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General and Gaming => Modern Video Games => Topic started by: abe on July 31, 2015, 10:07:37 am

Title: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on July 31, 2015, 10:07:37 am
It's really happening! ;D ;D ;D

Quote from: Gaijinworks
Summon Night 5 for the PSP/PSVita is getting a one time physical release in advance of its digital debut, and we can finally reveal the full package you'll receive.  It will include the game case with multi-sided full-color insert, game UMD with full-color label, full-color game manual, one of two randomly inserted gigantic 14" x 19" posters, a serial numbered hologram, a digital download code to download the game from PSN free, and the last, and biggest addition: the FULL ORIGINAL SOUNDTRACK for the game, featuring all 37 music selections from the Japanese release of the OST in a full-size CD case with full-color inserts.   Yep, back up. Read that again.  You're welcome. And, thank YOU, too. YOUR SUPPORT made this inclusion possible!  All that's only going to cost $41.99 + $5 shipping anywhere in the US.  International shipping will be more.

It's really nice that the physical version of the game will come with a code for the digital version too. The rest of the package is pretty awesome too. :D

The presale for the physical version of the game opens up next week and will remain open until the end of August.


http://www.gaijinworks.com/ (http://www.gaijinworks.com/)
(http://www.gaijinworks.com/files/4914/3832/5034/SN5_Full_Set.jpg)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on July 31, 2015, 11:10:49 am
Sweet! I've been checking the site regularly and wasn't sure what was going to happen since they hadn't reached the goal of 6000 yet...

Exciting! The randomly inserted posters will drive collectors crazy... :'(
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: karyann on July 31, 2015, 02:11:35 pm
Ooooh, that is awesome! I was really hoping they would succeed, and those bonus are pretty cool too :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: davifus on July 31, 2015, 02:24:49 pm
Sweet! so the email sub we had to do was a count on how many people wanted to buy it or to reserve a chance to buy it?
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on July 31, 2015, 02:34:28 pm
Sweet! so the email sub we had to do was a count on how many people wanted to buy it or to reserve a chance to buy it?

Pretty much, yeah. If you signed up for it you'll get an email next week as soon as the presale goes live.


The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on August 03, 2015, 07:27:58 pm
An email from Gaijinworks:

Quote
You're receiving this notice because you signed up for our Summon Night 5 LE PSP poll and indicated you wanted to purchase one or more copies of the presale-only physical+digital LE edition.
We wanted to let you know that presales of the game will be live on www.gaijinworks.com starting today at 5:30PM PST and will remain open until the next full moon (at the end of August). After this period closes, we will gently and lovingly manufacture only enough product to cover the amount ordered, and then the game will only be available digitally on PSN until our contract runs out, or the apocalypse/rapture arrives, whichever comes first.  Check the website main page at 5:30PM PST for the order link!
Thanks for your support!
GAIJINWORKS
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: davifus on August 03, 2015, 09:47:13 pm
I been waiting for about a hour now and I dont see a Link. Website did crash around 8:30 but still no link.

Never mind their Twitter has the link for it.

http://www.gaijinworks.com/SN5_presale_live.htm
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: argyle on August 04, 2015, 11:54:15 am
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on August 04, 2015, 01:28:34 pm
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D

That's a tempting solution. If I did that I'd probably finally get around to opening and playing the Japanese copy of the game I've had for months. :P
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on August 04, 2015, 01:58:04 pm
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D

That's a tempting solution. If I did that I'd probably finally get around to opening and playing the Japanese copy of the game I've had for months. :P

Don't forget that they give you a digital copy as well, so you're basically buying two copies of the game for one price :D It's nice to know that I can leave it unopened if I want but can still play the game whenever.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on August 04, 2015, 02:26:58 pm
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D

That's a tempting solution. If I did that I'd probably finally get around to opening and playing the Japanese copy of the game I've had for months. :P

Don't forget that they give you a digital copy as well, so you're basically buying two copies of the game for one price :D It's nice to know that I can leave it unopened if I want but can still play the game whenever.

