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General and Gaming => General => Topic started by: martymcfly on January 06, 2022, 08:14:54 pm

Title: What studio acquisitions do you predict we could see this year and why?
Post by: martymcfly on January 06, 2022, 08:14:54 pm
Last year saw a lot of game devs/publishers being acquired across the industry. Xbox easily reigned supreme with their acquisition of Zenimax Media the parent company of Bethesda, Arkane, ID Software and many others. Tencent Sony and Embracer Group also made a volley of acquisitions throughout the year (Embracer's acquisition of Gearbox and Sony's acquisitions of Housemarque and Bluepoint being standouts) heck even the elusive Nintendo opened their wallet and snapped up Luigi's Mansion 3 developer Next Level Games. With that being said what are some studio acquisitions you think could happen this year. Also are you okay with the number of studios being scooped up recently or do you think it's a bad thing for the industry?
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on January 07, 2022, 08:05:16 am
Sony may pick up Ember Lab.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: koemo1 on January 07, 2022, 08:09:23 am
Bad development :(
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on January 07, 2022, 09:51:50 am
Some I've been waiting for:

WBIE buying IO interactive.
Inti creates being bought by just about anyone.
CI games being aquired by Embracer Group
Microsoft aquiring Asobo
Kojima Productions getting aquired by Sony or Microsoft... thought to be realistic, I see a new publishing agreement with MS just being the realistic outcome.
Sony acquiring Supermassive games.
1C Company aquired by Embracer Group

And nothing specific, but you know Embracer, Keywords Studios, and Microsoft/Sony will be acquiring studios for sure.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on January 08, 2022, 12:05:49 am
Sony acquiring Supermassive games.
This seems highly unlikely since they've been working with Bandai Namco for a few years on The Dark Pictures Anthology games and even ported another Bandai Namco published game Little Nightmares II to PS5 and Series X|S. Their last game with Sony, Bravo Team, was a critical bomb so that probably soured their relationship.

A lot of Sony second party studios have left recently. Clap Hanz, developers of Hot Shots/Everybody's Golf since the second game back in 1999 released Clap Hanz Golf on Apple Arcade last year.

Qunatic Dream is doing a new Star Wars game that doesn't seem to be published by Sony.

Ready at Dawn and Sanzaru are both owned by Meta.

Seems like most developers of PS VR exclusive games have already released new games without Sony.

One team that seems to go mostly unnoticed is Creative Vault Studios. They've only ever worked with Sony and may be worth picking up for PS VR2 development.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: kamikazekeeg on January 08, 2022, 04:11:38 am
Normally I don't care a ton about studio acquisitions, but there is one single company I want to see get picked up or bought out by someone else...Konami.  They have a stockpile of great IP's and they've done absolutely nothing with them other than a couple collections for Castlevania.  Games they've inspired are coming out every year, but we don't have a new Castlevania to go along with those or the new tv series that is awesome? We clearly don't seem to be getting anything Metal Gear anymore after Survive sucked, so why aren't we getting a remastered collection of all the old games like Castlevania?

The hope is that someone like Sony buys them or their IP's and then they can dole out the properties to different studios.  Like even if Kojima didn't get to lead another Metal Gear, that way he could be involved at least.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: mrkonasoni on January 09, 2022, 08:26:37 pm
I don't care much about it but I think some companies will cut the acquisitions this year since we are still recovering from the pandemy.

If anything I can see more big companies siding with indies just to revive old franchises or make more games for the backlog, that being said, Kojima Productions being bought by Sony or Microsoft seems clearer than the water, unlike of course Kojima has finally learned to spend less money with developments.

Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on January 11, 2022, 08:53:07 am
I'm not a fan of the mass acquisition of talent. The smaller studios seem to have the talent now as they're able to make the games they want vs be told what the masses "want" and to make it.

I hope to see no acquisitions in 2022. I know I will be disappointed.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on January 11, 2022, 09:46:51 am
I hope to see no acquisitions in 2022. I know I will be disappointed.
Take Two Interactive has entered in an agreement to acquire Zynga.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on January 11, 2022, 10:45:19 am
I hope to see no acquisitions in 2022. I know I will be disappointed.
Take Two Interactive has entered in an agreement to acquire Zynga.

I know. I don't count Zynga as having talent though.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on January 11, 2022, 02:25:09 pm
I hope to see no acquisitions in 2022. I know I will be disappointed.
Take Two Interactive has entered in an agreement to acquire Zynga.

