Author Topic: VR  (Read 8537 times)

soera

Re: VR
« Reply #30 on: January 06, 2016, 04:16:45 pm »
Ive stayed out of this conversation cause I wanted the VR to possibly succeed. With a $600 price tag, I will agree with whoever said "Dead in the water". I work at Gamestop part time and I get people complaining on a daily basis about $60 for a game. There is no snowballs chance in hell that Im going to be selling $600 peripheral accessories on a daily basis. Its going to be a ridiculously priced option for a limited number of games that are most likely going to be bargain bin games within weeks of release anyhow.

I really want to see how Microsoft/Sony respond to this.

Re: VR
« Reply #31 on: January 06, 2016, 04:30:09 pm »
Ive stayed out of this conversation cause I wanted the VR to possibly succeed. With a $600 price tag, I will agree with whoever said "Dead in the water". I work at Gamestop part time and I get people complaining on a daily basis about $60 for a game. There is no snowballs chance in hell that Im going to be selling $600 peripheral accessories on a daily basis. Its going to be a ridiculously priced option for a limited number of games that are most likely going to be bargain bin games within weeks of release anyhow.

I really want to see how Microsoft/Sony respond to this.
I think it'll go the same way as Google Glass.  Tons of people will buy it, just to have it.

I think I read an article that said when it comes to new types of media, whichever media the porn industry sides with is the one that succeeds.  VHS over Beta. DVD over Laserdisc.  Bluray over HDDVD.  There is no competition in this "media", but if the porn industry embraces VR Porn, I think a lot more people will buy into the VR thing for that alone.  Will it succeed because of this, probably not, but I do think it'll sell more units than Google did with Google Glass.


burningdoom

PRO Supporter

Re: VR
« Reply #32 on: January 06, 2016, 04:42:28 pm »
VR failed once already, I'll be surprised if it does do better this time around.

krelyan

PRO Supporter

Re: VR
« Reply #33 on: January 06, 2016, 05:04:26 pm »
What it boils down to are all the components in a PC required to run the Oculus include a hefty price tag.  Again, minimum requirements to run the damn thing are steep, not even taking into account what it takes to run it's "flagship title" Elite:  Dangerous.
I thought the flagship title was EVE: Valkyrie.

I don't know, I haven't been following Oculus, I find it hard to believe the thing costs anywhere near $600 to make when they were selling the DKs for what, $250?

I think the DK2 was $350.  That's a big jump up to $600.   :o

That's what they were selling it to (mostly) developers for.  I honestly wouldn't be surprised if $600 is pretty close to break-even for them just to get it out.  And they'll probably have a price drop once Valve and Sony get close to release date especially if they have lower price points.  I'm almost positive that Playstation VR will be less expensive as there is no way they can get any kind of mass market adoption if it costs double what the console itself does.  However, I think they can get away with a higher price on PC however especially to a hardcore crowd that was probably willing to pay more than the $600 to be one of the first to own one.

Honestly, I'm a bit surprised to see so many balking at the price point.  This is kind of where I assumed it would be ($500+).

Edit: Here's a tweet saying they are selling it at cost by the founder.  So take that for what it's worth, I suppose.
« Last Edit: January 06, 2016, 05:12:35 pm by krelyan »


Currently Playing: Rocket League (PS4), Fire Emblem Fates, The Witness (PS4), Puzzle & Dragons (Mobile)

redblaze57

PRO Supporter

Re: VR
« Reply #34 on: January 06, 2016, 07:17:21 pm »
$599.99 $599.99 $599.99 $599.99

RIIIDGE RACER!!!

am I the only one getting this flashback?

maximo310

Re: VR
« Reply #35 on: January 06, 2016, 09:21:33 pm »
With that price and performance market, this defenitely looks like its being aimed towards the high-end market. But it won't suceed with that price point especially if they want a foothold in the general market and compete with other companies.

Re: VR
« Reply #36 on: January 06, 2016, 09:39:30 pm »
These prices aren't really crazy.  People pay just as much for phones, I remember when HDTV's were crazy expensive and now are very cheap, 4k tv's are very expensive now.  Prices will go down and the Oculus will get cheaper.  It's probably more important to see what console versions like the Playstation VR are priced at and how well they do in terms of garnering mainstream appeal.  There's really no reason for VR to fail, it has its uses, even if I have no real plans to get one anytime soon.  The novelty is just that, a novelty.  Same as it was for motion control.  There will be VERY specific gamestyles that'll work for it, but I'll never use it for hours on end playing an RPG, shooter, or survival game lol
« Last Edit: January 06, 2016, 09:41:09 pm by kamikazekeeg »

gf78

Re: VR
« Reply #37 on: January 06, 2016, 10:38:15 pm »
Ive stayed out of this conversation cause I wanted the VR to possibly succeed. With a $600 price tag, I will agree with whoever said "Dead in the water". I work at Gamestop part time and I get people complaining on a daily basis about $60 for a game. There is no snowballs chance in hell that Im going to be selling $600 peripheral accessories on a daily basis. Its going to be a ridiculously priced option for a limited number of games that are most likely going to be bargain bin games within weeks of release anyhow.

