, and so, because of this, we now have DLC, microtransactions, and lootboxes. --- End quote --- Titles like chrono trigger and phantasy star IV had bigger format memory cardridges wich resulted in a higher cost if I'm not mistaken. There was a difference but there were exception for crappy games since there were no guide lines. Not to mention that most new games started off at 60 70 ish Dk country 3 etc before they eventually would lower in price. |
| matimo:
Blame the internet lol. |
| oldgamerz:
--- Quote from: soera on April 24, 2018, 04:23:03 pm ---Digital killed the rental. --- End quote --- I agree on this as well. But I also can't stand the thought of all video games going digital download only as I prefer physical to digital |
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