I know. I don't count Zynga as having talent though.
rofl

They're doing it so Zynga will make Take Two interactive licensed mobile games.  Probably GTA, Bioshock, Borderlands, etc.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on January 18, 2022, 08:33:34 am
2022 is fucking weird

https://news.xbox.com/en-us/2022/01/18/welcoming-activision-blizzard-to-microsoft-gaming/

Microsoft agrees to acquire Activision/Blizzard
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Cartagia on January 18, 2022, 08:57:52 am
Nearly $70 billion.  Microsoft would still be smaller than Tencent and Sony, by revenue, but still... Damn.

Also, this likely spells the end of the road for Kotick, as he was mostly still around because his contingent owns the majority of shares and will get a fat bonus of the sale, no doubt. He's gonna have people above him for the first time in a couple of decades.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on January 18, 2022, 09:32:32 am
Man, this is disappointing as a non-Xbox owner.. I love Call of Duty, Overwatch, Spyro, Tony Hawk and Guitar Hero. I guess I may have to consider picking up an Xbox in the future if all these are gonna end up as exclusives..

The good thing is that I feel like Xbox may be interested in not having their studios only make Call of Duty and now with this acquisition it seems that may have actually been what they were doing.

Just make Spyro 4 already come on.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on January 18, 2022, 09:58:29 am
I'm not a fan of Activision or Blizzard games so this doesn't affect me personally... though I did just get my wife Spyro on Switch. It does affect a majority of gamers though given CoD was probably the biggest reason they were bought.

In other news... glad to not be part of toxic fanboy forums anymore. They are surely blowing up at the moment.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: dhaabi on January 18, 2022, 11:50:09 am
Microsoft agrees to acquire Activision/Blizzard

What is most disheartening is to see what were once Sony's forward-facing mascots and brands have the chance to become fully exclusive to a competitor's platform.

As far as the potential for something like Call of Duty to become exclusive to Microsoft, this does present the opportunity for Sony to either create a new IP or to lean back on previous franchise successes such as Killzone and Resistance to take over the PlayStation market for the genre.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Warmsignal on January 18, 2022, 02:08:23 pm
I'd rather have seen Microsoft invest that money in new blood. Make some interesting NEW exclusive content, rather than procuring all the existing stuff out there. But that's risk, and this is the video games industry we're talking about.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on January 18, 2022, 03:02:26 pm
I'd rather have seen Microsoft invest that money in new blood. Make some interesting NEW exclusive content, rather than procuring all the existing stuff out there. But that's risk, and this is the video games industry we're talking about.
Grounded, As Dusk Falls, Avowed, Everwild, Contraband, Project: Mara and Compulsion Games next game are all new upcoming games from Xbox.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: kamikazekeeg on January 18, 2022, 03:54:11 pm
From a purely game point of view, this won't change much for me, since I'm a PC gamer also, but this a pretty insane get for Microsoft with all the games they just acquired.  Something I'd like to see is maybe a slight restructure of their Call of Duty games, less of a yearly pump, take companies out of the Call of Duty mines, and put them back into other games like Tony Hawk and Crash Bandicoot. 

Something cool I saw from someone, is that they could get Toys For Bob to make Banjo-Kazooie stuff alongside Crash Bandicoot, which would be amazing to get remakes of the first two games and the chance of a new one lol
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on January 18, 2022, 04:10:10 pm
From a purely game point of view, this won't change much for me, since I'm a PC gamer also, but this a pretty insane get for Microsoft with all the games they just acquired.  Something I'd like to see is maybe a slight restructure of their Call of Duty games, less of a yearly pump, take companies out of the Call of Duty mines, and put them back into other games like Tony Hawk and Crash Bandicoot. 

Something cool I saw from someone, is that they could get Toys For Bob to make Banjo-Kazooie stuff alongside Crash Bandicoot, which would be amazing to get remakes of the first two games and the chance of a new one lol
Spyro 4 should be priority number one.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: dhaabi on January 18, 2022, 04:34:31 pm
Spyro 4 should be priority number one.

Personally, I wasn't pleased with Reignited Trilogy and much prefer the original titles. If a "Spyro 4" were to actually release on a Sony console, I'd still pick it up, but that would happen sometime later post-release after the price has gone down considerably. That is, unless Insomniac Games were to be the developers, but that seemingly has zero chance of ever happening now.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: kamikazekeeg on January 18, 2022, 04:52:07 pm
Spyro 4 should be priority number one.

I never cared about Spyro myself, I always thought he was one of the lesser 3D platformer characters, though it would make sense to make a new game after the trilogy release, following the path they laid out with Crash Bandicoot.  That being said, if the choice was a BK/BT remake over a Spyro 4, it's no question I'd pick BK/BT in a heartbeat.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: mastodon on January 18, 2022, 07:43:11 pm
Man, this is disappointing as a non-Xbox owner.. I love Call of Duty, Overwatch, Spyro, Tony Hawk and Guitar Hero. I guess I may have to consider picking up an Xbox in the future if all these are gonna end up as exclusives..