For some reason this never occurred to me. I had just assumed that the download code would be included in the game, but I guess it wouldn't since the digital version releases later than the physical release. Good idea. :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: insektmute on August 04, 2015, 10:02:57 pm
Really glad to see this. It's been years since any Summon Night games hit the US!
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on August 04, 2015, 11:05:03 pm
Really glad to see this. It's been years since any Summon Night games hit the US!

Not to mention it's the first time a game from the main series has been localized into English.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: argyle on August 05, 2015, 08:42:42 am
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D

That's a tempting solution. If I did that I'd probably finally get around to opening and playing the Japanese copy of the game I've had for months. :P

Don't forget that they give you a digital copy as well, so you're basically buying two copies of the game for one price :D It's nice to know that I can leave it unopened if I want but can still play the game whenever.

For some reason this never occurred to me. I had just assumed that the download code would be included in the game, but I guess it wouldn't since the digital version releases later than the physical release. Good idea. :)

Yep, they actually made a point to say that the code will be outside of the game so if you want to keep the game sealed you can still play it. :) Heck, wish they had done that with CoH2G - I still haven't opened that one.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on August 05, 2015, 12:50:17 pm
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D

That's a tempting solution. If I did that I'd probably finally get around to opening and playing the Japanese copy of the game I've had for months. :P

Don't forget that they give you a digital copy as well, so you're basically buying two copies of the game for one price :D It's nice to know that I can leave it unopened if I want but can still play the game whenever.

For some reason this never occurred to me. I had just assumed that the download code would be included in the game, but I guess it wouldn't since the digital version releases later than the physical release. Good idea. :)

Yep, they actually made a point to say that the code will be outside of the game so if you want to keep the game sealed you can still play it. :) Heck, wish they had done that with CoH2G - I still haven't opened that one.

Is that what they did with CoH2G? I guess I wasn't paying attention. I know with CoH2 they emailed the PSN code separately from the physical mailing (I think because the physical version wasn't coming out until after the PSN launch).
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: argyle on August 05, 2015, 01:00:50 pm
The randomly inserted posters will drive collectors crazy... :'(

It's already driving me crazy knowing I'll be missing a version by only buying one. :'(

Leave it sealed & tell yourself you got a copy where both posters were accidentally included. Problem solved! :D

That's a tempting solution. If I did that I'd probably finally get around to opening and playing the Japanese copy of the game I've had for months. :P

Don't forget that they give you a digital copy as well, so you're basically buying two copies of the game for one price :D It's nice to know that I can leave it unopened if I want but can still play the game whenever.

For some reason this never occurred to me. I had just assumed that the download code would be included in the game, but I guess it wouldn't since the digital version releases later than the physical release. Good idea. :)

Yep, they actually made a point to say that the code will be outside of the game so if you want to keep the game sealed you can still play it. :) Heck, wish they had done that with CoH2G - I still haven't opened that one.

Is that what they did with CoH2G? I guess I wasn't paying attention. I know with CoH2 they emailed the PSN code separately from the physical mailing (I think because the physical version wasn't coming out until after the PSN launch).

Sorry, I wasn't clear - they didn't include a code at all for CoH2G. :(
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on August 05, 2015, 02:23:09 pm
Sorry, I wasn't clear - they didn't include a code at all for CoH2G. :(

Ohhh, that makes more sense now.  Good to know that I shouldn't be looking for one, ha.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: insektmute on August 05, 2015, 10:18:35 pm
Really glad to see this. It's been years since any Summon Night games hit the US!

Not to mention it's the first time a game from the main series has been localized into English.

