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General and Gaming => Classic Video Games => Topic started by: oldgamerz on November 27, 2021, 05:45:08 pm

Title: Your Thoughts On Modding And Pirated Software
Post by: oldgamerz on November 27, 2021, 05:45:08 pm
Arrrrrrrrr matey, Ahoy  Avast Ye, Aye, Aye, Batten Down the Hatches or someone's about to walk plank.   ;)

In the past I've used many mods, and yes I have used some pirated software on PC games like The Sims 1 that you can't buy anymore too many working copies of the discs. I usually don't get any pirated software unless there is no other practical way of getting the game. Currently I don't think I have any pirated software, but I do have mods in which some I paid for like the developer mods for Duke Nukem 3D. That came with my steam purchase

If you can't find a game you want do you settle with pirated software or do you let skip the game entirely?

I was thinking about downloading ROM's but I am afraid I'll need to skip those Pokemon games for gameboy entirely what do you think, those batteries don't last forever.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: telekill on November 27, 2021, 06:51:32 pm
I personally don't have a problem with ROMs or pirating so long as the game is older... as in at least a decade old. At that point, the devs aren't likely to still have new copies on the market unless it's a remaster or something and then they usually spruced it up a bit... unless they are lazy f**ks like Rockstar.

There was once I felt a little bit of guilt for pirating but it was well within that decade range. I had a friend that had downloaded just about every Dreamcast game they could and it was about 2003 or so. He burned me a copy of Shenmue 2 as I wanted to continue the story without buying an Xbox. I made up for it later and bought the Shenmue HD collection as well as backed the third game on Kickstarter for $100 to make up the difference. No regrets.

As for older games that don't generally get put into collections, I have every Game Gear ROM available on an Everdrive X7. It was getting absolutely ridiculous price wise to get a hold of some of the cartridges so I said "screw it" and went for the one stop option. I also have one of those Raspberry Pi systems that has about 10 different retro systems on it. Goes from Atari 2600 to PS1/N64 days. Once it hits later consoles, the emulation is not good though. So much so in fact, that I use the games that are on there to test out which ones I want to add to my actual PS1 collection.

A majority of the older NES, Genesis, SNES, etc games... they won't see the light of day that are my favorites.... Ninja Turtles and Jurassic Park. Nickelodeon and Universal could easily release remasters of those classics but they refuse. That's on them. So in my book, pirating older games... again older than a decade... won't hurt the devs and lets you play the games you love or want to try and never got the chance to play without the need of buying an over priced eBay addition.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: tpugmire on November 27, 2021, 07:17:39 pm
Depends on the system. Like I’m not going to pay hundreds of dollars just to play the Zelda games on CD-I, but I’m happy to download and burn to a cd.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on November 27, 2021, 08:34:28 pm
Arrrrrrrrr matey, Ahoy  Avast Ye, Aye, Aye, Batten Down the Hatches or someone's about to walk plank.   ;)

In the past I've used many mods, and yes I have used some pirated software on PC games like The Sims 1 that you can't buy anymore too many working copies of the discs. I usually don't get any pirated software unless there is no other practical way of getting the game. Currently I don't think I have any pirated software, but I do have mods in which some I paid for like the developer mods for Duke Nukem 3D. That came with my steam purchase

If you can't find a game you want do you settle with pirated software or do you let skip the game entirely?

I was thinking about downloading ROM's but I am afraid I'll need to skip those Pokemon games for gameboy entirely what do you think, those batteries don't last forever.

no company is making tons of money of old games these days.

You don't need to feel bad about emulating those.

Pokemon company doesn't seem to be to interested in the older titles. There should have been tons of digital options by now if they where interested.

GBA and ds games are just non existent outside of the og consoles, No digital options by any official means have ever happened for those and the gameboy releases where released once on 3ds which isn't a supported console anymore.

Also if you where to buy an original copy, Your not helping the pokemon company. The money doesn't land in their pockets when it's 2nd hand.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: soera on November 27, 2021, 09:56:08 pm
Im perfectly cool with modding and what not. I have a modded SNES plug and play, a JP GameCube thats modded to play US games ... and even a ton of mod gear on my Diablo 3 account.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: emporerdragon on November 28, 2021, 12:43:27 am
I pirated a lot back in my middle and high school years, but as I got older and got a job combined with Steam and Netflix becoming things that made it easy to legitimately get games/shows, I just sorta petered out. Still have near complete ROM libraries of the NES, SNES, GB, & GBA floating around on one of my computers, but it's been years since I booted one up.

As for other people pirating, I really don't care unless they start making convoluted moral high grounds to justify why their piracy is honorable and legitimate rather than just simply acknowledging that they are a pirate.

I am afraid I'll need to skip those Pokemon games for gameboy entirely what do you think, those batteries don't last forever.
It's just a basic watch battery in there, which is a simple replacement. And the battery problem is more for Gold/Silver/Crystal because of the clock. Most of the Gen 1 stuff are still fine (I know mine are).

GBA and ds games are just non existent outside of the og consoles, No digital options by any official means have ever happened for those and the gameboy releases where released once on 3ds which isn't a supported console anymore.

