VGCollect Forum

VGCollect Site Stuff => Site Feedback => Topic started by: fazerco on January 13, 2014, 02:46:04 pm

Title: Scans
Post by: fazerco on January 13, 2014, 02:46:04 pm
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Title: Re: Scans
Post by: tpugmire on January 13, 2014, 03:02:41 pm
Ideally, every version should have its own entry. What is the difference in what you have?
Title: Re: Scans
Post by: fazerco on January 13, 2014, 03:06:47 pm
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Title: Re: Scans
Post by: foxhack on January 13, 2014, 03:44:05 pm
Is the Dutch text on a sticker or on the actual artwork?

Regardless I'd go with a new entry. It's a country variant.
Title: Re: Scans
Post by: htimreimer on January 13, 2014, 03:47:29 pm
make a new entry and call it little deviants (dutch version) or little deviants (dutch cover) if the cover is the only difference

if the game has a different title then the english version, then just use that
Title: Re: Scans
Post by: fazerco on January 14, 2014, 12:29:21 pm
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Title: Re: Scans
Post by: foxhack on January 14, 2014, 07:22:16 pm
http://vgcollect.com/item/53714 (http://vgcollect.com/item/53714)

Its in. But it wasn't only dutch on the box, also German Italian and French.

Then it should mention that in the title: "Little Deviants (Dutch / German / Italian / French box text". And the item description, too.
Title: Re: Scans
Post by: fazerco on January 15, 2014, 01:39:28 pm
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Title: Re: Scans
Post by: matt on January 15, 2014, 03:11:19 pm
I put that in the description, but its gone now.

And i made a mistake by putting it in the playstation network part..... i try to change that, but it wont work....

The edits may be pending still. I haven't had a chance to go through them yet today. We'll get it straightened out.
Title: Re: Scans
Post by: fazerco on January 16, 2014, 04:49:40 am
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Title: Re: Scans
Post by: matt on January 16, 2014, 09:53:43 am
Description is visible now, but the game is still in the wrong platform. Its in the playstation vita network, and it should be in the playstation vita [eu].

Would be nice do to see a history of changes to a game and who made those changes.

Funny you mention that...as of next week you will be able to see all revision history. :)
Title: Re: Scans
Post by: fazerco on January 16, 2014, 01:00:44 pm
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Title: Re: Scans
Post by: fazerco on January 18, 2014, 06:02:08 am
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Title: Re: Scans
Post by: fazerco on January 20, 2014, 12:20:24 pm
http://vgcollect.com/item/53714 (http://vgcollect.com/item/53714)

Its in. But it wasn't only dutch on the box, also German Italian and French.

Then it should mention that in the title: "Little Deviants (Dutch / German / Italian / French box text". And the item description, too.

http://vgcollect.com/item/53828 (http://vgcollect.com/item/53828)
You like it like this?
Title: Re: Scans
Post by: fazerco on January 20, 2014, 12:22:21 pm
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Title: Re: Scans
Post by: matt on January 20, 2014, 02:39:50 pm
What is the max size of a scan that can be uploaded?

I still like to know, as i this game http://vgcollect.com/item/53827 (http://vgcollect.com/item/53827) won't accept my scans

You know this is something that I should put on the edit/create pages. I'll double check and add it cuz I'm not even sure what it is. The bigger problem is that it fails silently with no error.
Title: Re: Scans
Post by: fazerco on January 23, 2014, 03:21:25 pm
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Title: Re: Scans
Post by: matt on January 23, 2014, 03:42:49 pm
Another crash http://vgcollect.com/item/54004 (http://vgcollect.com/item/54004)

Could you email me the images? matt@vgcollect.com

I'm going to revisit the image uploading code tonight.

Title: Re: Scans
Post by: fazerco on January 25, 2014, 07:12:19 am
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Title: Re: Scans
Post by: matt on January 25, 2014, 09:27:17 am
Hmm..I'm working on those pages right now. Will post an update here soon.
Title: Re: Scans
Post by: fazerco on January 25, 2014, 01:33:02 pm
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Title: Re: Scans
Post by: matt on January 25, 2014, 02:38:20 pm
The combined images must be under 500kb now? Cause now i can only upload the front of the box.

I'm testing a few things. Right now it is setup so that each image must be under 1 meg. Nothing is combined but it is probably buggy. I'm running tests on the live site - which obviously isn't a good thing. I'll remove any restrictions right now.