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General / Re: 52 Games Challenge 2025!!!
« on: July 13, 2025, 06:50:23 pm »
75. Halo 2 Anniversary (XBONE)
It was my intention to play the original Halo 2 on the original XBOX, however I was under the impression, for some reason, that the original version of Halo 2 was included on the Master Chief Collection. After a day of waiting for the damn game to download onto my XBONE console, I was somewhat disappointed to see just the updated Anniversary release, an updated version that I honestly forgot existed. I debated just playing the original release of Halo 2 on my XBOX, but a combo of laziness and reading that other than visuals and a few minor updates, Halo 2 Anniversary is more or less the exact same game as its older 2004 counterpart. So in the end, my re-entry into the 2nd game ended up being the newer, flashier version.
Like most people my age, I have a ton of memories with the Halo franchise. I was a freshmen in high school when the first game came out and was a senior when Halo 2 came out. While I did play the original back in the day, most of my memories and nostalgia revolve around Halo 2. I actually even hosted a LAN party at my mom's house around the time the game came out. We had three XBOX consoles, thee giant CRT TVs, a ton of junk food, and to top it off, a fist fight almost broke out at one point. More or less, it was the quintessential 2000s Halo LAN party! I've always liked Halo, however I've always been of the opinion that as a franchise, it's a bit overrated. I was hoping replaying Halo 2 again after last doing so about 10-years ago would make me fall in love with this series like so many other did back in the day. Unfortunately, that didn't happen.
Anyone who tells you Halo, or specifically Halo 2, isn't a good game is lying through their teeth. Halo 2 is a great FPS with mostly fun, engaging, and varied combat. There is a pretty diverse arsenal of weapons to fight with, including a plethora of alien weapons that have various strengths and weaknesses over similar human weapons like rifles, pistols, shotguns, and rocket launchers. There is even a cool melee weapon in the form of the beam sword which is highly effective an one shoting most enemies. The overall gunplay is pretty fun for the most part, as is the option to pilot various vehicles through the game. Where Halo 2's gameplay does falter some is in its overall design, especially in the last third of the game.
Before I get into my criticisms of Halo 2's game design, I will say that it is definitely an improvement over the first game, which was already pretty good. Whether you're playing as Arbiter or Master Chief, both characters have an automatically recharging health meter that requires you to manage how much damage you take while also often taking cover to allow your health meter to recharge back to full again. I have never been a huge fan of this mechanic and I feel it somewhat breaks up the flow of combat compared to games with more traditional health meters that require health and shied pickups found throughout the game. Luckily, Halo 2's health recharge system is well implemented throughout most of the game, however you will run into various enemies in various areas in the last couple hours of the game that will truly test your patience. Luckily, Halo 2 has a very generous checkpoint system that allows you to jump back into a particularly annoying area again almost right away after you just died. But still, having to replay sections that provide limited cover while swarming you with enemies from every direction doesn't exactly scream great game design. There are far too many of these parts in Halo 2 to my liking and I'd be lying if I said they didn't diminish my overall enjoyment of the game.
Storywise, I actually think Halo 2 is a downgrade over the first game. Halo 2 does try and expand the in game universe and lore, which is commendable, but unfortunately it's not always delivered in the most well written way. Despite this, there is way more originality in Halo 2's story and writing than in most other games and I have to give credit to the game's writers for this. Also, there is a fairly big chunk of the game that doesn't even take place on the game's iconic ring shaped world, which makes for a game that feels distinct from its predecessor.
Halo 2 Anniversary's visuals are pretty good and I was surprised by how much better everything looked just a decade after the first game came out. Cutscenes in particular look pretty amazing as to most of the game's environments. There are some levels and level sections that lack the visual appeal and detail of others, and there are also certain areas that look a little too empty and sparse, but fortunately most of the game does not suffer from this. There is definitely way more variety in locations and settings compared to the first game, as well as a greater scale to things which really enhances your experience while playing. There are crazy battles that rage with easily 20+ ally NPCs and enemies, as explosions and shots happen in nearly every direction. As mentioned before, this doesn't always lend itself to the gameplay being fun, but it does make Halo 2 feel appropriately epic.
Finally, Halo 2 Anniversary has some excellent music and voice acting. I couldn't find a definitive answer in my limited research about whether the OST is altered or not, but regardless, it all sounds pretty awesome for the most part. The voice acting in Halo 2 Anniversary is thankfully ripped direction from the original game, which is exactly what 343 needed to do. Altering any of the voices in this game would have definitely taken me out of the experience somewhat, but since that isn't the case, I got to enjoy all the familiar sounding voice cast I've been hearing after 20-years of playing this game.
