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General / Re: 52 Games Challenge 2026!!!
« on: July 06, 2026, 07:30:47 am »
20. Azure Striker Gunvolt
I did not like this game.
I first played this ten years ago, if my Steam client is to be believed. I never got far into it, but I remember it looking cool, so I gave it another shot. This is a run'n'gun style platformer. And for a large part of the game, it was fine. Good even. I was running through the levels, shocking enemies, killing bosses, and I was having fun with it in terms of gameplay. But towards the end that all fell apart.
The ending, in particular the final boss, comes with an insane difficulty spike. Unreasonably so if you ask me. Not helped by having to redo the first phase of the boss if you die in the second phase, which you will do at least once due to a cheap one-hit-KO move, and many more times after because it's so hard. I was stuck on it for well over an hour and got so frustrated with it that I decided to quit the game there. And quitting at the final boss is something I almost never do. The only reason I ended up beating it is that I gave it one more shot today, and somehow the overpowered-mode triggered, and that pushed me over the edge. Why it triggered this time and not any of my attempts last time, I have no clue, but whatever. It was not fun nor satisfying to beat, and honestly ruined my whole experience with the game. Let me emphasize: I do not mind a run'n'gun platformer being hard. I loved Cuphead, for example. But this just flat-out wasn't fun.
I also did not like the story at all. Part of that is that it touches on themes rather bluntly that hit too close to home for me, so that's personal. But I also did not like some of the tropes that it pulled. A major one of which came after beating the final boss. Womp womp, bad ending! I haaaaaate that trope. I played through your game, in the normal way like any normal person would, I busted my ass at your final boss, and what I get in the end is a kick in the balls with a purposely terrible ending? With no hint whatsoever that I was supposed to do anything different? Piss off. Regular ending and then an extra good ending after that is one thing, but this trope I just hate in games. It feels like you're punishing me for beating your game.
Also, there was one trope that really got to me personally and I just need to address it. Not too get too real, but I really dislike the "crazy insane villain with multiple personalities" trope. Plurality exists. Having multiple consciousnesses in one body is very much a real thing. I happen to be friends with some systems [the term used to collectively refer to all consciousnesses sharing a body]. And they are lovely, wonderful people that care about their communities and that I love to be around. They are not crazy or dangerous. And I feel like this cliché can be outright harmful. This is not an exclusive thing to this game, not at all, but still.
In general, a large part of Azure Striker Gunvolt was fine, but the final boss really kicked out all enjoyment for me. Still, I can see some people enjoying this game. If you like Mega Man-style run'n'gun platformers and you like a major challlenge, you may like this. I know it has a fanbase. But for me, this is definitely one of my least favourite games I've played this year thus far.
I did not like this game.
I first played this ten years ago, if my Steam client is to be believed. I never got far into it, but I remember it looking cool, so I gave it another shot. This is a run'n'gun style platformer. And for a large part of the game, it was fine. Good even. I was running through the levels, shocking enemies, killing bosses, and I was having fun with it in terms of gameplay. But towards the end that all fell apart.
The ending, in particular the final boss, comes with an insane difficulty spike. Unreasonably so if you ask me. Not helped by having to redo the first phase of the boss if you die in the second phase, which you will do at least once due to a cheap one-hit-KO move, and many more times after because it's so hard. I was stuck on it for well over an hour and got so frustrated with it that I decided to quit the game there. And quitting at the final boss is something I almost never do. The only reason I ended up beating it is that I gave it one more shot today, and somehow the overpowered-mode triggered, and that pushed me over the edge. Why it triggered this time and not any of my attempts last time, I have no clue, but whatever. It was not fun nor satisfying to beat, and honestly ruined my whole experience with the game. Let me emphasize: I do not mind a run'n'gun platformer being hard. I loved Cuphead, for example. But this just flat-out wasn't fun.
I also did not like the story at all. Part of that is that it touches on themes rather bluntly that hit too close to home for me, so that's personal. But I also did not like some of the tropes that it pulled. A major one of which came after beating the final boss. Womp womp, bad ending! I haaaaaate that trope. I played through your game, in the normal way like any normal person would, I busted my ass at your final boss, and what I get in the end is a kick in the balls with a purposely terrible ending? With no hint whatsoever that I was supposed to do anything different? Piss off. Regular ending and then an extra good ending after that is one thing, but this trope I just hate in games. It feels like you're punishing me for beating your game.
Also, there was one trope that really got to me personally and I just need to address it. Not too get too real, but I really dislike the "crazy insane villain with multiple personalities" trope. Plurality exists. Having multiple consciousnesses in one body is very much a real thing. I happen to be friends with some systems [the term used to collectively refer to all consciousnesses sharing a body]. And they are lovely, wonderful people that care about their communities and that I love to be around. They are not crazy or dangerous. And I feel like this cliché can be outright harmful. This is not an exclusive thing to this game, not at all, but still.
In general, a large part of Azure Striker Gunvolt was fine, but the final boss really kicked out all enjoyment for me. Still, I can see some people enjoying this game. If you like Mega Man-style run'n'gun platformers and you like a major challlenge, you may like this. I know it has a fanbase. But for me, this is definitely one of my least favourite games I've played this year thus far.


