VGCollect Forum
General and Gaming => General => Topic started by: seether on February 03, 2019, 07:44:56 pm
-
I find most modern games very easy. I always play on the hardest difficulty on the first play through because I want all the trophies/achievements and probably won’t replay a single player experience.
There really hasn’t been a lot of challenges this generation in my opinion.
Mass Effect Andromeda was kinda hard at points but that was only because of how bullet spongy the bosses became.
The only good example I have of challenge is Sniper Elite 3 on aithentic difficulty. That is just masochist hard on some maps. You die virtually in one hit if spotted and will be swarmed at any opportunity if noticed. I like to try to kill absolutely everyone in the level, and there are no saves on hardest difficulty.
Most of the time if a game wasn’t designed to be hard (like dark souls was) the difficulty slider just makes enemies bullet sponges and it’s really phoned in and makes the games more tedious than hard.
-
I hear any remastered Uncharted game on Brutal difficulty is just...hell.
-
Dead To Rights: Retribution on the PS3 is a bastard of a game.
-
Ghosts n' Goblins
Ninja Gaiden trilogy on NES
Castlevania 1 + 3 NES, Castlevania Chronicles
Ninja Gaiden Sigma
Halo 2 on Legendary
Devil May Cry on harder difficulties
-
Cloudberry Kingdom level 319 and 320 forget about it!
-
First things that come to mind are the Kaizo Mario games and I Wanna Be The Guy and it's spinoffs.
-
Superman 64
-
For some reason, I tend to have a lot of difficulty when I play any games of the Makaimura (I never know the order or proper names of the English titles of this series... Ghosts and Goblins? Ghouls and Ghosts? It is always so confuse to me).
I don't consider myself to be particularly bad at action platformers, but I am yet to clear a game from this series...
-
You want hard play or emulate just about any arcade or cheap NES or SNES game ;)
-
Tatsujin (Truxton) rightfully translated to Expert (Arcade, Mega Drive, PC Engine)
-
Try Super Ghouls ‘n Ghosts, or maybe Ikaruga.
-
For some reason, I tend to have a lot of difficulty when I play any games of the Makaimura (I never know the order or proper names of the English titles of this series... Ghosts and Goblins? Ghouls and Ghosts? It is always so confuse to me).
I don't consider myself to be particularly bad at action platformers, but I am yet to clear a game from this series...
Dude, don't sweat it. Ghosts n' Goblins is an infernal pile of shit that was designed as a torture method.
In actual serious though, being killed in 2 hits in ghosts n goblins along with the many things on screen and devils make the game very difficult. It's not you it's the game.
-
Shinobi on the PS2. To this day, I have the mental scars from that game.
-
Shinobi on the PS2. To this day, I have the mental scars from that game.
Love that game, but yeah. It's brutal.
-
Dude, don't sweat it. Ghosts n' Goblins is an infernal pile of shit that was designed as a torture method.
In actual serious though, being killed in 2 hits in ghosts n goblins along with the many things on screen and devils make the game very difficult. It's not you it's the game.
Haha
Thanks! I wasn't expecting this kind of support.
-
If you are talking this generation games, most to tend to be on the easy side I agree.
Although the Souls series (and Bloodborne) are supposed to be challenging but I have
Never tried them myself.
On PS2 the original DMC 3 was difficult but not impossible
Ninja Gaiden Black On OG Xbox was hard as well
I’m sure there were others that generation but it can
depend on the person and their strengths/weaknesses
in different genres
-
Polybius
-
Medal of Honor Frontline on hard mode was the most difficult game I've ever finished. It made me want throw my PS2 controller across the room, especially Nijmegen Bridge.
-
Medal of Honor Frontline on hard mode was the most difficult game I've ever finished. It made me want throw my PS2 controller across the room, especially Nijmegen Bridge.
I gave up on Metal Of Honer Frontline on easy on the level where you start off on top of explosives and get sniped by bad guys off screen with rocket launchers, I hate how in that one level they keep firing the rockets from a summit and you can't kill them even though you can see them, the only way to kill them is to climb the hill but even if you manage to kill the rocket guys you still don't have enough health to finish that level or mission.
I much prefer First Person Shooters where you have allies but most of Metal Of Honor Frontline you forced to do everything by yourself for 99% or that game
-
Medal of Honor Frontline on hard mode was the most difficult game I've ever finished. It made me want throw my PS2 controller across the room, especially Nijmegen Bridge.
I gave up on Metal Of Honer Frontline on easy on the level where you start off on top of explosives and get sniped by bad guys off screen with rocket launchers, I hate how in that one level they keep firing the rockets from a summit and you can't kill them even though you can see them, the only way to kill them is to climb the hill but even if you manage to kill the rocket guys you still don't have enough health to finish that level or mission.
I much prefer First Person Shooters where you have allies but most of Metal Of Honor Frontline you forced to do everything by yourself for 99% or that game
Haha yeah, I think we've talked about this before since this topic has come up at another time :) Are you talking about the level after the mine carts?