The good thing is that I feel like Xbox may be interested in not having their studios only make Call of Duty and now with this acquisition it seems that may have actually been what they were doing.

Just make Spyro 4 already come on.

I think you won't need an Xbox to play their games. I think you can play them on your PC. Just like the new Halo Infinite.
I am excited to see what Microsoft does with WoW and Starcraft. Maybe something out the box (da puns) like WARCRAFT 4. Starcraft 2 is really old now. It's still the best RTS but, still I think War4 would make Microsoft serious cash.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: mrkonasoni on January 18, 2022, 07:48:32 pm
(https://i.imgur.com/nitc8Q7.jpeg)
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on January 31, 2022, 01:53:24 pm
https://twitter.com/Wario64/status/1488210878369460224
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

gamesindustry article isn't loading, but Sony acquires Bungie for $3.6 billion.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: burningdoom on January 31, 2022, 02:04:16 pm
https://twitter.com/Wario64/status/1488210878369460224
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

gamesindustry article isn't loading, but Sony acquires Bungie for $3.6 billion.


Wow. Might mean more if they still had Halo, though.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Warmsignal on January 31, 2022, 02:07:22 pm
https://twitter.com/Wario64/status/1488210878369460224
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

gamesindustry article isn't loading, but Sony acquires Bungie for $3.6 billion.

Will be interesting to see if this acquisition causes another Internet meltdown, when Sony's the one doing the buying. I somehow doubt it.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on January 31, 2022, 02:52:51 pm
https://twitter.com/Wario64/status/1488210878369460224
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

gamesindustry article isn't loading, but Sony acquires Bungie for $3.6 billion.

Will be interesting to see if this acquisition causes another Internet meltdown, when Sony's the one doing the buying. I somehow doubt it.
Honestly, I don't think one can compare MS buying Activision to Sony buying Bungie.  To my knowledge Bungie just has Destiny, I'm sure I'm wrong, but that's all that comes to my mind.  Also, ~$4 billion sounds like a lot for Bungie.

An interesting part of the deal is that Bungie is still considered an independent studio and would not be part of PlayStation Studios, this acquisition is largely geared towards supplemental media (TV, Movies, books, comics, etc).
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: kamikazekeeg on January 31, 2022, 03:06:27 pm
An odd buy, I don't have any real strong opinions about Bungie these days, I never really got into Destiny and this doesn't seem to be a deal that does much for Sony in terms of gaming, so I guess...okay? 
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: sworddude on January 31, 2022, 03:07:51 pm
unless you really love a game to be on a certain console. A company being bought up could mean a bigger budget and improved overall quality.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Warmsignal on January 31, 2022, 05:42:11 pm
https://twitter.com/Wario64/status/1488210878369460224
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

gamesindustry article isn't loading, but Sony acquires Bungie for $3.6 billion.

Will be interesting to see if this acquisition causes another Internet meltdown, when Sony's the one doing the buying. I somehow doubt it.
Honestly, I don't think one can compare MS buying Activision to Sony buying Bungie.  To my knowledge Bungie just has Destiny, I'm sure I'm wrong, but that's all that comes to my mind.  Also, ~$4 billion sounds like a lot for Bungie.

An interesting part of the deal is that Bungie is still considered an independent studio and would not be part of PlayStation Studios, this acquisition is largely geared towards supplemental media (TV, Movies, books, comics, etc).

Sony is more calculated in their business decisions, they acquire a lot of moderately sized studios that have great potential. But no matter how you slice, it's still another piece of the third party pie, so to speak. At least for those who are concerned about mega-corps owning and having too much control over one industry.

I feel more ambivalent about it than I probably should. More than likely will result in more studio closures whenever future hyped up AAA projects fall flat. The too big to fail model is a dangerous, and destructive one for video games.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: sworddude on January 31, 2022, 06:16:55 pm
https://twitter.com/Wario64/status/1488210878369460224
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

gamesindustry article isn't loading, but Sony acquires Bungie for $3.6 billion.

Will be interesting to see if this acquisition causes another Internet meltdown, when Sony's the one doing the buying. I somehow doubt it.
Honestly, I don't think one can compare MS buying Activision to Sony buying Bungie.  To my knowledge Bungie just has Destiny, I'm sure I'm wrong, but that's all that comes to my mind.  Also, ~$4 billion sounds like a lot for Bungie.

An interesting part of the deal is that Bungie is still considered an independent studio and would not be part of PlayStation Studios, this acquisition is largely geared towards supplemental media (TV, Movies, books, comics, etc).

From what I've read they where the creators of the og halo trilogy on the classic xbox. Halo was the face of xbox

Could just be a small punch in microsoft's face considering that they have basicly taken over what most people would have otherwise considered sony mascots in spyro and crash.

