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Messages - indenton

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31
The most horrific / disturbing thing you've seen in a video game?? Oh wait on the Internet?... I don't think I want to know.  You sure do know how to pick your topics Marv. 

32
Classic Video Games / Re: What video game had the best ending for you?
« on: January 12, 2018, 10:56:28 am »
While it's a modern game, the "true" ending to NieR:Automata. Also, Okami.

The ending to Final Fantasy IX was great too.

I don't really have a qualifying answer myself, though I'm looking forward to this NieR: Automata true ending

33
General / Re: 52 Games Challenge 2018
« on: December 28, 2017, 08:22:05 pm »
Games Finished / Beaten

Luigi's Mansion - One of my favourite Super Mario Spin-offs, the drastically direct style and theme across Nintendo games as a whole makes this interesting enough to try out, I've played and beaten this game on an annual basis.  While I usually notice more blemishes each time, the amazing game feel and intuitive control scheme make it a perfectly enjoyable (albeit quite short) romp. 

Shantae: Half-Genie Hero (Hard Core Mode (NS) - The transforming returns after being notably absent from 'Pirate's Curse'.  I prefer these hand drawn characters over the previous pixel sprites, characters details aren't crushed anymore.  The controls are responsive, though there's a bias towards the monkey, the other transformations don't have nearly as much versatility.  When playing on Hard Core mode, (I have beaten it before so yes, I did enjoy this game) there's quite a difficulty spike because you start the game with very little health and half of the enemies will be able to one-shot you.  Checkpointing is far more frequent than in Pirate's Curse and exiting level and returning to levels is hassle free, once you get your hands on some key abilities.  One of the criticisms I've heard for this game is the absence of a level map, which I didn't need myself. 

Pikmin 2 (GC) - While leveraging the very feeling of dread from it predecessors due to the lack of a day limit, the improved Pikmin AI, more prevalent Pikmin strengths and weaknesses as well as incentive to protect certain Pikmin types makes tactical approach just as important as it was during our first visit to PNF-404.  Surrounding monsters are more bizarre and intimidating than before. 

Professor Layton and Pandora's Box

Super Mario Odyssey - What a delightful Mario game to have on the equally delightful platform.  Nintendo once again proving that 3D platformers can be tightly crafted and polished experiences.  All of these transformations presenting you with bizarre and elaborate platforming set-ups.  It steps away from Galaxy (lots of smaller levels with stars to collect & recycling themes occasionally, more often in Galaxy 2) but instead looking back to Super Mario 64 (Larger worlds with a variety of tasks and areas to explore). 

Spyro: Year of the Dragon - This is the Spyro game I played as a kid, so it set the bar once I had the chance to play the prior 2 games, I believe this is the superior game.  The worlds are far more varied in its visual & audio styling, Spyro's platforming feels a bit more tight and rewarding.  The boss battles got some well needed attention, more consistent, better designed & music tracks for an actual fight. 

Rayman Legends (PS4) - Previously finished this on Wii U.  One of the most entertaining games I've played without a single line of dialogue, no extensive story because who cares.  The platforming feels like a natural evolution of Rayman 2.  Plenty of levels, remixed levels (Invasion), the music levels are really fun, costumes and recolours for characters and the Back to Origins levels really help build up the value for money (Not a shred of DLC, everyone gets everything!).  Strangely enough I think the Wii U version was a little bit more enjoyable, because the Murfy levels were reduced down to just a button press on PS4. 

Beyond: Two Souls [PS4] - Free through PS Plus so not much investment in this one, I am not a fan of these cinematic experiences and it has more action sequences than I remember in Heavy Rain, instead it just makes me realise how bad all this 'realism' makes the game feel, always got to have the awkward nude scenes.  I like the idea of a spirit of some kind anchored to a human through there life.  I don't like it jumped all over Jodie lifetime.  I'll finish this before I unistall this, could do with the extra disc space anyway. 

Final Fantasy XV (PS4) - First FF game I've finished and yeah I know it's still action oriented at its core, I still believe it's justified since it does it well and it's not pretending to be more traditional than it is.  The story gets a bit hazy at times, but it didn't leave me as hopelessly alone as FF XIII did with the beginning moments of the game.  The party characters are likable, and at least they're not the ones rattling off all this backstory nonsense.  The whole adventure being framed as a long road trip was also a cool idea.

Ratchet & Clank (PS2) - Now despite being a little rough around the edges as an action game, it's still an enjoyable run, the weapons design in the first installment are much more grounded but you can see the budding of some of Insomniac's more wacky inventions.  Because weapons don't level up and increase in power or versatility, that means that all the weapons can be potent from the moment you acquire them till the very end.  I love the premise of Ratchet & Clank, it's concise enough that it's straightforward for a younger audience, but has the undertones and commentary of a idolized superhero becomes a corrupt businessman while a new hero duo is invented, keeping an older audience engaged with the story. 

