The reason why I didn't reply to the majority of your examples is that like you, I don't think the majority of your examples will be a problem either. I have to commend you for all that research and typing those long posts however haha. My point is that people do think differently about this (though probably not to the extreme) and they do make these changes, as much as you like to bash on them and say they're stupid or not educated. And the proposed rules list, while possible, is not worth replacing what we already have which has been well vetted by this point.
I've tried to give you reasonable examples without resorting to extreme distortions. There were some examples that you didn't seem to believe could be a problem, so let me clarify a few of my points.
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Colons - There are no definitive guidelines for when a game gets a colon and when it doesn't. We've had large conversations about this in the past. The reason why I talked about text/font changes is because tripredacus and I had a discussion about that years ago and even for games that don't have colons now like Metroid Prime should get colons and be named Metroid: Prime because the style on the box changes.
So without going into silly examples, here are a few practical examples of games that do not traditionally have colons but would need to be specified as either yes they have colons now or no they don't. You'll see that this is an entirely arbitrary process, so our rules have to capture that arbitrariness unless we specify another source.
Donkey Kong Country
Metroid Prime
Super Mario Sunshine/Galaxy
I don't think "the colon has to signify a phrase/describe something/be coherent" works as simply in practice. I'll give you words like "advance" or "adventures", but here are some examples where some titles have colons after words and some titles don't, which is where this rule needs lots of stipulations.
Elder Scrolls: Online vs. Phantasy Star Online
Silent Hill: Origins vs. Baten Kaitos Origins
Tomb Raider: Chronicles vs. Final Fantasy Chronicles
There are also games that don't have colons that arguably should have them but they don't.
Mega Man Battle Network
Fire Emblem Awakening
- Words on the box that are not a part of the titleAgain, here are some examples of games that have words on the box that were not part of the title. Why is this game not called Caution: Seaman?
https://vgcollect.com/item/8330. And why don't we put Tactical Espionage Action in the title? Seems pretty reasonable to me. How do we make those decisions? That's what I'm getting at. We'd have to make rules about it.
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At the end of the day, my argument has never been that these rules can't be used, my argument is that additional rules complicate the site, and for user engagement the less complicated the better. Regardless of whether you feel that these are simple rules or complicated rules, they are still way more rules than we have currently and I would argue that they all require stipulations. So even if we adopted the most barest of bare rulesets that are reasonable, I believe that any alternative remains by default more cumbersome for our users and staff to navigate than using GameFaqs and is therefore inferior. If you can convince me that GameFaqs provides a less adequate solution, then I'm all ears, but I'm still not convinced.
I certainly don't think changing naming rules is going to claw VGC out of decline and make it prosperous again because most of our users that have had trouble with using the site in the past was based on our old search algorithm, not with game title formatting. For example, in the past people searching for SoulCalibur would search for "Soul Calibur" and get no results and then they would add the game with a space and we'd have a duplicate to scrub out.
If we really care about user experience, we should stick with GameFaqs for naming because we have enough sprawl with our rules as is. Our current naming scheme adds a touch of needed simplicity to what is already a very cumbersome style guide.