VGCollect Forum
General and Gaming => Modern Video Games => Topic started by: ffxik on February 12, 2013, 04:29:16 pm
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I have been out of the loop for a while since my internet was terminated. I was surprised to see that a new Atelier game was being announced. So I happily made my way over to NISA's homepage to pre-order the game to my surprise. It's not listed. Then to an even bigger surprise that Tecmo/Koei is the ones behind this one. All I can say is that I have been a fan of the games since Atelier Iris on PS2. It was fun while it lasted though. Since it's not a hacky-slashy, brawler. I don't see them continuing with it.
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I have been out of the loop for a while since my internet was terminated. I was surprised to see that a new Atelier game was being announced. So I happily made my way over to NISA's homepage to pre-order the game to my surprise. It's not listed. Then to an even bigger surprise that Tecmo/Koei is the ones behind this one. All I can say is that I have been a fan of the games since Atelier Iris on PS2. It was fun while it lasted though. Since it's not a hacky-slashy, brawler. I don't see them continuing with it.
Kind of a weird release on this one, as Koei is doing distribution, but NIS is still doing the localization. Probably explains the lack of an LE, though.
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Huh; didn't know there wasn't going to be any LE...
Have you guys played any of the (PS3) "Arland" trilogy of Atelier games?
I'm playing the 1st one (*Rorona*) right now -and- I plan to move right into the 2nd one (*Totori*), and then, the 3rd/last one (*Meruru*)...and *finally* clear the whole trilogy from my backlog ::)
I'm actually having a pretty good time w/ it, so far 8)
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I suck, and Atelier Rorona is currently the ONLY one of the Atelier games I own. I want to rectify that, starting with Atelier Iris and Atelier Iris 2, then Atelier Totori, but it's keeps being pushed back :/
Very charming game, from what I've played of it. It's my understanding that Totori and Meruru are generally considered substantially improved over Rorona, though.
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I suck, and Atelier Rorona is currently the ONLY one of the Atelier games I own. I want to rectify that, starting with Atelier Iris and Atelier Iris 2, then Atelier Totori, but it's keeps being pushed back :/
Very charming game, from what I've played of it. It's my understanding that Totori and Meruru are generally considered substantially improved over Rorona, though.
Yeah, I'd say that you're absolutey right.
I *suck*, too, though...because I also already own all 3 of the (PS2) "Iris" games...*ALL* un-played :(
"Charming" is also a great & very appropriate adjective to use w/ Rorona :)
-AND- I'm *very* intentionally playing Rorona, Totori, and then, Meruru - in chronological order - because, like you, I'd heard that Totori & Meruru get progressively better/improved from Rorona...and...
...if there's *ONE* thing that *really* vexes me, it's
-Playing a game series 'backwards' -and- having to *REGRESS*/Lose-out by having fewer features/tweaks with each new game that I play...instead of conversely...being able to be excited & look forward to each game getting "better" >:(
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I have been out of the loop for a while since my internet was terminated. I was surprised to see that a new Atelier game was being announced. So I happily made my way over to NISA's homepage to pre-order the game to my surprise. It's not listed. Then to an even bigger surprise that Tecmo/Koei is the ones behind this one. All I can say is that I have been a fan of the games since Atelier Iris on PS2. It was fun while it lasted though. Since it's not a hacky-slashy, brawler. I don't see them continuing with it.
Kind of a weird release on this one, as Koei is doing distribution, but NIS is still doing the localization. Probably explains the lack of an LE, though.
Still though. I guess both companies cater to an niche audience. Still I hope Tecmo/Koei release the rest of the games. I just can't see that happening, especially since most of the stateside releases have been pretty much the same game with a a new skin, or a tactical iteration there of.
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I suck, and Atelier Rorona is currently the ONLY one of the Atelier games I own. I want to rectify that, starting with Atelier Iris and Atelier Iris 2, then Atelier Totori, but it's keeps being pushed back :/
Very charming game, from what I've played of it. It's my understanding that Totori and Meruru are generally considered substantially improved over Rorona, though.
Yeah, I'd say that you're absolutey right.
I *suck*, too, though...because I also already own all 3 of the (PS2) "Iris" games...*ALL* un-played :(
"Charming" is also a great & very appropriate adjective to use w/ Rorona :)
-AND- I'm *very* intentionally playing Rorona, Totori, and then, Meruru - in chronological order - because, like you, I'd heard that Totori & Meruru get progressively better/improved from Rorona...and...
