General and Gaming > Classic Video Games
What's your breaking point with a video game?
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seether:
If a game is completely irredeemable I’ll stop after maybe 10 minutes and not waste my time.

If a game is just pretty bad, I will often speed through to completion in the shortest time possible before selling the game - just to see it through and pick up the trophies/achievements. Skipping all cutscenes and only doing main story etc.

triggerhappymonk:
my breaking point is when you try 20 times in a row to beat a single mission and can't beat it for 1 reason or another. dukes of hazzard racing for home for the ps1 has a mission where you have to follow Black Jack Parel and I never could get to the end of the stage.
dreama1:

--- Quote from: triggerhappymonk on February 09, 2020, 04:47:07 pm ---my breaking point is when you try 20 times in a row to beat a single mission and can't beat it for 1 reason or another. dukes of hazzard racing for home for the ps1 has a mission where you have to follow Black Jack Parel and I never could get to the end of the stage.

--- End quote ---
  You should thank your lucky stars every day you weren't born in the NES era then.
zenrhino:
I have a high tolerance for mediocre video games..I normally see everything through to the credits. I think it comes through years of being a 'trophy hunter', which I have now thankfully left in the past.

I can think of one game I played and stopped because I was bored, and that was because it was the first graphic novel I had tried, a genre I will never bother with again.

What I do have a low tolerance for is games I simply can not finish, and this falls into two categories:

1) Horror games. I love the story and vibe of most horror games, but I just get way to stressed out playing them. I barely ever finish them. Resident Evil, Evil Within, Silent Hills...I've tried them all with no success. Metro or Bioshock are about my limit.

2) Metroidvania / platformers. I really struggle with a lot of these games due to a lack of skill and can very rarely get far in them.

I have two cases in point from this weekend actually:

First I tried Axiom Verge, and spent about an hour trying to get past the second boss. Then I read online that this should be child's play compared to the latter bosses, which are much harder. So I think, what's the point? I'm never going to finish the game!

Later the same day, I tried Resident Evil 7. Good grief! About an hour in and I shut that down and never want to play it again. Way, way too scary!

In both cases, I really liked the game, but will never finish it.

This leads me to an interesting question. I only started a collection very recently, with the aim of building a library of games I have beaten in the past or will beat in the future. Technically, as I know 100% I will never beat them, I should trade them in. But I do like the games and cover art. Decisions, decisions...
kashell:
It depends on the game/genre. I usually try to see a game I'm enjoying for the most part through to the end, even if the entire journey isn't enjoyable.

The last game I quit after 10 to 15 minutes Dokapon Kingdom. I still can't believe that Sting and Atlus produced such a piece of crap.
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