While I am happy to have revisited Halo 2 for its own sake, the thing I'm actually most excited for is pressing further in a series I have never experiences beyond the second installment. For reasons unknown to even myself, I have never played any of the other Halo games beyond Halo 2. I plan on changing that in the near future and I sincerely hope I end up enjoying Halo 3 as much as so many others seem to. While I will probably play some of the more contentious entries in the franchise at some point, I'm just thrilled to be able to see what happens next in Master Chief's fight against the Covenant and the Flood. (7/13/25) [37/50]
It was my intention to play the original Halo 2 on the original XBOX, however I was under the impression, for some reason, that the original version of Halo 2 was included on the Master Chief Collection. After a day of waiting for the damn game to download onto my XBONE console, I was somewhat disappointed to see just the updated Anniversary release, an updated version that I honestly forgot existed. I debated just playing the original release of Halo 2 on my XBOX, but a combo of laziness and reading that other than visuals and a few minor updates, Halo 2 Anniversary is more or less the exact same game as its older 2004 counterpart. So in the end, my re-entry into the 2nd game ended up being the newer, flashier version.
Like most people my age, I have a ton of memories with the Halo franchise. I was a freshmen in high school when the first game came out and was a senior when Halo 2 came out. While I did play the original back in the day, most of my memories and nostalgia revolve around Halo 2. I actually even hosted a LAN party at my mom's house around the time the game came out. We had three XBOX consoles, thee giant CRT TVs, a ton of junk food, and to top it off, a fist fight almost broke out at one point. More or less, it was the quintessential 2000s Halo LAN party! I've always liked Halo, however I've always been of the opinion that as a franchise, it's a bit overrated. I was hoping replaying Halo 2 again after last doing so about 10-years ago would make me fall in love with this series like so many other did back in the day. Unfortunately, that didn't happen.
Anyone who tells you Halo, or specifically Halo 2, isn't a good game is lying through their teeth. Halo 2 is a great FPS with mostly fun, engaging, and varied combat. There is a pretty diverse arsenal of weapons to fight with, including a plethora of alien weapons that have various strengths and weaknesses over similar human weapons like rifles, pistols, shotguns, and rocket launchers. There is even a cool melee weapon in the form of the beam sword which is highly effective an one shoting most enemies. The overall gunplay is pretty fun for the most part, as is the option to pilot various vehicles through the game. Where Halo 2's gameplay does falter some is in its overall design, especially in the last third of the game.
Before I get into my criticisms of Halo 2's game design, I will say that it is definitely an improvement over the first game, which was already pretty good. Whether you're playing as Arbiter or Master Chief, both characters have an automatically recharging health meter that requires you to manage how much damage you take while also often taking cover to allow your health meter to recharge back to full again. I have never been a huge fan of this mechanic and I feel it somewhat breaks up the flow of combat compared to games with more traditional health meters that require health and shied pickups found throughout the game. Luckily, Halo 2's health recharge system is well implemented throughout most of the game, however you will run into various enemies in various areas in the last couple hours of the game that will truly test your patience. Luckily, Halo 2 has a very generous checkpoint system that allows you to jump back into a particularly annoying area again almost right away after you just died. But still, having to replay sections that provide limited cover while swarming you with enemies from every direction doesn't exactly scream great game design. There are far too many of these parts in Halo 2 to my liking and I'd be lying if I said they didn't diminish my overall enjoyment of the game.
Storywise, I actually think Halo 2 is a downgrade over the first game. Halo 2 does try and expand the in game universe and lore, which is commendable, but unfortunately it's not always delivered in the most well written way. Despite this, there is way more originality in Halo 2's story and writing than in most other games and I have to give credit to the game's writers for this. Also, there is a fairly big chunk of the game that doesn't even take place on the game's iconic ring shaped world, which makes for a game that feels distinct from its predecessor.
Halo 2 Anniversary's visuals are pretty good and I was surprised by how much better everything looked just a decade after the first game came out. Cutscenes in particular look pretty amazing as to most of the game's environments. There are some levels and level sections that lack the visual appeal and detail of others, and there are also certain areas that look a little too empty and sparse, but fortunately most of the game does not suffer from this. There is definitely way more variety in locations and settings compared to the first game, as well as a greater scale to things which really enhances your experience while playing. There are crazy battles that rage with easily 20+ ally NPCs and enemies, as explosions and shots happen in nearly every direction. As mentioned before, this doesn't always lend itself to the gameplay being fun, but it does make Halo 2 feel appropriately epic.
Finally, Halo 2 Anniversary has some excellent music and voice acting. I couldn't find a definitive answer in my limited research about whether the OST is altered or not, but regardless, it all sounds pretty awesome for the most part. The voice acting in Halo 2 Anniversary is thankfully ripped direction from the original game, which is exactly what 343 needed to do. Altering any of the voices in this game would have definitely taken me out of the experience somewhat, but since that isn't the case, I got to enjoy all the familiar sounding voice cast I've been hearing after 20-years of playing this game.
While I am happy to have revisited Halo 2 for its own sake, the thing I'm actually most excited for is pressing further in a series I have never experiences beyond the second installment. For reasons unknown to even myself, I have never played any of the other Halo games beyond Halo 2. I plan on changing that in the near future and I sincerely hope I end up enjoying Halo 3 as much as so many others seem to. While I will probably play some of the more contentious entries in the franchise at some point, I'm just thrilled to be able to see what happens next in Master Chief's fight against the Covenant and the Flood. (7/13/25) [37/50]