The Wii U did have a bunch of GBA and DS games on its virtual console. But of course that doesn't help much nowadays with the shutdown of the marketplace.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on November 28, 2021, 06:39:53 am

GBA and ds games are just non existent outside of the og consoles, No digital options by any official means have ever happened for those and the gameboy releases where released once on 3ds which isn't a supported console anymore.

The Wii U did have a bunch of GBA and DS games on its virtual console. But of course that doesn't help much nowadays with the shutdown of the marketplace.

those where not pokemon though.  Still weren't most of those GBA games club nintendo rewards exclusive aka not buyable, like for example zelda four swords plus extra content compared to the og
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: emporerdragon on November 28, 2021, 11:33:26 am
those where not pokemon though.  Still weren't most of those GBA games club nintendo rewards exclusive aka not buyable, like for example zelda four swords plus extra content compared to the og

No, you're thinking of the 3DS ambassador program, where Nintendo gave 20 free games (10 NES, 10 GBA with the GBA games being exclusive) to the people who bought the 3DS during the first few months where it was $250. The Wii U had about 100 games available between the GBA and DS on its Virtual console, and while the main Pokemon games were not part of it, it did include the Pinball, Mystery Dungeon, and Ranger spinoffs.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: bikingjahuty on November 29, 2021, 10:31:41 pm
I have zero issues with either.


As someone who does a lot of console modding I feel like mods help enhance and preserve consoles beyond what they were originally designed to do. For example, one of my favorite mods to both install and use are ODE mods which replace a console's disc drive in place of an SD card where you can load games. Not only does this replace disc drives which are failing more and more over time, but also helps games load faster than a laser seeking data off a disc. It also bypasses the disc rot boogey man that many collectors fear and dread. And the best part is that none of it is emulation; you are playing the game on original hardware, you're just tricky the console into playing the game off a SD card rather than a disc drive.


There are so many other great mods out there like HDMI mods, RGB amps, high def screen mods for handhelds, region free mods, and countless others that really enhance and expand people's ability to enjoy their consoles in the modern age. If it allows these consoles to be more accessible and enjoyable I'm all for it! I'm also heavily into the preservation end of things and love taking a non-working or barely working console, deep cleaning the board, recapping it, and retrobriting the shell and watching it look and work just as good as the day it was bought brand new from the store. I've brought back dozens of consoles from death and all have found new homes where people are enjoying and loving them now. I know this falls more into the repair/restoration realm than modding, but sometimes mods are a part of these restorations to make these consoles even more enjoyable for people to play.


As for pirating older games I also have no issue with this. Most video games, both back in the day and now made 90% of all the money they were ever going to make within the first year they were released. This applies to official rereleases to these games as well. On top of that, there are thousands of games that will never ever see another release for the rest of time meaning that no money will ever be made from them again no matter what. So what's the harm in pirating them? It's not hurting the original developers or publishers that had their pay day sometimes decades ago when the game first came out, and also it's not harming the current rights owner who is just sitting on the IP either as part of their investment portfolio or to sell it someday for more than what they paid. It's a victimless crime as this point when it comes to older games and I don't bat an eye when someone says they downloaded the entire Dreamcast or NES library from a torrent site.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: marvelvscapcom2 on November 29, 2021, 11:52:02 pm
I have zero issues with either.


As someone who does a lot of console modding I feel like mods help enhance and preserve consoles beyond what they were originally designed to do. For example, one of my favorite mods to both install and use are ODE mods which replace a console's disc drive in place of an SD card where you can load games. Not only does this replace disc drives which are failing more and more over time, but also helps games load faster than a laser seeking data off a disc. It also bypasses the disc rot boogey man that many collectors fear and dread. And the best part is that none of it is emulation; you are playing the game on original hardware, you're just tricky the console into playing the game off a SD card rather than a disc drive.


There are so many other great mods out there like HDMI mods, RGB amps, high def screen mods for handhelds, region free mods, and countless others that really enhance and expand people's ability to enjoy their consoles in the modern age. If it allows these consoles to be more accessible and enjoyable I'm all for it! I'm also heavily into the preservation end of things and love taking a non-working or barely working console, deep cleaning the board, recapping it, and retrobriting the shell and watching it look and work just as good as the day it was bought brand new from the store. I've brought back dozens of consoles from death and all have found new homes where people are enjoying and loving them now. I know this falls more into the repair/restoration realm than modding, but sometimes mods are a part of these restorations to make these consoles even more enjoyable for people to play.


As for pirating older games I also have no issue with this. Most video games, both back in the day and now made 90% of all the money they were ever going to make within the first year they were released. This applies to official rereleases to these games as well. On top of that, there are thousands of games that will never ever see another release for the rest of time meaning that no money will ever be made from them again no matter what. So what's the harm in pirating them? It's not hurting the original developers or publishers that had their pay day sometimes decades ago when the game first came out, and also it's not harming the current rights owner who is just sitting on the IP either as part of their investment portfolio or to sell it someday for more than what they paid. It's a victimless crime as this point when it comes to older games and I don't bat an eye when someone says they downloaded the entire Dreamcast or NES library from a torrent site.

