Main ListPrevious Listbold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.
Rant about Round1After taking my kid to Chuck E Cheese for his birthday, I had the intent of actually going to Chuck E Cheese and forking over $20 or something so I could play for an hour and just play TMNT, it's the only game there I cared to play, so I could play through the whole story. I went to the mall with my kid the other day and found out about Round1, looked around and saw they had a handful of games available on Time Play that I wanted to play. So my mindset was, I'd come back by myself one day, buy an hour or so playtime, and play 1 game start to finish. Well today I happened to be in the area and had time, so I did it. I read all the fine print, I ask specific questions, and I'm on my way. Come to find out, you only get 3 consecutive plays on a given machine before you're blocked until you swap machines... so it's impossible to beat just about any game in the arcade using time play. I asked employees about it and they were baffled and took pictures of the error message because they'd never seen it before. I reached out to the company and complained, they offered me free play time and told them no I'm good, because that still doesn't let me do what I want to do, I spent more of my time chatting with staff and trying to find something to play that I wouldn't have to deal with the BS than actually playing games. I get that I probably wouldn't go through that scenario again, but it still stands that I wouldn't get anything I want out of that, even for free. It sounds like it's a new rule because I talked to someone else and they were like I've done the timed play and literally played Beatmania for an hour nonstop. It sucks and upsets me, but like it's fine, I'll probably do like I originally planned and just go to Chuck E Cheese and drop $20 to try and beat TMNT inside an hour. I'd call the situation a waste of time, which it was, because had I known, I wouldn't have gone in the first place, but I did at least beat Mario Kart Arcade GP DX while I was there. I got to the end of level 5 (out of 6) of Halo Fireteam Raven's story mode right when my time ran out... which hurts too, because had I not wasted so much time, or had I known upfront, I would've had the time to finish the game, probably needed another 10-20 minutes. So close to the end and if I ever tried again I'd have to start over completely.
63.
Atelier Ryza 3 (NS)
So hyped to play this one and I've been playing it since release and am still playing it. This game is huge in terms of size and content, it's staggering how much content is in this game compared to 1 and 2, but it's almost disappointing that you can't visit the Capitol like you can Kurken Island, the Mainland, and the various other regions introduced in this game. So far this game is a fantastic end to the trilogy... it's also disappointing that tons of characters return from 1, but you don't see Serri or Clifford. I might have read a spoiler regarding Fi, but it's just a bit disappointing in that regard and almost feels like they only barely want to acknowledge 2 whereas 1 they are fully embracing it. Gameplay wise, I don't feel like this game introduces much in the way of new features per se, but the game was already pretty great as it is. I will say, for some reason, this game has me yearning for an action RPG Dark Souls combat style, but with the synthesizing mechanics of Atelier. Basically Atelier, but an Action RPG instead of semi-traditional RPG. This game is fantastic, the only complaints I have after finishing the game are as follows 1) I hit the level cap before the end of the game and honestly I missed at least a little bit of content and wound up just skipping fights entirely where I could once I hit the cap. 2) No content in the Capitol, this would have really punctuated this as the end of the trilogy. 3) No Serri or Clifford, feels like a huge missed note not including these characters and including characters from the first game. Relatively minor complaints though, still a fantastic game and best in the trilogy.
Rating: Solid recommendation
64.
Call of Duty: Black Ops (360)
I've been slow playing this one for quite some time, so much so that I really don't recall much from this game to say anything good or bad. What I do recall is that it exists in the same story world as World at War (I think) because it has some (if not only one) characters that are in both. Story is a bit trippy and for the time at release it was probably edgy. Ending is interesting, if not confusing. I'm not saying these games are by any means bad, but I think peak modern FPS for me is Battlefield Hardline, that game was a tight experience.
Rating: Soft pass
65.
Superliminal (XS)
Tried picking out a short game to start up while waiting for Tears of the Kingdom to come out, decided on this. Very much a perception based puzzle game, it's very cool. I got stuck 2 times I think where I had to watch a video to figure out what to do... the first video I watched, and it was Youtube's primary recommendation for what I wanted, the guy solved the puzzle by dumb luck of an item launching in the direction he needed and landing where he needed it. Decided a day later to search again and found a different video where it showed the intended way to solve the puzzle, made me feel kinda dumb. Game is very trippy with the perception based puzzles, story is mildly interesting, but I didn't quite follow what was going on for sure. Feels very Portal in more ways than one, like a true successor to Portal as opposed to stuff like Pneuma and Quantum Conundrum.
Rating: Soft recommendation
66.
Forza Horizon 2 (X1)
My annual time of playing a bunch of the Forza Horizon games and making progress on extra content. Again, this game just has so many championships to do, but the problem lies that while the races might be different, I can't recall, you're doing the same 6 areas over and over just with different classes of cars. It's a ton of content, but fairly limiting. Additionally, there's no presentation of progression between you "beating" the game and you completing all championships... no achievements, no extra unlocks, it's just racing for racing or eventually getting that 10 gamerscore for beating every championship (I don't know how many actual points you get, but I doubt it's much). I'm questioning my opinion of this being the best Horizon. 1 is great, but too short and too little content. 2 has tons of content, but maybe loses motivation. 3 has tons of content, but it's too buggy, too many achievements are impossible to earn due to bugs. 4 I'll have to think about once I get back into it. 5 has tons of content, but too much of it is locked behind services so once services go down you'll lose the majority of the game's content.