Indeed. At this rate, maybe we'll even get some of the Black/Matrix games one day! :D

Ok, probably not :/
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on August 11, 2015, 03:17:40 pm
Gaijinworks are doing a twitter poll on UMD variants to see what fans want to see produced:

http://www.gaijinworks.com/
https://twitter.com/gaijinworks

Summon Night 5 UMD Voting!
For the first time, we're going to bring YOU into the process of choosing the disc art variants for one of our game releases.   We'll tweet you two possible UMD builds at a time on our official Twitter (@GAIJINWORKS), and whichever design gets the most retweets wins.  Throughout the rest of the month, we'll be putting up new versions on Twitter for you to vote on with your retweets.  The UMDs with the most retweets at the end of the month will make it into production as the actual disc art we use!  We can't tell you how many variants will be produced, but longtime fans will be able to have a pretty good guess - ask them on Twitter, too!  Here are the two up for Twitter retweet voting right now:


(http://www.gaijinworks.com/files/5614/3927/7833/UMD_A_sml.png) (http://www.gaijinworks.com/files/8914/3927/7843/UMD_B_sml.png)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: karyann on August 11, 2015, 09:17:50 pm
Gaijinworks are doing a twitter poll on UMD variants to see what fans want to see produced:

http://www.gaijinworks.com/
https://twitter.com/gaijinworks

Summon Night 5 UMD Voting!
For the first time, we're going to bring YOU into the process of choosing the disc art variants for one of our game releases.   We'll tweet you two possible UMD builds at a time on our official Twitter (@GAIJINWORKS), and whichever design gets the most retweets wins.  Throughout the rest of the month, we'll be putting up new versions on Twitter for you to vote on with your retweets.  The UMDs with the most retweets at the end of the month will make it into production as the actual disc art we use!  We can't tell you how many variants will be produced, but longtime fans will be able to have a pretty good guess - ask them on Twitter, too!  Here are the two up for Twitter retweet voting right now:


Aww, I prefer the one with the moon, but it's pretty far behind by now :( Oh well, it's not like I was going to frame it and look at it every day or anything  :P
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on August 16, 2015, 09:25:27 pm
Round 2 of the UMD designs are up now. As of now, they're pretty close to even in terms of retweets. The one on the right is winning by two at the moment.

(http://www.gaijinworks.com/files/4814/3944/9084/SN5_UMD_C_small.png) (http://www.gaijinworks.com/files/1214/3944/9099/SN5_UMD_D_sml.png)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: thewelshman on August 18, 2015, 10:59:57 pm
Round 2 of the UMD designs are up now. As of now, they're pretty close to even in terms of retweets. The one on the right is winning by two at the moment.

(http://www.gaijinworks.com/files/4814/3944/9084/SN5_UMD_C_small.png) (http://www.gaijinworks.com/files/1214/3944/9099/SN5_UMD_D_sml.png)

I voted for the one on the left. I'm a fan of alternate gaming artwork. I hate to admit it, but I'm a sucker for anything Limited Release, so more than likely will be buying anything these guys release.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: argyle on August 19, 2015, 09:23:39 am
FYI, Summon Night 6 was just announced to be in development for the PS4 & Vita. No word on a localization yet, but it seems to me that most PS4 JRPGs are getting localized these days so the odds are probably pretty good. :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: thewelshman on August 19, 2015, 09:40:15 am
FYI, Summon Night 6 was just announced to be in development for the PS4 & Vita. No word on a localization yet, but it seems to me that most PS4 JRPGs are getting localized these days so the odds are probably pretty good. :)

I get excited every time I see a new JRPG released on PS4 and Vita. My Vita collection is growing by the month...would be by the week, but my wife seriously limits my binge spending. Someone linked this from cheapassgamer.com earlier.

http://gematsu.com/2015/08/summon-night-6-lost-borders-announced-ps4-ps-vita

Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on August 21, 2015, 05:46:10 pm
Round 4 of the UMD design voting is up now. Forgot about Round 3, so here it is now.

Round 4 - The design on the right is winning at the moment.
(http://www.gaijinworks.com/files/6814/4009/7780/SN5_UMD_H_sml.png) (http://www.gaijinworks.com/files/6814/4009/7766/SN5_UMD_G_sml.png)

Round 3 - The design on the left is winning by quite a bit.
(http://www.gaijinworks.com/files/2114/3983/8756/SN5_UMD_F_sml.png) (http://www.gaijinworks.com/files/2314/3983/8746/SN5_UMD_E_sml.png)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on September 02, 2015, 06:47:53 pm
The final round is up now. The image on the right is winning as of the time of this post.

