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Your Opinions Of The Original Nintendo Wii Console
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kamikazekeeg:
I found it pretty poor, but I never liked motion controls which plagued a lot of the games on it like Super Mario Galaxy, Skyward Sword, etc...
Cartagia:

--- Quote from: kamikazekeeg on May 29, 2019, 03:54:41 pm ---I found it pretty poor, but I never liked motion controls which plagued a lot of the games on it like Super Mario Galaxy, Skyward Sword, etc...

--- End quote ---
There’s only one game where this really bothers me: Donkey Kong Country Returns .  It’s completely normal controls except for one crucial move that requires you to shake the Wii-mote.  It’s pretty irritating.
kamikazekeeg:

--- Quote from: Cartagia on May 29, 2019, 07:58:50 pm ---
--- Quote from: kamikazekeeg on May 29, 2019, 03:54:41 pm ---I found it pretty poor, but I never liked motion controls which plagued a lot of the games on it like Super Mario Galaxy, Skyward Sword, etc...

--- End quote ---
There’s only one game where this really bothers me: Donkey Kong Country Returns .  It’s completely normal controls except for one crucial move that requires you to shake the Wii-mote.  It’s pretty irritating.

--- End quote ---

Super Mario Galaxy is sorta like that too, where it's generally a normal game Mario game, but then certain abilities require you to use motion controls.  That's the stuff I really hate, because it's almost a normal game, but then waggle controls are shoved in just to make it annoying.  Something that annoyingly made its way into Super Mario Odyssey too.
Cartagia:
I found Galaxy’s to be rather unobtrusive (a flick of the wrist should do ya), and in Odyssey they at least aren’t required.  In DKCR you have to hold Wii-mote sideways and violently shake up and down with both hands for the ground pound, so it’s a much bigger offender in my eyes.

I tend to leave Skyward Sword out of these convos because the controls are 100% necessary for the game they built.
kamikazekeeg:

--- Quote from: Cartagia on May 29, 2019, 08:53:26 pm ---I found Galaxy’s to be rather unobtrusive (a flick of the wrist should do ya), and in Odyssey they at least aren’t required.  In DKCR you have to hold Wii-mote sideways and violently shake up and down with both hands for the ground pound, so it’s a much bigger offender in my eyes.

I tend to leave Skyward Sword out of these convos because the controls are 100% necessary for the game they built.

--- End quote ---

For Skyward Sword, I just hate the motion controls themselves, but at least the game was built around them, rather than being more of just an afterthought gimmick.  With Odyssey, if I remember right, while the motion controls aren't required, the best version of a move that required either a flick or whatever could only be done with motion, which at that point, I don't even know why they added it.  It's been a long time since i played Odyssey,  so I don't remember specifically what it was, it just seemed like an annoying thing to realize.  That's the stuff that bugs me the most.  Sure, I don't like motion controls, but if you are gonna have them, then at least go all in to justify their existence.
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