$60? No sale. I feel like games have always been overpriced compared to other forms of entertainment. $20? Yeah, I'd pay that for a new release any day of the week. $30 is kinda okay too. $40? That's pushing it. $60 is just ridiculous for one game. All I can say is game developers must get payed a handsome rate if they have to ask $60 per unit on the product.
Honestly, I think games are huge waste of money for the most part. Mostly because they just cost too much and it adds up so quickly. I was so much better off when I stopped spending any money on games, they're such an unneccasry financial drain. But I've got the collector bug in me, and it's hard to resist.
I personally both agree and disagree, I myself haven't bought any game in a long time. used or new. I now spend my money on cheaper forms of entertainment aka music CD's. Only because I find enjoyment from music more than most video games currently.
But as far as entertainment goes Video game can offer more entertainment for your money but playing a video game can often be frustrating and I feel since, (like you) I have a large collection and for me I don't even use most of it because I am currently too depressed to play my games
I just saw your collection @Warmsignal and it's HUGE and I also feel the same way. In that I just can't get into video games like I used to and for me it's mental, and I get frustrated easy with most games today.
I know that for me, a music CD offers much more replay value than the average game. My favorite games of all time, I might only want to play through them once every few years. With music, the amount of times I replay an audio CD is countless. As someone who plays music as a hobby, I have a lot of appreciation for songs and instrumentation. I go back to a lot of the same albums multiple times per year and listen to them for weeks at a time. Most games are over in a matter of hours, and you probably won't feel like playing them again.
I can agree and also find that for me, music is much more therapeutic to my mood than playing a game. It's more an expression of reality, rather than fantasy. It's not valued nearly as much as a game though. I theorize that the bloated value of video games likely stems back to their origin, back in the age of arcade machines and Atari, when such an item was seen as very novel and "high tech". Although today it's not that novel, and it's not really that high tech anymore. There's more tech built into our phones now, than a machine that simply plays a game on a screen. Yet the prices remain at $60 a pop on each game, and the consoles aren't exactly cheap either.
Sorry to hear about your depression. I've been through it a number of times, and I know how it can take a toll on your interests and motivations. But apart from that issue, games these days don't appeal as much to me, because they're too involved in every aspect. I like "pick up and play" games - games which require a small learning curve and basic controls, games about the fun-factor, and not the story. They still make games like that, but they're mostly indie games that you have to download. Games like Horizon Chase, which I would definitely recommend giving a try.