The game's presale ends on the 7th, that's less than a week now. If any of you are still interested, but haven't ordered yours yet, time's running out.

(http://www.gaijinworks.com/files/3014/4121/3811/SN5_UMD_I_sml.png) (http://www.gaijinworks.com/files/4314/4121/3789/SN5_UMD_J_sml.png)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on February 26, 2016, 11:44:59 am
I'm sure that some of you may be wondering what happened to the physical release of Summon Night 5, so I dug around in the Gaijinworks forum and found this post for those of you who may not have already checked to see what's going on, and why it's taken so long. Long story short, a lot of what has prolonged the UMD version's release is the discovery of a pretty nasty bug. Because PSP games on UMDs can't just be patched after release to fix stuff like this, fixing any and all serious issues like this are very important.

http://www.gaijinworks.com/interact/showthread.php?1032-Summon-Night-5-Launch-thread/page32&p=69710#post69710 (http://www.gaijinworks.com/interact/showthread.php?1032-Summon-Night-5-Launch-thread/page32&p=69710#post69710)

Here's a quote of what is says in case the link is blocked for those of you at work.

Quote from: Vic Ireland
We finally have a revised image in QA to get these UMDs made! We spent a long time testing trying to get the Yeng-Hua bug to happen and could not do it after weeks of trying and fans sending in saves to maybe help it occur for us. So in the interests of getting the UMD version shipped, we just zipped up the version with the most common bug fixed (Acquire Skill), as well as a secondary bug fixed that only happened in one place. I also made sure all fan-submitted text corrections verified and updated in this new version. Now we are on the way to getting the UMD made again so we can get the pallets of packaging and soundtracks fulfilled and out of our warehouse and into your homes!

It's been a trying month for us, since work couldn't stop on CoH3, the European SN5 release process, and other games we're working on, which is why I haven't been around for weeks. EVERYONE in our little group has been doing this in addition to all the other stuff that needed to be done for other games, so we're a little frazzled. But a heartfelt thanks for the patience as we worked through this. I'll be sending out an email to everyone who ordered the physical+digital to update the status. If this disc image gets through QA with no problems, I expect we'll see it on PSN about the middle of February, and we should have the UMDs around the end of Feb to ship out.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on February 26, 2016, 11:51:51 am
Thanks for the update, abe!
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: karyann on February 26, 2016, 02:15:20 pm
Thanks a lot for the update! I was wondering about it recently too. Glad to know it's going under good quality control :) End of February isn't exactly too far anyway!
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: davifus on February 26, 2016, 03:17:59 pm
Wow, this game totally went under my radar. I can't wait for my two copies.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: ignition365 on February 26, 2016, 05:30:00 pm
I was just having a conversation with a guy about how he thought it was the last PSP game and the system is officially dead and I was telling him that it hasn't released its physical version yet.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on February 26, 2016, 07:09:46 pm
I was just having a conversation with a guy about how he thought it was the last PSP game and the system is officially dead and I was telling him that it hasn't released its physical version yet.

They haven't said anything on their main website yet afaik, but aren't Gaijinworks also planning a physical release for Class of Heroes 3?
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on February 26, 2016, 10:50:45 pm
I was just having a conversation with a guy about how he thought it was the last PSP game and the system is officially dead and I was telling him that it hasn't released its physical version yet.

They haven't said anything on their main website yet afaik, but aren't Gaijinworks also planning a physical release for Class of Heroes 3?

Yes. In the forum post I linked to Vic mentions that they've been busy with CoH3 as well. Other than that, I haven't heard talk of the physical version (by Gaijinworks staff) since it was announced around the same time as SN5.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on March 03, 2016, 09:22:49 am
Another update.

