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General and Gaming => Classic Video Games => Topic started by: marvelvscapcom2 on May 09, 2016, 12:33:06 pm

Title: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: marvelvscapcom2 on May 09, 2016, 12:33:06 pm
Which is your favorite?
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: matimo on May 09, 2016, 12:41:14 pm
Sunshine for sure! it was my first Gamecube game that i got with the system, i put sooo many hours into that game. :)  .... I'm going to go play it now. x)
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: burningdoom on May 09, 2016, 12:52:00 pm
3D World, easily, for me. I've replayed many levels in that game over and over again. It feels like what the jump to 3D always should have been for Mario.

I REALLY like Sunshine, too, though. Such an underrated title.

I DO NOT like Super Mario 64. For 3 big reasons: It's empty. There's a lot of levels that just feel too open without a lot going on. That isn't exactly a game-killer for me, though. The next two-reasons are: Having to replay levels multiple times...I hate that. I know, they did it on Sunshine, too, but in that game enough changed on the level each time and there was enough stuff going on in the levels to keep me occupied. But the biggest offender though, which isn't exactly the game's fault, is that damn controller. Still hate it.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: azure on May 09, 2016, 02:02:38 pm
Sunshine for me, really like the game. It helps that it is on my favorite system of all time as well.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: rayne315 on May 09, 2016, 02:18:59 pm
galaxy was best for me. it had less complicated hubworld designs, great levels, weird new concepts, and a solid and fun 3d experience. only complaint is not enough Yoshi
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: ignition365 on May 09, 2016, 04:16:52 pm
The galaxy games were the only Mario games I've played (aside from SMW) where I had no issue playing through the whole game without getting bored.  64, Sunshine, and 3D World (as well as most of the 2D games) I wind up getting bored and save and quit.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: maximo310 on May 09, 2016, 04:37:58 pm
Out of these, sunshine is my favorite, super mario galaxy and 64 aren't too far below it, and 3d world is at the absolute bottom.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kmacdw on May 09, 2016, 05:13:59 pm
I've only played 64 and Sunshine. I'm not too interested in 3D platformers.

They're both very good games but I'd probably go with 64 as it was the game that started it all.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kamikazekeeg on May 09, 2016, 05:18:41 pm
Super Mario 64 is probably just a general favorite for nostalgia reasons and I still like it, though maybe Sunshine? I never beat it, but it's basically a much more improved Super Mario 64, which is great.  I didn't like the Galaxy series much back at the time, I think it went in the wrong direction and I hate wiimote controls, and 3D World made things worse by essentially turning all of Mario into one homogenized blob where the only real difference is perspective.  I want Mario to go back to having the main 3D releases as interesting and fun worlds to explore like in Sunshine, instead of small or linear levels.  Have those games be the ones to try and add new and exciting stuff to Mario, and let the 2D ones keep up same Mario standard.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 09, 2016, 06:37:09 pm
Mario galaxy series, also allot of lvl's aren't small there are some big lvl's out there for exploring aside from linear lvl's

Mario sunshine is awesome as well. I guess underrated since it is a pretty difficult mario 3D game (for 100%).

Mario 64

Mario 3d world is decent, it hated the fact that the lvl's are way more linear and small. it's almost a 2d new super mario title now. Went downhill after the mario galaxy series.

I hope they make a regular mario 3d game like mario 64, sunshine or something like mario galaxy since this is pretty bad. Not worth getting in my opinion. At least the former titles were worth it to spend full price on didn't even bother getting mario 3D world on release.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sloan11 on May 09, 2016, 07:16:25 pm
I'd go with Super Mario 64. I like the ability to roam about and being able to re-play the same levels over and find new things each time. I feel like each world is more different than the last in that game, too. Plus all the secret stars and passages... very fun. Sunshine is similar, but the idea of being Mario and racing to Princess Peach's castle in the Mushroom Kingdom feels so natural.. you don't play Mario games for a story, but I do like the story and setting of 64 the best.

