| General and Gaming > Classic Video Games |
| 25th anniversary of SEGA Saturn |
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| kashell:
I'm another one that didn't hop on the Saturn bandwagon until many years later. Growing up, we were a PlayStation and N64 family. But, there was always a lot of curiosity with the console. I remember seeing a full page add for Albert Odyssey and thinking it to be one of the best games ever, only to be disappointed by it being on the Saturn. (I got my own copy years later - great game). Situations like that were rare, but still. I'm glad I finally got one. It's a great console. Favorite games include the above mentioned AO, Shining the Holy Ark, Magic Knight Rayearth and, of course, Panzer Dragoon Saga. |
| NickAwesome:
Grew up with Playstation, N64 and Dreamcast for the most part so the Saturn eluded me my entire childhood. Don't think I knew a single kid who owned one. I have greatly enjoyed exploring its vast library as an adult. Dragonforce is incredible. I also love Die Hard Arcade, Mr. Bones, Astal, Clockwork Knight, Virtua Cop, House of the Dead, Saturn Bomberman and Powerslave along with many other titles. I have a few Japanese titles and plan to start exploring that further once I track down the last few titles I want from the NA library. |
| sworddude:
--- Quote from: Warmsignal on December 21, 2019, 10:28:03 pm --- --- Quote from: oldgamerz on December 21, 2019, 07:24:27 pm ---It's kinda strange that everywhere I go in my local area today that sells retro video games, the stores have everything I mean everything except Sega Saturn video games. I honestly think that their might be more Sega Saturn consoles for sale than any games in my area for it. dead nothing A console is not good without any games. --- End quote --- This is true. Because the majority of the games had a very low attachment ratio to actual systems sold, in other words, most Saturn owners didn't buy very much. With roughly 2 million owners, the highest selling games were in the 200,000 range, and that was only a select few titles. I would estimate that most titles were between 25,000 - 50,000 copies, which makes them pretty scarce. --- End quote --- I'm fairly sure both the 32x and sega cd sold allot less than sega saturn. Those libraries are even worse, heck even the japanese library aint going to save those. yes there are good games but the library is rather small. those consoles flopped allot more than the saturn. |
| undertakerprime:
I didn’t initially have interest in a Saturn, but when I saw it in Toys R Us, heavily discounted because it was near the end of its retail life, I decided to give it a try. I mainly wanted it for the more arcade-accurate fighting games like Night Warriors or Marvel Super Heroes; other games like Shinobi Legions or Daytona USA didn’t get played much. Fighters Megamix I literally played once and never again. But then...I discovered the world of imports. I think it was a Babbage’s that actually had the Japanese version of X-Men vs SF with the 4 meg RAM cart. I got another cartridge that allowed me to play import games, and suddenly I was playing my Saturn all the time. I got King of Fighters ‘97, MSH vs SF, and my favorite fighting game ever, Vampire Savior. Definitely worth the investment, especially considering how nerfed the PS1 ports were. |
| stealthrush:
Some of my most fond memories are with SEGA's 32-bit powerhouse Saturn! Without re-hashing previous posts replies on the subject.. I would defend reputation of bringing sub-par ports of software back in the day recommending the awesome exclusive games that were available on the system instead. It was the first system I was hyped-up for after playing plenty of SEGA arcade games growing up and reading previews in magazines. Despite my local rental store only offering a handful of Saturn games, I enjoyed using the system to play Audio-CD around the house. Eventually would own a PlayStation in 1997 - It would be a few years later 2002 I would start modding, ripping, burning Saturn games (preferably imports) re-igniting my passion for the system again. The only other time I was as hyped for a release was SEGA's Dreamcast North American launch on September 9, 1999. |
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