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Messages - Jakandsig

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181
Or instead of watching videos from overexagersin, you could actually look up what it REALLY is and realize it's something most people are ALREADY doing.

Then again, looking around I have seen a few of his videos on here. Alright sometimes but usually misinterprets things off the deep end.
i have a question for you, why should we believe them, they screwed us over multiple times and every time we call them out on there bull shit ,
 they give us the same excuses

they don't care about the customer, they only care about the money

I am sure you have examples of this to back up this whole statement. Just like you have an explanation as to why AoS is right in that video when even he did not actually explain how it works or shown he knows how it works.

It seems like you are just listening to the wrong people and then having false information put in as fact in your head. Screw us how? Because they are doing something NUMEROUS other companies do EVERYDAY? Do you know what Kinect is? Do you know that all this is optional WITHIN Kinect? Do you know that Kinect can be DISABLED? Of course not.

182
Or instead of watching videos from overexagersin, you could actually look up what it REALLY is and realize it's something most people are ALREADY doing.

Then again, looking around I have seen a few of his videos on here. Alright sometimes but usually misinterprets things off the deep end.

183
Modern Video Games / Re: Drakengard 3 coming to US / EU in 2014
« on: October 11, 2013, 03:03:50 pm »
Never played any of them yet.

184
Modern Video Games / Re: Capcom is broke and dying
« on: October 11, 2013, 02:29:04 pm »
Though I hear more about terrible mismanagement from companies like Square Enix....  Who knows how they are still in business....

If they continue like they have been (which they will) they won't be in business for much longer. They've decided to almost entirely forgo their handheld fanbase (more in the West than Japan, admittedly) in favor of iOS games and are pouring an insane amount of their budgets into amazing graphics, but shallow story and gameplay, which has turned into just a constant bleed of profits. Shoving Final Fantasy XIII down everyone's throats certainly hasn't helped. Their recent announcement of porting Final Fantasy VI to iOS and once again leaving out their loyal handheld customers solidifies this. If they don't change something soon, they'll go under due to the constant loss of money.

This is a mixed post. Ios has been far more profitable for Final Fantasy than Handhelds have been in recent days.


Why? Because they are to big. In order to manage both sides with companies like Taito, Crystal Dynamics, etc. they have to make double what they were making before. Most of the money that came to Square Enix this gen was from Eidos. At the same time, Square can't afford to pay everyone, manage all these companies, and distribute games WW without a huge loss. Especially since there best selling games are from Eidos, who has higher budget games, then most of their own in japan.  So Square WILL inevitably be screwed.

It's true, iOS is the safest route. But it's more of a short-term solution than a long-term one. Really it's just kind of keeping them afloat. Or more accurately, it's just slowing down the bleeding out process. SE's core fanbase doesn't care about iOS games and, while probably not a majority, it's estimated that most people that purchase their Final Fantasy iOS games only play them casually and aren't really big fans. This in turn keeps them from purchasing the incredibly vast amount of addon content released to try and nickel and dime the customer, but even still it's about the only thing they have going for them.

But it's also tarnishing their already poor reputation because they're viewed as a company that makes shallow casual games for quick money. Their iOS ports of well-liked games generally aren't very well received, either. Final Fantasy V, while not being the most popular in the series, is generally disliked largely due to the fact that it actually looks worse in many cases than in the original version, even though it's advertised as being enhanced.

Though maybe I'm overestimating the number of people that actually hate this route they're going. It might just be a case of a vocal minority complaining. In any case, they seem to be utterly screwed and either don't know or are unwilling to adapt.

However, many of the significant people that worked at Square are long gone anyway and have moved on to other things (most notably Monolith Soft), much like how Capcom isn't really what it used to be because so many of the developers have left, so it's not a huge deal. If either of these companies were to go under, their IPs would live on. I imagine Nintendo would acquire at least a couple of Capcom's, meaning people may actually get the Mega Man games they've been demanding for years.

This is misinformed, A lot of FF games releases on the Ios were brought by fans. A new Final Fantasy MMO called Final Fantasy Agito was made out of fan input (which is why I am worried about the game honestly), the issues is that  Square Enix and Final Fantasy, as I said before, are NOT EVEN CLOSE to the MAJORITY of Square Enix's money issues. Even if they did what you said, and it did increase sales by 20% it would not change the current outcome do to their dumb distribution and buyout decisions.

