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52 Games Challenge 2026!!!

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realpoketendonl:
8. Just Dance 2023 Edition - Enter the Danceverses Story mode

Yes, you read that right. Story mode. Just Dance 2023 Edition, for some reason, has a story mode. I play a lot of Just Dance, and I mostly consider it an endless game and thus ineligible for this challenge under how I'm counting it. But this is an official story mode, and if that's the case, I'm gonna treat it as such.

There isn't that much to it. It's a set of seven songs with routines that, when played in order, tell a simple story. You're a player joining the dancer Wanderlust to recruit other dancers and defeat the evil Night Swan. Specifically, the seven songs covering this story are:

* Can't Stop the Feeling! by Justin Timberlake
* Witch by Apashe feat. Alina Pash
* Physical by Dua Lipa
* Rather Be by Clean Bandit feat. Jess Glynne
* Locked Out of Heaven by Bruno Mars
* Majesty by Apashe
* If You Wanna Party - a Just Dance original songI like these songs, and the routines and visuals are well done and fun to dance to. And Night Swan, admittedly, is serving. But does this story mode add much to Just Dance as a whole? Not really.

I do really love Just Dance as a whole. I've been playing it actively for months now. It's really fun! I love many of the songs in it, with the subscription service Just Dance+ you have hundreds to choose from, most of them with fantastic visuals supporting dance routines performed by real talented dancers. The routines are varied and great fun. It's not easy either: many songs take quite a bit of practice and skill to master, and it feels great to hit that Megastar rank. Many songs will really make you work up a sweat too. As someone who struggles with exercising regularly and who does not feel comfortable at the gym, this has been a great way for me to get more moving and exercise in.

However, the story mode, while harmless, is also superfluous. I'm mostly just wondering whose brilliant idea it was to say: "You know what Just Dance needs? A story mode!" Just Dance 2024 Edition had one too, and it's mostly just a tad distracting when you select a song in the regular game mode that you don't realise is part of the story mode and you're suddenly thrown into the middle of a plot. I had that with Stronger (What Doesn't Kill You) by Kelly Clarkson, which is a part of 2024 Edition's story mode.

I still love Just Dance tho. I feel like many gamers tend to look down on it, but it's a series that has a lot of love put into it, and that's great fun alone and an absolute blast in a group. I doubt I'll specifically come back to the story mode often, but I'll definitely be playing a lot more Just Dance in the future.

kashell:
23. Resident Evil 3 Remake

I would say this was short and sweet, but there isn't much "sweet" about it. The blueprint is there, but it feels like there's more bad than good in Jill's/Carlos' campaign. I like both of these characters, and both seem like seasoned warriors. And yet, I'm having to once again backtrack often to make space for inventory. The Nemesis thing has the same flaws as other games with "stalkers" in them. It's a bit jarring at first, but then it turns into irritation. Needless to say, this was a one and done campaign that feels good but not great. Kudos for the trophy that referenced Power Stone, though.

kashell:
24. SaGa Frontier Remastered - Asellus

Relatively speaking, I blazed through Asellus' story. From a gameplay perspective, hers has always been on the more challenging side. Bosses appearing somewhat randomly means there's a chance you're not prepared with your party or equipment. It can also be challenging to figure out where to go to advance the story. White Rose isn't a strong character (from what I can tell anyway) and she's the only one to immediately join. So, lots of randomness for Asellus. But in terms of story? Hers is one of the best. It deals with identity, sexuality, the depravity of men, and learning to overcome dysmorphia. Playing it in the late 90's was cool (although some parts are censored). Playing it now as an adult and being wholly aware of how backwards things are progressing, it's necessary. Up next is Riki!

kamikazekeeg:

--- Quote from: kashell on March 14, 2026, 08:48:21 pm ---23. Resident Evil 3 Remake

I would say this was short and sweet, but there isn't much "sweet" about it. The blueprint is there, but it feels like there's more bad than good in Jill's/Carlos' campaign. I like both of these characters, and both seem like seasoned warriors. And yet, I'm having to once again backtrack often to make space for inventory. The Nemesis thing has the same flaws as other games with "stalkers" in them. It's a bit jarring at first, but then it turns into irritation. Needless to say, this was a one and done campaign that feels good but not great. Kudos for the trophy that referenced Power Stone, though.

--- End quote ---

This one was disappointing.  They had the blueprint for sure in multiplayer ways, they are coming off two big wins with RE7 and RE2R, and then they just dropped the ball with it, primarily because they cut a ton of content from the original and it felt like a downgrade from RE2R.  The original was meant to be like a quick offshoot of RE, abit more actiony, but you can't do that quite the same here, because it needs to still have most of what the original game had.  Add to that they attached the awful Resistance mode to the game and it's kind of a double whammy of lame.  Just unfortunate that there's all these great new games and remakes post-RE7 and then there's just this huge misstep in the middle.  We need a remake of the remake lol

kashell:

--- Quote from: kamikazekeeg on March 15, 2026, 03:18:05 pm ---
--- Quote from: kashell on March 14, 2026, 08:48:21 pm ---23. Resident Evil 3 Remake

I would say this was short and sweet, but there isn't much "sweet" about it. The blueprint is there, but it feels like there's more bad than good in Jill's/Carlos' campaign. I like both of these characters, and both seem like seasoned warriors. And yet, I'm having to once again backtrack often to make space for inventory. The Nemesis thing has the same flaws as other games with "stalkers" in them. It's a bit jarring at first, but then it turns into irritation. Needless to say, this was a one and done campaign that feels good but not great. Kudos for the trophy that referenced Power Stone, though.

--- End quote ---

This one was disappointing.  They had the blueprint for sure in multiplayer ways, they are coming off two big wins with RE7 and RE2R, and then they just dropped the ball with it, primarily because they cut a ton of content from the original and it felt like a downgrade from RE2R.  The original was meant to be like a quick offshoot of RE, abit more actiony, but you can't do that quite the same here, because it needs to still have most of what the original game had.  Add to that they attached the awful Resistance mode to the game and it's kind of a double whammy of lame.  Just unfortunate that there's all these great new games and remakes post-RE7 and then there's just this huge misstep in the middle.  We need a remake of the remake lol

--- End quote ---

Agreed! Also, I had to look up what Resistance mode was, ha.

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