I really want to see how Microsoft/Sony respond to this.
I think it'll go the same way as Google Glass.  Tons of people will buy it, just to have it.

I think I read an article that said when it comes to new types of media, whichever media the porn industry sides with is the one that succeeds.  VHS over Beta. DVD over Laserdisc.  Bluray over HDDVD.  There is no competition in this "media", but if the porn industry embraces VR Porn, I think a lot more people will buy into the VR thing for that alone.  Will it succeed because of this, probably not, but I do think it'll sell more units than Google did with Google Glass.

VR porn is just something I don't really want to see. HD video let us see every razor bump and pimple. What now?  You will be able to "explore" and get a birds-eye view while they are doing it doggy?  I don't need hairy testicles panning around in my vision in HD. Yeah. Thanks but no thanks.  :-X
Currently playing:  Last of Us Part II Remastered, Cyberpunk 2077 Ultimate Edition
Currently listening to:  Iron Maiden & Ghost
Currently Watching:  Cyberpunk Edgerunners & Last of Us

gf78

Re: VR
« Reply #38 on: January 06, 2016, 10:43:26 pm »
VR failed once already, I'll be surprised if it does do better this time around.

VR failed before for numerous reasons. It was prohibitively expensive for one and two, it sucked. The technology wasn't advanced enough to give you an enjoyable experience.

Since those days of N64 quality blurry graphics and nausea inducing gameplay in the arcades, technology is at a place where it's feasible for the first time. Hell, Google Cardboard is more advanced than many of those original VR games and those headsets are a couple bucks. Can't wait to get my Gear VR and take that for a spin.
Currently playing:  Last of Us Part II Remastered, Cyberpunk 2077 Ultimate Edition
Currently listening to:  Iron Maiden & Ghost
Currently Watching:  Cyberpunk Edgerunners & Last of Us

Re: VR
« Reply #39 on: January 07, 2016, 08:11:22 am »
Ive stayed out of this conversation cause I wanted the VR to possibly succeed. With a $600 price tag, I will agree with whoever said "Dead in the water". I work at Gamestop part time and I get people complaining on a daily basis about $60 for a game. There is no snowballs chance in hell that Im going to be selling $600 peripheral accessories on a daily basis. Its going to be a ridiculously priced option for a limited number of games that are most likely going to be bargain bin games within weeks of release anyhow.

I really want to see how Microsoft/Sony respond to this.
I think it'll go the same way as Google Glass.  Tons of people will buy it, just to have it.

I think I read an article that said when it comes to new types of media, whichever media the porn industry sides with is the one that succeeds.  VHS over Beta. DVD over Laserdisc.  Bluray over HDDVD.  There is no competition in this "media", but if the porn industry embraces VR Porn, I think a lot more people will buy into the VR thing for that alone.  Will it succeed because of this, probably not, but I do think it'll sell more units than Google did with Google Glass.

VR porn is just something I don't really want to see. HD video let us see every razor bump and pimple. What now?  You will be able to "explore" and get a birds-eye view while they are doing it doggy?  I don't need hairy testicles panning around in my vision in HD. Yeah. Thanks but no thanks.  :-X
I think it's supposed to be POV, so if you see hairy testicles, it's because you are looking down at your own testicles... in a sense.


gf78

Re: VR
« Reply #40 on: January 07, 2016, 08:24:04 am »
Ive stayed out of this conversation cause I wanted the VR to possibly succeed. With a $600 price tag, I will agree with whoever said "Dead in the water". I work at Gamestop part time and I get people complaining on a daily basis about $60 for a game. There is no snowballs chance in hell that Im going to be selling $600 peripheral accessories on a daily basis. Its going to be a ridiculously priced option for a limited number of games that are most likely going to be bargain bin games within weeks of release anyhow.

I really want to see how Microsoft/Sony respond to this.
I think it'll go the same way as Google Glass.  Tons of people will buy it, just to have it.

I think I read an article that said when it comes to new types of media, whichever media the porn industry sides with is the one that succeeds.  VHS over Beta. DVD over Laserdisc.  Bluray over HDDVD.  There is no competition in this "media", but if the porn industry embraces VR Porn, I think a lot more people will buy into the VR thing for that alone.  Will it succeed because of this, probably not, but I do think it'll sell more units than Google did with Google Glass.

VR porn is just something I don't really want to see. HD video let us see every razor bump and pimple. What now?  You will be able to "explore" and get a birds-eye view while they are doing it doggy?  I don't need hairy testicles panning around in my vision in HD. Yeah. Thanks but no thanks.  :-X
I think it's supposed to be POV, so if you see hairy testicles, it's because you are looking down at your own testicles... in a sense.