...if there's *ONE* thing that *really* vexes me, it's
-Playing a game series 'backwards' -and- having to *REGRESS*/Lose-out by having fewer features/tweaks with each new game that I play...instead of conversely...being able to be excited & look forward to each game getting "better" >:(
That doesn't bother me too much. I expect the games to get better with subsequent releases. So playing them backwards, that kinda happens. :-\ However playing them in order and having them regress is quite the other.
Well I know I'm not one for remakes but there is five or six other games, that I wish they would bring over on a compilation. It doesn't have to be dolled up or have tons of bells and whistles. Just the games translated and I would be happy.
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Yeah, I'd say that you're absolutey right.
I *suck*, too, though...because I also already own all 3 of the (PS2) "Iris" games...*ALL* un-played :(
"Charming" is also a great & very appropriate adjective to use w/ Rorona :)
-AND- I'm *very* intentionally playing Rorona, Totori, and then, Meruru - in chronological order - because, like you, I'd heard that Totori & Meruru get progressively better/improved from Rorona...and...
...if there's *ONE* thing that *really* vexes me, it's
-Playing a game series 'backwards' -and- having to *REGRESS*/Lose-out by having fewer features/tweaks with each new game that I play...instead of conversely...being able to be excited & look forward to each game getting "better" >:(
I really need to get off my butt and pick up the Atelier Iris stuff, especially since they're all still somewhat reasonably priced. Like you, they'll probably sit for awhile (like you :p), but at least I'll have them before the inevitably price spike :)
Hrm, I do get paid tonight...
But yeah, I think games should get better as you progress through a series, but it's scary how rare that actually is. In Atelier's case, I've heard Atelier Iris 3 is actually among the worst!
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I've been curious about the Atelier games after having thoroughly enjoyed what I've played of Atelier Iris. I really liked the concept and art and such. I played it as a rental and have been meaning to purchase it ever since returning it.
The guys at Unskippable seem to have been having a lot of fun making fun of a lot of the intro scenes for several of the Atelier games.
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Yeah, I'd say that you're absolutey right.
I *suck*, too, though...because I also already own all 3 of the (PS2) "Iris" games...*ALL* un-played :(
"Charming" is also a great & very appropriate adjective to use w/ Rorona :)
-AND- I'm *very* intentionally playing Rorona, Totori, and then, Meruru - in chronological order - because, like you, I'd heard that Totori & Meruru get progressively better/improved from Rorona...and...
...if there's *ONE* thing that *really* vexes me, it's
-Playing a game series 'backwards' -and- having to *REGRESS*/Lose-out by having fewer features/tweaks with each new game that I play...instead of conversely...being able to be excited & look forward to each game getting "better" >:(
I really need to get off my butt and pick up the Atelier Iris stuff, especially since they're all still somewhat reasonably priced. Like you, they'll probably sit for awhile (like you :p), but at least I'll have them before the inevitably price spike :)
Hrm, I do get paid tonight...
But yeah, I think games should get better as you progress through a series, but it's scary how rare that actually is. In Atelier's case, I've heard Atelier Iris 3 is actually among the worst!
A lot of people rag on that one because of how Grand Phantasm was set up compared to Eternal Mana, and The Azoth of Destiny. Only one town that acts as a hub. Only 5 or so dungeons, and only 3 party members. In all honestly though it feels like a stripped down Mana Khemia. If you have played that one. By and by I found the game to be enjoyable.
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A lot of people rag on that one because of how Grand Phantasm was set up compared to Eternal Mana, and The Azoth of Destiny. Only one town that acts as a hub. Only 5 or so dungeons, and only 3 party members. In all honestly though it feels like a stripped down Mana Khemia. If you have played that one. By and by I found the game to be enjoyable.
I'll probably grab it regardless. There are so many games that, on paper, sound really terrible, but are actually fun when you sit down to play them. Like, with Persona 3, I absolutely fell in love with it, but trying to describe it to people and make it sound fun is virtually impossible. "Uh yeah, you basically go through this tower of pretty identical floors, repeatedly fighting battles to level up your doods, and when you aren't doing that, you make your character go to high school." Just doesn't work!
Gonna grab at least the first game this week, I think, so I'll get to 3 sooner or later. Damn this thread! :p
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I'll probably grab it regardless. There are so many games that, on paper, sound really terrible, but are actually fun when you sit down to play them. Like, with Persona 3, I absolutely fell in love with it, but trying to describe it to people and make it sound fun is virtually impossible.
This.
So much!
Insektmute's post gets the (worthless & meaningless...but rare & never given-out lightly:) "DISGAENIAC-Seal-of-Approval"...
