| General and Gaming > Classic Video Games |
| What would you say is the appeal of retro games? |
| (1/7) > >> |
| seether:
? |
| maximo310:
You usually get to jump right into the game w/o worrying much about a narrative, along with score based gameplay for a large amount of titles. |
| sworddude:
Jumping right into the action seems like a pretty weak sauce appeal to me the games are way to different for such small things to have any influence in that. People aren't going to drop modern games just to save some time, such games gameplay wise are totally different night and day, you can't compare the last of us, dark souls or battlefield with games like mario world or strider to name some examples. In my opinion It's about certain genre's of games with their respective visuals gameplay music and sounds wich give it the appeal wich are very different from modern games. |
| hoshichiri:
Gameplay wise, it's a completely different discipline than most modern games. Most modern games focus on waypoint finding/following, creative puzzle solving, and multiplayer interactions. Retro tends towards reflexive response, trial and error, and pattern memorization. I was just discussing this with a co-worker who recently got the new Genesis collection & watched a younger relative flail horrifically in Sonic the Hedgehog. There is also the aesthetic differences, simplicity compared to modern titles, and pure nostalgia to contend with- all notable factors. (Do you guys ever get the feeling we're being secretly researched for some journalist's big expose? "Gamers- who are they, what drives them, and what triggers them to become violent, mass-shooting monsters? Story at 11!") |
| bikingjahuty:
I think the appeal of retro games is mostly nostalgia; I feel like retro style games typically appeal to those that grew up with these games or similar games and remind them of simpler times in their lives. That's not to say these games aren't fun and nothing more than trips down memory lane, but I feel like their main draw is from people trying to recapture their past. Also, as some have stated, they are typically easy to jump into and just play. There aren't any super complex systems to learn or convoluted control schemes to get used to; they are very accessible and easy to get into compared to a lot of newer games. I feel like this is the reason many prefer retro or retro style games, and why they occasionally appeal to those that weren't even born until well after the days of the SNES or NES. I think there is also something to be said about the sprite work of older games which has a very cool asthetic, as does old video game music which has a charm of its own. |
| Navigation |
| Message Index |
| Next page |