I might sound ignorant but why would someone do this over just playing the old games on PC with the same SD trick or even emulation? I thought the point of phyiscal on original hardware was to keep it as original as possible? I don't mod or have never heard of these tricks so I am just curious. Is it solely having the hardware present and functional that matters over the actual feel of playing off disc? Thanks for any clearing up :)
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: Cartagia on November 30, 2021, 09:46:45 am
Because there is only a limited supply of all of those old games - and that can make them expensive.  ROMs are really the only way a lot of people have to play a large swath of those titles.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: bikingjahuty on November 30, 2021, 11:14:23 am
I have zero issues with either.


As someone who does a lot of console modding I feel like mods help enhance and preserve consoles beyond what they were originally designed to do. For example, one of my favorite mods to both install and use are ODE mods which replace a console's disc drive in place of an SD card where you can load games. Not only does this replace disc drives which are failing more and more over time, but also helps games load faster than a laser seeking data off a disc. It also bypasses the disc rot boogey man that many collectors fear and dread. And the best part is that none of it is emulation; you are playing the game on original hardware, you're just tricky the console into playing the game off a SD card rather than a disc drive.


There are so many other great mods out there like HDMI mods, RGB amps, high def screen mods for handhelds, region free mods, and countless others that really enhance and expand people's ability to enjoy their consoles in the modern age. If it allows these consoles to be more accessible and enjoyable I'm all for it! I'm also heavily into the preservation end of things and love taking a non-working or barely working console, deep cleaning the board, recapping it, and retrobriting the shell and watching it look and work just as good as the day it was bought brand new from the store. I've brought back dozens of consoles from death and all have found new homes where people are enjoying and loving them now. I know this falls more into the repair/restoration realm than modding, but sometimes mods are a part of these restorations to make these consoles even more enjoyable for people to play.


As for pirating older games I also have no issue with this. Most video games, both back in the day and now made 90% of all the money they were ever going to make within the first year they were released. This applies to official rereleases to these games as well. On top of that, there are thousands of games that will never ever see another release for the rest of time meaning that no money will ever be made from them again no matter what. So what's the harm in pirating them? It's not hurting the original developers or publishers that had their pay day sometimes decades ago when the game first came out, and also it's not harming the current rights owner who is just sitting on the IP either as part of their investment portfolio or to sell it someday for more than what they paid. It's a victimless crime as this point when it comes to older games and I don't bat an eye when someone says they downloaded the entire Dreamcast or NES library from a torrent site.

I might sound ignorant but why would someone do this over just playing the old games on PC with the same SD trick or even emulation? I thought the point of phyiscal on original hardware was to keep it as original as possible? I don't mod or have never heard of these tricks so I am just curious. Is it solely having the hardware present and functional that matters over the actual feel of playing off disc? Thanks for any clearing up :)


In a console the only purpose of a disc drive is to read the data on the disc, send it to the CPU and from there the combinations of ram, gpus, and various other chips is what translates that data to what you see on your TV. Essentially the disc drive is only there as a messenger to read whats on the disc and send it to the rest of the console. The same is true of ODE mods that replace the disc drive for an SD card reader; the SD card reader is doing the exact same thing as the disc drive except its reading the data from an SD card rather than a CD. The SD card, the SD card reader, and the rest of the ODE mod have nothing to do with processing of the games data, that's all handled exactly the same way by the console's hardware as it would when having data read from a disc.


This translates into your gaming experience being exactly the same if not better due to the the faster read speed of the SD card, which means faster loading times. Assuming the ISO rip of the original game data is good and uncorrupted it should play, look, and sound identical to what you'd be playing if you were using an original disc drive and disc.


Emulation on the other hand is attempting to clone the original hardware of a console all in software. Especially with older consoles, emulation has come a long, long way and in most cases plays, looks, and sounds virtually identical to playing the game on original hardware. However, no matter how good the emulation is, it'll never be 100% accurate since its approximating the hardware in software to play on a PC. I'd say consoles like the SNES, Genesis, or TG16 are 99.7% the same as original hardware at this point, console like the Dreamcast, PS2, or Gamecube, vary between 90% and 98% depending on the emulator and game. However, modding a console with an ODE is 100% accurate since the game is still running off original hardware, unless of course you want to argue that the faster loading times create an inaccurate experience.


Sorry for the long winded explanation, but that is the difference between the two and why many opt for modding a console rather than just firing up their PC. At least for me I feel way more motivated to play games on the original hardware hooked up to my TV rather than on a PC with a USB controller. It really captures the experience of playing old games on a console even though they're being read off an SD card that also contains every PS1 or Saturn game ever made. You'll have no idea though once you're actually playing a game :)
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: Warmsignal on November 30, 2021, 01:19:01 pm
I've got some conflicted feelings on it.

I won't lie, it does kind of irritate me to think that people do modding and hacking of current gen game consoles, in order to essentially get everything free instead of paying for their games. That's scummy, you should just support the entertainment you consume. Don't be a leech. If you can't afford it, fix your life, or find something else to do that you can afford. It also kind of irritates me that people have already made Nintendo Switch emulators, while it's still a console that's on the market. You have sites like Polygon touting the PC emulated version of Metroid Dread the day it comes out. If you're gonna do that, you should own the damn hardware, and the game first. Again, don't be a leech; support the things you enjoy instead of stealing them.