Despite what many people such as yourself think, Most again, of their money is actually coming fro Eidos. It is also where they are losing the most money. Square Enix is bigger than the money they make, and their stubbornness to cut anything or to slowdown anything will make the company crash and burn really quickly. Also your FFV example is just ONE example to the many fans and critics praising certain IOS games. Which really won't help them in the long-run and neither would blessing the 3DS/Vita fans.

Also, Square Enix developers leaving does not contribute to their fall in budget and game sales outside certain franchises. People don't actually look at the root cause, even if those developers did not leave, it would not have changed on single thing. Square Enix is to big, and does not make enough back to handle it. It's not even possible, they will either have to stop being stubborn or go down.

In Capcoms case, developers leaving, including certain ones that have been with certain franchise for a long time, are often falsely put in a bright light as if it's actually a bad thing or that those certain franchises may not be continued or have limited support. The honest truth in Capcoms case is that new big titles that fans want for some of these franchises are not possible because the base just is not there despite what the fans say, or they won't bring in money or both.

Generally well said. I am not too sure if we actually disagree on anything. But here's one thing:

Keeping Inafune would not have saved Capcom. That's not what people are angry about. The fans are angry at the actions that facilitated Inafune leaving. We're not mad or blaming the failure of Capcom BECAUSE of what happened to Inafune. We are mad and blaming the failure of Capcom EMPATHISING with Inafune.

I don't think anyone seriously thinks a company went down the drain because someone left. I'm sorry. They're not that important. We think the company went down the drain due to a series of actions that culminated in a developer leaving. It is much easier to talk about a developer leaving as an umbrella term than constantly listing the bad mistakes.

If Capcom kept Inafune and carried on business as usual. Nothing would change. But Inafune is a symptom of something bad going on. It turns out that's true.

Megaman fans and old school Capcom Fans however do literally think this. It's why the guy is getting put on the spot and people are buying Mighty Number 9 with the false belief that he was the only one taking care of the series where he was the one that made the series lose profit, even with games that costed next to no money to make. This is actually an even bigger reason why they and I are fairly certain that even catering to the fans of franchises that are on the bench would not benefit them at all. They need to change the company.

If anything IMO, Capcom need to put out the new goods. Try to set themselves in the green area. They need a restructuring like what Activision did (with more franchises of course)

185
Modern Video Games / Re: Capcom is broke and dying
« on: October 10, 2013, 05:50:32 pm »
Though I hear more about terrible mismanagement from companies like Square Enix....  Who knows how they are still in business....

If they continue like they have been (which they will) they won't be in business for much longer. They've decided to almost entirely forgo their handheld fanbase (more in the West than Japan, admittedly) in favor of iOS games and are pouring an insane amount of their budgets into amazing graphics, but shallow story and gameplay, which has turned into just a constant bleed of profits. Shoving Final Fantasy XIII down everyone's throats certainly hasn't helped. Their recent announcement of porting Final Fantasy VI to iOS and once again leaving out their loyal handheld customers solidifies this. If they don't change something soon, they'll go under due to the constant loss of money.

This is a mixed post. Ios has been far more profitable for Final Fantasy than Handhelds have been in recent days.


Why? Because they are to big. In order to manage both sides with companies like Taito, Crystal Dynamics, etc. they have to make double what they were making before. Most of the money that came to Square Enix this gen was from Eidos. At the same time, Square can't afford to pay everyone, manage all these companies, and distribute games WW without a huge loss. Especially since there best selling games are from Eidos, who has higher budget games, then most of their own in japan.  So Square WILL inevitably be screwed.

It's true, iOS is the safest route. But it's more of a short-term solution than a long-term one. Really it's just kind of keeping them afloat. Or more accurately, it's just slowing down the bleeding out process. SE's core fanbase doesn't care about iOS games and, while probably not a majority, it's estimated that most people that purchase their Final Fantasy iOS games only play them casually and aren't really big fans. This in turn keeps them from purchasing the incredibly vast amount of addon content released to try and nickel and dime the customer, but even still it's about the only thing they have going for them.

But it's also tarnishing their already poor reputation because they're viewed as a company that makes shallow casual games for quick money. Their iOS ports of well-liked games generally aren't very well received, either. Final Fantasy V, while not being the most popular in the series, is generally disliked largely due to the fact that it actually looks worse in many cases than in the original version, even though it's advertised as being enhanced.