...for posting something that I agree with so whole-heartedly ;)
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I'll probably grab it regardless. There are so many games that, on paper, sound really terrible, but are actually fun when you sit down to play them. Like, with Persona 3, I absolutely fell in love with it, but trying to describe it to people and make it sound fun is virtually impossible.
This.
So much!
Insektmute's post gets the (worthless & meaningless...but rare & never given-out lightly:) "DISGAENIAC-Seal-of-Approval"...
...for posting something that I agree with so whole-heartedly ;)
Ha, it's interesting because you describe it completely different from how I would've. I guess it shows how differently we view the various aspects of the game.
If I recall correctly, I remember getting the game and being so blown away, I'd have to tell other friends about it.
My version probably sounded something like this:
It's this game where you're a kid at a new high school and you have to make friends with people and go to club meetings. You answer questions in class and do homework and can get a job and stuff. And then at midnight every night, you and your friends fight demons by "shooting yourselves in the head" with this fake gun. And the music's really good.
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My version probably sounded something like this:
It's this game where you're a kid at a new high school and you have to make friends with people and go to club meetings. You answer questions in class and do homework and can get a job and stuff. And then at midnight every night, you and your friends fight demons by "shooting yourselves in the head" with this fake gun. And the music's really good.
I think that's the exact way you explained it to me.
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My version probably sounded something like this:
It's this game where you're a kid at a new high school and you have to make friends with people and go to club meetings. You answer questions in class and do homework and can get a job and stuff. And then at midnight every night, you and your friends fight demons by "shooting yourselves in the head" with this fake gun. And the music's really good.
I think that's the exact way you explained it to me.
lol see, it totally worked
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Insektmute's post gets the (worthless & meaningless...but rare & never given-out lightly:) "DISGAENIAC-Seal-of-Approval"...
Haha, thanks. What can I say, I love underdog games :)
My version probably sounded something like this:
It's this game where you're a kid at a new high school and you have to make friends with people and go to club meetings. You answer questions in class and do homework and can get a job and stuff. And then at midnight every night, you and your friends fight demons by "shooting yourselves in the head" with this fake gun. And the music's really good.
That's a MUCH better description, yeah. I've tried going at it a few different ways depending on the person, but generally speaking, I just kind of suck at describing games, movies, and music to people, because my own impressions are so abstracted that I can't really articulate why I love it. Well, apart from the shooting yourself in the head part - who wouldn't love that?!
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Well, apart from the shooting yourself in the head part - who wouldn't love that?!
When I saw that part on youtube, I was like... "I need to play this game!"
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Well, apart from the shooting yourself in the head part - who wouldn't love that?!
When I saw that part on youtube, I was like... "I need to play this game!"
Right? I'm pretty sure that's what pulled me in when I first heard about it.
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Right? I'm pretty sure that's what pulled me in when I first heard about it.
I remember when I first read about it and being kind of surprised, but seeing preview footage really drove home how awesome it looks in-game. The glass blowing out the side, and when the camera pans in close, and you see a characters head jerk suddenly to the side... Atlus will never win an award for having life-like, realistic graphics, but there's nobody out there that can match them for sheer style.
Oh, but more on topic... I got a good deal on a used copy of Atelier Iris today, woot!
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Right? I'm pretty sure that's what pulled me in when I first heard about it.
I remember when I first read about it and being kind of surprised, but seeing preview footage really drove home how awesome it looks in-game. The glass blowing out the side, and when the camera pans in close, and you see a characters head jerk suddenly to the side... Atlus will never win an award for having life-like, realistic graphics, but there's nobody out there that can match them for sheer style.
Oh, but more on topic... I got a good deal on a used copy of Atelier Iris today, woot!
Congrats on the find. If I remember correctly the alleged "suicides" in P3 got a lot of ignorant soccer moms/dads panties in a knot.
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Right? I'm pretty sure that's what pulled me in when I first heard about it.
I remember when I first read about it and being kind of surprised, but seeing preview footage really drove home how awesome it looks in-game. The glass blowing out the side, and when the camera pans in close, and you see a characters head jerk suddenly to the side... Atlus will never win an award for having life-like, realistic graphics, but there's nobody out there that can match them for sheer style.
Oh, but more on topic... I got a good deal on a used copy of Atelier Iris today, woot!
Congrats on the find. If I remember correctly the alleged "suicides" in P3 got a lot of ignorant soccer moms/dads panties in a knot.
Hahaha!
What doesn't?!
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Hahaha!
What doesn't?!
I swear, some people get absolutely turgid over the prospect of a boycott.