flying cap, metal mario.... and how do I get that dang cannon!?!? haha =)

Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kamikazekeeg on May 09, 2016, 08:05:13 pm
Mario galaxy series, also allot of lvl's aren't small there are some big lvl's out there for exploring aside from linear lvl's

From what I remember of Galaxy, it pretended to be bigger by having you fly about alot between all the planetoids and such.  It has been awhile and I only ever played either of them for a short length, but my dislike for the design of the levels was just a part of why I was never fond of it.  They also dropped a lot of what I loved 64 and Sunshine in favor of the standard Mario world map layout and such.  I'm still saddened that the type of 3D platformer that I loved with 64 and Sunshine disappeared, which is probably why I'm so hyped for "A Hat in Time", which is a return to that classic world by world platforming collectathon that was so prominent in the late 90's/early 2000.

I have been meaning to try and go back to play them, to see how my views have changed, but I'm still reluctant cause of the controls.  Really hate the wiimote.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: bikingjahuty on May 09, 2016, 08:42:07 pm
64 >> Galaxy >>>> 3D World >>>>>>>> Sunshine
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: abe on May 09, 2016, 09:47:27 pm
If I had to chose one that I liked the best, I'd probably go with Sunshine. 64 is a close second. Both of those choices are mostly because of the nostalgia. 3D World is in a respectable 3rd place. It's enjoyable and fun to play with friends. Galaxy is down at the very bottom. I didn't really care for it.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 10, 2016, 03:01:32 am
Mario galaxy series, also allot of lvl's aren't small there are some big lvl's out there for exploring aside from linear lvl's

From what I remember of Galaxy, it pretended to be bigger by having you fly about alot between all the planetoids and such.  It has been awhile and I only ever played either of them for a short length, but my dislike for the design of the levels was just a part of why I was never fond of it.  They also dropped a lot of what I loved 64 and Sunshine in favor of the standard Mario world map layout and such.  I'm still saddened that the type of 3D platformer that I loved with 64 and Sunshine disappeared, which is probably why I'm so hyped for "A Hat in Time", which is a return to that classic world by world platforming collectathon that was so prominent in the late 90's/early 2000.

I have been meaning to try and go back to play them, to see how my views have changed, but I'm still reluctant cause of the controls.  Really hate the wiimote.

True with the flying part but there are some bigger lvl's out there one of my favourites is the Starshine Beach.

Also to be honest I did not mind the wii motion controls, this worked pretty well actually, all the advanced jumps had excellent button placements and the shaking for the spin attack ain't that bad.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kamikazekeeg on May 10, 2016, 05:00:03 am
Also to be honest I did not mind the wii motion controls, this worked pretty well actually, all the advanced jumps had excellent button placements and the shaking for the spin attack ain't that bad.

They aren't the worst, but I just hate them no matter the use.  I can't think of a game I liked on the system where I enjoyed the motion controls.  Big reason why the Wii failed for me.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 10, 2016, 09:18:35 am
Also to be honest I did not mind the wii motion controls, this worked pretty well actually, all the advanced jumps had excellent button placements and the shaking for the spin attack ain't that bad.

They aren't the worst, but I just hate them no matter the use.  I can't think of a game I liked on the system where I enjoyed the motion controls.  Big reason why the Wii failed for me.

It's by far better than an N64 controller if I'm honest.

For smash bros wii motion controls suck so use cube controller but for games such as mario kart mario galaxy and even zelda the controls work pretty well

Especially the first two, for mario galaxy games the controls fit the theme pretty well. Also the control buttons wich are far between for a 3D game like mario galaxy It's excellent, I personally don't thing that a cube controller would do the mario galaxy games justice.

For zelda sure thanks to the bow and arrow sword is ok, the others games pretty nice though. Minigames like wario ware are also excellent with motion controls
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: badATchaos on May 10, 2016, 10:20:52 am
For me its tough to rank. They all have pretty different flavors.