Megaman X (Legacy Collection (NS) - I did fall back on a couple walkthroughs, but nothing that spoiled the challenge for me at least.  I love how a good handful of the bosses will still pose a threat even when you use the weaknesses.  It's a really good feeling when you take each one down because X feels more agile than his original incarnation, but boss attack patterns have been adjusted accordingly. The moment I landed that final hit on Sigma I got that excited rush that I would get when I beat any game as a child, because I finally conquered the game after several hours, I hadn't felt that in a while but I'm thankful Megaman X1 delivered.  Bring on X2!!

Picross S -

Kemono Friends Picross -

34
General / Re: VGCollect Secret Santa 2017 Loot Thread!
« on: December 24, 2017, 09:17:54 pm »
Man ohh MAN this sneaked up on me, alright!

So of all things, I'm sick over Christmas.  My Secret Santa however certainly cheered me up significantly!!
I partially forgot what I included on my list so this was a pleasant surprise



Me and my Dad were baffled by your "Terrible wrapping", quite the contrary those were most neatly wrapped presents under our tree.  Thank you very much and I will be getting back to YouTube once work cools off a bit which should be fairly soon

35
Man I always hate having to put so many Pokemon games on these lists, Okay let's see...

1995:  Donkey Kong Land
    96:  Crash Bandicoot
    97:  Tekken 3
    98:  Crash Bandicoot: Warped
    99:  Ape Escape
2000:  Pokemon Crystal
   '01:  Wario Land 4 - Klonoa 2: Lunatea's Veil is putting up a fight though
   '02:  Luigi's Mansion
   '03:  The Sims (PS2)
   '04:  Ratchet & Clank 3
   '05:  Mario Kart DS
   '06:  Shin Megami Tensei: Persona 3
   '07:  Pokemon Diamond & Pearl
   '08:  Super Smash Bros. Brawl
   '09:  Ratchet & Clank: A Crack in Time
2010:  Sonic & Sega All-Stars Racing
   '11:  Legend of Zelda: Ocarina of Time 3D - I dunno
   '12:  Pokemon Black & White 2
   '13:  Fire Emblem: Awakening - Apparently this was my year, battling it out with both Rayman legends AND Skullgirls, damn!
   '14:  Super Smash Bros. for 3DS / Wii U
   '15:  Splatoon
   '16:  Pokemon Sun & Moon
   '17:  NieR: Automata

36
General / Re: Secret Santa 2017 (part 3: Buying)
« on: December 07, 2017, 12:33:24 pm »
I have also received my package, I'll stick with tradition and wait until Christmas day to open that. 

37
Oh that's right I just remembered, the X Collection was never released in Europe, so that's cool!

38
As someone who has dabbled with a bit of Mega Man: I'm onboard for this and wish Capcom the best of luck to wipe the floor with Mighty No. 9 in every department. 

As Turf mentioned, that run cycle looks a bit stiff.  Early days though, remember how people were super hyped when Mighty No. 9 was first revealed and things just went downhill?  Perhaps the opposite will happen, hopefully

39
Echoing Azure's sentiments, No NieR: Automata option??

I can't participate in the voting, sorry

40
General / Re: Does Alcoholic Beverages Really Help Play Games Better
« on: November 02, 2017, 07:23:14 pm »
I've never really mixed drinking and gaming except when I played Fast Racing NEO. I had several beers and the game not only got easier, it got much more fun to play!  8)

Man, talk about cranking the Motion Blur up to 11!

41
Might I add Vanquish to that list, it's on Xbox 360, PS3 and more recently it came up on Steam, awesome Japanese FPS by PlatinumGames, basically it's what that 'Maverick Hunter' game should have been if it had ever come to fruition. 

42
Video Game Database Discussion / Re: Duplicate List 2017
« on: October 23, 2017, 12:32:42 pm »
The Witcher 3: Complete Edition

Dup:      https://vgcollect.com/item/133874
Original: https://vgcollect.com/item/110697

Also Rhythm Paradise [AU] 3DS

Dup, or just plain incorrect: https://vgcollect.com/item/128389
Original?:                           https://vgcollect.com/item/128388


43
General / Re: Secret Santa 2017 (part 2: Wish lists)
« on: October 17, 2017, 04:04:33 pm »
Sent my wishlist in a couple hours ago, to clarify I'm expecting to be shipping overseas so I'm okay with that. 

44
I feel like there are only a couple game directors, single people which break the mold of the industry and have even somewhat of a name outside of their respective industry, you know like Shiguru Miyamoto, Hideo Kojima, Yuji Naka, Toru Iwatani.  Even Satoshi Tajiri doesn't get much lip service, dammit.   

These guys have been around for decades and have made HUGE leaps within this industry.  There just aren't many other individuals that have any near this prestige - yet.  Markus Persson (Notch) is a modern example of a game industry individual making a big claim to fame. 

45
Would love to see indie devs move on and explore the early 3-D polygon era.

So what does that make Yooka-Laylee?

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