As for legacy hardware and off-market software, I don't really care what people do with their own stuff. I personally don't own any sort of ROM flash card for any of my consoles. I feel like it kind of defeats the point of my past decade long saga in collecting physical games. I own thousands of games, I don't need even more at my disposal. I don't find pulling a game off of my shelf and putting into a console to be too terrible inconvenient of a task, that I would need redundant ROMs of games which I already own put onto an SD card. Not saying I won't ever own or use one, but currently I've just no interest in it. I've got loads of physical copy games to play; and those which I can no longer afford to buy, don't really matter a whole lot to me in the grand scheme. I'm not convinced that just because it's super expensive and has hype surrounding it, that I must experience that game. I'm pretty well set.

If others wanna go that route, it's fine by me. It's just not my thing. I could only see myself bothering to play ROMs, if it were for a console I'd never collected for and wanted to mess around with, such as the TG-16 or something, which I have no interest in collecting for and currently own nothing for. Although I've contemplated just buying the SNK endorsed emulation box they put out a few years ago.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on November 30, 2021, 05:56:10 pm

As for legacy hardware and off-market software, I don't really care what people do with their own stuff. I personally don't own any sort of ROM flash card for any of my consoles. I feel like it kind of defeats the point of my past decade long saga in collecting physical games. I own thousands of games, I don't need even more at my disposal. I don't find pulling a game off of my shelf and putting into a console to be too terrible inconvenient of a task, that I would need redundant ROMs of games which I already own put onto an SD card. Not saying I won't ever own or use one,  I'm pretty well set.


Totally agree with you there, seen quite some people do it that way

I get games that ones would never own or fan translations etc but games that one already has , kinda pointless to collect physical at that point than. but that's all subjective opinions exist regarding this matter.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: justin8301 on November 30, 2021, 07:16:55 pm
I'm pretty much on the same page as most of you. As far as modding hardware I can dig it; especially things like screen or hdmi output mods. Trying to get the best possible picture quality out of original hardware has been a bit of a personal crusade of mine recently. When it comes to roms, my view is if i can get the game legitimately on a current gen console, i will absolutely do that first; but if the game is no longer being sold in some way, and I have to resort to paying ebay prices I'll just load it up on my retropie..
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: oldgamerz on November 30, 2021, 11:58:24 pm
You guys with 2000 or more physical games actually have more like 10,000 or more games and are lucky to own that many in my own opinion, and since you got into retro collecting early you gotten them cheap in which is good, I didn't, and some of the game I want to pirate are $50USD a piece like those gameboy Pokémon games, but I am thinking of skipping them and playing what I have already, I don't know how to mod anything either, only know how to work with emulators.

However I would not be on a persons side to emulate current gen games that is wrong,
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 01, 2021, 07:09:52 am
Emulating current gen is allot tougher than retro though and you need a pretty beefy pc to make it work, plus it is allot riskier since they are on the look out for that, even on individuals.

I wouldn't be that jealous. also if anything it just shows how popular the console has become so it's just a sign that the switch is doing extremely well and has allot of dedicated folks trying to hack it,

Unlike Xbox or playstation wich most likely have way less people who are interested in that, probably thanks to almost all those games being on pc. PC games in general are even easier to pirate.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: dharmajones93 on December 01, 2021, 12:09:37 pm
I have zero issues with either.


As someone who does a lot of console modding I feel like mods help enhance and preserve consoles beyond what they were originally designed to do. For example, one of my favorite mods to both install and use are ODE mods which replace a console's disc drive in place of an SD card where you can load games. Not only does this replace disc drives which are failing more and more over time, but also helps games load faster than a laser seeking data off a disc. It also bypasses the disc rot boogey man that many collectors fear and dread. And the best part is that none of it is emulation; you are playing the game on original hardware, you're just tricky the console into playing the game off a SD card rather than a disc drive.


There are so many other great mods out there like HDMI mods, RGB amps, high def screen mods for handhelds, region free mods, and countless others that really enhance and expand people's ability to enjoy their consoles in the modern age. If it allows these consoles to be more accessible and enjoyable I'm all for it! I'm also heavily into the preservation end of things and love taking a non-working or barely working console, deep cleaning the board, recapping it, and retrobriting the shell and watching it look and work just as good as the day it was bought brand new from the store. I've brought back dozens of consoles from death and all have found new homes where people are enjoying and loving them now. I know this falls more into the repair/restoration realm than modding, but sometimes mods are a part of these restorations to make these consoles even more enjoyable for people to play.


As for pirating older games I also have no issue with this. Most video games, both back in the day and now made 90% of all the money they were ever going to make within the first year they were released. This applies to official rereleases to these games as well. On top of that, there are thousands of games that will never ever see another release for the rest of time meaning that no money will ever be made from them again no matter what. So what's the harm in pirating them? It's not hurting the original developers or publishers that had their pay day sometimes decades ago when the game first came out, and also it's not harming the current rights owner who is just sitting on the IP either as part of their investment portfolio or to sell it someday for more than what they paid. It's a victimless crime as this point when it comes to older games and I don't bat an eye when someone says they downloaded the entire Dreamcast or NES library from a torrent site.

