04 - Call of Duty 2: Big Red One [AT][DE] (GameCube)https://vgcollect.com/item/246456Hardware: Nintendo Wii + GameCube Accessory
Playtime: about 8 HoursI finished this game on my PS2 about 2 years ago but I didn't bother to write reviews back then. My history with Call of Duty goes back to
Call of Duty 2 on Xbox 360, which I and my peers spent weeks and months playing splitscreen before we all made our first online-steps on consoles. I remember having played
Call of Duty 2: Big Red One back in the day too, and I kept it in good memory for having an awesome campaign with many unusual locations and weaponry, like Vichy-french and italian stuff. That's why I couldn't wait to play it after purchase 2 years ago and that's why I had to play it again - but the GameCube-version - now that I finally own a memory card for it. As with almost every german-language release about WW2 at the time, problematic political symbols were removed for this version and famous axis figures are cut out when real footage is shown and are never mentioned by name. For example: Rommel just get's called "Desert Fox" by your commander, though I dare to doubt Americans or Brits used this nickname that the Germans gave him. Today most of this strict censorship in Germany is gone, but back in 2005 we Germans were used to not getting the full CoD-experience … and used to buying the austrian PEGI-version if we really wanted full nazism, gore and bloodfest

This austrian/german release of
Call of Duty 2: Big Red One was released by Activision for GameCube on November 17th 2005 as the 2nd console-title of the series. The game was developed by High Voltage Software from Illinois, wich are active since 1993 and have made a huge catalogue of games of different genre for a wide array of systems since then, with many well-known titles included, such as
Baldur's Gate: Dark Alliance,
Leisure Suit Larry: Magna Cum Laudae,
Family Guy: Videogame! and countless sports-titles, mainly NBA-ones.
Call of Duty 2: Big Red One is to be seen as the african/south-european campaign counterpart to
Call of Duty 2. Instead of the - even back in the 2000's - typical french and russian battlefields, we were finaly able to experience the fighting in north-africa and Operation Husky in Sicily. As a sicilian descendant living in Germany, I was blown away by the fact that my father's hometown Gela was a playable mission in my favourite game at the time. Sadly, the GameCube-version is singleplayer only, but therefore it's campaign already offers everything a modern CoD delivers: history-channel intro vids, last-stands, vehicle-action, airborne missions, a charming squad of comrades making fun of each other while permanently facing sudden death … tbh, I personally always found
Big Red One to have a better solo-campaign than
Call of Duty 2. Or at least a more memorable one.
You as the player take the role of young US-soldier Roland Roger, member of America's well-known Fighting 1st, aka Big Red One. This alone is something that differs in comparison to former releases in the series, where you always played as multiple characters during one game. The plot starts with you being severely injured during an intense firefight in 1944's France, ultimately passing out. From then on you skip back to 1942 and all missions are sort-of Roger's flashbacks. Starting in North-Africa, the game leads all the way through Sicily and France into Germany. Over the progress of the different campaigns, you can witness your squad growing more familiar. Btw: Is it just me noticing, or can it be that every story of this kind includes a cocky italian american from, or nicknamed Brooklyn or Jersey?

The only actual interaction between you and your comrades is mostly some battletalk in between different sections of a mission, but I think that's just fine with a first-person-shooter like this.
I don't really know anything to say about the graphics, because I have Little to nothing to compare it with. This game was released about mid to nearly the end of this system's lifecycle. GameCube-games coming directly from Nintendo had decent graphics for their time, and I think the graphics in
Call of Duty 2: Big Red One are totally on-par. Only thing I could compare it to is the PS2-version I played two years ago … it really kind of looks the same to me, maybe with a few sharper textures. All in all it's OK, it's still playable and enjoyable.
The musical score of
Call of Duty 2: Big Red One ist intense and cineastic. That's actually no surprise. It's composer is one New Zealand musician Graeme Revell. He first got spotlight as the leader of the industrial/electronic rock Group SPK and has worked mainly as a film score composer since the '90s. And boy oh Boy, what did my eyes roll out my skull when reading through his reference: The Crow, Street Fighter, Mighty Morphin Power Rangers: The Movie, From Dusk till Dawn, Bride of Chucky, Lara Croft: Tomb Raider, Freddy vs. Jason, Sin City! Revell is an eight-time recipient of the BMI Film Music Award, including the Richard Kirk Career Achievement Award, and he surely didn't have any downs when creating the score of this game. Call of Duty were highly celebrated games right from the start, and it's interesting to see that the high quality of presentation and effort put in it was there right from the beginning.
I totally enjoyed playing this game … again. It was nice to just travel back to the early days of Call of Duty.
Here we go, 4 games finished in 2026 - on to the next one!