I doubt it was for destiny, it's because of their origins with halo.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: dhaabi on January 31, 2022, 06:24:21 pm
https://www.gamesindustry.biz/articles/2022-01-31-sony-buying-bungie-for-usd3-6-billion

From the article:

Quote
Sony has said Bungie will remain a multiplatform studio, with the option "to self-publish and reach players wherever they choose to play."

So, $3.6 billion spent to ensure that someone else doesn't exclusively secure the studio.

Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: kamikazekeeg on January 31, 2022, 08:03:54 pm
From what I've read they where the creators of the og halo trilogy on the classic xbox. Halo was the face of xbox

Could just be a small punch in microsoft's face considering that they have basicly taken over what most people would have otherwise considered sony mascots in spyro and crash.

I doubt it was for destiny, it's because of their origins with halo.

That really doesn't make any sense for them to do, Microsoft doesn't care about Bungie, because they got Halo.  Even if it was true, Microsoft got Spyro and Crash, Sony didn't get Master Chief, it's not much of a snub.  Not too mention that acquisitions take weeks to months of negotiation, so this was likely happening during the same time as Microsoft was acquiring ActiBlizz.  If anything, with slightly different timing, Sony's info could've come out first over Microsoft's.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: sworddude on January 31, 2022, 08:50:44 pm
From what I've read they where the creators of the og halo trilogy on the classic xbox. Halo was the face of xbox

Could just be a small punch in microsoft's face considering that they have basicly taken over what most people would have otherwise considered sony mascots in spyro and crash.

I doubt it was for destiny, it's because of their origins with halo.

That really doesn't make any sense for them to do, Microsoft doesn't care about Bungie, because they got Halo.  Even if it was true, Microsoft got Spyro and Crash, Sony didn't get Master Chief, it's not much of a snub.  Not too mention that acquisitions take weeks to months of negotiation, so this was likely happening during the same time as Microsoft was acquiring ActiBlizz.  If anything, with slightly different timing, Sony's info could've come out first over Microsoft's.

Sure, however I'm fairly sure sony was aware that microsoft was trying to buy out blizzard/ activision. While the common man wouldn't know I'm fairly sure higher ups at sony knew, this might have been their response.

Besides even if it doesn't mean them owning halo wich was already a given, they are the company that made them good halo games. It's the company that put xbox on the map really.

Eitherway just my 2 cents, I otherwise don't see anything special in bungie.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: burningdoom on January 31, 2022, 08:51:35 pm
From what I've read they where the creators of the og halo trilogy on the classic xbox. Halo was the face of xbox

Could just be a small punch in microsoft's face considering that they have basicly taken over what most people would have otherwise considered sony mascots in spyro and crash.

I doubt it was for destiny, it's because of their origins with halo.

That really doesn't make any sense for them to do, Microsoft doesn't care about Bungie, because they got Halo.  Even if it was true, Microsoft got Spyro and Crash, Sony didn't get Master Chief, it's not much of a snub.  Not too mention that acquisitions take weeks to months of negotiation, so this was likely happening during the same time as Microsoft was acquiring ActiBlizz.  If anything, with slightly different timing, Sony's info could've come out first over Microsoft's.

Yeah, this.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on January 31, 2022, 09:10:02 pm
What a boring acquisition. Sony will somehow have less exclusive content (zero) after buying them than they did before buying them. When Destiny was published by Activision PlayStation had a whole bunch of year exclusive content.

Also announced today, for the second year in a row, PlayStation's MLB The Show will be day one on Game Pass while the stupid suckers that faithfully bought a PS5 will have to cough up $70. For an annual title that loses all value in a year there's not really any pro to actually buying the game vs "renting" it from Game Pass. It's also releasing on Nintendo Switch this year.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: kamikazekeeg on January 31, 2022, 10:09:13 pm
Sure, however I'm fairly sure sony was aware that microsoft was trying to buy out blizzard/ activision. While the common man wouldn't know I'm fairly sure higher ups at sony knew, this might have been their response.

Besides even if it doesn't mean them owning halo wich was already a given, they are the company that made them good halo games. It's the company that put xbox on the map really.

Eitherway just my 2 cents, I otherwise don't see anything special in bungie.

It's possible they knew, but if we look at this in a console war sense, Microsoft's action was a bunker buster and Sony's was a brazen kick to the shin.  You don't spend billions of dollars acquiring a company, while still letting them be independent and multi-platform, just to mock someone who doesn't care about an old company they use to own.  Companies can get a little petty at times, but while Destiny isn't a huge deal, it's got enough legs that I think Sony sees future potential in them, maybe based on that new IP of theirs or maybe exclusive content for Playstation for Destiny 2 and it's inevitable sequel.  We know Sony isn't above that for games.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on February 01, 2022, 09:35:18 am
As it would seem Bungie will remain third party on all platforms they're already on... I have to wonder why Sony would spend  billions to acquire them in the first place. The deal eludes to Bungie IPs becoming bigger... possibly shows or movies?