You had 64 which is a decent game but it definitely starting to show its age. Sunshine was very story driven with numerous cut scenes with interaction between characters; even to a higher degree than more recent titles. Because of this it also had a grounded, consistent setting/theme. From Galaxy forward the games kind of went back to their roots, by ditching the consistent, believable environments, and just focusing on playful and imaginative level design.

While undoubtedly similar, I don't quite consider 3D World in the Mario 64 lineage. Originating from Super Mario 3D Land on 3DS, the camera had an isometric quality making the game almost feel 2.5D at times. Additionally the level design itself was very linear and not very open compared to 64 and Sunshine. Because of the constricted viewing angle and level design the game didn't really feel as open as previous three dimensional Mario games. Super Mario 3D World continued on with the 3D Land model. There are few other mechanics that separate the series too. One major difference is that in prior games it was all about collecting stars at the end of the level. 3D Land/World have done away with that, replacing it with special tokens that are hidden around the levels that can unlock different paths on the map screen or additional bonus levels. And that's another major difference: The return of the map screen! Other Mario games relied on hub stages that would link you to the level of your choice. There's other differences but I'd be here all day.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kamikazekeeg on May 10, 2016, 12:20:31 pm
For me its tough to rank. They all have pretty different flavors.

You had 64 which is a decent game but it definitely starting to show its age. Sunshine was very story driven with numerous cut scenes with interaction between characters; even to a higher degree than more recent titles. Because of this it also had a grounded, consistent setting/theme. From Galaxy forward the games kind of went back to their roots, by ditching the consistent, believable environments, and just focusing on playful and imaginative level design.

While undoubtedly similar, I don't quite consider 3D World in the Mario 64 lineage. Originating from Super Mario 3D Land on 3DS, the camera had an isometric quality making the game almost feel 2.5D at times. Additionally the level design itself was very linear and not very open compared to 64 and Sunshine. Because of the constricted viewing angle and level design the game didn't really feel as open as previous three dimensional Mario games. Super Mario 3D World continued on with the 3D Land model. There are few other mechanics that separate the series too. One major difference is that in prior games it was all about collecting stars at the end of the level. 3D Land/World have done away with that, replacing it with special tokens that are hidden around the levels that can unlock different paths on the map screen or additional bonus levels. And that's another major difference: The return of the map screen! Other Mario games relied on hub stages that would link you to the level of your choice. There's other differences but I'd be here all day.

Yeah I don't really like to consider the 3D World a proper 3D one either in the vein of what came before.  It too much the 2D games in design with the only real difference being perspective.  I played and beat it, and Mario is never bad, but I wasn't really excited by it at all.  I'm hoping with the NX they actually try with Mario like they seem to be trying with Zelda.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 10, 2016, 03:20:28 pm
For me its tough to rank. They all have pretty different flavors.

You had 64 which is a decent game but it definitely starting to show its age. Sunshine was very story driven with numerous cut scenes with interaction between characters; even to a higher degree than more recent titles. Because of this it also had a grounded, consistent setting/theme. From Galaxy forward the games kind of went back to their roots, by ditching the consistent, believable environments, and just focusing on playful and imaginative level design.

While undoubtedly similar, I don't quite consider 3D World in the Mario 64 lineage. Originating from Super Mario 3D Land on 3DS, the camera had an isometric quality making the game almost feel 2.5D at times. Additionally the level design itself was very linear and not very open compared to 64 and Sunshine. Because of the constricted viewing angle and level design the game didn't really feel as open as previous three dimensional Mario games. Super Mario 3D World continued on with the 3D Land model. There are few other mechanics that separate the series too. One major difference is that in prior games it was all about collecting stars at the end of the level. 3D Land/World have done away with that, replacing it with special tokens that are hidden around the levels that can unlock different paths on the map screen or additional bonus levels. And that's another major difference: The return of the map screen! Other Mario games relied on hub stages that would link you to the level of your choice. There's other differences but I'd be here all day.

