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« on: April 03, 2026, 01:07:29 am »
30. Mario Kart 7 (3DS)
Up until today, I've never once played 2011's Mario Kart 7. After doing so and beating it several times, I was left a bit surprised by how much this game feels like a prototype to Mario Kart 8 than its own distinct Mario Kart game. Don't get me wrong. MK7 dos have enough of its own unique stages, music, and visuals to set it apart from 8 or any of the other Mario Kart games, but I guess I was surprised by how similar the gameplay mechanics were between 7 and 8, as well as most of MK7's better tracks being included in MK8, many of them within the vanilla game. While Mario Kart 7 was certainly a very appealing and attractive game for its time, particularly with it being a handheld exclusive, it still begs the question as to whether MK7 is still worth playing or if you should just immediately play MK8 Deluxe on the Switch instead.
For a 15 year old game (God, saying that makes me feel super old) and even mostly by today's standards, Mario Kart 7 is a good looking and sounding game. While it didn't have the best 3DS graphics, they'e still no slouch in MK7. Stages, characters, animations and everything else your eyeballs can absorb look so vibrant, colorful, and creative. That trademark Nintendo charm is absolutely on full display here, and if you like other Mario games and other first party Nintendo titles, you're bound to love the visuals here. Audio is also great with some very good tracks in this game, yet overall, I wouldn't necessarily say it's the best in the series when it comes to music and overall sound design.
Where I feel MK7 shines the brightest and leaves its most noteworthy mark is in its gameplay. Having spent hundreds of hours playing Mario Kart 8, I felt right at home with the mechanics and gameplay of MK7. However, it must be said that compared to its younger brother, 7's controls do feel a tad more floaty and imprecise. That's by no means a massive ding on this game either; controls are still good as is being able to place your racer where you want them and have them do what you want as well. MK7 and MK8 mostly share all the same power ups and as mentioned earlier, many of the same stages.
Stages are split 50/50 between tracks introduced in MK7 and ones that are from previous Mario Kart titles, albeit with a 3DS coat of paint. While I did say earlier that many of the better stages in Mario Kart 7 where recreated a few years later in 8, not all of them are. And what I found was many of these still MK7 exclusive courses are actually better than the majority sent over to the WiiU and Switch. And going one step further, some of the tracks that are shared between 7 and 8 actually flow and work better in the older game. I'm looking at you Neo Bowser City. But yeah, tons of great tracks in this game across 8 different cups will keep you occupied for some time.
So is MK7 irrelevant? No, it is not. However, if you are coming back to this game after spending a lot of time with MK8, or maybe you're like me and have never played 7, you will find a lot of redundant tracks and gameplay that just worked way better in MK8. Still, those stages that MK7 did better combined with the ones that will likely always remain locked on the 3DS alone make a playthrough of Mario Kart 7 worth it. (4/2/26) [37/50]