I might sound ignorant but why would someone do this over just playing the old games on PC with the same SD trick or even emulation? I thought the point of phyiscal on original hardware was to keep it as original as possible? I don't mod or have never heard of these tricks so I am just curious. Is it solely having the hardware present and functional that matters over the actual feel of playing off disc? Thanks for any clearing up :)


In a console the only purpose of a disc drive is to read the data on the disc, send it to the CPU and from there the combinations of ram, gpus, and various other chips is what translates that data to what you see on your TV. Essentially the disc drive is only there as a messenger to read whats on the disc and send it to the rest of the console. The same is true of ODE mods that replace the disc drive for an SD card reader; the SD card reader is doing the exact same thing as the disc drive except its reading the data from an SD card rather than a CD. The SD card, the SD card reader, and the rest of the ODE mod have nothing to do with processing of the games data, that's all handled exactly the same way by the console's hardware as it would when having data read from a disc.


This translates into your gaming experience being exactly the same if not better due to the the faster read speed of the SD card, which means faster loading times. Assuming the ISO rip of the original game data is good and uncorrupted it should play, look, and sound identical to what you'd be playing if you were using an original disc drive and disc.


Emulation on the other hand is attempting to clone the original hardware of a console all in software. Especially with older consoles, emulation has come a long, long way and in most cases plays, looks, and sounds virtually identical to playing the game on original hardware. However, no matter how good the emulation is, it'll never be 100% accurate since its approximating the hardware in software to play on a PC. I'd say consoles like the SNES, Genesis, or TG16 are 99.7% the same as original hardware at this point, console like the Dreamcast, PS2, or Gamecube, vary between 90% and 98% depending on the emulator and game. However, modding a console with an ODE is 100% accurate since the game is still running off original hardware, unless of course you want to argue that the faster loading times create an inaccurate experience.


Sorry for the long winded explanation, but that is the difference between the two and why many opt for modding a console rather than just firing up their PC. At least for me I feel way more motivated to play games on the original hardware hooked up to my TV rather than on a PC with a USB controller. It really captures the experience of playing old games on a console even though they're being read off an SD card that also contains every PS1 or Saturn game ever made. You'll have no idea though once you're actually playing a game :)

This is pretty much where I'm at. My Original Xbox DVD drive just failed. I tried to hard mod it myself and bricked it lol. I had a few others laying around so I'm soft modding (which I should have done in the first place...) another to read games from the hard drive. I don't have backups of my xbox games, so the only way to get games from my collection to the hard drive is grab rips from the "Seas." I was completely against this, more just on principle than anything, but I'm quickly trying to mod as much as I can while the tools needed to do so are readily available. ODE's for all my disc based consoles are up next. I've grabbed a Mega Everdrive Pro (FPGA sega CD) and I'm stocking up on PC disc drives as I forsee PC emulation being important moving forward as the original hardware begins to fail.

I'm backing up everything else I can while I can. It's scary, but I'm confident we'll at least still have access to our collections going forward, just maybe not on original hardware, or at least not with the original drives from the original media.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 02, 2021, 07:31:17 am
I have zero issues with either.


As someone who does a lot of console modding I feel like mods help enhance and preserve consoles beyond what they were originally designed to do. For example, one of my favorite mods to both install and use are ODE mods which replace a console's disc drive in place of an SD card where you can load games. Not only does this replace disc drives which are failing more and more over time, but also helps games load faster than a laser seeking data off a disc. It also bypasses the disc rot boogey man that many collectors fear and dread. And the best part is that none of it is emulation; you are playing the game on original hardware, you're just tricky the console into playing the game off a SD card rather than a disc drive.


There are so many other great mods out there like HDMI mods, RGB amps, high def screen mods for handhelds, region free mods, and countless others that really enhance and expand people's ability to enjoy their consoles in the modern age. If it allows these consoles to be more accessible and enjoyable I'm all for it! I'm also heavily into the preservation end of things and love taking a non-working or barely working console, deep cleaning the board, recapping it, and retrobriting the shell and watching it look and work just as good as the day it was bought brand new from the store. I've brought back dozens of consoles from death and all have found new homes where people are enjoying and loving them now. I know this falls more into the repair/restoration realm than modding, but sometimes mods are a part of these restorations to make these consoles even more enjoyable for people to play.


As for pirating older games I also have no issue with this. Most video games, both back in the day and now made 90% of all the money they were ever going to make within the first year they were released. This applies to official rereleases to these games as well. On top of that, there are thousands of games that will never ever see another release for the rest of time meaning that no money will ever be made from them again no matter what. So what's the harm in pirating them? It's not hurting the original developers or publishers that had their pay day sometimes decades ago when the game first came out, and also it's not harming the current rights owner who is just sitting on the IP either as part of their investment portfolio or to sell it someday for more than what they paid. It's a victimless crime as this point when it comes to older games and I don't bat an eye when someone says they downloaded the entire Dreamcast or NES library from a torrent site.