I don't get it. Maybe Sony buying up Bungie is some kind of weird insurance policy against the likes of Microsoft and Tencent acquisitions? Buying Bungie ensures their games will remain on Playstation platforms? Seems like an expensive insurance policy though.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: martymcfly on February 01, 2022, 04:16:20 pm
As it would seem Bungie will remain third party on all platforms they're already on... I have to wonder why Sony would spend  billions to acquire them in the first place. The deal eludes to Bungie IPs becoming bigger... possibly shows or movies?

I don't get it. Maybe Sony buying up Bungie is some kind of weird insurance policy against the likes of Microsoft and Tencent acquisitions? Buying Bungie ensures their games will remain on Playstation platforms? Seems like an expensive insurance policy though.

I think they bought them so they could own a live service games as a service title. Look at Minecraft Microsoft bought it in 2014 and have kept it on every platform under the sun meaning whenever the latest dlc drops for the game Microsoft just gets to sit back and rake in the cash. I think Sony is trying to do the same. Destiny has a decently sized player base and with the game being on pretty much every platform (except Switch) and not costing anywhere near as much to make/add on to than something like God Of War or Horizon Sony gets to sit back and let the cash roll in which they can then use to fund a lot of the single player narrative projects they are known for.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Warmsignal on February 01, 2022, 07:52:09 pm
As it would seem Bungie will remain third party on all platforms they're already on... I have to wonder why Sony would spend  billions to acquire them in the first place. The deal eludes to Bungie IPs becoming bigger... possibly shows or movies?

I don't get it. Maybe Sony buying up Bungie is some kind of weird insurance policy against the likes of Microsoft and Tencent acquisitions? Buying Bungie ensures their games will remain on Playstation platforms? Seems like an expensive insurance policy though.

You still make money with your IPs, whether they are exclusive to your platform or not. In fact, if it's not exclusive you're probably making more money. Only reason you make something exclusive is to drive up sales of your hardware (in theory). These big tech companies are sort of thinking in the long term of how they can become the Disney of gaming. Microsoft probably won't keep anything as big as Activation exclusive to any one platform. It's just a brand that's going to make them a ton of money over time.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: leynos on February 03, 2022, 01:42:28 am
I can see Nintendo snagging Grezzo and putting a minority stake in Platinum Games.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: sworddude on February 03, 2022, 09:16:10 am
As it would seem Bungie will remain third party on all platforms they're already on... I have to wonder why Sony would spend  billions to acquire them in the first place. The deal eludes to Bungie IPs becoming bigger... possibly shows or movies?

I don't get it. Maybe Sony buying up Bungie is some kind of weird insurance policy against the likes of Microsoft and Tencent acquisitions? Buying Bungie ensures their games will remain on Playstation platforms? Seems like an expensive insurance policy though.

You still make money with your IPs, whether they are exclusive to your platform or not. In fact, if it's not exclusive you're probably making more money. Only reason you make something exclusive is to drive up sales of your hardware (in theory). These big tech companies are sort of thinking in the long term of how they can become the Disney of gaming. Microsoft probably won't keep anything as big as Activation exclusive to any one platform. It's just a brand that's going to make them a ton of money over time.

ps4 vs xbox one era is proof that this works. Xbox one sold 51M hardware wise vs ps4 at 115M, not to mention all the bad rep that xbox had almost no exclusives and was the hot thing for memes. also don't forget that the game sales where way less on xbox.

Plus it's the main selling point of Nintendo, there ain't any title on a single platform that surpasses nintendo in term of game sales. unless where going pc or mobile in wich prices are just far cheaper or free2play
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on February 20, 2022, 11:59:17 am
https://www.pcgamer.com/nacon-acquires-daedalic-entertainment-for-dollar60-million/
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: vivigamer on February 20, 2022, 01:15:05 pm
https://www.pcgamer.com/nacon-acquires-daedalic-entertainment-for-dollar60-million/

Could be either good or bad... I really enjoyed their last game State of Mind! Hope they can work on a title of a similar budget!
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on March 02, 2022, 12:13:40 pm
https://blog.bandcamp.com/2022/03/02/bandcamp-is-joining-epic/

*shrug*
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on March 02, 2022, 12:17:03 pm
https://blog.bandcamp.com/2022/03/02/bandcamp-is-joining-epic/