Though maybe I'm overestimating the number of people that actually hate this route they're going. It might just be a case of a vocal minority complaining. In any case, they seem to be utterly screwed and either don't know or are unwilling to adapt.

However, many of the significant people that worked at Square are long gone anyway and have moved on to other things (most notably Monolith Soft), much like how Capcom isn't really what it used to be because so many of the developers have left, so it's not a huge deal. If either of these companies were to go under, their IPs would live on. I imagine Nintendo would acquire at least a couple of Capcom's, meaning people may actually get the Mega Man games they've been demanding for years.

This is misinformed, A lot of FF games releases on the Ios were brought by fans. A new Final Fantasy MMO called Final Fantasy Agito was made out of fan input (which is why I am worried about the game honestly), the issues is that  Square Enix and Final Fantasy, as I said before, are NOT EVEN CLOSE to the MAJORITY of Square Enix's money issues. Even if they did what you said, and it did increase sales by 20% it would not change the current outcome do to their dumb distribution and buyout decisions.

Despite what many people such as yourself think, Most again, of their money is actually coming fro Eidos. It is also where they are losing the most money. Square Enix is bigger than the money they make, and their stubbornness to cut anything or to slowdown anything will make the company crash and burn really quickly. Also your FFV example is just ONE example to the many fans and critics praising certain IOS games. Which really won't help them in the long-run and neither would blessing the 3DS/Vita fans.

Also, Square Enix developers leaving does not contribute to their fall in budget and game sales outside certain franchises. People don't actually look at the root cause, even if those developers did not leave, it would not have changed on single thing. Square Enix is to big, and does not make enough back to handle it. It's not even possible, they will either have to stop being stubborn or go down.

In Capcoms case, developers leaving, including certain ones that have been with certain franchise for a long time, are often falsely put in a bright light as if it's actually a bad thing or that those certain franchises may not be continued or have limited support. The honest truth in Capcoms case is that new big titles that fans want for some of these franchises are not possible because the base just is not there despite what the fans say, or they won't bring in money or both.

186
Modern Video Games / Re: Capcom is broke and dying
« on: October 10, 2013, 04:24:51 pm »
Though I hear more about terrible mismanagement from companies like Square Enix....  Who knows how they are still in business....

If they continue like they have been (which they will) they won't be in business for much longer. They've decided to almost entirely forgo their handheld fanbase (more in the West than Japan, admittedly) in favor of iOS games and are pouring an insane amount of their budgets into amazing graphics, but shallow story and gameplay, which has turned into just a constant bleed of profits. Shoving Final Fantasy XIII down everyone's throats certainly hasn't helped. Their recent announcement of porting Final Fantasy VI to iOS and once again leaving out their loyal handheld customers solidifies this. If they don't change something soon, they'll go under due to the constant loss of money.

This is a mixed post. Ios has been far more profitable for Final Fantasy than Handhelds have been in recent days.


Why? Because they are to big. In order to manage both sides with companies like Taito, Crystal Dynamics, etc. they have to make double what they were making before. Most of the money that came to Square Enix this gen was from Eidos. At the same time, Square can't afford to pay everyone, manage all these companies, and distribute games WW without a huge loss. Especially since there best selling games are from Eidos, who has higher budget games, then most of their own in japan.  So Square WILL inevitably be screwed.

CAPCOM on the other hand is a different issues. CAPCOM can't keep up with modern budgets. They have few franchises that bring the, money, and taking a risk like reviving old franchises with AAA budgets is too high of a risk, especially if the fanbase is not there. I know certain fans of series like say, Megaman, are upset (and wrongfully acting like Inafune was not the reason for the profit downfall of the series) and I understand that but there is no way that would work. It's why Capcom is moving to IOS and handhelds slowly.

CAPCOM won't be bringing us SFV or other entries in other series outside of RE for awhile. Capcom has not had enough money since 2003 to bring big budget titles because they don't have enough money to Market, distribute, and ship WW their games among other issues.  Resident Evil 6 BARELY made back the budget price, I believe with that multi-million budget game they got back $6000 in profits! Of course they have no money.

A  solution would be them to focus more on XBL arcade and remakes, and also IOS/3DS/PSvita.  Sure it will change Capcoms game strategy but they will at least be alive. Capcom has a chance to be saved. Square Enix however. is inevitably screwed. They will implode but they may survive it.

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