-
Medal of Honor Frontline on hard mode was the most difficult game I've ever finished. It made me want throw my PS2 controller across the room, especially Nijmegen Bridge.
I gave up on Metal Of Honer Frontline on easy on the level where you start off on top of explosives and get sniped by bad guys off screen with rocket launchers, I hate how in that one level they keep firing the rockets from a summit and you can't kill them even though you can see them, the only way to kill them is to climb the hill but even if you manage to kill the rocket guys you still don't have enough health to finish that level or mission.
I much prefer First Person Shooters where you have allies but most of Metal Of Honor Frontline you forced to do everything by yourself for 99% or that game
Haha yeah, I think we've talked about this before since this topic has come up at another time :) Are you talking about the level after the mine carts?
I think, but I haven't played that game in a vary long time, because that is how upset I was.
-
Space Channel 5 was really hard for me but i just might be a noob so lol
-
Mine Cart Carnage - Donkey Kong Country.
Fuck that stage.
-
Mine Cart Carnage - Donkey Kong Country.
Fuck that stage.
Ooo yeah that's a good choice
-
Well, in that case, we can't forget about the Turbo/Wind Tunnel in Battletoads.
(https://i.imgur.com/shZWBPz.gif)
-
Mine Cart Carnage - Donkey Kong Country.
Fuck that stage.
I used to skip it when i was a kid lol
-
I haven't been able to get past that pufferfish boss in Donkey Kong Country: Tropical Freeze. Absolutely an amazing game but god damn.
Now that I think about it, every single one of the DKC games are ruthless. They ease you in, sure, but all of the sudden all bets are off and the games outright hate you.
-
I haven't been able to get past that pufferfish boss in Donkey Kong Country: Tropical Freeze. Absolutely an amazing game but god damn.
Now that I think about it, every single one of the DKC games are ruthless. They ease you in, sure, but all of the sudden all bets are off and the games outright hate you.
The hardest level beside the lost world level from DKC2 is the last normal level from DKC3 where your control the snake. That level is impossible.
-
Robocop Vs The Terminator on genesis and Truxton on genesis
-
Everyone talks about the Turbo Tunnel in Battletoads, but for me, the sticking point was that @&$!? snake level. Extremely frustrating trial-and-error design where I would run out of lives before being able to memorize all the snake patterns.
Beating Revenge of Shinobi on Genesis was hard enough, but beating the final boss in time to save your girlfriend....that was REALLY hard. I actually did it legit once.
Also, Adventures of Bayou Billy on NES is one of those games that’s hard for all the wrong reasons, mainly cheap enemies and bad hit detection. I also beat this one legit once, but I had zero desire to ever play it again after that :p
-
Has anyone ever played Robocop 1 for the NES, that game I can't even finish the first level boss, That game is not fun at least the NES version I have.
-
Yes, I have it and used to play it fairly often.
IIRC, the key to beating the first level boss is to just punch punch punch as fast as possible when he gets close, that freezes him in place and he can’t retaliate. I used a turbo controller and he was no problem.
-
A flip side, currently I would say H1Z1. The difficulty is due to the average skill of the playerbase. The fact that it was the first BR, and all that are left playing on that game are the die-hards. Most of the other people interested in BR are on a never-ending BR journey and had left when PUBG was released, then to Fortnite, IoN, Blackout and now Apex Legends.
-
Duke Nukem Zero Hour on the Nintendo 64
This game is a 3rd person shooter, the only thing that makes this game somewhat winnable is the fact that you have unlimited lives to complete the single player campaign.
What makes this game so hard for me is the platforming sections, and the enemies. This game has vary long time consuming levels. and they don't have any checkpoints or save areas. in the levels themselves. If you die, you do the whole level over again with only a pistil and limited ammo.
Top that there are boss fights at the end of some levels. right after you play the entire level, if the boss kills you you need to do Both the whole level and boss fight all over again in order to move on.
I only completed this game with cheats, but even with invincibility activated, there are jumps you need to make on some levels or you still die and need to do the entire thing over again.
For those of you interested in playing Duke Nukem Zero Hour on the Nintendo 64. always have a memory card handy so you can at least start off on the levels you get stuck on. Because you probably won't beat this game even with cheating at one play setting.
Part of what making this game so hard is the fact that you have objectives to complete and the levels are deep in depth, even the most hard core gamer will find a challenge at beating Duke Nukem Zero Hour on the Nintendo 64
-
(https://vgcollect.com/images/front-box-art/7497.jpg)
Shadow Tower on PS1.
I really, really want to like this game. It has similar gameplay to the King's Field games, which I adore. But this game is just brutally difficult. It's hard to figure out where to go. The enemies are powerful as hell. Weapons break. There's no normal leveling up, so you can't just grind to get better; you just have to get better armor and weapons (which break).
I've tried to give this one multiple shots because I love the King's Field games so much but are too familiar with them. I end up giving up in frustration every damn time.
