Author Topic: Marvel Super Heroes  (Read 2280 times)

Marvel Super Heroes
« on: July 24, 2012, 10:13:07 pm »
Is it just me or does Marvel Super Heroes on the sega saturn have some severe slow down issues?
Could it be because mine is the japanese copy?
I'm also using the Action replay 4 in 1 cart and it doesnt seem to help if anything it makes it slower.
Am I just crazy or does anyone else experience this?


scott

Re: Marvel Super Heroes
« Reply #1 on: July 24, 2012, 10:13:51 pm »
I still don't have it. But when I do, I'll let you know. ;)
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Re: Marvel Super Heroes
« Reply #2 on: July 25, 2012, 12:08:48 am »
Haha right on man. You've got an impressive saturn collection! Nice


jcalder8

Re: Marvel Super Heroes
« Reply #3 on: July 25, 2012, 12:40:42 am »
I don't have it but when I played it over at a friends house way back when I do recall it having some pretty bad slow down so we never really played it. I'm not sure what kind of memory card he was using though.

scott

Re: Marvel Super Heroes
« Reply #4 on: July 25, 2012, 12:50:36 am »
Haha right on man. You've got an impressive saturn collection! Nice

Thanks! I'm hoping to eventually have the full US run. Some day...
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Re: Marvel Super Heroes
« Reply #5 on: July 25, 2012, 12:56:44 am »
US version doesn't have any/much slow down because it's set to run with lower ram, the Japanese version came with a specified ram cart, and if you're not using it...well...you know...
I'M ALWAYS LOOKING TO BUY COMPLETE COPIES OF SEGA CD AND SEGA SATURN GAMES, SO PLEASE CONTACT ME IF YOU HAVE ANY.

scott

Re: Marvel Super Heroes
« Reply #6 on: July 25, 2012, 01:32:21 am »
Supposedly the Action Replay Plus 4m makes up for the need to have the ram cart, so if he's using one of those he should be OK on the extra ram issue. Unless the 4 in 1 isn't the same thing. (I'm not at a PC to double check atm)
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Re: Marvel Super Heroes
« Reply #7 on: July 25, 2012, 03:58:55 am »
Yeah Im just using the Action Replay cart and havent found much info on the jap version of it running slower, but I'm not sure


Re: Marvel Super Heroes
« Reply #8 on: July 25, 2012, 04:02:12 pm »
In most cases that 3-1, 4-1 cart should do the trick but I know some of the RAM carts that came with Saturn Imports were more than just video memory and had game files stored on them.  I don't know if this simply improved performance or was required for the game, I also don't know if Marvel Super Heroes was one of these games.

Re: Marvel Super Heroes
« Reply #9 on: July 25, 2012, 04:06:45 pm »
After doing some looking, I'm pretty sure Marvel Super Heroes did not use a RAM cart.  Satakore.com is an amazing site that documents all things Saturn.  Here is the entry for the JP version:

http://www.satakore.com/sega-saturn-game,,T-1215G,,Marvel-Super-Heroes-JPN.html

Marvel Super Heroes vs Street Fighter does use a 4MB cart.

Re: Marvel Super Heroes
« Reply #10 on: July 25, 2012, 04:24:26 pm »
Oh, that must've been what I was thinking of then. I guess it just lags then.
I'M ALWAYS LOOKING TO BUY COMPLETE COPIES OF SEGA CD AND SEGA SATURN GAMES, SO PLEASE CONTACT ME IF YOU HAVE ANY.

Re: Marvel Super Heroes
« Reply #11 on: July 26, 2012, 12:10:39 pm »
The Japanese version was designed to be used with 1mb as an option, but the US version is not... or its hidden from the user.
« Last Edit: July 26, 2012, 12:12:23 pm by pceslayer »