Yeah I don't really like to consider the 3D World a proper 3D one either in the vein of what came before.  It too much the 2D games in design with the only real difference being perspective.  I played and beat it, and Mario is never bad, but I wasn't really excited by it at all.  I'm hoping with the NX they actually try with Mario like they seem to be trying with Zelda.

Exactly mario 3D world is not worthy to be called a mario 3D title. I really hope they will improve since the mario 3D games were the only proper mario adventure games released these days. The newer 2D mario titles aren't what they used to be and will probably not improve anytime soon.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: trinisete on May 13, 2016, 12:26:35 am
Galaxy 2 > Galaxy / 64 > 3D
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: burningdoom on May 13, 2016, 12:54:20 pm
Wow, I didn't realize there was so much hate for Super Mario 3D World. I enjoyed the hell out of it. It was a fun platformer, with very pretty graphics.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kamikazekeeg on May 13, 2016, 04:27:58 pm
Wow, I didn't realize there was so much hate for Super Mario 3D World. I enjoyed the hell out of it. It was a fun platformer, with very pretty graphics.

It's a fine Mario game, Mario is rarely, if ever, bad, it's just the wrong direction the 3D games should be going.  They have the hardware to do bigger and better things, actually try something new, but instead they just rehash all the same stuff that's been going on in the 2D games since the Wii, and technically since the NES days.  I want to see what a 64/Sunshine type of Mario could be like if they went all out.  3D World to me just seemed like it was meant as a sequel to 3D Land for the 3DS, but they weren't going to get a 3D Mario out for the system in time, so they just upgraded that and made it the one Mario game.

I'm just hoping the NX has a big Mario being worked on right now to come out early in the cycle.  I think there's interest again for games like the old 3D Mario's with successful indie campaigns for A Hat in Time and Yooka Laylee.  Nintendo were the kings of platformers like that and after they stopped making them, others did too.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: badATchaos on May 13, 2016, 04:43:30 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: ignition365 on May 13, 2016, 04:55:31 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
3D World is more akin to a 3D version of the 2D games.

Super Mario 64 and Sunshine are full open world levels.

Galaxy is kind of a mix of the two, I don't know quite how to put it, it feels like a very unique experience to me.  The levels I don't believe are as large or open world as the 64 or Sunshine levels, it's like a solid middle ground between the 2.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 13, 2016, 05:33:56 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
3D World is more akin to a 3D version of the 2D games.

Super Mario 64 and Sunshine are full open world levels.

Galaxy is kind of a mix of the two, I don't know quite how to put it, it feels like a very unique experience to me.  The levels I don't believe are as large or open world as the 64 or Sunshine levels, it's like a solid middle ground between the 2.

What do you mean. Mario galaxy games don't see 2D in any way. The only difference is that there are more linear lvl's, mario sunshine and even mario 64 had linear lvl's.

Furthermore there plenty of lvl's wich are big and the perspective is definitly the same as the former 3D mario games.

There are linear lvl's but other than that the 3D perspective and feeling stays the same like the older games unlike some other 3D title mario 3D world.

https://www.youtube.com/watch?v=AyMc8b6k1N0

https://www.youtube.com/watch?v=fIbW2oC-Rj0

https://www.youtube.com/watch?v=8FlrXBOMQqg

Also if there is one thing aside from the exploring that the galaxy games are good at It's the bosses, by far way more interesting and fun boss battles than the former 3D mario games.

You can't compare the greatness that is called mario galaxy with a trash title as mario 3D world. I was actually looking forward to a new mario 3D title, 3D world sure was a dissapointment. Never expected nintendo to make the game an upgrade of the 3DS version, expected something way better for a console mario 3D game.

I have to say though that I do see why they made the title more 2D. combined the super mario galaxy series only sold 20 million world wide while new super mario bros sold almost 30 million copies.