-
Black Knight Sword
Really nice looking Suda51 game
The game on its own is hard, i finished it and it was hard but fun
The challenge mode is brutal, but i've done it with lots of screaming and hair tearing
Arcade Mode is nigh on impossible, i literally quit gaming for a while because of it
She Wants Me Dead
2D black and white side scrolling platformer, 1 hit kill, and all the traps are played to the beat of the games main theme song.
Again, plenty of fun the first time round when you can take your time and have quite a few goes at it, but then you start looking at the trophies and oh man does it get depressing. Finishing the whole game on a time limit, and finishing the whole thing from start to finish without losing a single life.
-
SDOJ Inbachi ALL- Game has been out since 2012, but beating the game on one credit ( with this final boss) hasn't been done yet for two big reasons;
1) High entry requirements ( collecting all bee items, can't die at all, can't use any bombs, and a rank of 30+ for shot/laser types or rank of 40+ for expert types)
2) https://youtu.be/JMkK1_f1Ub4?t=1517
Besides that, Tatsujin Oh on 1 credit ( original JP version of Truxton II) for all the wrong reasons- small enemies that take way too many hits, a lot of repetitious enemy patterns coupled with long stages, big hitbox, tons of bullets ( especially from stage 3 onwards), nasty bosses, a rank system that makes some bosses impossible on your initial encounter with them, and very nasty checkpoint recovery.
-
SDOJ Inbachi ALL- Game has been out since 2012, but beating the game on one credit ( with this final boss) hasn't been done yet for two big reasons;
1) High entry requirements ( collecting all bee items, can't die at all, can't use any bombs, and a rank of 30+ for shot/laser types or rank of 40+ for expert types)
2) https://youtu.be/JMkK1_f1Ub4?t=1517
Besides that, Tatsujin Oh on 1 credit ( original JP version of Truxton II) for all the wrong reasons- small enemies that take way too many hits, a lot of repetitious enemy patterns coupled with long stages, big hitbox, tons of bullets ( especially from stage 3 onwards), nasty bosses, a rank system that makes some bosses impossible on your initial encounter with them, and very nasty checkpoint recovery.
(https://vgcollect.com/images/cart-art/5588.jpg)
Tatsujin Oh/Truxton 2 sounds difficult in everything, But have you ever tried "Star Solider" for the NES/Famicom? That game has no difficulty setting, it's just extremely hard and that is putting the original Star Solider lightly. I've got the NA version of this game, and it's fun and everything but I never made it past stage 3 on my best run at it.
It's one of those vertical shoot em ups that if you are touched once by any projectile or building you die. But some buildings you can go through no problem.
Sometimes if you are lucky you start from a checkpoint, but with only 3 lives and one hit deaths this game only teases you into playing it more. Also each and every one of the 16 stages has 2 bosses per stage, and if you don't beat the 2nd boss in each and every stage (on a time limit) you need to redo a chunk of the stage over again,
And also each and every time you lose all 3 lives and need to start over the entire game. Then all the enemies have different patterns each and every time you play through this game.
-
SDOJ Inbachi ALL- Game has been out since 2012, but beating the game on one credit ( with this final boss) hasn't been done yet for two big reasons;
1) High entry requirements ( collecting all bee items, can't die at all, can't use any bombs, and a rank of 30+ for shot/laser types or rank of 40+ for expert types)
2) https://youtu.be/JMkK1_f1Ub4?t=1517
Besides that, Tatsujin Oh on 1 credit ( original JP version of Truxton II) for all the wrong reasons- small enemies that take way too many hits, a lot of repetitious enemy patterns coupled with long stages, big hitbox, tons of bullets ( especially from stage 3 onwards), nasty bosses, a rank system that makes some bosses impossible on your initial encounter with them, and very nasty checkpoint recovery.
(https://vgcollect.com/images/cart-art/5588.jpg)
Tatsujin Oh/Truxton 2 sounds difficult in everything, But have you ever tried "Star Solider" for the NES/Famicom? That game has no difficulty setting, it's just extremely hard and that is putting the original Star Solider lightly. I've got the NA version of this game, and it's fun and everything but I never made it past stage 3 on my best run at it.
It's one of those vertical shoot em ups that if you are touched once by any projectile or building you die. But some buildings you can go through no problem.
Sometimes if you are lucky you start from a checkpoint, but with only 3 lives and one hit deaths this game only teases you into playing it more. Also each and every one of the 16 stages has 2 bosses per stage, and if you don't beat the 2nd boss in each and every stage (on a time limit) you need to redo a chunk of the stage over again,
And also each and every time you lose all 3 lives and need to start over the entire game. Then all the enemies have different patterns each and every time you play through this game.
Love this game. My first shoot-em up. The music, while only a few different tracks, is great. And I love the under/over landscapes trick it uses.
Patterns don't change when you get a game over, though. I have this one memorized. What it does do is change the level some if you die too far into it. But there's only the original version of the stage, and 1 variant. So the variant is easy to memorize, too.
Although 3 lives and no continues for 16 stages is brutal. I've gotten close, but I've never actually beaten it.