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Messages - indenton

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91
Off Topic / Re: Everything is part of a bigger plan.
« on: April 14, 2017, 03:37:01 pm »
Are VGCollect's forums going down the same route as Silent Hill Wiki with it's circumcision BS? I mean do these threads belong here?

If by the VGCollect forums, you mean Marv exclusively

92
General / Re: Nintendo Ceases Production of the NES Mini
« on: April 13, 2017, 06:54:49 pm »
Aww I can't buy a physical Emulator.  Boo Hoo!  Get a grip folks

93
You know Marv, you've really outdone yourself with this thread post. 

That thing that you hold near and dear, I hate that

94
It's as if 'Lordscott' never left

95
Video Showcase / Re: Senran Kagura: Estival Versus - DesignSection
« on: April 03, 2017, 11:14:14 am »
I don't know why I didn't after the last one... Subscribed.

YEA, forget the half-genie the SK crew's where it's at!

That was a very nice video. It's great seeing/hearing the level of detail you put into it. Thanks for sharing!
I finished (and platinum'd) Shinovi Versus almost two years ago. Estival Versus looks like it has more of the same. Of course, that's not a bad thing.

You're most welcome.  From what I've heard the story is at least structured differently to Shinovi, but they do look like similar experiences in terms of gameplay and potentially middling camera controls

96
Video Showcase / Re: Senran Kagura: Estival Versus - DesignSection
« on: April 02, 2017, 08:04:11 pm »
Unfortunately, no, I don't think I've ever seen comments like that on an OST (either included on or off disc). It's definitely a nice addition! Music is still one of those things that feels a bit under-appreciated to me when it comes to games, so it's nice to see those little tid-bits included.

I remember talking to an editor for a small journalist site called 'Wired Fish' when I found this in Burst, I believe he mentioned this appearing in  Xenogears I think.  I have zero reference for that since it was never released in Europe. 

97
Video Showcase / Senran Kagura: Estival Versus - DesignSection
« on: April 02, 2017, 03:28:47 pm »
Here's another DesignSection, I previously did Shantae if some of you recall.  Bit of an oddball find however this time, seems suitable, considering the 'nature' of this series. 

https://www.youtube.com/watch?v=tiQbcZgWiBo if you don't want to watch the whole thing, give it a skip to about (12:52) https://youtu.be/tiQbcZgWiBo?t=12m52s to get the gist of what I'm talking about. 

Does anyone know of any games that have this sort of thing related to its soundtrack? Because this was an unexpected find for me.

98
Classic Video Games / Re: PS1 Games
« on: March 31, 2017, 10:33:07 am »
Crash Bandicoot, I would recommend 'Crash Bandicoot 3: Warped' the most out of the 5 PlayStation games.  It looks and feels really good even today, the time trails boost the replay value too!

100
A cup of tea.  I rarely eat while playing a game, maybe a chocolate bar or a bag of crisps

101
Classic Video Games / Re: Favorite Dragon in video games?
« on: March 26, 2017, 09:57:16 am »
I dunno , there are a lot of Dragon Pokemon, but instead I'mm gonna pick these guys:


102
I many be the only one, but I personally love early 3D graphics. As retro games should, they remind me of the time period which they were new and relevant. I am certainly not defending how they look, but in terms of them having some value, I would argue they absolutely do to a handful of us.
being for virtual traveling and porn in the end.

I'll stand by this sentiment, I love how you specified PlayStation as if Nintendo 64 looks better or something... keep dreaming.  Unless you're referring to PlayStation FMV, now that's in a whole different ballpark. 

You just have to look at the right PS games (namely Crash Bandicoot) and don't look at Final Fantasy VII for its greficks. 

2050?!  I don't have that much foresight, Maybe Valve would of considered developing Half Life 3 for a brief moment by then. 

103
Modern Video Games / Re: What Amiibo do you wish would be made?
« on: March 17, 2017, 10:29:54 pm »
Also all the Pokemon...imagine how crazy that would be. Equally as crazy would be all of the Animal Crossing villagers. Be we already have them(at least most of them) in card form. Maybe that would be the way to go with Pokemon.

Not sure what this Pokemon TCG thing is, I don't think it's been around for that long

104
A great launch doesn't mean it will be successful, though, guys. Look at the Dreamcast.

As always with a Nintendo system, I think the third-party support will make or break it.
Sega rushed Sonic Adventure for the Dreamcast, Nintendo delayed the Nintendo 64 for Super Mario 64, one of these games still hold up. 

Well we know about a whole bunch of games which have yet to release (ARMS, Super Mario Odyssey, Splatoon 2, FE Warriors) so I think its release schedule is being well paced.  Instead of rushing all of these games for launch and leaving a ghost town of a launch schedule

105
I guess Majora's Mask was supposed to be benefit from the New 3DS, but I'm not sure that's the best sign for a system that it takes updated hardware to play an updated N64 game better lol

It totally isn't outputting a significantly higher polygon draw rate... an improved framerate... twice! because of the stereoscopic 3D.  I mean it isn't N3DS exclusive either, it supports that c-stick.  (you should keep that rendering twice thing in mind when thinking about Xenoblade Chronicles 3D). 

Smash Bros. looks so much better than I was expecting (even on the standard 3DS, the screen size is about tolerable).  Super solid framerate, though it does take a brief naptime to start up the game, as it's booting in own proprietary OS to free up some RAM of the 3DS features not being used. 

If you wanna talk about bad performance on the system, Pokemon has got you covered.  I simply haven't noticed any drops with Xenoblade yet.  (for rreference: I'm at Bionis Leg, encountered a mechon that talks)

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