New super mario bros is a pretty mediocre game in my opinion compared to the 3D mario games wich were always the thing I had to get  :'(
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: ignition365 on May 13, 2016, 06:09:38 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
3D World is more akin to a 3D version of the 2D games.

Super Mario 64 and Sunshine are full open world levels.

Galaxy is kind of a mix of the two, I don't know quite how to put it, it feels like a very unique experience to me.  The levels I don't believe are as large or open world as the 64 or Sunshine levels, it's like a solid middle ground between the 2.

What do you mean. Mario galaxy games don't see 2D in any way. The only difference is that there are more linear lvl's, mario sunshine and even mario 64 had linear lvl's.

Furthermore there plenty of lvl's wich are big and the perspective is definitly the same as the former 3D mario games.

There are linear lvl's but other than that the 3D perspective and feeling stays the same like the older games unlike some other 3D title mario 3D world.

https://www.youtube.com/watch?v=AyMc8b6k1N0

https://www.youtube.com/watch?v=fIbW2oC-Rj0

https://www.youtube.com/watch?v=8FlrXBOMQqg

Also if there is one thing aside from the exploring that the galaxy games are good at It's the bosses, by far way more interesting and fun boss battles than the former 3D mario games.

You can't compare the greatness that is called mario galaxy with a trash title as mario 3D world. I was actually looking forward to a new mario 3D title, 3D world sure was a dissapointment. Never expected nintendo to make the game an upgrade of the 3DS version, expected something way better for a console mario 3D game.

I have to say though that I do see why they made the title more 2D. combined the super mario galaxy series only sold 20 million world wide while new super mario bros sold almost 30 million copies.

New super mario bros is a pretty mediocre game in my opinion compared to the 3D mario games wich were always the thing I had to get  :'(
I'm sorry, I left my sworddude dictionary at home, so you lost me a few times.

I was saying Galaxy is a mix between the Sunshine and 3D world games.  It has the best of both styles.

It has the sorta open world and forced level replay of Sunshine and 64, but it also has that short and quick 3D world level stuff.  Some of the levels in Galaxy have that 2D Super Mario Bros inspired 3D set ups, just like 3D World.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 13, 2016, 06:18:08 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
3D World is more akin to a 3D version of the 2D games.

Super Mario 64 and Sunshine are full open world levels.

Galaxy is kind of a mix of the two, I don't know quite how to put it, it feels like a very unique experience to me.  The levels I don't believe are as large or open world as the 64 or Sunshine levels, it's like a solid middle ground between the 2.

What do you mean. Mario galaxy games don't see 2D in any way. The only difference is that there are more linear lvl's, mario sunshine and even mario 64 had linear lvl's.

Furthermore there plenty of lvl's wich are big and the perspective is definitly the same as the former 3D mario games.

There are linear lvl's but other than that the 3D perspective and feeling stays the same like the older games unlike some other 3D title mario 3D world.

https://www.youtube.com/watch?v=AyMc8b6k1N0

https://www.youtube.com/watch?v=fIbW2oC-Rj0

https://www.youtube.com/watch?v=8FlrXBOMQqg

Also if there is one thing aside from the exploring that the galaxy games are good at It's the bosses, by far way more interesting and fun boss battles than the former 3D mario games.

You can't compare the greatness that is called mario galaxy with a trash title as mario 3D world. I was actually looking forward to a new mario 3D title, 3D world sure was a dissapointment. Never expected nintendo to make the game an upgrade of the 3DS version, expected something way better for a console mario 3D game.

I have to say though that I do see why they made the title more 2D. combined the super mario galaxy series only sold 20 million world wide while new super mario bros sold almost 30 million copies.

New super mario bros is a pretty mediocre game in my opinion compared to the 3D mario games wich were always the thing I had to get  :'(
I'm sorry, I left my sworddude dictionary at home, so you lost me a few times.

I was saying Galaxy is a mix between the Sunshine and 3D world games.  It has the best of both styles.