*shrug*
Imagining a world where Rock Band 5 exists and they could release songs from featured Bandcamp artists.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on March 09, 2022, 11:18:55 am
https://www.gamesindustry.biz/articles/2022-03-09-atari-purchases-moby-games
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: martymcfly on March 22, 2022, 06:26:08 pm
welp Sony got another one

https://blog.playstation.com/2022/03/21/welcoming-haven-studios-to-the-playstation-studios-family/
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on May 02, 2022, 07:59:54 am
https://www.gematsu.com/2022/05/embracer-group-to-acquire-crystal-dynamics-eidos-montreal-and-square-enix-montreal-from-square-enix

Embracer buying studios/IPs from Squeenix
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Cartagia on May 02, 2022, 08:08:36 am
https://www.gematsu.com/2022/05/embracer-group-to-acquire-crystal-dynamics-eidos-montreal-and-square-enix-montreal-from-square-enix

Embracer buying studios/IPs from Squeenix

Sounds like those studios / IPs (Crystal Dynamics, Squenix Montreal, Eidos - Tomb Raider, Deus Ex) might actually be better off?  Square said this enables them to do "the launch of new businesses by
moving forward with investments in fields including blockchain, AI, and the cloud."  And these are all studios that have had moderate success that just hasn't been seen as "big enough" by Squenix who not content with making some of the money, wanted to make all of the money.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on May 02, 2022, 11:44:17 am
https://www.gematsu.com/2022/05/embracer-group-to-acquire-crystal-dynamics-eidos-montreal-and-square-enix-montreal-from-square-enix

Embracer buying studios/IPs from Squeenix

Sounds like those studios / IPs (Crystal Dynamics, Squenix Montreal, Eidos - Tomb Raider, Deus Ex) might actually be better off?  Square said this enables them to do "the launch of new businesses by
moving forward with investments in fields including blockchain, AI, and the cloud."  And these are all studios that have had moderate success that just hasn't been seen as "big enough" by Squenix who not content with making some of the money, wanted to make all of the money.
Allegedly the profit margins of these studios is extremely small.  Like less than 5%.

https://twitter.com/ZhugeEX/status/1521091428574769155
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Cartagia on May 02, 2022, 11:51:30 am
https://www.gematsu.com/2022/05/embracer-group-to-acquire-crystal-dynamics-eidos-montreal-and-square-enix-montreal-from-square-enix

Embracer buying studios/IPs from Squeenix

Sounds like those studios / IPs (Crystal Dynamics, Squenix Montreal, Eidos - Tomb Raider, Deus Ex) might actually be better off?  Square said this enables them to do "the launch of new businesses by
moving forward with investments in fields including blockchain, AI, and the cloud."  And these are all studios that have had moderate success that just hasn't been seen as "big enough" by Squenix who not content with making some of the money, wanted to make all of the money.
Allegedly the profit margins of these studios is extremely small.  Like less than 5%.

https://twitter.com/ZhugeEX/status/1521091428574769155

I wonder how much of that is due to top level corporate demands for bloated features that no one wants, IE The Avengers.  They've all generally shown that when they've been left alone they do pretty well.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on May 02, 2022, 11:54:47 am
Geez what a year.

Look, my stance is that so long as Tomb Raider continues to release on Playstation day and date with any other platforms with the same content... then I don't care who owns the IP. I've been a fan of the series since it started in '96 and have bought every Tomb Raider game that has released on a Playstation. If they want to keep me buying the games... then they need to do the above. Nothing more... nothing less.

With a newer Tomb Raider already announced for the new generation of systems, hopefully we'll get confirmation soon on this not having a negative affect to the platforms it was already being made for.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on May 02, 2022, 12:02:50 pm
Geez what a year.

Look, my stance is that so long as Tomb Raider continues to release on Playstation day and date with any other platforms with the same content... then I don't care who owns the IP. I've been a fan of the series since it started in '96 and have bought every Tomb Raider game that has released on a Playstation. If they want to keep me buying the games... then they need to do the above. Nothing more... nothing less.

With a newer Tomb Raider already announced for the new generation of systems, hopefully we'll get confirmation soon on this not having a negative affect to the platforms it was already being made for.
Weren't all of the recent Raider games MS timed exclusive?
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: dhaabi on May 02, 2022, 12:33:17 pm
Look, my stance is that so long as Tomb Raider continues to release on Playstation day and date with any other platforms with the same content... then I don't care who owns the IP.

Weren't all of the recent Raider games MS timed exclusive?

From the rebooted trilogy, only Rise of the Tomb Raider was given a Microsoft timed-exclusive window. Tomb Raider and Shadow of the Tomb Raider were released for numerous platforms at their releases.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on May 02, 2022, 01:34:20 pm
Look, my stance is that so long as Tomb Raider continues to release on Playstation day and date with any other platforms with the same content... then I don't care who owns the IP.

Weren't all of the recent Raider games MS timed exclusive?