Rating: Soft recommendation
67.
Forza Horizon 5 (XS)
MS Rewards on Xbox had a card for earning achievements in Forza Horizon 5, so I decided to spend some time in the game and try to earn some achievements. I got 2 pretty quickly and wasn't an issue, but the 3rd achievement I decided to go for was the achievement for earning a manufacturer bonus for a collection of 25 or more cars. Well I decided to go for BMW because I had the majority of the cars already and it'd be the cheapest to hit... the problem is that while it has nearly 30 cars, the bonus is for earning 24 cars because cars were added after release, so even though I had 25 cars, the achievement didn't unlock... so I had to go and do the progress all over again but this time with Chevrolet. So I basically earned the achievement twice due to this overlooked issue.
Rating: Soft recommendation
68.
Forza Horizon 3 (X1)
I had looked around for more games to play while waiting on TotK, and decided I'd just play Forza at this point because I can make progress and just stop when TotK comes out, no problem. So I went through Blizzard Mountain and finished up stuff, finished up stuff in main game, and finished up stuff in Hot Wheels... the problem is that I drove all roads in Blizzard mountain but my progress on the achievement reads 98%, I grabbed all bonus boards in the main game, but it says I'm at 149/150, I sat and counted, I've got 150 boards marked as completed on the map, but status shows 149. So it's not just Xbox's progression failing, but it's the game's internal progression failing too, it's absolutely wack. It's very much discouraging me from even trying other stuff because what if it's a waste too.
Rating: Soft pass
69.
There Is No Game: Wrong Dimension (NS)
I think I was in a flustering situation of trying to hurry up and pick a game to play because my kid had an appointment where I'd just be sitting around doing nothing in the lobby for an hour, so I quickly grabbed this because I figured it'd be fun... my wife saw what I was going to play and went and bought the game on the play store and played it on her phone while I was playing on Switch, she also wound up beating it a few hours before me because she played it while waiting at a doctor's appointment. I tried to insist on playing without using the hint system or looking anything up, I'll need to see if she did the same. I only googled at the part where I lost my save data, I'm not a fan of that concept even as a joke, but in my case I accidentally picked the wrong answer on the first question so I wasn't convinced that it was supposed to happen regardless. Googled a guide and read that one part and was like ok, cool, because it did legit look like it deleted my save and I wasn't about starting over, again, not a fan of that, even as a joke.
Rating: Soft pass
70.
The Murder of Sonic the Hedgehog (PC)
First off, and this could be a spoiler, so be warned... huge disappointment that this game is a murder mystery role play thing instead of Sonic actually non-canonically getting murdered. That said, it being a quick little free game, I actually really enjoyed it. It's short, it plays well, the script isn't the worst, they make references to all sorts of Sonic media, and it's just a good time overall. The fact that it's free and short, I can't not recommend it based on the fact that it's a real good play too.
Rating: Solid recommendation
71.
Control (PS4)
Got this game at launch, platinumed it... came back to it after The Foundation and played that DLC, had a tough time acclimating to the controls, so didn't enjoy coming back... came back to it again because PlayTracker has a global quest for the AWE DLC. It took me a hot minute to relearn the controls, but once I had it, I had a better time, plus the game added tons of accessibility features which make relearning the controls much easier. The AWE DLC is very tied in with Alan Wake, very much a teaser DLC thing to let you know Alan Wake 2 is coming. Overall enjoyed my experience and even went so far to get all of the remaining trophies so game is once again 100% completed. I really don't have much to add because to be quite frank, I don't remember because I'm writing this so long after playing, but I really love Control.
Rating: Solid recommendation
72.
Party Hard (PC)
I always come back to this game, especially when my neighbors are obnoxious playing music really loud... and with 4th of July coming up, it might get some extra play time. Anyway, I think I came back to it specifically because I wanted to get all of the achievements in the game. At this point I'm down to the last 2 achievements, which I think are earning all achievements and launching the game 100 times. So I really don't need to play the game, I just need to launch it 100 times, at this point like 80 times or something, but it's not just launch, it's launch and play a level. So what I've got left is a bit of a grind, but I'll get there eventually. Anyway, this game is always a little cathartic for me, because I hate my loud neighbors.
Rating: Personal recommendation because neighbors
73.
Warlock's Tower (PC)
Another game that I really just went back to to finish up the achievements, I think I left this game beat, but had 2 levels I never did and a little side thing I never did. So I quickly beat the last two levels I skipped over and went back to do a side thing so I could finish up this game. This game is pretty good puzzle game, like all puzzle games it starts great and you're really enjoying it but then it gets to the end and you're just kind of clueless and getting frustrated with the fact that the game got so hard. I probably gave it a better rating years ago, but I honestly can never recommend puzzle games that get frustratingly hard.