It has the sorta open world and forced level replay of Sunshine and 64, but it also has that short and quick 3D world level stuff.  Some of the levels in Galaxy have that 2D Super Mario Bros inspired 3D set ups, just like 3D World.

I beg your pardon but I actually had my ctracy87 for dummies dictionary with me and understood clearly what you said about it being in the middle but I don't agree with it.

There are some very small parts in 2D other than that a 3D perspective.

Give me some examples of those so called mario world 3D setups since if your talking about linear lvl's even mario 64 and mario sunshine have some of those non open world linear lvl's. Doesn't make it the same as mario 3D world.

Mario galaxy is different than mario sunshine and mario 64 but I would not put it in the middle the differences are different from mario 3D world.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: kamikazekeeg on May 13, 2016, 06:32:46 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.

I'd say that 3D World is the opposite of "different".  If it was different, I probably would've liked it more.  It's just the usual Mario we've had for years...with cats lol
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: ignition365 on May 13, 2016, 07:05:14 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
3D World is more akin to a 3D version of the 2D games.

Super Mario 64 and Sunshine are full open world levels.

Galaxy is kind of a mix of the two, I don't know quite how to put it, it feels like a very unique experience to me.  The levels I don't believe are as large or open world as the 64 or Sunshine levels, it's like a solid middle ground between the 2.

What do you mean. Mario galaxy games don't see 2D in any way. The only difference is that there are more linear lvl's, mario sunshine and even mario 64 had linear lvl's.

Furthermore there plenty of lvl's wich are big and the perspective is definitly the same as the former 3D mario games.

There are linear lvl's but other than that the 3D perspective and feeling stays the same like the older games unlike some other 3D title mario 3D world.

https://www.youtube.com/watch?v=AyMc8b6k1N0

https://www.youtube.com/watch?v=fIbW2oC-Rj0

https://www.youtube.com/watch?v=8FlrXBOMQqg

Also if there is one thing aside from the exploring that the galaxy games are good at It's the bosses, by far way more interesting and fun boss battles than the former 3D mario games.

You can't compare the greatness that is called mario galaxy with a trash title as mario 3D world. I was actually looking forward to a new mario 3D title, 3D world sure was a dissapointment. Never expected nintendo to make the game an upgrade of the 3DS version, expected something way better for a console mario 3D game.

I have to say though that I do see why they made the title more 2D. combined the super mario galaxy series only sold 20 million world wide while new super mario bros sold almost 30 million copies.

New super mario bros is a pretty mediocre game in my opinion compared to the 3D mario games wich were always the thing I had to get  :'(
I'm sorry, I left my sworddude dictionary at home, so you lost me a few times.

I was saying Galaxy is a mix between the Sunshine and 3D world games.  It has the best of both styles.

It has the sorta open world and forced level replay of Sunshine and 64, but it also has that short and quick 3D world level stuff.  Some of the levels in Galaxy have that 2D Super Mario Bros inspired 3D set ups, just like 3D World.

I beg your pardon but I actually had my ctracy87 for dummies dictionary with me and understood clearly what you said about it being in the middle but I don't agree with it.

There are some very small parts in 2D other than that a 3D perspective.

Give me some examples of those so called mario world 3D setups since if your talking about linear lvl's even mario 64 and mario sunshine have some of those non open world linear lvl's. Doesn't make it the same as mario 3D world.

Mario galaxy is different than mario sunshine and mario 64 but I would not put it in the middle the differences are different from mario 3D world.
say what you want, but you are interpreting my statement incorrectly.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 13, 2016, 07:15:47 pm
Oh, I thoroughly enjoy 3D World. In many respects, more than the others. It's just different.
3D World is more akin to a 3D version of the 2D games.

Super Mario 64 and Sunshine are full open world levels.

Galaxy is kind of a mix of the two, I don't know quite how to put it, it feels like a very unique experience to me.  The levels I don't believe are as large or open world as the 64 or Sunshine levels, it's like a solid middle ground between the 2.