I might sound ignorant but why would someone do this over just playing the old games on PC with the same SD trick or even emulation? I thought the point of phyiscal on original hardware was to keep it as original as possible? I don't mod or have never heard of these tricks so I am just curious. Is it solely having the hardware present and functional that matters over the actual feel of playing off disc? Thanks for any clearing up :)


In a console the only purpose of a disc drive is to read the data on the disc, send it to the CPU and from there the combinations of ram, gpus, and various other chips is what translates that data to what you see on your TV. Essentially the disc drive is only there as a messenger to read whats on the disc and send it to the rest of the console. The same is true of ODE mods that replace the disc drive for an SD card reader; the SD card reader is doing the exact same thing as the disc drive except its reading the data from an SD card rather than a CD. The SD card, the SD card reader, and the rest of the ODE mod have nothing to do with processing of the games data, that's all handled exactly the same way by the console's hardware as it would when having data read from a disc.


This translates into your gaming experience being exactly the same if not better due to the the faster read speed of the SD card, which means faster loading times. Assuming the ISO rip of the original game data is good and uncorrupted it should play, look, and sound identical to what you'd be playing if you were using an original disc drive and disc.


Emulation on the other hand is attempting to clone the original hardware of a console all in software. Especially with older consoles, emulation has come a long, long way and in most cases plays, looks, and sounds virtually identical to playing the game on original hardware. However, no matter how good the emulation is, it'll never be 100% accurate since its approximating the hardware in software to play on a PC. I'd say consoles like the SNES, Genesis, or TG16 are 99.7% the same as original hardware at this point, console like the Dreamcast, PS2, or Gamecube, vary between 90% and 98% depending on the emulator and game. However, modding a console with an ODE is 100% accurate since the game is still running off original hardware, unless of course you want to argue that the faster loading times create an inaccurate experience.


Sorry for the long winded explanation, but that is the difference between the two and why many opt for modding a console rather than just firing up their PC. At least for me I feel way more motivated to play games on the original hardware hooked up to my TV rather than on a PC with a USB controller. It really captures the experience of playing old games on a console even though they're being read off an SD card that also contains every PS1 or Saturn game ever made. You'll have no idea though once you're actually playing a game :)

This is pretty much where I'm at. My Original Xbox DVD drive just failed. I tried to hard mod it myself and bricked it lol. I had a few others laying around so I'm soft modding (which I should have done in the first place...) another to read games from the hard drive. I don't have backups of my xbox games, so the only way to get games from my collection to the hard drive is grab rips from the "Seas." I was completely against this, more just on principle than anything, but I'm quickly trying to mod as much as I can while the tools needed to do so are readily available. ODE's for all my disc based consoles are up next. I've grabbed a Mega Everdrive Pro (FPGA sega CD) and I'm stocking up on PC disc drives as I forsee PC emulation being important moving forward as the original hardware begins to fail.

I'm backing up everything else I can while I can. It's scary, but I'm confident we'll at least still have access to our collections going forward, just maybe not on original hardware, or at least not with the original drives from the original media.

Are og xbox consoles that pricy to replace? they are around 20$ over here.

Plus megadrive I don't really see that dying in a lifetime. Maybe lower quality consoles such as the atari jaguar if where talking carts.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: mrkonasoni on December 02, 2021, 10:54:13 pm
I don't have problems with old hardware, take for example the Nintendo Wii, the quickest method for mod it just require a SD Card, pretty few archives and if you have no problems the process can take as few as 10 minutes, and besides the backups for DVD games you can put the Wii up as if is still 2010, the online for most games were put back thank you to fans, you can install the Wiiware games, there multimedia and emulators for most 90s stuff, the Wii Channels were there used to be a community are up again and more much stuff with zero risk of ban because Nintendo discontinued the service years ago.

About stuff for improve the image quality, I am fine with it but some of these mods are really pricey, like the HDMi N64 one for example.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 03, 2021, 06:28:13 am
I don't have problems with old hardware, take for example the Nintendo Wii, the quickest method for mod it just require a SD Card, pretty few archives and if you have no problems the process can take as few as 10 minutes, and besides the backups for DVD games you can put the Wii up as if is still 2010, the online for most games were put back thank you to fans, you can install the Wiiware games, there multimedia and emulators for most 90s stuff, the Wii Channels were there used to be a community are up again and more much stuff with zero risk of ban because Nintendo discontinued the service years ago.

About stuff for improve the image quality, I am fine with it but some of these mods are really pricey, like the HDMi N64 one for example.

O yea definitely especially mario kart wii online is awesome in the current era pretty active still.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: burningdoom on December 03, 2021, 11:17:18 am
If its legal emulation/ROMs or its something intended to be distributed by it's creator, sure, I'm fine with it. I'm also okay with having back-ups of owned games, that's understandable with the way old hardware and even old games break or corrupt.

But I feel theft is still theft and not okay if you're just looking to get free games; and I completely understand that's not a popular opinion. But I stick to my morals and beliefs.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 03, 2021, 11:30:38 am
If its legal emulation/ROMs or its something intended to be distributed by it's creator, sure, I'm fine with it. I'm also okay with having back-ups of owned games, that's understandable with the way old hardware and even old games break or corrupt.

But I feel theft is still theft and not okay if you're just looking to get free games; and I completely understand that's not a popular opinion. But I stick to my morals and beliefs.

