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« on: March 23, 2015, 08:49:20 am »
My favorite non-numbered Final Fantasy is Final Fantasy Tactics, of course. It has a great job system, an intriguing plot, fantastic visuals, amazing music and the potential to sink 200 hours of game play time. I've gone through this game so many times and with each new play, I find something new. The PSP version's upgraded script, stunning FMVs and new jobs/characters makes it the perfect definition of "enhanced port."
Now, if we're talking numbered FF, it's a tie between Final Fantasy IV and Final Fantasy IX. FFIV was the first RPG I ever saw. Ever. This was, obviously, in the early 90s when it was released here as FFII. I had no idea what was going on in terms of actually playing, but I loved reading the story and getting to know Cecil and the crew. Many years and many remakes later (seriously, Square...you've remade the hell out of this) it's still fun to pick up and play. I highly recommend the PSP version for those that still haven't touched the game yet.
Final Fantasy IX is great because it's a return to what made FF so unique at the time. Unlike FFVII and FFVIII, characters were not built the same. Vivi would never land a regular attack for 9999 damage. Zidane would never heal the party. The character differences and the whimsical plot came together to make Square's PlayStation swan-song a memorable one.
There is also a tie for my least favorite Final Fantasy. The first is Final Fantasy III. The NES/Famicom version was fine. So, how is it possible that Square managed to mangle the hell out of the DS and PSP versions? Slow combat, long dungeons lacking save points and a boring story with nameless characters were tolerable in the NES days. These days? Not so much.
The other is Final Fantasy X. I can't stand the characters. I can't stand the Sphere Grid. I can't stand the combat. I can't stand the story. Everything about that game I can't stand.