What do you mean. Mario galaxy games don't see 2D in any way. The only difference is that there are more linear lvl's, mario sunshine and even mario 64 had linear lvl's.

Furthermore there plenty of lvl's wich are big and the perspective is definitly the same as the former 3D mario games.

There are linear lvl's but other than that the 3D perspective and feeling stays the same like the older games unlike some other 3D title mario 3D world.

https://www.youtube.com/watch?v=AyMc8b6k1N0

https://www.youtube.com/watch?v=fIbW2oC-Rj0

https://www.youtube.com/watch?v=8FlrXBOMQqg

Also if there is one thing aside from the exploring that the galaxy games are good at It's the bosses, by far way more interesting and fun boss battles than the former 3D mario games.

You can't compare the greatness that is called mario galaxy with a trash title as mario 3D world. I was actually looking forward to a new mario 3D title, 3D world sure was a dissapointment. Never expected nintendo to make the game an upgrade of the 3DS version, expected something way better for a console mario 3D game.

I have to say though that I do see why they made the title more 2D. combined the super mario galaxy series only sold 20 million world wide while new super mario bros sold almost 30 million copies.

New super mario bros is a pretty mediocre game in my opinion compared to the 3D mario games wich were always the thing I had to get  :'(
I'm sorry, I left my sworddude dictionary at home, so you lost me a few times.

I was saying Galaxy is a mix between the Sunshine and 3D world games.  It has the best of both styles.

It has the sorta open world and forced level replay of Sunshine and 64, but it also has that short and quick 3D world level stuff.  Some of the levels in Galaxy have that 2D Super Mario Bros inspired 3D set ups, just like 3D World.

I beg your pardon but I actually had my ctracy87 for dummies dictionary with me and understood clearly what you said about it being in the middle but I don't agree with it.

There are some very small parts in 2D other than that a 3D perspective.

Give me some examples of those so called mario world 3D setups since if your talking about linear lvl's even mario 64 and mario sunshine have some of those non open world linear lvl's. Doesn't make it the same as mario 3D world.

Mario galaxy is different than mario sunshine and mario 64 but I would not put it in the middle the differences are different from mario 3D world.
say what you want, but you are interpreting my statement incorrectly.

Howcome? you state that mario galaxy is in between the mario 3d world and older mario 3D games.

You say that the galaxy games have things of both series wich in my opinion is incorrect just saying.





Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: maximo310 on May 13, 2016, 07:46:05 pm
Who cares about what opinion is the most correct or most incorrect, sworddude? All he's saying is that he thinks mario galaxy has a good mix between open world and linear levels, which he thought made it better than sunshine or 3d world.

This reaction  is just like the overrated thread where you got flustered because someone said  that they though melee was overrated.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: burningdoom on May 13, 2016, 08:05:10 pm
Yeah, I totally agree that Super Mario 3D World feels a lot like the 2D games. But that's why I like it so much. I was always a much bigger fan of the 2D entries than I was the 3D entries. In fact, the only 3D Mario game I can honestly say that I really loved as much as the 2D games is Super Mario Sunshine.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: sworddude on May 14, 2016, 05:27:44 am
Who cares about what opinion is the most correct or most incorrect, sworddude? All he's saying is that he thinks mario galaxy has a good mix between open world and linear levels, which he thought made it better than sunshine or 3d world.

This reaction  is just like the overrated thread where you got flustered because someone said  that they though melee was overrated.


That's not the most important point, the most annoying part is that he thinks that I don't get what he is saying else I would just let it be and ignore it.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: haloofthesun on May 14, 2016, 04:19:49 pm
For me it's 64 > 3D World > Sunshine > Galaxy

SM64 has aged terribly, we all know that. Even back when it was released the camera was a nightmare and it's only gotten more aggravating over time. But Mario moves so fluidly that it just makes the game so much fun to play. The level design isn't all that great a lot of the time, but it at least stays interesting and allows for a lot of flexibility in the way the game is played and the order the levels are taken. I'm sure a lot of my love for it is nostalgia goggles, but it really is just a joy for me to play it.