Got an email this morning with an update on what's going on. I'll post the relevant info here. They also mention that V2.0 of the PSN version of the game with all the bugfixes should be up later today.

Quote from: Gaijinworks
It's been a long road, but the master UMD manufacturing samples for the physical version of Summon Night 5 have finally come in from overseas, meaning we're just a few weeks away from finally shipping the physical version.  We want to thank you all for your patience in this process.  We destroyed the original UMD masters that contained the Acquire Skill bug and created a new build that fixed not only that, but another minor bug and some text errors, so we could release the most error-free physical version possible.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 08, 2016, 03:51:31 pm
I saw someone tweet today that they received their copy, so keep an eye on your inbox!  They hadn't received an email or anything, so it may just "show up."

If I'm not mistaken, there's a bit of a surprise with the shipment, so just a heads up :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: ignition365 on April 08, 2016, 04:08:57 pm
I saw someone tweet today that they received their copy, so keep an eye on your inbox!  They hadn't received an email or anything, so it may just "show up."

If I'm not mistaken, there's a bit of a surprise with the shipment, so just a heads up :)
Woooo I guess I'll actually check the mail today.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: davifus on April 13, 2016, 06:55:49 pm
My Summon Night 5 order came. It came in a super cool box (carefully ripped off the address slip).

(http://i.imgur.com/dkNcDxg.jpg)

(http://i.imgur.com/z0s7GLh.jpg)

(http://i.imgur.com/JpmS7Ch.jpg)

(http://i.imgur.com/0X214Si.jpg)

(http://i.imgur.com/teSkapW.jpg)

(http://i.imgur.com/TwgqMEc.jpg)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 13, 2016, 07:43:12 pm
I wasn't happy when I heard that the packing stickers were attached directly to the box, but Gaijinworks gives this advice:

Quote
When you get it, if you want to remove the shipping label and sealing tape as safely as possible and preserve the shipping box, use a hair dryer to heat the label or tape up and gently pull from a corner as you continue to heat the label or tape. It should come off easily. If it's resistant, try starting from another corner. Once you have it off, you can remove the remaining sticky residue with goo gone (not goof off!).
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 13, 2016, 08:10:28 pm
I wasn't happy when I heard that the packing stickers were attached directly to the box, but Gaijinworks gives this advice:

Quote
When you get it, if you want to remove the shipping label and sealing tape as safely as possible and preserve the shipping box, use a hair dryer to heat the label or tape up and gently pull from a corner as you continue to heat the label or tape. It should come off easily. If it's resistant, try starting from another corner. Once you have it off, you can remove the remaining sticky residue with goo gone (not goof off!).

They ship them just in those fancy boxes? >:( I can't say I like that too much either. It'll probably be in even worse shape for me once it makes it through customs. :-\
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: davifus on April 13, 2016, 08:17:49 pm
I wasn't happy when I heard that the packing stickers were attached directly to the box, but Gaijinworks gives this advice:

Quote
When you get it, if you want to remove the shipping label and sealing tape as safely as possible and preserve the shipping box, use a hair dryer to heat the label or tape up and gently pull from a corner as you continue to heat the label or tape. It should come off easily. If it's resistant, try starting from another corner. Once you have it off, you can remove the remaining sticky residue with goo gone (not goof off!).

They ship them just in those fancy boxes? >:( I can't say I like that too much either. It'll probably be in even worse shape for me once it makes it through customs. :-\

Yeah, I only really had corner bruises on mine.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: soera on April 13, 2016, 08:37:33 pm
That would irritate me too!
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 14, 2016, 08:00:01 pm
Just got my copy, and it looks pretty good for the most part. Just a few indentations, but the artwork isn't badly scuffed or damaged or anything.

Tried the hairdryer trick on the sealing tape and the packing sticker, and they came off perfectly without leaving any residue behind. I'll definitely have to use this trick again in the future.

I'll scan it today before I leave work and update the item record :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 14, 2016, 09:02:16 pm
Ok, I uploaded pics of the box, but I realize that not everyone may recognize the box as being part of the "game."