Rating: Soft pass
74.
The Legend of Zelda: Tears of the Kingdom (NS)
Kinda mad as I had a whole thing written out for this game and the tab reloaded so it lost all of what I was typing... tooks me weeks before I could build up the energy to start writing this again. Hopefully I can remember the majority of what I wanted to write. Game starts off at some non-descript amount of time after BotW, Swole Ganondorf is dehydrated under the castle, which confuses me because Ganondorf was also the boss of the last game, they don't normally do direct sequels and have you fight Ganon again, so different Ganons, but still Ganon? I'll try not to get wrapped in that nonsense. Anyway, the three big things with this game in my eyes is: 1) To make the world bigger, they added an underworld and a skyworld. Underworld essentially doubles the map on its own and adds tons of stuff to explore. Skyworld adds something akin to the islands in Skyward Sword/Wind Waker, not a ton to do, but part of the thing is just getting there. 2) To make the existing world more fresh, they made things change due to time and Ganon's influence. 3) All of the shenanigans/glitches people did in BotW, I feel like they revamped the systems in this game to kind of embrace a lot of what folks were doing whilst also hopefully preventing folks from doing the same things they were doing before. All in all, sets up for a fresh experience and especially if you haven't played BotW in years, the game will still feel fresh. The game did make me want to, at least a little bit, go back and play BotW. I think one of the biggest things in this game I appreciated was not having to worry about Guardians lasering you while you are exploring. I do wish Nintendo would've added accessibility options, even if I personally wouldn't use them. Stuff like weapons don't break and such, I think lots of folks who complain about the game would have a much nicer time with an option to disable weapon degradation.
Rating: Solid recommendation
75.
Olija (X1)
It's been months, so hopefully I can recall, but I think I played this one because it was leaving game pass. Pixel games are pretty forgettable for me, gameplay can be great, but they all blend and blur to me so unless it's something truly memorable, I'm gonna forget. Story I really can't recall and I know it wasn't anything special. Gameplay is generic hack and slash platforming gameplay. The game has the upside that the world isn't procedurally generated so at least you know the levels were intentionally designed. Honestly if you're wanting a game "like" this, play something better. It's entirely forgettable and isn't worth your time even being a relatively short game
Rating: Soft pass
76.
Restless Soul (PC)
I won this game in a giveaway and I don't think there was a requirement to play it sooner than later or anything, but I'm part of a backlog group and at the time one of the quests was to beat a game that was gifted to you so I picked this game because it looked great to be honest. The majority of the game was walking about and interacting with characters and objects like those old fetch quest flash games or whatever, each area will have a tower of some kind where you'll go through and do a fairly simple series of 3d bullet hell shmup sections that ends with a boss fight. Gameplay loop is fairly repetitive and overly simple, but the dialogue is what makes this game stand out, if you don't enjoy its humor this game will fall flat for you.
Rating: Soft recommendation
77.
GAI Stops Auto: Right Version Simulator (PC)
This was another game I won in a giveaway, but this one explicitly was required to play and 100% the game by a specific date. I played the game over the course of one evening and 100%'d the game. So it's a real short game. But this game is just fucking weird and obviously very quickly and lazily made. It's not a good game by any means and what little story the game has is super non-coherent and even if you piece something together, it makes no fucking sense. I won't say I regret my time with this game, but I really really can't recommend anybody waste their time with this game.
Rating: Hard pass
78.
Time Loader (PC)
I don't recall if I bought this one or traded for it on barter, but it was a real interesting looking game, though the sole reason I really went for this game was there was a screenshot that showed your character (the robot) driving in front of a PS1. That and the time travel seemed like interesting mechanics, so I knew I was down to play this asap. Gameplay is great and pretty fluid, though some of the traversal stuff is a bit wonky like trying to swing yourself and even getting over certain weird obstacles, but all in all it is a great experience. I will say though, if you're going for achievements this game is a bit of a pain, to my knowledge, once you get the 100% ending, there is no way to get the worse endings without deleting your save and starting over. You can replay sections, but I don't know if you can essentially undo decisions you previously made, but even if you can, I think it requires you to replay the entire game from that point. I didn't do too much digging into how or if you can do it to be fair, but it just all seems like a rather pain in the ass, so I didn't bother. I feel like I had some glitch issues on steam deck where I almost abandoned the game because I lost progress, but I won't hold it against the game because I do not remember at all. I just feel like I remember being real upset with the game at one point.
Rating: Soft recommendation
79.
Hexologic (PC)
I wanted a real simple game to play after playing Time Loader, so I picked a puzzle game. This game is just a series of puzzles where you need to determine how many dots go in each hexagon to meet the requirements kind of picross/kakuro style. Puzzles are real simple, but the difficult option is essentially whether or not the game tells you if you're right for any rows, not really much of a difficulty option in my opinion but there are achievements locked behind "hard" mode.
Rating: Soft recommendation
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