What about games that never got a western release and are only available by piracy with fan translations. Unless you really love to play games with guides or not understanding what one has to do. not really being able to fully enjoy the game unless you go for those fan translations piracy roms.

The developers never have any intention to make any money from the west if you go that route.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: kypherion on December 03, 2021, 12:26:41 pm
Lame to do with recent games, especially AAA games. If it's anything before gen 8 I honestly don't mind. I emulate wii games on my computer and have homebrew for the Wii, gamecube, and DS. When the technology is new it's actually harming the companies, but Nintendo isn't going to see a cent of a $200 Pokemon HeartGold DS cartridge sold at Gamestop. Go ahead and emulate it in a way higher resolution and a higher framerate.

Still applies to crap like NSO. We already bought all those games probably physically AND on the wii's virtual console. Between a physical copy, virtual console and 3D all stars you've spent $100 on the same game of Mario 64...

When Nintendo does sleezy stuff like this, I have no problem emulating, or better yet, running the unofficial PC Port of Super Mario 64 with ray tracing. They can pry the port from my cold dead hands.

Looking forward to the potential OOT PC port! It's all decompiled!
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 03, 2021, 01:06:59 pm
Wether Nintendo or any other company offers old games as online downloads it's only on current gen console, They will never give the service to let one experience it on og hardware.

Or ofcourse in Nintendo's case no option to play it on pc or with your controller of choice. plus the emulation can be allot worse than the og I don't feel online downloads for old games count.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: burningdoom on December 03, 2021, 02:17:20 pm
If its legal emulation/ROMs or its something intended to be distributed by it's creator, sure, I'm fine with it. I'm also okay with having back-ups of owned games, that's understandable with the way old hardware and even old games break or corrupt.

But I feel theft is still theft and not okay if you're just looking to get free games; and I completely understand that's not a popular opinion. But I stick to my morals and beliefs.

What about games that never got a western release and are only available by piracy with fan translations. Unless you really love to play games with guides or not understanding what one has to do. not really being able to fully enjoy the game unless you go for those fan translations piracy roms.

The developers never have any intention to make any money from the west if you go that route.

There are ways to play imports and get translations without theft, so I personally wouldn't do that.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 03, 2021, 03:13:24 pm
If its legal emulation/ROMs or its something intended to be distributed by it's creator, sure, I'm fine with it. I'm also okay with having back-ups of owned games, that's understandable with the way old hardware and even old games break or corrupt.

But I feel theft is still theft and not okay if you're just looking to get free games; and I completely understand that's not a popular opinion. But I stick to my morals and beliefs.

What about games that never got a western release and are only available by piracy with fan translations. Unless you really love to play games with guides or not understanding what one has to do. not really being able to fully enjoy the game unless you go for those fan translations piracy roms.

The developers never have any intention to make any money from the west if you go that route.

There are ways to play imports and get translations without theft, so I personally wouldn't do that.

For allot of games there aren't or pretty inconvenient ways wich are just machine translation or cart surgery for those pirated fan translations.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: burningdoom on December 03, 2021, 03:26:33 pm
If its legal emulation/ROMs or its something intended to be distributed by it's creator, sure, I'm fine with it. I'm also okay with having back-ups of owned games, that's understandable with the way old hardware and even old games break or corrupt.

But I feel theft is still theft and not okay if you're just looking to get free games; and I completely understand that's not a popular opinion. But I stick to my morals and beliefs.

What about games that never got a western release and are only available by piracy with fan translations. Unless you really love to play games with guides or not understanding what one has to do. not really being able to fully enjoy the game unless you go for those fan translations piracy roms.

The developers never have any intention to make any money from the west if you go that route.

There are ways to play imports and get translations without theft, so I personally wouldn't do that.

For allot of games there aren't or pretty inconvenient ways wich are just machine translation or cart surgery for those pirated fan translations.

There might be a few exceptions, not sure, but for the most part you can find translations online. And you can play import games on an import system, a modded system, or on a normal U.S. system via GameSharks or or Game Genies (for those consoles that have them). So I still personally wouldn't pirate them. If I wanted to play it badly enough, I'd go one of those routes
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: oldgamerz on December 03, 2021, 04:29:59 pm
I feel safer buying ROM's like on some multicart off amazon or Walmart than actually downloading them question is is that considered pirating them if they are not the original copies,

 and how about repo carts? Because these days it's probably near impossible to find an official copy of a N64 cartridge going for any price whether it be $30USD or 100USD or more used.

For example I bought a Mario Kart 64 cartage advertised as an official release but it's brand new and fit much more snug then all the rest of my older beat up N64 cartridges do.

Clearly this copy is not a real copy, but it looks great on the outside and plays great,
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 03, 2021, 05:00:47 pm
I feel safer buying ROM's like on some multicart off amazon or Walmart than actually downloading them question is is that considered pirating them if they are not the original copies,

 and how about repo carts? Because these days it's probably near impossible to find an official copy of a N64 cartridge going for any price whether it be $30USD or 100USD or more used.

For example I bought a Mario Kart 64 cartage advertised as an official release but it's brand new and fit much more snug then all the rest of my older beat up N64 cartridges do.

Clearly this copy is not a real copy, but it looks great on the outside and plays great,

You really think Nintendo or sony have given permission for them to use these roms in those repro carts?

