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General / Re: 52 Games Challenge *2016*
« on: February 24, 2016, 08:14:53 pm »8 - Godzilla (PS4) - FINISHED/PLAYING - If I had to simply describe this game, I would say "Half-Baked". The fan service part of this with all the great looking Godzilla monsters and variations is fantastic. I kinda like the sluggish movement too which makes you feel like you are controlling some giant 100+ foot tall monster. That's where the good stops. Mission structure is repetitive and poorly designed. There's almost no variation in the game. The grinding nature of having to evolve your Godzilla to fight on higher difficulties means you have to constantly repeat the first stages and there is NO guarantee you'll get the items you need to level up either. I don't even think that leveling will truly give you the advantage you need either since going the alternate path on hard puts you up against Monsters that are incredibly high leveled and they are almost impossible to beat, even if I could use more atomic breathes. Just the worst design. It reminds me of Dragon Ball Xenoverse, where they added a lot of stuff that people would like, but the combat and missions are so bad and grindy, it's not really a good game. Such a shame, cause I felt like there's potential here, but it's clear they didn't either have a lot of time or much money to make a proper game and found ways to stretch out what is a very barebones experience...BUT I GET TO PLAY AS GODZILLA 2014! WOO!
If your going for the platinum GOOD LUCK! The amount of tedious and boring grinding to evolve EVERY monster to the max, gives no reward whatsoever. I'm still determined to plat it no matter what. I only have a few left to evolve and then I'm on the clear.