9 - Metal Gear Solid V: Phantom Pain (PC 2015) - BEAT - Finally done with my second playthrough of the game. I don't think it holds up as well the second time through compared to what I thought of the experience from back in the day. I forgot how the game just spoils what shows up in every main mission, that's such a bad idea. The game being unfinished, missing the final third of its story, you definitely feel by the end of the second part, like I forgot how random and out of place the final mission for the game is and how badly its handled. I feel like it hurts the big story moment that comes before.
It is interesting re-experiencing this game after having played Death Stranding, how a lot of that game is an extension of what he did with MGSV, the similar execution of an open world you go back and forth through, doing story and side missions. That being said, where MGSV starts to get very tedious with its side missions, some obnoxious stuff with doing multiple side ops in a row without a convenient fast travel (The game desperately needed the ability to treat the chopper like a fast travel point within the map), I've replayed Death Stranding twice, later this year it'll be three times and I love doing all the side stuff, it's so much more enjoyable.
I still love a lot about the game, it's executed kind of clunky, I feel it would be similar even if the story was completed, but there's still a lot to like with the game and if you wanted to beat the whole game, it's a solid 100+ hours for full completion, so there's still a decent amount of content.
With the MGS3 remake coming up, and Kojima having a new action espionage game in the works, I've been tempted to check out the MGS Master Collection, re-experience MGS2 and MGS3 and actually beat MGS1, only dabbled with it back in the day, so that might be the plan for this year.