What do you all think? I also adjusted the name of the item to indicate that it was more of a bundle of items, but I thought I'd see how you all felt.

Maybe it should be called Limited Edition? But only VideoGamesPlus uses that term, as far as I know...

Additionally, I ordered two copies, so both my copies came in the same box. In that regard, I'd probably personally prefer to have the soundrack and actual game be listed as single items as well in addition to this "boxed" version.

Ah, can't decide!

I have scans of everything (except for opening up the games and soundtracks themselves), so I'm not worried about having to rescan anything.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 14, 2016, 09:24:03 pm
Ok, I uploaded pics of the box, but I realize that not everyone may recognize the box as being part of the "game."

What do you all think? I also adjusted the name of the item to indicate that it was more of a bundle of items, but I thought I'd see how you all felt.

Maybe it should be called Limited Edition? But only VideoGamesPlus uses that term, as far as I know...

Additionally, I ordered two copies, so both my copies came in the same box. In that regard, I'd probably personally prefer to have the soundrack and actual game be listed as single items as well in addition to this "boxed" version.

Ah, can't decide!

I have scans of everything (except for opening up the games and soundtracks themselves), so I'm not worried about having to rescan anything.

Since the box is just what they're all shipped in and you get one per order and not one per copy of the game, I don't think it should be considered part of the set. Of course, the box is certainly collectible, so it does have a place in our database, I just think it should be part of a separate listing.

I do think that the soundtrack should be part of the same listing as the game though, since everyone got one with every copy they ordered and it wasn't an optional add-on item. We have plenty of soundracks in our database listed separately from the games that were sold with already anyways so I don't think my opinion on that really matters in the end.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 14, 2016, 09:48:33 pm
Since the box is just what they're all shipped in and you get one per order and not one per copy of the game, I don't think it should be considered part of the set. Of course, the box is certainly collectible, so it does have a place in our database, I just think it should be part of a separate listing.

I do think that the soundtrack should be part of the same listing as the game though, since everyone got one with every copy they ordered and it wasn't an optional add-on item. We have plenty of soundracks in our database listed separately from the games that were sold with already anyways so I don't think my opinion on that really matters in the end.

Ah, I like the idea of the box as being a separate collectible item. Maybe like swag or something.

I'm fine with the soundtrack being bundled together with the game as I totally agree with your logic (the soundtrack itself says that it's not for re-sale and was to come with the game only). Do you think the item title should reflect it? Previously it was just "Summon Night 5" which feels so lacking to me, but sometimes that's how those things go.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 14, 2016, 10:27:43 pm
Since the box is just what they're all shipped in and you get one per order and not one per copy of the game, I don't think it should be considered part of the set. Of course, the box is certainly collectible, so it does have a place in our database, I just think it should be part of a separate listing.

I do think that the soundtrack should be part of the same listing as the game though, since everyone got one with every copy they ordered and it wasn't an optional add-on item. We have plenty of soundracks in our database listed separately from the games that were sold with already anyways so I don't think my opinion on that really matters in the end.

Ah, I like the idea of the box as being a separate collectible item. Maybe like swag or something.

I'm fine with the soundtrack being bundled together with the game as I totally agree with your logic (the soundtrack itself says that it's not for re-sale and was to come with the game only). Do you think the item title should reflect it? Previously it was just "Summon Night 5" which feels so lacking to me, but sometimes that's how those things go.

I'd agree with swag, since it's a vague enough category that pretty much anything works there if there's no other suitable category.

As for the title of the game's listing, that's a little harder to say. The fact that it was bundled with the soundtrack should certainly be mentioned in the description field, but whether or not it should be reflected in the title is less obvious (to me, at least). I would say go with whatever Gaijinworks called it, but I think they only ever referred to it as Summon Night 5 and not some kind of bundle or whatever. However, because it is the only physical North American release of the game, simply using Summon Night 5 for the database entry shouldn't cause any confusion.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 14, 2016, 10:41:44 pm
However, because it is the only physical North American release of the game, simply using Summon Night 5 for the database entry shouldn't cause any confusion.