I was thinking more along the lines of you being able to move around the "set" of a scene.  Images of the anal scene from Zack & Miri Make a Porno immediately sprung to mind.  I for one, don't want to be frosted like a cake.   :o
Currently playing:  Last of Us Part II Remastered, Cyberpunk 2077 Ultimate Edition
Currently listening to:  Iron Maiden & Ghost
Currently Watching:  Cyberpunk Edgerunners & Last of Us

Re: VR
« Reply #41 on: January 07, 2016, 08:52:06 am »
Ive stayed out of this conversation cause I wanted the VR to possibly succeed. With a $600 price tag, I will agree with whoever said "Dead in the water". I work at Gamestop part time and I get people complaining on a daily basis about $60 for a game. There is no snowballs chance in hell that Im going to be selling $600 peripheral accessories on a daily basis. Its going to be a ridiculously priced option for a limited number of games that are most likely going to be bargain bin games within weeks of release anyhow.

I really want to see how Microsoft/Sony respond to this.
I think it'll go the same way as Google Glass.  Tons of people will buy it, just to have it.

I think I read an article that said when it comes to new types of media, whichever media the porn industry sides with is the one that succeeds.  VHS over Beta. DVD over Laserdisc.  Bluray over HDDVD.  There is no competition in this "media", but if the porn industry embraces VR Porn, I think a lot more people will buy into the VR thing for that alone.  Will it succeed because of this, probably not, but I do think it'll sell more units than Google did with Google Glass.

VR porn is just something I don't really want to see. HD video let us see every razor bump and pimple. What now?  You will be able to "explore" and get a birds-eye view while they are doing it doggy?  I don't need hairy testicles panning around in my vision in HD. Yeah. Thanks but no thanks.  :-X
I think it's supposed to be POV, so if you see hairy testicles, it's because you are looking down at your own testicles... in a sense.

I was thinking more along the lines of you being able to move around the "set" of a scene.  Images of the anal scene from Zack & Miri Make a Porno immediately sprung to mind.  I for one, don't want to be frosted like a cake.   :o
Barf.


burningdoom

PRO Supporter

Re: VR
« Reply #42 on: January 07, 2016, 12:10:23 pm »
VR failed once already, I'll be surprised if it does do better this time around.

VR failed before for numerous reasons. It was prohibitively expensive for one and two, it sucked. The technology wasn't advanced enough to give you an enjoyable experience.

Since those days of N64 quality blurry graphics and nausea inducing gameplay in the arcades, technology is at a place where it's feasible for the first time. Hell, Google Cardboard is more advanced than many of those original VR games and those headsets are a couple bucks. Can't wait to get my Gear VR and take that for a spin.

If it was a hit, it would have continued to grow and evolve into better graphics and technology, like those blurry graphics on the N64 you talked about; I would think. Atari 2600 looked terrible, but it was fun, which sold systems and games and drove the technology to evolve.

It's a cool idea, but for the casual person, it's all too bulky, cumbersome, and a pain in the butt to even deal with when you can just play a game on your console or phone instead.

gf78

Re: VR
« Reply #43 on: January 07, 2016, 12:55:08 pm »
If it was a hit, it would have continued to grow and evolve into better graphics and technology, like those blurry graphics on the N64 you talked about; I would think. Atari 2600 looked terrible, but it was fun, which sold systems and games and drove the technology to evolve.

It's a cool idea, but for the casual person, it's all too bulky, cumbersome, and a pain in the butt to even deal with when you can just play a game on your console or phone instead.

It was never a hit.  The only VR you could get yourself into was at large arcades.  Not only were the games crap, it cost several dollars for one play.  People thought stuff like Max Headroom, Lawnmower Man and Hackers were cool with their VR and it seemed a natural progression for gaming.  As I already stated, home VR wasn't possible and the technology of the day was limited, limiting VR's appeal.  Not to mention, the price of admission.

That being said, VR has come a long way.  Google Cardboard can provide an entertaining experience  with just your cellphone, a cardboard box, two cheap lenses and a magnet.  Gear VR provides a much improved experience for $100.  It's very premature to write-off VR and say it will never go anywhere when it's just finding it's legs.  I fully believe that while the tech in the Oculus is cool, the cost of admission will ensure it never gains mainstream acceptance.  We don't know what Sony or HTC are planning to charge, so we should all sit back, relax and see what they are planning before coming to premature conclusions.
Currently playing:  Last of Us Part II Remastered, Cyberpunk 2077 Ultimate Edition
Currently listening to:  Iron Maiden & Ghost
Currently Watching:  Cyberpunk Edgerunners & Last of Us

krelyan

PRO Supporter

Re: VR
« Reply #44 on: January 07, 2016, 05:29:30 pm »
FWIW, I will (mostly) gladly pay $600 for Oculus if it ends up being the superior product.  I'm just waiting to see how it shakes out with the Vive and Playstation VR.


Currently Playing: Rocket League (PS4), Fire Emblem Fates, The Witness (PS4), Puzzle & Dragons (Mobile)