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52 Games Challenge 2026!!!

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kamikazekeeg:

--- Quote from: kashell on March 15, 2026, 03:55:29 pm ---Agreed! Also, I had to look up what Resistance mode was, ha.
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Capcom once again trend hopping like they've done for so many years now, "Oh, asymmetrical co-op horror is popular with things like Dead by Daylight? Let's do that!" and what we get is basically a half-assed, poorly made, version of Resident Evil Outbreak, the thing that fans would actually want if they put the real time and money into it lol

bikingjahuty:

--- Quote from: kamikazekeeg on March 15, 2026, 03:18:05 pm ---
--- Quote from: kashell on March 14, 2026, 08:48:21 pm ---23. Resident Evil 3 Remake

I would say this was short and sweet, but there isn't much "sweet" about it. The blueprint is there, but it feels like there's more bad than good in Jill's/Carlos' campaign. I like both of these characters, and both seem like seasoned warriors. And yet, I'm having to once again backtrack often to make space for inventory. The Nemesis thing has the same flaws as other games with "stalkers" in them. It's a bit jarring at first, but then it turns into irritation. Needless to say, this was a one and done campaign that feels good but not great. Kudos for the trophy that referenced Power Stone, though.

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This one was disappointing.  They had the blueprint for sure in multiplayer ways, they are coming off two big wins with RE7 and RE2R, and then they just dropped the ball with it, primarily because they cut a ton of content from the original and it felt like a downgrade from RE2R.  The original was meant to be like a quick offshoot of RE, abit more actiony, but you can't do that quite the same here, because it needs to still have most of what the original game had.  Add to that they attached the awful Resistance mode to the game and it's kind of a double whammy of lame.  Just unfortunate that there's all these great new games and remakes post-RE7 and then there's just this huge misstep in the middle.  We need a remake of the remake lol

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I was completely oblivious to the hate for this game until after I beat it. I really enjoyed it. Sure, it's different than the original, but I don't see that as necessarily a bad thing. It seems the biggest gripes seem to be how Nemesis was handled and also the game's length. I didn't have an issue with either and thought the game was pretty fun. I actually like it slightly more than the original game.

kamikazekeeg:

--- Quote from: bikingjahuty on March 15, 2026, 06:11:09 pm ---I was completely oblivious to the hate for this game until after I beat it. I really enjoyed it. Sure, it's different than the original, but I don't see that as necessarily a bad thing. It seems the biggest gripes seem to be how Nemesis was handled and also the game's length. I didn't have an issue with either and thought the game was pretty fun. I actually like it slightly more than the original game.
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I didn't hate it either, a lot of my annoyance was that it just felt so much more lacking compared to RE2R, like they cut back on what you could do against zombies where you could shoot off limbs and such, which was so weird to get rid of.  After I finished, I found all that was missing from the original and it's kind of a lot, which would've helped with how short the playtime is.  I put as much time into my first run of Requiem than I did all the time I spent playing RE3 lol I know there was some other annoyances that just didn't work great for the game either, but a lot of it was just how short the game was and how unsatisfying the replay for it was. It's one of those games where in vacuum it's mostly fine, but compared to the other games and its original, it's really lacking.

2ko:

--- Quote from: bikingjahuty on March 13, 2026, 12:48:58 pm ---25. Mega Man 2 (PS4)

I'm a bit ashamed to admit that despite being a gamer for over 30 years of my life, I've never really played or beat one of the core Mega Man games.

...

One gripe I have with a lot of video games made before the late 90s is how it was a fairly common for a game's difficulty to be tied to how broken or poorly thought out the gameplay was. Some of this is due to the limited technology of the time, however much of it is also because devs back in the 70s, 80s, and 90s were trailblazing a medium that was still very new for the most part. The end result of this for me personally, is the older a game is, the less likely I'm probably going to enjoy it. My enjoyment cutoff, at least for console gaming, seems to be somewhat in between the 3rd and 4th console generation; essentially most NES and Master System games don't appeal to me all that much,

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We are in the same boat (though, I haven't hit the 30 year mark yet. Another 2 years before I can claim that).

Out of the hundreds of games I have played, Mega Man is a pretty huge gap in my experience. I played through 1 and 2 last year for the first time.

Yellow Devil sucks, but the rest of the game was pretty good. A solid 7 for me. 1 gets a bad rap but its not that much worse imo. Like a Low-Mid 6. A little bit more "frustration as game design" than 2, but still manageable.

I will say though that while I agree with your general thought that a lot of games on the NES were somewhat poorly thought out, and as a result poorly balanced (or in the worst case, just not fun) there are enough gems on the NES that I can't personally throw the whole generation out. The NES Super Mario Bros. games are all gems, with SMB3 being one of the best games of all time in my opinion. The Legend of Zelda is an all time classic, and seeing it's DNA in Breath of the Wild is what helped elevate BotW to a 10 for me (I would only consider 3 games I've ever played to be a 10, maybe 4 if you count TotK which feels a bit like cheating cause it's just BotW again with even more stuff lol).

But for every gem there are like 2 or 3 games that treat making the game so difficult that you have to play a level 100 times to memorize their layout as good game design. An interesting thing about this design philosophy though (that the longer you play the game, the better it is) is that it hasn't actually changed. Just instead of making the game super hard and replaying the same content over and over, you now just do the same thing over and over to pad out games. Instead of replaying the same level 100 times, you play a level that has been copy and pasted 100 times instead. It's weird how games evolved and how gamer's brains have been conditioned to correlate playtime with quality.

bikingjahuty:

--- Quote from: kamikazekeeg on March 15, 2026, 06:33:53 pm ---
--- Quote from: bikingjahuty on March 15, 2026, 06:11:09 pm ---I was completely oblivious to the hate for this game until after I beat it. I really enjoyed it. Sure, it's different than the original, but I don't see that as necessarily a bad thing. It seems the biggest gripes seem to be how Nemesis was handled and also the game's length. I didn't have an issue with either and thought the game was pretty fun. I actually like it slightly more than the original game.
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I didn't hate it either, a lot of my annoyance was that it just felt so much more lacking compared to RE2R, like they cut back on what you could do against zombies where you could shoot off limbs and such, which was so weird to get rid of.  After I finished, I found all that was missing from the original and it's kind of a lot, which would've helped with how short the playtime is.  I put as much time into my first run of Requiem than I did all the time I spent playing RE3 lol I know there was some other annoyances that just didn't work great for the game either, but a lot of it was just how short the game was and how unsatisfying the replay for it was. It's one of those games where in vacuum it's mostly fine, but compared to the other games and its original, it's really lacking.

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oh, no doubt. It's definitely not a top 5 RE game for me, and probably not even a top 10 game. Still, it was a fun, pretty memorable RE game that I've been meaning to play through again. However, at the moment I'd pretty much been submerged in RE following RE9 coming out and need a break for a bit. On top of that, I'll probably be playing Revelations 2 or the original RE4 next, whenever that ends up being.

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