| General and Gaming > Classic Video Games |
| 25th anniversary of SEGA Saturn |
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| Warmsignal:
--- Quote from: stealthrush on December 22, 2019, 08:22:36 pm ---Some of my most fond memories are with SEGA's 32-bit powerhouse Saturn! Without re-hashing previous posts replies on the subject.. I would defend reputation of bringing sub-par ports of software back in the day recommending the awesome exclusive games that were available on the system instead. It was the first system I was hyped-up for after playing plenty of SEGA arcade games growing up and reading previews in magazines. Despite my local rental store only offering a handful of Saturn games, I enjoyed using the system to play Audio-CD around the house. Eventually would own a PlayStation in 1997 - It would be a few years later 2002 I would start modding, ripping, burning Saturn games (preferably imports) re-igniting my passion for the system again. The only other time I was as hyped for a release was SEGA's Dreamcast North American launch on September 9, 1999. --- End quote --- I always have to challenge with the notion that third party Saturn ports were on the whole sub-par. Yeah, I can think of a few instances where the PS version was significantly better, but the reverse is also true depending on the game. A lot of detailed version comparisons have been made, and I think the majority of the time it comes down to preference. There are usually trade-offs as a consequence of different hardware. I believe the majority of third party Saturn ports were fine, I think they're often written off for being harder to get a hold of than on other platforms like PS. I've never been too sure of why people are quite down on the western library of games. For a console that was only active for the better part of three years, I'm pleased with the selection of games it has to offer. The only unforgivable sin that I find is the cancellation of Sonic X-treme. Having a deluge of software to collect and play through is well and good, just not always a necessity (N64, Dreamcast, PS Vita, 3DS). |
| sworddude:
--- Quote from: Warmsignal on December 24, 2019, 07:09:57 pm --- --- Quote from: stealthrush on December 22, 2019, 08:22:36 pm ---Some of my most fond memories are with SEGA's 32-bit powerhouse Saturn! Without re-hashing previous posts replies on the subject.. I would defend reputation of bringing sub-par ports of software back in the day recommending the awesome exclusive games that were available on the system instead. It was the first system I was hyped-up for after playing plenty of SEGA arcade games growing up and reading previews in magazines. Despite my local rental store only offering a handful of Saturn games, I enjoyed using the system to play Audio-CD around the house. Eventually would own a PlayStation in 1997 - It would be a few years later 2002 I would start modding, ripping, burning Saturn games (preferably imports) re-igniting my passion for the system again. The only other time I was as hyped for a release was SEGA's Dreamcast North American launch on September 9, 1999. --- End quote --- I always have to challenge with the notion that third party Saturn ports were on the whole sub-par. Yeah, I can think of a few instances where the PS version was significantly better, but the reverse is also true depending on the game. A lot of detailed version comparisons have been made, and I think the majority of the time it comes down to preference. There are usually trade-offs as a consequence of different hardware. I believe the majority of third party Saturn ports were fine, I think they're often written off for being harder to get a hold of than on other platforms like PS. I've never been too sure of why people are quite down on the western library of games. For a console that was only active for the better part of three years, I'm pleased with the selection of games it has to offer. The only unforgivable sin that I find is the cancellation of Sonic X-treme. Having a deluge of software to collect and play through is well and good, just not always a necessity (N64, Dreamcast, PS Vita, 3DS). --- End quote --- a ton of 2d games such as 2d fighting games where superior on saturn compared to ps1 galaxy fight looks far worse on ps1 lacking details, or titles like xmen vs street fighter removing the tag feature like really. at the end of the day sega saturn is a 2d power house while ps1 is not 2d titles like in the hunt or megaman x3 being better on ps1 are more the exception than the rule. 3d is obviously a different story. It's just kinda sad that the western library is like maybe 60 good titles while the japanese is hundreds of good titles and that's excluding rpg's wich are unplayable in japanese. ps1 was far more kind to the west. pretty much all 2d fighting games got ports on ps1 while for the saturn so many games got shafter to japan only it's bad, western saturn got only a fraction of the 2d fighting games while actually it had eveything in japan with superior versions wich was logicial as the 2d powerhouse that was saturn. |