From the rebooted trilogy, only Rise of the Tomb Raider was given a Microsoft timed-exclusive window. Tomb Raider and Shadow of the Tomb Raider were released for numerous platforms at their releases.

Yep... what he said. That deal cost them me buying day one of the last two games. Waited for a price drop on both even buying the second game (Rise) used so they didn't see a cent from me. Glad I did too as Rise had a horrible and predictable script.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on May 02, 2022, 01:57:46 pm
Congrats to Embracer! What an amazing deal for them! Now Gex will definitely return! I'd also like to see Kane & Lynch and Mini Ninjas on modern consoles if those were included.

When I first read this I thought it was just Tomb Raider and Deus Ex IP's but the studios being included is pretty insane. Embracer paid $1.3 BILLION for Gearbox WITHOUT THE BORDERLANDS IP but just $300 million for Crystal Dynamics and Eidos-Montréal with their IP.

I also find it a bit strange that Square Enix felt the need to keep Just Cause, Life is Strange and Outriders. They don't own any of the developers of those IP and Just Cause devs are currently working on a game for Xbox. I guess they kept them.. just cause.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on June 23, 2022, 09:46:26 am
I don't think Sony has acquired Ember Lab yet but seems odd they posted this on their corporate SIE blog the other day: https://www.sie.com/en/blog/studio-spotlight-ember-lab/

A quick browse currently shows no other "Studio Spotlight" posts.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on August 18, 2022, 09:49:30 am
Hello hello hello

Embracer acquires Limited Run Games, Singtrix, Middle-Earth Enterprises (LotR and Hobbit IPs), Tuxedo Labs, Tripwire Interactive, Tatsujin, Bitwave Games, and Gioteck; along with an undisclosed game company

Embracer also stands up an 11th operating group Freemode

https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-limited-run-games/
https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-singtrix/
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-ip-rights-to-the-lord-of-the-rings-and-the-hobbit-literary-works-by-j-r-r-tolkien/
https://embracer.com/release/embracer-group-acquires-tuxedo-labs/
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-tripwire-interactive/
https://embracer.com/release/embracer-group-announces-the-11th-operating-group-embracer-freemode/
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: burningdoom on August 18, 2022, 10:51:06 am
Hello hello hello

Embracer acquires Limited Run Games, Singtrix, Middle-Earth Enterprises (LotR and Hobbit IPs), Tuxedo Labs, Tripwire Interactive, Tatsujin, Bitwave Games, and Gioteck; along with an undisclosed game company

Embracer also stands up an 11th operating group Freemode

https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-limited-run-games/
https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-singtrix/
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-ip-rights-to-the-lord-of-the-rings-and-the-hobbit-literary-works-by-j-r-r-tolkien/
https://embracer.com/release/embracer-group-acquires-tuxedo-labs/
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-tripwire-interactive/
https://embracer.com/release/embracer-group-announces-the-11th-operating-group-embracer-freemode/

LRG is literally the only company named up there I have heard of.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on August 18, 2022, 03:36:09 pm
Hello hello hello

Embracer acquires Limited Run Games, Singtrix, Middle-Earth Enterprises (LotR and Hobbit IPs), Tuxedo Labs, Tripwire Interactive, Tatsujin, Bitwave Games, and Gioteck; along with an undisclosed game company

Embracer also stands up an 11th operating group Freemode

https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-limited-run-games/
https://embracer.com/release/embracer-group-enters-into-an-agreement-to-acquire-singtrix/
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-ip-rights-to-the-lord-of-the-rings-and-the-hobbit-literary-works-by-j-r-r-tolkien/
https://embracer.com/release/embracer-group-acquires-tuxedo-labs/
https://embracer.com/release/embracer-group-enters-into-agreement-to-acquire-tripwire-interactive/
https://embracer.com/release/embracer-group-announces-the-11th-operating-group-embracer-freemode/

LRG is literally the only company named up there I have heard of.
Surely you've heard of Lord of the Rings?  I mean, I've never seen/read/etc anything JRR Tolkien, but even I've heard of it.

Also, IIRC badatchaos works (worked?) at Tripwire
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: Cartagia on August 18, 2022, 03:37:24 pm
You've may have never heard of Middle-Earth Enterprises, but it is the general license holder for nearly all of the Tolkien / Middle-Earth works.  Almost anything LotR related you've seen since 1968 has involved this company.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: burningdoom on August 18, 2022, 06:55:31 pm
You've may have never heard of Middle-Earth Enterprises, but it is the general license holder for nearly all of the Tolkien / Middle-Earth works.  Almost anything LotR related you've seen since 1968 has involved this company.

