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| Grading older games |
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| bikingjahuty:
--- Quote from: burningdoom on September 08, 2021, 02:14:18 am --- --- Quote from: bikingjahuty on September 07, 2021, 11:03:06 pm ---Graded games are an enormous scam. Putting some plastic around it and slapping a number on it suddenly makes it worth 5x more...sure.... --- End quote --- It's been a thing for a while in the world of comics and trading cards. I've never been one to do it, personally, but there's no denying the selling power graded items have in those markets. So I don't see why video games would be any different. --- End quote --- Wasn't rampant grading a big reason why the collecting craze around their items crashed? I know part of it had to do with creating way too many variants, "limited editions" and essentially over saturating the collectors market, but I thought I remembered hearing graded items were a huge contributing factor. |
| burningdoom:
--- Quote from: bikingjahuty on September 09, 2021, 03:07:50 pm --- --- Quote from: burningdoom on September 08, 2021, 02:14:18 am --- --- Quote from: bikingjahuty on September 07, 2021, 11:03:06 pm ---Graded games are an enormous scam. Putting some plastic around it and slapping a number on it suddenly makes it worth 5x more...sure.... --- End quote --- It's been a thing for a while in the world of comics and trading cards. I've never been one to do it, personally, but there's no denying the selling power graded items have in those markets. So I don't see why video games would be any different. --- End quote --- Wasn't rampant grading a big reason why the collecting craze around their items crashed? I know part of it had to do with creating way too many variants, "limited editions" and essentially over saturating the collectors market, but I thought I remembered hearing graded items were a huge contributing factor. --- End quote --- Crashed? Trading cards and comics are selling at all-time highs just like everything else during the pandemic. Comics even longer than the pandemic due to Marvel movie mania |
| Cartagia:
--- Quote from: burningdoom on September 09, 2021, 03:25:39 pm --- --- Quote from: bikingjahuty on September 09, 2021, 03:07:50 pm --- --- Quote from: burningdoom on September 08, 2021, 02:14:18 am --- --- Quote from: bikingjahuty on September 07, 2021, 11:03:06 pm ---Graded games are an enormous scam. Putting some plastic around it and slapping a number on it suddenly makes it worth 5x more...sure.... --- End quote --- It's been a thing for a while in the world of comics and trading cards. I've never been one to do it, personally, but there's no denying the selling power graded items have in those markets. So I don't see why video games would be any different. --- End quote --- Wasn't rampant grading a big reason why the collecting craze around their items crashed? I know part of it had to do with creating way too many variants, "limited editions" and essentially over saturating the collectors market, but I thought I remembered hearing graded items were a huge contributing factor. --- End quote --- Crashed? Trading cards and comics are selling at all-time highs just like everything else during the pandemic. Comics even longer than the pandemic due to Marvel movie mania --- End quote --- Now, sure. But the late 90s, early 2000s collectible market is pretty much defined by the crash doom biking is describing. |
| burningdoom:
--- Quote from: Cartagia on September 09, 2021, 03:36:27 pm --- --- Quote from: burningdoom on September 09, 2021, 03:25:39 pm --- --- Quote from: bikingjahuty on September 09, 2021, 03:07:50 pm --- --- Quote from: burningdoom on September 08, 2021, 02:14:18 am --- --- Quote from: bikingjahuty on September 07, 2021, 11:03:06 pm ---Graded games are an enormous scam. Putting some plastic around it and slapping a number on it suddenly makes it worth 5x more...sure.... --- End quote --- It's been a thing for a while in the world of comics and trading cards. I've never been one to do it, personally, but there's no denying the selling power graded items have in those markets. So I don't see why video games would be any different. --- End quote --- Wasn't rampant grading a big reason why the collecting craze around their items crashed? I know part of it had to do with creating way too many variants, "limited editions" and essentially over saturating the collectors market, but I thought I remembered hearing graded items were a huge contributing factor. --- End quote --- Crashed? Trading cards and comics are selling at all-time highs just like everything else during the pandemic. Comics even longer than the pandemic due to Marvel movie mania --- End quote --- Now, sure. But the late 90s, early 2000s collectible market is pretty much defined by the crash doom is describing. --- End quote --- Yeah, then. But we're talking now. As far as the 90s goes, I don't recall slabbing being a thing, then |
| Cartagia:
--- Quote from: burningdoom on September 09, 2021, 03:52:25 pm ---Yeah, then. But we're talking now. As far as the 90s goes, I don't recall slabbing being a thing, then --- End quote --- Mis-attributed the quote. Biking was describing why the crash happened, and was accurate in their description. You are talking about today afterwards, but their comment was about when things crashed, which I am reading as the late 90s, not today. |
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