| Alt-Name | NA |
| Release Type: | Official Release |
| Publisher(s): | The Fourth Dimension |
| Developer(s): | NA |
| Platform: | Acorn Archimedes |
| Also on Platforms: | Amiga [EU], PS1 [EU], PS1 [JP], PS1 [NA] |
| Genre: | Shoot 'Em Up |
| Rating: | NA |
| Item Number: | NA |
| Barcode: | NA |
| Release Date: | 1990 |
| Description: | NA |
| Box Text: |
APOCALYPSE Only for the ARCHIMEDES Apocalypse is designed purely for the Archimedes. Utilizing the machine's colossal processing power combined with ingenious programming techniques, the author has created a masterpiece which could not have been produced on any other home Computer. The author is of Course Gordon Key who already has Holed Out! and E-Type under his belt. Apocalypse is by far his best work to date. The game places you on the surfaces of varied futuristic hostile planets colonised by ruthless enemies. With your highly advanced craft you must find your way around the planets and systematically annihilate the enemy. Your ship, which can fly or move along the the ground, is extremely fast and can even fight whilst hurtling backwards. The graphics are truly unbelievable. The solid, shaded 3dimensional buildings and objects are animated more quickly and smoothly than ever before. If you shoot at them they explode in a way that is terrifyingly real, often catching fire before bursting into a ball of flames accompanied by devastating sound effects. Initially Apocalypse is easy enough for a beginner to enjoy but as you progress your foes will become increasingly hostile and you will discover fascinating new objects. These can have strange properties and many may need to be destroyed. It will be up to you to discover how. The Royal Guild of Spacing will monitor your progress as you play. Your Performance will be assessed at appropriate times and you will need to impress them if you are to continue your adventure. Apocalypse is an amazing game. There's only one way to describe it... RAW EXCITEMENT. |
| Date | User | Field | Value |
|---|---|---|---|
| 11-05-2026 | bizzgeburt | Box Text | APOCALYPSE Only for the ARCHIMEDES Apocalypse is designed purely for the Archimedes. Utilizing the machine's colossal processing power combined with ingenious programming techniques, the author has created a masterpiece which could not have been produced on any other home Computer. The author is of Course Gordon Key who already has Holed Out! and E-Type under his belt. Apocalypse is by far his best work to date. The game places you on the surfaces of varied futuristic hostile planets colonised by ruthless enemies. With your highly advanced craft you must find your way around the planets and systematically annihilate the enemy. Your ship, which can fly or move along the the ground, is extremely fast and can even fight whilst hurtling backwards. The graphics are truly unbelievable. The solid, shaded 3dimensional buildings and objects are animated more quickly and smoothly than ever before. If you shoot at them they explode in a way that is terrifyingly real, often catching fire before bursting into a ball of flames accompanied by devastating sound effects. Initially Apocalypse is easy enough for a beginner to enjoy but as you progress your foes will become increasingly hostile and you will discover fascinating new objects. These can have strange properties and many may need to be destroyed. It will be up to you to discover how. The Royal Guild of Spacing will monitor your progress as you play. Your Performance will be assessed at appropriate times and you will need to impress them if you are to continue your adventure. Apocalypse is an amazing game. There's only one way to describe it... RAW EXCITEMENT. |
| 10-27-2026 | bizzgeburt | Publisher | 6302 |
| 09-24-2026 | bizzgeburt | Cart/Disc/Media Art | new |
| 09-24-2026 | bizzgeburt | Back Box Art | new |
| 09-11-2026 | bizzgeburt | Genre | 21 |
| 09-11-2026 | bizzgeburt | Cart/Disc/Media Art | new |
| 11-09-2022 | koemo1 | Platform / Category | 721 |
| 11-09-2022 | koemo1 | Name | Apocalypse |
| 11-06-2022 | koemo1 | Created |
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