3D World gets a lot of flack from people saying it's just 2D Mario in a 3D environment. Well... yeah! It doesn't have the exploration of 64 and Sunshine, but that's okay. It's just as linear as Galaxy, only it doesn't try to hide it. And that's fine, because the game was designed around having multiple players which is a ton of fun. Just like NSMB series, the more people you play with, the more difficult it is, but it makes for a great co-op (or competitive) experience. The level design is also very good. People seem to overlook that in this game, but really it's just awesome. Plus the vast majority of levels offer some sort of unique mechanic or twist that aren't in any other level. It's not just "Ugh, here's another typical Mario level" because it's always doing something exciting to keep players on their toes. People are salty because they didn't Galaxy 3 and instead got something new, so a lot of people haven't given this game a fair chance.

Sunshine is a lot of fun, but I feel like there were a lot of ways they could and should have done better. Some of Mario's jumps and moves were either replaced or just taken out from 64 - no more long jump?? He controls well, but it's much tighter than before. The F.L.U.D.D. allows for getting around levels in different ways, but honestly I think I would have preferred it not be used as a means of getting around the environment because it's slow and tedious. I don't feel like some of the levels were designed all that well - probably because they were keeping the F.L.U.D.D. in mind - and some are just not very fun to play. And then some of the "secret" levels like that pachinko machine and the sand phoenix are just horrible. Overall it's still a great game though.

Galaxy (and Galaxy 2) is incredibly overrated. WHOA HE CAN WALK UPSIDE DOWN LOLOL! Big deal. That doesn't make the game good. There's unique uses of gravity and levels do weird stuff with it and that's neat (most of the time), but (again, most of the time) it's just a gimmick and is pointless to how the game is played. The levels are incredibly linear, despite what everyone insists, it's just that they are designed in such a way that it doesn't feel like it because you are constantly being launched to other planets. Linearity is fine, and really every level needs a clear means of getting from point A to point B. "But 3D World is linear and you loved that!" I hear people say. Yes, because 3D World was designed around being multiplayer with everyone on the same screen at once, so linearity became a necessity. The Galaxy games are single player and encourage exploration due to not having a timer and having the goal of the level or certain sections being vague at times, but they don't give you an interesting area to explore, thus negating the exploration entirely. There's always a sense of constriction, even though often times Mario is in space. Where you need to go is almost always obvious and you rarely have any choice but to go in that direction. Final Fantasy 13 does the same exact thing and everybody hates it so much. Unlike in 64 and Sunshine, the hub world is very small and there's nothing interesting to do there. Those problems aside, the game(s) is still a lot of fun, just highly overrated. Also the music is beautiful.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: davifus on May 14, 2016, 05:46:14 pm
Mario 64
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: Warmsignal on May 18, 2016, 12:43:06 am
Partly driven by nostalgia, I gotta say 64.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: bubsystation on May 18, 2016, 11:36:21 am
It makes me wonder if we'll ever get a game like Mario Sunshine from Nintendo again, the voice acting, the open world and fluid movement, the multiple ways of exploring, tons of secrets.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: mrfoxhound on May 24, 2016, 05:31:13 pm
Tough question. I might say 3D World.
Title: Re: Super Mario 64, Galaxy, Sunshine or 3D World?
Post by: wiiucollector on October 28, 2018, 02:01:30 am
64 is my favourite, but 3D World is often unfairly dismissed. For me, I can see why as it starts with such a pedestrian and overly familiar setting, but I honestly felt as though it continually peaked and packed more in than its given credit for. I truly hope the 3D World formula is used for the Kong clan.

3D-wise, I am hoping Switch gets a Mario Galaxy 3 as well as a HD duo pack to bide the time after it gets announced. Odyssey is an absolute blockbuster of a Mario game in a way that 3D World fell short of in terms of gameplay grandeur, so much so that I don't want a sequel attempted until the next Nintendo generation.