| undertakerprime:
--- Quote from: sworddude on December 25, 2019, 01:45:40 pm --- --- Quote from: Warmsignal on December 24, 2019, 07:09:57 pm --- --- Quote from: stealthrush on December 22, 2019, 08:22:36 pm ---Some of my most fond memories are with SEGA's 32-bit powerhouse Saturn! Without re-hashing previous posts replies on the subject.. I would defend reputation of bringing sub-par ports of software back in the day recommending the awesome exclusive games that were available on the system instead. It was the first system I was hyped-up for after playing plenty of SEGA arcade games growing up and reading previews in magazines. Despite my local rental store only offering a handful of Saturn games, I enjoyed using the system to play Audio-CD around the house. Eventually would own a PlayStation in 1997 - It would be a few years later 2002 I would start modding, ripping, burning Saturn games (preferably imports) re-igniting my passion for the system again. The only other time I was as hyped for a release was SEGA's Dreamcast North American launch on September 9, 1999. --- End quote --- I always have to challenge with the notion that third party Saturn ports were on the whole sub-par. Yeah, I can think of a few instances where the PS version was significantly better, but the reverse is also true depending on the game. A lot of detailed version comparisons have been made, and I think the majority of the time it comes down to preference. There are usually trade-offs as a consequence of different hardware. I believe the majority of third party Saturn ports were fine, I think they're often written off for being harder to get a hold of than on other platforms like PS. I've never been too sure of why people are quite down on the western library of games. For a console that was only active for the better part of three years, I'm pleased with the selection of games it has to offer. The only unforgivable sin that I find is the cancellation of Sonic X-treme. Having a deluge of software to collect and play through is well and good, just not always a necessity (N64, Dreamcast, PS Vita, 3DS). --- End quote --- a ton of 2d games such as 2d fighting games where superior on saturn compared to ps1 galaxy fight looks far worse on ps1 lacking details, or titles like xmen vs street fighter removing the tag feature like really. at the end of the day sega saturn is a 2d power house while ps1 is not 2d titles like in the hunt or megaman x3 being better on ps1 are more the exception than the rule. 3d is obviously a different story. It's just kinda sad that the western library is like maybe 60 good titles while the japanese is hundreds of good titles and that's excluding rpg's wich are unplayable in japanese. ps1 was far more kind to the west. pretty much all 2d fighting games got ports on ps1 while for the saturn so many games got shafter to japan only it's bad, western saturn got only a fraction of the 2d fighting games while actually it had eveything in japan with superior versions wich was logicial as the 2d powerhouse that was saturn. --- End quote --- Yeah, the whole 2D/3D thing, IMO, had a major hand in the Saturn’s failure in the West. I remember seeing the PS1 port of X-Men vs SF at a friend’s house, and it looked like ASS. The Saturn import (with 4-meg cart) looked arcade-perfect, as did a number of other popular arcade fighters. The problem was, the west at the time was infatuated with 3D. It was the new thing, and if games were 2D, they were criticized for being old or outdated. PS1 could do the 3D thing better than Saturn, so it was embraced while Saturn was ignored. A real shame. |
| ronchichio:
I bought a round button Saturn from a Marine Exchange back in January 1997. This was during the promo when Sega included 3 free games. I tried to return it and keep the games but the cashier knew there were supposed to be 3 games so I played dumb and said I forgot it in the car. Got the games from the car and got a refund. Ended up going to Electronics Boutique and got an oval button Saturn that was bundled with Virtua Fighter. I also got the 3 free games from Sega (Daytona USA, Virtua Cop, Virtua Fighter 2). |
| wartoy:
I bought my saturn after sega announced it would no longer support the system.I found one at a Child World I think? It was wraped in plastic with no box and very discounted I forget for how much but I know it was cheep and the last one they had.I almost passed on it but im glad I didn't it came with 3 games Virtua Fighter,Virtua Cop and Daytona USA but I mostly wanted it for Shining Force III.Even though it's not my Favorite sega system it's a close 2nd. |
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