Right, so there won't be any other physical versions that people would confuse this with. The only confusion would be if someone purchased this from a reseller but only got the game or soundtrack by itself, but that's no different from how other bundles have been broken up.

Cool, thanks for talking this out with me! If other folks have any thoughts, feel free to chime in!
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 15, 2016, 09:18:51 am
However, because it is the only physical North American release of the game, simply using Summon Night 5 for the database entry shouldn't cause any confusion.

Right, so there won't be any other physical versions that people would confuse this with. The only confusion would be if someone purchased this from a reseller but only got the game or soundtrack by itself, but that's no different from how other bundles have been broken up.

Cool, thanks for talking this out with me! If other folks have any thoughts, feel free to chime in!

Glad to help. :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: karyann on April 17, 2016, 07:40:53 pm
I hope I get mine soon! Those pictures make me drool a bit.  :o
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: kashell on April 18, 2016, 03:40:08 pm
Has anyone had a chance to play it yet?
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 18, 2016, 04:41:24 pm
Has anyone had a chance to play it yet?

I haven't gotten my physical copy in the mail yet, but the game released digitally a while back now and anyone who ordered a physical copy got a download code for it too. I've played the download version a little bit on my PSP and it's pretty good. Very text-heavy, interesting story with likable characters. The battles themselves are alright, though it hasn't dethroned (and likely won't dethrone) Disgaea or Fire Emblem as my favorite new strategy RPG series. It's really nice looking, and the music is great too. Really relaxing, like BGM you'd expect from a visual novel. Unfortunately, I haven't really played that much yet. I got distracted by something a while ago and kinda forgot about it. :-[
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 18, 2016, 06:49:24 pm
Has anyone had a chance to play it yet?

If you're interested in the digital version, let me know, and I might be able to help you out ;)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: kashell on April 20, 2016, 08:28:30 am
I only got through the prologue, so I haven't had a chance to participate in any battles. I started with the girl and gave the voice a scarf. I'm pretty happy with the outcome.

For now, all I can say is that the game looks nice. It sounds nice (save for that opening theme...yikes). It looks like it was well-translated. It's just a bit wordy. The prologue took a long time to get through.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 20, 2016, 08:32:56 am
For now, all I can say is that the game looks nice. It sounds nice (save for that opening theme...yikes).

I'm pretty sure if you hold the triangle button while the game starts up you'll get the proper Japanese OP. It's something like that anyways. Much better than the English version, IMO.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: kashell on April 20, 2016, 08:43:42 am
For now, all I can say is that the game looks nice. It sounds nice (save for that opening theme...yikes).

I'm pretty sure if you hold the triangle button while the game starts up you'll get the proper Japanese OP. It's something like that anyways. Much better than the English version, IMO.

Really? I'll have to remember that.

In some way, I'm glad to see that the Working Designs song girl is still singing. On the other hand, those lyrics...I can't even.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 20, 2016, 11:09:27 am
Finally got mine in the mail today and fortunately the shipping box was actually in decent condition. ;D The corners aren't even dented that bad. I'll have to try the hair dryer trick later to remove the shipping label.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: desocietas on April 20, 2016, 12:33:53 pm
Awesome! The trick worked on the clear packing tape as well for me. Nice to have it free of all adhesives.
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: abe on April 20, 2016, 03:23:07 pm
That hairdryer trick works really well! It didn't even leave any sticky crap behind! :o I'm going to be doing this a lot more often. :D

Thanks for posting that, Deso. :)
Title: Re: Summon Night 5 Physical Copy from Gaijinworks
Post by: karyann on April 21, 2016, 09:15:23 am
I just got mine too! The box looks like it's in great shape, so I'm definitely keeping it also.  8) Can't wait to try it out (though I said that for Class of Heroes 2G and have yet to put it in my PS3...haha)