The only way in wich those are legit are in the case of the megaman X/ street fighter 2 carts in wich the company was involved aswell. Or some of the repro snes nes sega games with some more known brands behind them such as 8 bit limited run etc. in those cases permission was granted by the devs.

I'll say this repro carts are breaking more rules than just getting a rom from the web on pc/everdrive.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: oldgamerz on December 03, 2021, 09:51:17 pm
I feel safer buying ROM's like on some multicart off amazon or Walmart than actually downloading them question is is that considered pirating them if they are not the original copies,

 and how about repo carts? Because these days it's probably near impossible to find an official copy of a N64 cartridge going for any price whether it be $30USD or 100USD or more used.

For example I bought a Mario Kart 64 cartage advertised as an official release but it's brand new and fit much more snug then all the rest of my older beat up N64 cartridges do.

Clearly this copy is not a real copy, but it looks great on the outside and plays great,

You really think Nintendo or sony have given permission for them to use these roms in those repro carts?

The only way in wich those are legit are in the case of the megaman X/ street fighter 2 carts in wich the company was involved aswell. Or some of the repro snes nes sega games with some more known brands behind them such as 8 bit limited run etc. in those cases permission was granted by the devs.

I'll say this repro carts are breaking more rules than just getting a rom from the web on pc/everdrive.

The one I bought a copy of mario kart 64 was advertised as the real thing, but I know deep down inside it's a repo because it don't fit like all the rest of my N64 cartridges do, and it's super clean with a glossy sticker, it looks new, but the way I look at it I didn't steal it, and I payed for it, and there is no others you can find on the internet,

I mean how does one not buy a repo these days with all the liars on the market and 2nd hand sellers who don't know what they are actually selling, I could tell you it's real on the internet then ship you a repo one. the normal people don't bother to open it up with that special toolkit because a lot of people don't care as long as the thing plays correctly and looks the same

It is wrong but how else am I suppose to obtain a legal copy of a game when they don't make them anymore? and with all the liars on the marketplace?

A lot of the legit copies are colored on beat up, rusted, and are buried in landfills by now, then you have people who buy retro games just to destroy them, a lot of weirdo's out there
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: sworddude on December 04, 2021, 05:35:59 am
I feel safer buying ROM's like on some multicart off amazon or Walmart than actually downloading them question is is that considered pirating them if they are not the original copies,

 and how about repo carts? Because these days it's probably near impossible to find an official copy of a N64 cartridge going for any price whether it be $30USD or 100USD or more used.

For example I bought a Mario Kart 64 cartage advertised as an official release but it's brand new and fit much more snug then all the rest of my older beat up N64 cartridges do.

Clearly this copy is not a real copy, but it looks great on the outside and plays great,

You really think Nintendo or sony have given permission for them to use these roms in those repro carts?

The only way in wich those are legit are in the case of the megaman X/ street fighter 2 carts in wich the company was involved aswell. Or some of the repro snes nes sega games with some more known brands behind them such as 8 bit limited run etc. in those cases permission was granted by the devs.

I'll say this repro carts are breaking more rules than just getting a rom from the web on pc/everdrive.

The one I bought a copy of mario kart 64 was advertised as the real thing, but I know deep down inside it's a repo because it don't fit like all the rest of my N64 cartridges do, and it's super clean with a glossy sticker, it looks new, but the way I look at it I didn't steal it, and I payed for it, and there is no others you can find on the internet,

I mean how does one not buy a repo these days with all the liars on the market and 2nd hand sellers who don't know what they are actually selling, I could tell you it's real on the internet then ship you a repo one. the normal people don't bother to open it up with that special toolkit because a lot of people don't care as long as the thing plays correctly and looks the same

It is wrong but how else am I suppose to obtain a legal copy of a game when they don't make them anymore? and with all the liars on the marketplace?

A lot of the legit copies are colored on beat up, rusted, and are buried in landfills by now, then you have people who buy retro games just to destroy them, a lot of weirdo's out there

It's fine to use repro's however I do think it's a bit strange that your okay with repro's but not okay with dowloading roms from the web to play it on pc or on a flash cart on the og console.

Repro's do the exact same thing while there are more 3rd parties actually making a profit out of it compared to people downloading roms.

Title: Re: Your Thoughts On Modding And Pirated Software
Post by: kypherion on December 22, 2021, 02:48:21 pm
(https://www.techwacky.com/wp-content/uploads/r4-revolution-300x300.jpg)

This little square right here was my childhood. It's the reason I got to play the other two DSVanias, Megaman ZX + Advent, Age of Empires: Mythologies, so on and so forth. While not legal (especially during the DS Lifetime), it enabled me to enjoy a lot of games I wouldn't have otherwise. Hell, there's working NES, SNES, and Genesis emulators made to run on it. While one could argue it's not right, I'm not going to deny how much I benefited from the invention of this technology.
Title: Re: Your Thoughts On Modding And Pirated Software
Post by: pzeke on March 10, 2022, 09:48:10 pm
(https://www.techwacky.com/wp-content/uploads/r4-revolution-300x300.jpg)

Such a wonderful little device. Using them is fair game now more than ever, so there's nothing to feel ashamed about.