Author Topic: IGF/GDC Awards Show  (Read 5845 times)

desocietas

IGF/GDC Awards Show
« on: March 07, 2012, 10:08:59 pm »
Can anyone guess what awards show I crashed tonight...?

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jcalder8

Re: IGF/GDC Awards Show
« Reply #1 on: March 07, 2012, 10:20:20 pm »
Porn awards?

desocietas

Re: IGF/GDC Awards Show
« Reply #2 on: March 07, 2012, 10:28:37 pm »
Ha, you wish.
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Re: IGF/GDC Awards Show
« Reply #3 on: March 08, 2012, 02:27:44 am »
Nice! How was that?


foxhack

Re: IGF/GDC Awards Show
« Reply #4 on: March 08, 2012, 05:56:27 am »
If you see that Fez guy, kick him in the shins for me.

desocietas

Re: IGF/GDC Awards Show
« Reply #5 on: March 08, 2012, 09:07:26 am »
If you see that Fez guy, kick him in the shins for me.


Ha, do you have a grudge against him?  I felt bad because I hadn't heard of Fez before the show...

Nice! How was that?


It was a lot of fun!  Definitely made me wish it were 10 years ago and I'd decided to go video game making school instead of art school...  Also reaffirms that I should consider changing my career field.  Game development is probably not as pretty as it looks at the awards show, but it sounds more satisfying than what I'm doin' these days.

Plus, looking at all the nominees and winners for the IGF awards, I realized there are a lot of indie games I need to hunt down and play.
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foxhack

Re: IGF/GDC Awards Show
« Reply #6 on: March 08, 2012, 12:35:29 pm »
Ha, do you have a grudge against him?  I felt bad because I hadn't heard of Fez before the show...
No, I just think he's an arrogant, ignorant douchebag.

http://www.develop-online.net/news/40061/GDC-Japanese-dev-mocked-your-games-suck

Sorry for veering this off-topic.


matt

Re: IGF/GDC Awards Show
« Reply #7 on: March 08, 2012, 12:46:59 pm »
So please tell, how'd you crash it!?

desocietas

Re: IGF/GDC Awards Show
« Reply #8 on: March 08, 2012, 12:54:19 pm »
So please tell, how'd you crash it!?


The S.O. helps do the AV and tech work for conferences and shows like this.  As simple as borrowing a coworker's badge... :)
He said it should allow me access to almost anywhere at the conference but I was too afraid to go anywhere else but the awards ceremony.
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dstone

PRO Supporter

Re: IGF/GDC Awards Show
« Reply #9 on: March 08, 2012, 01:46:31 pm »
Looks like a pretty sweet AV setup was used. Did they utilize any IMAG or were the side screens used strictly for prerecorded footage?


desocietas

Re: IGF/GDC Awards Show
« Reply #10 on: March 08, 2012, 02:35:12 pm »
Looks like a pretty sweet AV setup was used. Did they utilize any IMAG or were the side screens used strictly for prerecorded footage?


The side screens were used for image magnification of the hosts and, kind of like Oscars, had guys on the floor with cameras ready to point at anyone who was walking up to the stage to accept their award.  Pretty snazzy production.  The center circular screen didn't really have much other than prerecorded text.

Oh, and the side screens would cut to trailers and such for nominees and the occasional Mega64 transitions.

Gamespot had it streaming, so I think everything on those side screens was probably what showed up in the videocast.  If you have time to watch it (http://www.gamespot.com/events/gdc-2012/video.html?sid=6365134&category=highlights), the Warren Spector speech was pretty good.

I was hoping they had the IGF awards on the site, too, this year, but I can't seem to locate it.  That one was actually a little better in some ways, but maybe because it wasn't all the big names we've already heard over and over again.
Currently playing:
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desocietas

Re: IGF/GDC Awards Show
« Reply #11 on: March 08, 2012, 02:40:16 pm »
No, I just think he's an arrogant, ignorant douchebag.

http://www.develop-online.net/news/40061/GDC-Japanese-dev-mocked-your-games-suck

Sorry for veering this off-topic.



Wow, that's crazy.  I think I saw a Kotaku headline about that comment but didn't realize it was him...  That's an insensitive response to a fellow developer, that's for sure.
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dstone

PRO Supporter

Re: IGF/GDC Awards Show
« Reply #12 on: March 08, 2012, 03:40:46 pm »
Nice, looks like a four cam setup? One each on stage left and stage right and two in the back center? Would love to know what video switcher was used.

Technical production on these kinds of events are always the most fun. I've been studying broadcast production at my university, seems they want everyone to go into news or post production work. I've been technical director for a number of newscasts for the university, gets boring after a while. But live field production, that's where the fun's at.


desocietas

Re: IGF/GDC Awards Show
« Reply #13 on: March 08, 2012, 03:53:33 pm »
Nice, looks like a four cam setup? One each on stage left and stage right and two in the back center? Would love to know what video switcher was used.

Technical production on these kinds of events are always the most fun. I've been studying broadcast production at my university, seems they want everyone to go into news or post production work. I've been technical director for a number of newscasts for the university, gets boring after a while. But live field production, that's where the fun's at.


Hehe, I'll check with the boyfriend.  I think he may have been the lead projectionist, sitting right behind that center circular screen.  He's always talking about switchers and stuff and I always have a hard time keeping up...  It was neat seeing how things look from behind the curtain - it's like figuring out how a magic trick works.
Currently playing:
FFXIV (PC), The Witcher (PC), Monster Hunter World: Iceborne (PS4)
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dstone

PRO Supporter

Re: IGF/GDC Awards Show
« Reply #14 on: March 08, 2012, 04:25:58 pm »

Hehe, I'll check with the boyfriend.  I think he may have been the lead projectionist, sitting right behind that center circular screen.  He's always talking about switchers and stuff and I always have a hard time keeping up...  It was neat seeing how things look from behind the curtain - it's like figuring out how a magic trick works.


Lol, once I got behind the curtain I never wanted to come back out. It's always fun seeing the new kids come in and freak out over the number of buttons and sliders and such on the little 24 channel audio mixer. Then they really freak over the video switcher (24 inputs with three mix effects buses). It just looks complicated. We're always making jokes about firing the Death Star laser (they used a Grass Valley 1600 as the firing controls in the film).