General and Gaming > General

What are some of the worst games you've ever played?

(1/4) > >>

doristrueb:
I've encountered a few games with terrible controls, serious bugs that made them unplayable, and absolutely no entertainment value. The kind of games you give up on after just a few minutes.

And of course… **Big Rigs: Over the Road Racing** is always mentioned.

bizzgeburt:
Hugo 2 (GameBoy)

It's the worst I've ever played. Some might remember the Hugo dial in game shows back in the 90s ... this game is a simple recreation of the 4 different games shown in the TV show. Every single one out of the four is a pain in the S to finish alone, yet this insult of a cartridge requires you to finish all four in one go to finish it. Ridiculous! Even if it weren't that unfair on difficulty, the minimal size of game content shown in this game makes me call this a mere scam. Unbelievable that people paid full price for this back in the day and didn't rush stores to complain about it. Hugo was a money printing machine back then, and this Game Boy Game surely was one of their ways to rip off fans of the Show.

kamikazekeeg:
It's hard to remember bad games sometimes, but I was one of the people that played Superman 64 back in the day, on a N64, so you get like the worst controller with the worst game for all around terrible lol

bikingjahuty:
Probably the worst is LSD Simulator on the PS1. Like most modern art, it's pretentious crap that doesn't deserve to be on such a great console. It's essentially a janky walking simulator that runs at 5 frames per second and has zero point.


Other pretty crap games I've played:
EX Zeus (Arcade)
Dragon Ball GT Final Bout (PS1) - I have a lot of nostalgia for this game, but even that doesn't redeem this turd
South Park (N64)
The King of Fighter Maximum Impact games

ssj4yamgeta:
Even though I usually watch reviews to avoid playing bad games, I have played some stinkers over the years:

Dark Souls II:
Dark Souls I and III are hard because they're designed to be challenging. Dark Souls II is hard because it's poorly designed. The game was handed to a new team who didn't understand what made the first game so great, and the result is like playing those 'extreme' fanmade Mario Maker levels. An overpowered early-game boss who stalks you throughout the game Nemesis-style and respawns if you do manage to kill him, bosses with 12 hard-to-kill enemies standing between your last save point and the boss door, a swamp with so many powerful long-range magic enemies in it that you can only cross it by running from cover to cover like it's Vietnam, and that's not even half of the BS. I may be a fan of soulsborne games, but I hate this one with a passion. I regard my clear data as a trophy, because I will never play it again.

Tomb Raider III:
Same story as Dark Souls II. New team, didn't understand the first 2 games, made an overly aggressive F-You of a sequel that salivates at the thought of screwing you over. And they didn't even have the decency to polish what they made. There are genuinely game-breaking bugs in certain levels.

Resident Evil 6:
I think Capcom was taking too many cues from the mediocre live-action films when they made this. It plays like a bad hollywood action movie. There's never any sense of horror in this game, only action setpiece after action setpiece. There may be a lot of different campaigns, but only Leon's is any good, and even that is mediocre at best. Some of the final bosses are horribly designed as well, especially the big mutant bug you fight as Leon. In its final phase, there are lightning rods on the floor, and you have to stab the bug with them under specific circumstances so lightning will strike it. Not only does the game not tell you this, it gives you zero indication of how or when to use the lightning rods and the boss just keeps regenerating if you don't.

Valhalla Knights:
Probably the most poorly designed RPG I've ever seen. The sound design is so bad that just listening to your character walk around grates on your nerves. Bought this for the Wii over a decade ago, played it once for an hour, then never played it again. Just bad, low-effort game design.

Navigation

[0] Message Index

[#] Next page

Go to full version