Oh, wow. I thought it just meant Lord of the Rings games.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on October 11, 2022, 03:43:04 pm
Meta has acquired a PlayStation second party, Xbox second party and a former Xbox first party today. Camouflaj, Armature and Twisted Pixel.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on April 15, 2023, 04:06:35 am
SEGA is apparently acquiring Rovio, the makers of Angry Birds, for one billion. Seems like a huge mistake.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on April 15, 2023, 08:14:08 am
SEGA is apparently acquiring Rovio, the makers of Angry Birds, for one billion. Seems like a huge mistake.

Agreed. Sega has had some great successes over the last couple years, but Angry Birds feels... far less relevant these days. Definitely not worth a billion dollars. It seems like old Sega making horrible decisions again.

Good Sega decisions would be using that billion for a new...
 - Saturn compilation on modern systems
 - Comix Zone in the vein of Streets of Rage 4
 - Shenmue 4

... I could go on, but there are far better ways to spend the money than... Angry Birds.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on April 15, 2023, 08:55:16 am
From what Ive heard the rumors are baseless, but we'll see.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: dhaabi on April 16, 2023, 11:36:06 am
SEGA is apparently acquiring Rovio, the makers of Angry Birds, for one billion. Seems like a huge mistake.

Is important to note that this potential transaction is from the parent company Sega Sammy, not the developer Sega.

For years, Sega has developed video game software, whereas Sammy has focused on manufacturing pachinko and pachislot games. If acquiring Rovio is actually planned, it is almost certainly being done with the latter type of games in mind.

With that said, is such an acquisition worth $1 billion? I would say no, but I'm also not a financial investor for a multi-billion dollar corporation.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: redblaze57 on April 16, 2023, 01:46:26 pm
Activision bought King games (Candy Crush Saga) back in 2016 for 5.9 billion...

So maybe 1 billion for Rovio isn't bad, but it looks like they really only have Angry Birds as far as IP's go.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on April 17, 2023, 04:13:18 am
Well it happened. Quite a bit less than a billion instead at $775 million. I don't know why SEGA needs them for "Global Expansion of the Consumer Business through Enhancement of Mobile Gaming Capabilities" when they seem to have had a pretty good grasp at mobile gaming with several successful Sonic titles but they got it.

In 2019 the relatively well received The Angry Birds Movie 2 made just $152.8 million with a $65 million production budget.

Reading more into apparently Rovio had $342.2 million in revenue last year mainly from games. So maybe something as simple as a Sonic Angry Birds would actually make sense?
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on April 19, 2023, 02:09:58 pm
https://www.gematsu.com/2023/04/epic-games-acquires-horizon-chase-studio-aquiris
Epic Games has acquired Horizon Chase series developer Aquiris
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on April 19, 2023, 08:37:52 pm
https://www.globenewswire.com/news-release/2023/04/19/2650476/0/en/Atari-Announces-Acquisition-of-More-than-100-PC-and-Console-Titles-from-the-80s-and-90s.html

Current Atari re-acquires a lot of properties that OG Atari sold off back in the early oughts from Billionsoft.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on April 20, 2023, 01:47:57 pm
Acquisition heavy week apparently
https://blog.playstation.com/2023/04/20/welcoming-firewalk-studios-to-the-playstation-studios-family/
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: telekill on April 21, 2023, 08:43:33 am
I checked and it doesn't look like Firewalk Studios has yet to release anything. They have a "vision" of a multiplayer game they're supposedly making. Sounds like they want to be another Fortnite or Destiny but to be fair, I don't think we've seen anything about the game. Their promise seems to stem from the talent at the studio who's range comes from various AAA releases including Mass Effect.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on May 13, 2023, 05:59:57 pm
https://www.globenewswire.com/news-release/2023/04/19/2650476/0/en/Atari-Announces-Acquisition-of-More-than-100-PC-and-Console-Titles-from-the-80s-and-90s.html

Current Atari re-acquires a lot of properties that OG Atari sold off back in the early oughts from Billionsoft.
Need Bubsy 3D on all modern platforms.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: weirdfeline on February 08, 2024, 04:27:47 pm
Full circle moment: Aquire is aquired.

https://www.gematsu.com/2024/02/kadokawa-corporation-acquires-acquire

https://youtu.be/SkXUOefxZu0?feature=shared&t=100
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: pzeke on February 26, 2024, 10:27:09 am
Full circle moment: Aquire is aquired.

It's a pleonasm spasm.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: marvelvscapcom2 on March 04, 2024, 11:45:18 am
Microsoft aquiring Epic Games, Rockstar Games and Mojang.
Title: Re: What studio acquisitions do you predict we could see this year and why?
Post by: ignition365 on March 04, 2024, 09:34:29 pm
Microsoft aquiring Epic Games, Rockstar Games and Mojang.
No.  No.  And they acquired Mojang a long time ago.